Weapon
- For the equip ability, see Equip
Weapons are special cards which can be equipped by heroes. Each weapon has an Attack value and a Durability value. Each hero can only equip one weapon at a time, and equipping a new weapon will destroy the old one. Equipped weapons are displayed to the left of the hero's portrait.
While a weapon is equipped, the hero's Attack will be increased by an amount equal to the weapon's Attack during their turn, and attacking while a weapon is equipped will reduce its Durability by 1. When a weapon's Durability is reduced to zero, the weapon is destroyed. Weapons are the main way of allowing heroes to attack other characters.
Weapons can be equipped in several ways. The main source of weapons is from playing weapon cards. Some spells and minion Battlecries and Deathrattles grant players weapons through the 'equip' ability, as does the rogue Hero Power Dagger Mastery. As well as equipping weapons, some cards offer weapon synergy, improving or drawing strength from them, or even destroying the enemy's. Pirate cards have a strong weapon theme.
Strategically, weapons are useful for removing enemy minions, as well as dealing damage to the enemy hero. They can be used as tools for board control, or as additional burst damage for reaching lethal.
Contents
Notes[edit | edit source]
- For information on attacking in general, see Attack.
- Weapons are only active or 'unsheathed' during the possessing hero's turn.[1] At the end of the possessing hero's turn the weapon is 'sheathed', and covered visually to indicate that it is no longer active. To see the Attack value of a sheathed weapon, mouse over the weapon with the cursor.
- While a weapon is active, it grants its Attack value to the possessing hero, and the hero is considered to be wielding the weapon. This Attack bonus is lost when the weapon becomes inactive at the end of the possessing hero's turn.
- If a hero with an active weapon attacks another character, the weapon will lose 1 Durability. However, if a hero with an active weapon is attacked by another character, their weapon will not lose Durability. The latter case generally only occurs through special effects, such as Misdirection. Inactive weapons are not involved in combat, and will not lose Durability through any kind of combat.
- Weapons can be destroyed through running out of Durability; being replaced by another weapon; or specific destroy effects like those of Acidic Swamp Ooze and Harrison Jones. Regardless of the means, the effect is the same, and any Deathrattles on the weapon will be triggered.
- As of now, there are no ways to silence weapons or otherwise nullify weapon card text without destroying the weapon outright.
- Weapons serve to increase the hero's Attack, but this can be increased further through effects such as Shapeshift and Heroic Strike. The damage dealt by the hero's attacks is equal to their total Attack value, not just the Attack of any weapon equipped.
- Weapons are the only enduring source of hero Attack; all other sources (e.g. Shapeshift, Seal of Light) are lost at the end of the turn. While weapon Attack is 'sheathed' at the end of the player's turn, it is automatically regained next turn.
- On golden weapon cards, class is indicated by the color of the vertical band running down the center of the card.
Classes[edit | edit source]
Rogues, paladins, demon hunters, and warriors have the largest range of weapons, with rogues and warriors also having the greatest weapon-synergy cards, while hunters and shamans have limited weapon choices. Druids, mages, priests and warlocks do not normally use weapons, although warlocks can obtain Blood Fury through Lord Jaraxxus.
All heroes can equip weapons, and even weaponless classes can obtain them through certain neutral cards or mechanics that allow them access to other classes' cards. Players can also use use copy or mind control effects to benefit from weapon-granting abilities on the opponent's cards, such as Malkorok's Battlecry, or Tirion Fordring's Deathrattle. Currently only three neutral cards directly provide weapons: Blingtron 3000, Medivh, the Guardian, and The Lich King.
Kobolds and Catacombs gave each class a legendary weapon, even for classes that normally do not have access to weapons. The legendary weapons for non-weapon classes like priest and mage do not have an attack value, but have a triggered effect attached to them. Since then, further Legendary weapons have occasionally been added, such as Ancharrr and The Fist of Ra-den. Scholomance Academy featured the first ever collectible neutral weapon, Sphere of Sapience.
Weapon cards[edit | edit source]
Collectible[edit | edit source]
Collectible weapons can be collected by players and added to decks.
