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Weasel Tunneler
40549 • CFM_095
Regular
CFM 095.png
Dimensions: Full330 x 410px
Golden
CFM 095 Premium1.png
Dimensions: Full330 x 410px
Set:Mean Streets of GadgetzanMean Streets of Gadgetzan
Type:Minion
Minion type:Beast
Class:NeutralNeutral
Rarity:EpicEpic
Cost:1 Mana icon.png
Attack:1 Attack icon.png
Health:1 Health
Artist:Andrew Hou
Deathrattle: Shuffle this minion into your opponent's deck.
Flavor text

He's the reason the First Bank of Gadgetzan has steel floors.

Keywords
DEATHRATTLE 542
Full tags
RARITY=4 CLASS=12 COLLECTIBLE=1 ELITE=0 COST=1 HEALTH=1 ATK=1 CARDTYPE=4 CARDRACE=20 ENCHANTMENT_BIRTH_VISUAL=0 ENCHANTMENT_IDLE_VISUAL=0 DEATHRATTLE=1 542=1
Wiki tags
Deathrattle, Shuffle into deck
External links

PlayHearthstone

Weasel Tunneler is an epic neutral minion card, from the Mean Streets of Gadgetzan set.

How to get[]

Auto-detected sources
TypeSourcePremiumQ.
Card packs
Mean Streets of Gadgetzan Pack
Wild Pack
Regular, Golden1~2
Crafting400 dustdustRegular1
Crafting1600 dustdustGolden1

Notes[]

TODO: Weasel Tunneler interactions need to be fully re-tested in Patch 8.2.0. Notably, Weasel Tunneler vs Soul of the Forest now always gives the Treant to the side the Weasel died on, and Weasel Tunneler vs bounce to hand effects never bounces the weasel to hand. https://github.com/HearthSim/hs-bugs/issues/636 Also, Weasel Tunneler seems to move to setaside and create a new copy in your opponent's deck now, hopefully this fixes a lot of bugs. https://github.com/HearthSim/hs-bugs/issues/346#issuecomment-298101603

  • Using Goblins vs GnomesFeign Death (and similar effects) will remove the Weasel Tunneler from play and shuffle it into your opponent's deck.
  • Every time a Weasel Tunneler Deathrattle activates, it changes the controller of the minion. All subsequent deathrattles and on-death triggers will use the new controller of the minion when deciding whether to queue and whether to resolve. Combined with the Dominant Player Bug, This leads to the following consequences:
    • Friendly on-death triggers will trigger as though the Weasel Tunneler is friendly if played before the Weasel Tunneler. (If played after the Weasel Tunneler, friendly-only on-death triggers definitely won't trigger, but it's currently unknown if LegacyFlesheating Ghoul and Goblins vs GnomesMekgineer Thermaplugg will or won't.)
    • This means that if you want the value of an on-death trigger or Secret, such as NaxxramasDuplicate or LegacyScavenging Hyena, ensure it is played before, not after, your Weasel Tunneler.[1] (Note that LegacyRedemption has a low priority, and so will always trigger after the Weasel Tunneler even if played first - effectively meaning it cannot resurrect a Weasel Tunneler.)
    • Enemy on-death triggers will trigger as though the Weasel Tunneler is friendly if you are the Secondary Player, and trigger as though the Weasel Tunneler is enemy if you are the Dominant Player.[2]
    • You play a Weasel Tunneler and LegacySoul of the Forest. When the Weasel Tunneler dies, if you are the Dominant Player, the Soul of the Forest will fail to resolve in the Dominant Player Queue because at time of resolution, the added Deathrattle uses the CONTROLLER of the related minion, which has now changed. It will then queue in the Secondary Player Queue, meaning your opponent gets the Treant. However, if you are the Secondary Player, there is no later Queue for the added Deathrattle to trigger in, so it lingers around, and will trigger the next time the Weasel Tunneler is replayed and dies.[3]
    • Similarly, if you stack multiple Weasel Tunneler Deathrattles on an The League of ExplorersUnearthed Raptor and the Unearthed Raptor dies, if you are the Dominant Player, two Weasel Tunneler Deathrattles will resolve and the Unearthed Raptor will be in your deck, but if you are the Secondary Player, one Weasel Tunneler Deathrattle will resolve and the Unearthed Raptor will be in your opponent's deck. Either way, it will have all the remaining untriggered Deathrattles will lingering around, allowing you to mix Weasel Tunneler Deathrattles with other Deathrattles.
    • However, if you have NaxxramasBaron Rivendare in play when your The League of ExplorersUnearthed Raptor's Death Event resolves, each Deathrattle triggers twice before the next one checks trigger conditions, allowing all Weasel Tunneler Deathrattles to resolve.[4]
    • If Weasel Tunneler is resummoned by LegacyAncestral Spirit, NaxxramasReincarnate or One Night in KarazhanMoat Lurker after its deathrattle triggered an odd number of times, it will be resummoned for your opponent not for you, as the minion being resummoned is controlled by your opponent at that time.[5][6]
    • If you cast a spell on an enemy Weasel Tunneler causing it to die, and have a The League of ExplorersDjinni of Zephyrs, the Djinni will trigger and copy the spell, as the target of the spell is now friendly.[7]
  • Blackrock MountainResurrect effects will resummon Weasel Tunneler for who it originally died for, not for who controls the Weasel Tunneler now. This is because they use the Death Event Cache mechanic, which records the controller at the time of death.[8]
  • When Weasel Tunneler is used to Build-a-Beast, your opponent will not get a Weasel Tunneler on death. Instead, your opponent will get an exact copy of the resulting Knights of the Frozen ThroneZombeast, that will include of course Weasel Tunneler's deathrattle effect.
  • Weasel Tunneler's effect can sometimes cause a glitch that makes the player's deck (on the right side of the board) to look like full even when running low or empty; when empty the slot is glowing orange as normal but cards are still visible. Hovering over the deck still shows the accurate number of cards, though.

Strategy[]

Weasel Tunneler offers an interesting - albeit gimmicky - way to counter combo and control decks. By shuffling itself into the opponent's deck, it adds in a chance of them drawing a "dead card", delaying them from drawing a high-cost minion or a combo piece. However, when your opponent does draw the Weasel Tunneler, they can do the same back to you. With two Weasel Tunnelers, it also counters Reno deck archetypes - like a The Grand TournamentBeneath the Grounds for any class.

An alternative strategy is to flood the opponent's deck with Weasels. Priest can create as many duplicate Weasels with cards like Kobolds & CatacombsTwilight's Call, Journey to Un'GoroMirage Caller, Whispers of the Old GodsN'Zoth, the Corruptor, Descent of DragonsGrave Rune, and Kobolds & CatacombsCarnivorous Cube, while also benefiting off of them with Journey to Un'GoroAwaken the Makers. Currently, this job is better done with Descent of DragonsBad Luck Albatross, although it does give Knights of the Frozen ThroneShadowreaper Anduin a low-cost card to refresh the Hero Power with.

You can use this card with Descent of DragonsWyrmrest Purifier to transforms Weasel Tunnelers the opponent shuffles back to your deck to mostly likely better cards.

Artist[]

Gallery[]

Weasel Tunneler, full art

Patch changes[]

References[]

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