Name / Desc | Rarity | Class | Cost | Atk | HP | Description | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Light's Justice | Free | Paladin | 1 | 1 | 4 | ||||||||||||||
Sphere of Sapience | Legendary | Any | 1 | 0 | 4 | At the start of your turn, look at your top card. You can put it on the bottom and lose 1 Durability. | |||||||||||||
Spiked Wheel | Common | Warrior | 1 | 0 | 2 | Has +3 Attack while your hero has Armor. | |||||||||||||
Trueaim Crescent | Epic | 1 | 1 | 4 | After your Hero attacks a minion, your minions attack it too. | ||||||||||||||
Tuskpiercer | Rare | Demon Hunter | 1 | 1 | 2 | Deathrattle: Draw a Deathrattle minion. | |||||||||||||
Ringmaster's Baton | Epic | Warrior | 2 | 1 | 3 | After your hero attacks, give a Mech, Dragon, and Pirate in your hand +1/+1. | |||||||||||||
Rune Dagger | Common | Shaman | 2 | 1 | 3 | After your hero attacks, gain Spell Damage +1 this turn. | |||||||||||||
Stormforged Axe | Common | Shaman | 2 | 2 | 3 | Overload: (1) | |||||||||||||
Aldrachi Warblades | Free | Demon Hunter | 3 | 2 | 2 | Lifesteal | |||||||||||||
Bulwark of Azzinoth | Legendary | Warrior | 3 | 1 | 4 | Whenever your hero would take damage, this loses 1 Durability instead. | |||||||||||||
Ceremonial Maul | Epic | 3 | 2 | 2 | Spellburst: Summon a Student with Taunt and stats equal to the spell's Cost. | ||||||||||||||
Dreadlord's Bite | Common | Demon Hunter | 3 | 2 | 2 | Outcast: Deal 1 damage to all enemies. | |||||||||||||
Eaglehorn Bow | Rare | Hunter | 3 | 3 | 2 | Whenever a friendly Secret is revealed, gain +1 Durability. | |||||||||||||
Fiery War Axe | Free | Warrior | 3 | 3 | 2 | ||||||||||||||
Perdition's Blade | Rare | Rogue | 3 | 2 | 2 | Battlecry: Deal 1 damage. Combo: Deal 2 instead. | |||||||||||||
Self-Sharpening Sword | Rare | Rogue | 3 | 1 | 4 | After your hero attacks, gain +1 Attack. | |||||||||||||
Sword of Justice | Epic | Paladin | 3 | 1 | 5 | After you summon a minion, give it +1/+1 and this loses 1 Durability. | |||||||||||||
Underlight Angling Rod | Epic | Paladin | 3 | 3 | 2 | After your Hero attacks, add a random Murloc to your hand. | |||||||||||||
Whack-A-Gnoll Hammer | Rare | Shaman | 3 | 3 | 2 | After your hero attacks, give a random friendly minion +1/+1. | |||||||||||||
Marrowslicer | Common | Demon Hunter | 4 | 4 | 2 | Battlecry: Shuffle 2 Soul Fragments into your deck. | |||||||||||||
Reaper's Scythe | Rare | Warrior | 4 | 4 | 2 | Spellburst: Also damages adjacent minions this turn. | |||||||||||||
Rinling's Rifle | Legendary | Hunter | 4 | 2 | 2 | After your hero attacks, Discover a Secret and cast it. | |||||||||||||
Truesilver Champion | Free | Paladin | 4 | 4 | 2 | Whenever your hero attacks, restore 2 Health to it. | |||||||||||||
Arcanite Reaper | Free | Warrior | 5 | 5 | 2 | ||||||||||||||
Assassin's Blade | Free | Rogue | 5 | 3 | 4 | ||||||||||||||
Boggspine Knuckles | Epic | Shaman | 5 | 3 | 2 | After your hero attacks, transform your minions into random ones that cost (1) more. | |||||||||||||
Doomhammer | Epic | Shaman | 5 | 2 | 8 | Windfury, Overload: (2) | |||||||||||||
Hammer of the Naaru | Epic | Paladin | 6 | 3 | 3 | Battlecry: Summon a 6/6 Holy Elemental with Taunt. | |||||||||||||
Warglaives of Azzinoth | Epic | Demon Hunter | 6 | 3 | 4 | After attacking a minion, your hero may attack again. | |||||||||||||
Gladiator's Longbow | Epic | Hunter | 7 | 5 | 2 | Your hero is Immune while attacking. | |||||||||||||
Gorehowl | Epic | Warrior | 7 | 7 | 1 | Attacking a minion costs 1 Attack instead of 1 Durability. | |||||||||||||
Libram of Judgment | Common | Paladin | 7 | 5 | 3 | Corrupt: Gain Lifesteal. | |||||||||||||
Showing all 32 cards |
Forged in the Barrens
The below cards are planned for release with Forged in the Barrens, coming March 30th, 2021.
Name / Desc | Rarity | Class | Cost | Atk | HP | Description | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Headhunter's Hatchet | Common | Hunter | 2 | 2 | 2 | Battlecry: If you control a Beast, gain +1 Durability. | |||||||||||||
Sword of the Fallen | Weapon | Paladin | 2 | 1 | 3 | After your hero attacks, cast a Secret from your deck. | |||||||||||||
Aldrachi Warblades | Common | Demon Hunter | 3 | 2 | 2 | Lifesteal | |||||||||||||
Fiery War Axe | Common | Warrior | 3 | 3 | 2 | ||||||||||||||
Swinetusk Shank | Epic | Rogue | 3 | 2 | 2 | After you play a Poison, gain +1 Durability. | |||||||||||||
Assassin's Blade | Rare | Rogue | 4 | 2 | 5 | ||||||||||||||
Outrider's Axe | Rare | Warrior | 4 | 3 | 3 | After your hero attacks and kills a minion, draw a card. | |||||||||||||
Truesilver Champion | Common | Paladin | 4 | 4 | 2 | Whenever your hero attacks, restore 2 Health to it. | |||||||||||||
Doomhammer | Epic | Shaman | 5 | 2 | 8 | Windfury, Overload: (2) | |||||||||||||
Warglaives of Azzinoth | Epic | Demon Hunter | 5 | 3 | 3 | After attacking a minion, your hero may attack again. | |||||||||||||
Gorehowl | Epic | Warrior | 7 | 7 | 1 | Attacking a minion costs 1 Attack instead of 1 Durability. | |||||||||||||
Showing all 11 cards |
Wild format

Name / Desc | Rarity | Class | Cost | Atk | HP | Description | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bloodclaw | Common | Paladin | 1 | 2 | 2 | Battlecry: Deal 5 damage to your hero. | |||||||||||||
Candleshot | Common | Hunter | 1 | 1 | 3 | Your hero is Immune while attacking. | |||||||||||||
Cursed Blade | Rare | Warrior | 1 | 2 | 3 | Double all damage dealt to your hero. | |||||||||||||
Kingsbane | Legendary | Rogue | 1 | 1 | 3 | Always keeps enchantments. Deathrattle: Shuffle this into your deck. | |||||||||||||
Molten Blade | Rare | Warrior | 1 | 1 | 1 | Each turn this is in your hand, transform it into a new weapon. | |||||||||||||
Serrated Tooth | Common | Rogue | 1 | 1 | 3 | Deathrattle: Give your minions Rush. | |||||||||||||
Spirit Claws | Common | Shaman | 1 | 1 | 3 | Has +2 Attack while you have Spell Damage. | |||||||||||||
Argent Lance | Rare | Paladin | 2 | 2 | 2 | Battlecry: Reveal a minion in each deck. If yours costs more, +1 Durability. | |||||||||||||
Bladed Gauntlet | Epic | Warrior | 2 | 0 | 2 | Has Attack equal to your Armor. Can't attack heroes. | |||||||||||||
Glaivezooka | Common | Hunter | 2 | 2 | 2 | Battlecry: Give a random friendly minion +1 Attack. | |||||||||||||
Headhunter's Hatchet | Common | Hunter | 2 | 2 | 2 | Battlecry: If you control a Beast, gain +1 Durability. | |||||||||||||
Jade Claws | Rare | Shaman | 2 | 2 | 2 | Battlecry: Summon a Jade Golem. Overload: (1) | |||||||||||||
Likkim | Rare | Shaman | 2 | 1 | 3 | Has +2 Attack while you have Overloaded Mana Crystals. | |||||||||||||
Mysterious Blade | Rare | Paladin | 2 | 2 | 2 | Battlecry: If you control a Secret, gain +1 Attack. | |||||||||||||
Ritual Chopper | Rare | Warrior | 2 | 1 | 2 | Battlecry: Invoke Galakrond. | |||||||||||||
Umberwing | Common | Demon Hunter | 2 | 1 | 2 | Battlecry: Summon two 1/1 Felwings. | |||||||||||||
Woodcutter's Axe | Common | Warrior | 2 | 2 | 2 | Deathrattle: Give a random friendly minion with Rush +2/+1. | |||||||||||||
Ancharrr | Legendary | Warrior | 3 | 2 | 2 | After your hero attacks, draw a Pirate from your deck. | |||||||||||||
Coghammer | Epic | Paladin | 3 | 2 | 3 | Battlecry: Give a random friendly minion Divine Shield and Taunt. | |||||||||||||
Cogmaster's Wrench | Epic | Rogue | 3 | 1 | 3 | Has +2 Attack while you have a Mech. | |||||||||||||
Desert Spear | Common | Hunter | 3 | 1 | 3 | After your hero attacks, summon a 1/1 Locust with Rush. | |||||||||||||
Dragon Soul | Legendary | Priest | 3 | 0 | 3 | After you cast 3 spells in a turn, summon a 5/5 Dragon. | |||||||||||||
Hooked Scimitar | Common | Rogue | 3 | 2 | 2 | Combo: Gain +2 Attack. | |||||||||||||
Ice Breaker | Rare | Shaman | 3 | 1 | 3 | Destroy any Frozen minion damaged by this. | |||||||||||||
King's Defender | Rare | Warrior | 3 | 3 | 2 | Battlecry: If you have a minion with Taunt, gain +1 Durability. | |||||||||||||
Livewire Lance | Epic | Warrior | 3 | 2 | 2 | After your Hero attacks, add a Lackey to your hand. | |||||||||||||
Necrium Blade | Rare | Rogue | 3 | 3 | 2 | Deathrattle: Trigger the Deathrattle of a random friendly minion. | |||||||||||||
Ogre Warmaul | Common | Warrior | 3 | 4 | 2 | 50% chance to attack the wrong enemy. | |||||||||||||
Overlord's Whip | Common | Warrior | 3 | 2 | 4 | After you play a minion, deal 1 damage to it. | |||||||||||||
Powermace | Rare | Shaman | 3 | 3 | 2 | Deathrattle: Give a random friendly Mech +2/+2. | |||||||||||||
Rallying Blade | Rare | Paladin | 3 | 3 | 2 | Battlecry: Give +1/+1 to your minions with Divine Shield. | |||||||||||||
Shadowblade | Rare | Rogue | 3 | 3 | 2 | Battlecry: Your hero is Immune this turn. | |||||||||||||
Stormhammer | Epic | Hunter | 3 | 3 | 2 | Doesn't lose Durability while you control a Dragon. | |||||||||||||
Unidentified Maul | Rare | Paladin | 3 | 2 | 2 | Gains a bonus effect in your hand. | |||||||||||||
Blood Razor | Common | Warrior | 4 | 2 | 2 | Battlecry and Deathrattle: Deal 1 damage to all minions. | |||||||||||||
Brass Knuckles | Epic | Warrior | 4 | 2 | 3 | After your hero attacks, give a random minion in your hand +1/+1. | |||||||||||||
Charged Hammer | Epic | Shaman | 4 | 2 | 4 | Deathrattle: Your Hero Power becomes 'Deal 2 damage.' | |||||||||||||
Death's Bite | Common | Warrior | 4 | 4 | 2 | Deathrattle: Deal 1 damage to all minions. | |||||||||||||
Light's Sorrow | Epic | Paladin | 4 | 1 | 4 | After a friendly minion loses Divine Shield, gain +1 Attack. | |||||||||||||
Obsidian Shard | Rare | Rogue | 4 | 3 | 3 | Costs (1) less for each card you've played from another class. | |||||||||||||
Poisoned Blade | Epic | Rogue | 4 | 1 | 3 | Your Hero Power gives this weapon +1 Attack instead of replacing it. | |||||||||||||
Spectral Cutlass | Epic | Rogue | 4 | 2 | 2 | Lifesteal Whenever you play a card from another class, gain +1 Durability. | |||||||||||||
Splitting Axe | Epic | Shaman | 4 | 3 | 2 | Battlecry: Summon copies of your Totems. | |||||||||||||
The Fist of Ra-den | Legendary | Shaman | 4 | 1 | 4 | After you cast a spell, summon a Legendary minion of that Cost. Lose 1 Durability. | |||||||||||||
Twig of the World Tree | Legendary | Druid | 4 | 1 | 5 | Deathrattle: Gain 10 Mana Crystals. | |||||||||||||
Waggle Pick | Epic | Rogue | 4 | 4 | 2 | Deathrattle: Return a random friendly minion to your hand. It costs (2) less. | |||||||||||||
Wrenchcalibur | Epic | Warrior | 4 | 3 | 2 | After your hero attacks, shuffle a Bomb into your opponent's deck. | |||||||||||||
Farraki Battleaxe | Rare | Paladin | 5 | 3 | 3 | Overkill: Give a minion in your hand +2/+2. | |||||||||||||
Fool's Bane | Common | Warrior | 5 | 3 | 4 | Unlimited attacks each turn. Can't attack heroes. | |||||||||||||
Hammer of Twilight | Epic | Shaman | 5 | 4 | 2 | Deathrattle: Summon a 4/2 Elemental. | |||||||||||||
Piranha Launcher | Epic | Hunter | 5 | 2 | 4 | Whenever your hero attacks, summon a 1/1 Piranha. | |||||||||||||
Skull of the Man'ari | Legendary | Warlock | 5 | 0 | 3 | At the start of your turn, summon a Demon from your hand. | |||||||||||||
Supercollider | Epic | Warrior | 5 | 1 | 3 | After you attack a minion, force it to attack one of its neighbors. | |||||||||||||
Tentacles for Arms | Epic | Warrior | 5 | 2 | 2 | Deathrattle: Return this to your hand. | |||||||||||||
Aluneth | Legendary | Mage | 6 | 0 | 3 | At the end of your turn, draw 3 cards. | |||||||||||||
Sul'thraze | Epic | Warrior | 6 | 4 | 4 | Overkill: You may attack again. | |||||||||||||
Val'anyr | Legendary | Paladin | 6 | 4 | 2 | Deathrattle: Give a minion in your hand +4/+2. When it dies, reequip this. | |||||||||||||
Flamereaper | Epic | Demon Hunter | 7 | 4 | 3 | Also damages the minions next to whomever your hero attacks. | |||||||||||||
Rhok'delar | Legendary | Hunter | 7 | 4 | 2 | Battlecry: If your deck has no minions, fill your hand with Hunter spells. | |||||||||||||
Vinecleaver | Rare | Paladin | 7 | 4 | 3 | After your hero attacks, summon two 1/1 Silver Hand Recruits. | |||||||||||||
Silver Sword | Rare | Paladin | 8 | 3 | 4 | After your hero attacks, give your minions +1/+1. | |||||||||||||
The Runespear | Legendary | Shaman | 8 | 3 | 3 | After your hero attacks, Discover a spell and cast it with random targets. | |||||||||||||
Woecleaver | Legendary | Warrior | 8 | 3 | 3 | After your hero attacks, Recruit a minion. | |||||||||||||
Showing all 63 cards |
Uncollectible[edit | edit source]
Uncollectible weapons cannot be collected by players or directly placed into decks. However, they can be obtained during play through the effects of other cards.
Name / Desc | Rarity | Class | Cost | Atk | HP | Description | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Battle Axe | Common | Warrior | 1 | 2 | 2 | ||||||||||||||
Heavy Axe | Common | Warrior | 1 | 1 | 3 | ||||||||||||||
Overdue Justice | None | Paladin | 1 | 1 | 4 | ||||||||||||||
Wicked Knife | Free | Rogue | 1 | 1 | 2 | ||||||||||||||
Blood Fury | Common | Warlock | 3 | 3 | 8 | ||||||||||||||
Felsteel Executioner | Epic | Demon Hunter | 3 | 4 | 3 | Corrupted | |||||||||||||
Jawbreaker | None | Warrior | 3 | 3 | 2 | ||||||||||||||
Ashbringer | None | Paladin | 5 | 5 | 3 | ||||||||||||||
Libram of Judgment | Common | Paladin | 7 | 5 | 3 | Corrupted Lifesteal | |||||||||||||
Showing all 9 cards |
Wild format

Name / Desc | Rarity | Class | Cost | Atk | HP | Description | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Plagued Knife | None | Rogue | 1 | 2 | 2 | Poisonous | |||||||||||||
Poisoned Dagger | None | Rogue | 1 | 2 | 2 | ||||||||||||||
Rusty Hook | Common | Warrior | 1 | 1 | 3 | ||||||||||||||
Gearblade | None | Warrior | 2 | 2 | 3 | ||||||||||||||
Mirage Blade | None | Rogue | 2 | 3 | 2 | Your hero is Immune while attacking. | |||||||||||||
Atiesh | None | Any | 3 | 1 | 3 | After you cast a spell, summon a random minion of that Cost. Lose 1 Durability. | |||||||||||||
Blessed Maul | Rare | Paladin | 3 | 2 | 2 | Battlecry: Give your minions +1 Attack. | |||||||||||||
Champion's Maul | Rare | Paladin | 3 | 2 | 2 | Battlecry: Summon two 1/1 Silver Hand Recruits. | |||||||||||||
Purifier's Maul | Rare | Paladin | 3 | 2 | 2 | Battlecry: Give your minions Divine Shield. | |||||||||||||
Sacred Maul | Rare | Paladin | 3 | 2 | 2 | Battlecry: Give your minions Taunt. | |||||||||||||
Sharp Fork | None | Rogue | 3 | 3 | 2 | ||||||||||||||
Sulfuras | None | Warrior | 3 | 4 | 2 | Battlecry: Your Hero Power becomes 'Deal 8 damage to a random enemy.' | |||||||||||||
Thori'dal, the Stars' Fury | None | Hunter | 3 | 2 | 3 | After your hero attacks, gain Spell Damage +2 this turn. | |||||||||||||
Dragon Claw | None | Any | 5 | 5 | 2 | ||||||||||||||
Spiked Shield | None | Warrior | 5 | 5 | 2 | ||||||||||||||
Frostmourne | None | Death Knight | 7 | 5 | 3 | Deathrattle: Summon every minion killed by this weapon. | |||||||||||||
Grave Vengeance | None | Paladin | 8 | 5 | 3 | Lifesteal | |||||||||||||
Shadowmourne | None | Warrior | 8 | 4 | 3 | Also damages the minions next to whomever your hero attacks. | |||||||||||||
Showing all 18 cards |
Cards that generate weapons[edit | edit source]
- For Wild format listings, see Weapon/Wild format
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Imprisoned Gan'arg | Common | Minion | Demon | Warrior | 1 | 2 | 2 | Dormant for 2 turns. When this awakens, equip a 3/2 Axe. | |||||||||||
Upgrade! | Rare | Spell | Warrior | 1 | If you have a weapon, give it +1/+1. Otherwise equip a 1/3 weapon. | ||||||||||||||
Dagger Mastery | None | Hero Power | Rogue | 2 | Hero Power Equip a 1/2 Dagger. | ||||||||||||||
Felsteel Executioner | Epic | Minion | Elemental | Demon Hunter | 3 | 4 | 3 | Corrupt: Become a weapon. | |||||||||||
Pack Kodo | Common | Minion | Beast | Hunter | 3 | 3 | 3 | Battlecry: Discover a Beast, Secret, or weapon. | |||||||||||
Arathi Weaponsmith | Common | Minion | General | Warrior | 4 | 3 | 3 | Battlecry: Equip a 2/2 weapon. | |||||||||||
Sword Eater | Common | Minion | Pirate | Warrior | 4 | 2 | 5 | Taunt Battlecry: Equip a 3/2 Sword. | |||||||||||
Libram of Justice | Common | Spell | Holy | Paladin | 5 | Equip a 1/4 weapon. Change the Health of all enemy minions to 1. | |||||||||||||
Tirion Fordring | Legendary | Minion | General | Paladin | 8 | 6 | 6 | Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer. | |||||||||||
Lord Jaraxxus | Legendary | Hero card | Warlock | 9 | Battlecry: Equip a 3/8 Blood Fury. | ||||||||||||||
Showing all 10 cards |
Forged in the Barrens
The below cards are planned for release with Forged in the Barrens, coming March 30th, 2021.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
War Cache | Rare | Spell | General | Warrior | 3 | Add a random Warrior minion, spell, and weapon to your hand. | |||||||||||||
Tirion Fordring | Legendary | Minion | General | Paladin | 8 | 6 | 6 | Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer. | |||||||||||
Showing all 2 cards |
Related cards[edit | edit source]
- For Wild format listings, see Weapon/Wild format
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bloodsail Corsair | Rare | Minion | Pirate | Any | 1 | 1 | 2 | Battlecry: Remove 1 Durability from your opponent's weapon. | |||||||||||
Deadly Poison | Free | Spell | Rogue | 1 | Give your weapon +2 Attack. | ||||||||||||||
Southsea Deckhand | Common | Minion | Pirate | Any | 1 | 2 | 1 | Has Charge while you have a weapon equipped. | |||||||||||
Upgrade! | Rare | Spell | Warrior | 1 | If you have a weapon, give it +1/+1. Otherwise equip a 1/3 weapon. | ||||||||||||||
Acidic Swamp Ooze | Free | Minion | General | Any | 2 | 3 | 2 | Battlecry: Destroy your opponent's weapon. | |||||||||||
Bloodsail Raider | Common | Minion | Pirate | Any | 2 | 2 | 3 | Battlecry: Gain Attack equal to the Attack of your weapon. | |||||||||||
Cagematch Custodian | Common | Minion | Elemental | Shaman | 2 | 2 | 2 | Battlecry: Draw a weapon. | |||||||||||
Corsair Cache | Rare | Spell | Warrior | 2 | Draw a weapon. Give it +1 Durability. | ||||||||||||||
Nitroboost Poison | Common | Spell | Nature | 2 | Corrupted Give a minion and your weapon +2 Attack. | ||||||||||||||
Vulpera Toxinblade | Common | Minion | General | Rogue | 3 | 3 | 3 | Your weapon has +2 Attack. | |||||||||||
Blade Flurry | Rare | Spell | Rogue | 4 | Destroy your weapon and deal its damage to all enemy minions. | ||||||||||||||
Dread Corsair | Common | Minion | Pirate | Any | 4 | 3 | 3 | Taunt. Costs (1) less per Attack of your weapon. | |||||||||||
Steeldancer | Epic | Minion | General | 4 | 4 | 4 | Battlecry: Summon a random minion with Cost equal to your weapon's Attack. | ||||||||||||
Captain Greenskin | Legendary | Minion | Pirate | Any | 5 | 5 | 4 | Battlecry: Give your weapon +1/+1. | |||||||||||
Cutting Class | Common | Spell | 5 | Draw 2 cards. Costs (1) less per Attack of your weapon. | |||||||||||||||
Doctor Krastinov | Legendary | Minion | General | 5 | 4 | 4 | Rush Whenever this attacks, give your weapon +1/+1. | ||||||||||||
Harrison Jones | Legendary | Minion | General | Any | 5 | 5 | 4 | Battlecry: Destroy your opponent's weapon and draw cards equal to its Durability. | |||||||||||
Spiteful Smith | Common | Minion | General | Any | 5 | 4 | 6 | Your weapon has +2 Attack while this is damaged. | |||||||||||
Showing all 18 cards |
Forged in the Barrens
The below cards are planned for release with Forged in the Barrens, coming March 30th, 2021.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bloodsail Deckhand | Common | Minion | Pirate | Warrior | 1 | 2 | 1 | Battlecry: The next weapon you play costs (1) less. | |||||||||||
Deadly Poison | Common | Spell | Nature | Rogue | 1 | Give your weapon +2 Attack. | |||||||||||||
Paralytic Poison | Rare | Spell | Nature | Rogue | 1 | Give your weapon +1 Attack and "Your hero is Immune while attacking." | |||||||||||||
Acidic Swamp Ooze | Rare | Minion | General | Any | 2 | 3 | 2 | Battlecry: Destroy your opponent's weapon. | |||||||||||
Bloodsail Raider | Common | Minion | Pirate | Any | 2 | 2 | 3 | Battlecry: Gain Attack equal to the Attack of your weapon. | |||||||||||
Fogsail Freebooter | Rare | Minion | Pirate | Any | 2 | 2 | 2 | Battlecry: If you have a weapon equipped, deal 2 damage. | |||||||||||
Silverleaf Poison | Common | Spell | Nature | Rogue | 2 | Give your weapon "After your hero attacks, draw a card." | |||||||||||||
Toxicologist | Common | Minion | General | Any | 2 | 2 | 2 | Battlecry: Give your weapon +1 Attack. | |||||||||||
Ratchet Privateer | Common | Minion | Pirate | Any | 3 | 4 | 3 | Battlecry: Give your weapon +1 Attack. | |||||||||||
Showing all 9 cards |
Trivia[edit | edit source]
- In March 2020, Chadd Nervig commented on Twitter that the Hearthstone team was considering making changes to weapon frames so that their classes would be more visually obvious.[2] This was finalized in Patch 18.0 when all weapons received new borders.
Patch changes[edit | edit source]
Patch 18.0.0.54613 (2020-07-30): All weapons (excluding Frostmourne) received new borders to better distinguish the class.
References[edit | edit source]
- ↑ Ben Brode on Twitter. (2014-11-12).
- ↑ Chadd Nervig on Twitter. (2020-03-22).
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