Wandering Monster

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Wandering Monster
Regular
Wandering Monster(73332).png
Scroll rightSwipe left to see other versions
Gold
Wandering Monster(73332) Gold.png
Set: Kobolds and Catacombs
Type: Spell
Class: Hunter
Rarity: Rare
Cost: 2 Mana icon.png
Abilities: Secret
Tags: Combat-related, Cost-related, Random, Triggered effect
Artist: Trent Kaniuga

Secret: When an enemy attacks your hero, summon a 3-Cost minion as the new target.

Not all who wander are lost. This one is lost though, for sure.

See this card on Hearthpwn

Wandering Monster is a rare hunter spell card, from the Kobolds & Catacombs set.

How to get[edit | edit source]

Wandering Monster can be obtained through Kobolds & Catacombs card packs, or through crafting.

Card Crafting cost Disenchanting
Wandering Monster 100 20
Golden Wandering Monster 800 100

Strategy[edit | edit source]

A decently costed Secret; this offers a 3-cost minion at a slight discount, albeit subject to RNG. As such, it should ideally be played early in the game, where your opponent's minions are unlikely to kill a 3-cost minion in a single attack. The ability to intercept attacks on your hero, much like Noble Sacrifice, allows this card to act as situational defense in a pinch.

Note that if you have a Misdirection that was played after this card, it will redirect the attack away from the summoned minion. This may not be desirable as it can direct the attack back into your hero. Similarly, Snake Trap and Venomstrike Trap will trigger when the attack is redirected.

Possible summons[edit | edit source]

The below table lists all collectible 3-Mana minions available in Wild format, representing the range of Wandering Monster's possible summons.

Name / Desc Rarity Subtype Class Cost Atk HP Description
Ace Hunter Kreen Legendary General 3 2 4 Your other characters are Immune while attacking.
Acolyte of Agony Common General Priest 3 3 3 Lifesteal
Acolyte of Pain Common General Any 3 1 3 Whenever this minion takes damage, draw a card.
Acolyte of Pain Common General Any 3 1 3 Whenever this minion takes damage, draw a card.
Addled Grizzly Rare Beast Druid 3 2 2 After you summon a minion, give it +1/+1.
Akama Legendary General Rogue 3 3 4 Stealth
Deathrattle: Shuffle 'Akama Prime' into your deck.
Alarm-o-Bot Rare Mech Any 3 0 3 At the start of your turn, swap this minion with a random one in your hand.
Alarm-o-Bot Rare Mech Any 3 0 3 At the start of your turn, swap this minion with a random one in your hand.
Aldor Peacekeeper Rare General Paladin 3 3 3 Battlecry: Change an enemy minion's Attack to 1.
Aldor Peacekeeper Rare General Paladin 3 3 3 Battlecry: Change an enemy minion's Attack to 1.
Aldor Peacekeeper Rare General Paladin 3 3 3 Battlecry: Change an enemy minion's Attack to 1.
Am'gam Rager Common General Any 3 1 5
Arcane Amplifier Common Elemental Mage 3 2 5 Your Hero Power deals 2 extra damage.
Arcane Golem Rare General Any 3 4 2 Charge. Battlecry: Give your opponent a Mana Crystal.
Arcane Golem Rare General Any 3 4 2 Charge. Battlecry: Give your opponent a Mana Crystal.
Arcane Luminary Epic Elemental Mage 3 4 3 Cards that didn't start in your deck cost (2) less, but not less than (1).
Arcane Watcher Rare General Any 3 5 6 Can't attack unless you have Spell Damage.
Archdruid Naralex Legendary General Any 3 3 3 Dormant for 2 turns. While Dormant, add a Dream card to your hand at the end of your turn.
Archspore Msshi'fn Legendary General Druid 3 3 4 Taunt
Deathrattle: Shuffle 'Msshi'fn Prime' into your deck.
Argent Horserider Common General Any 3 2 1 Charge
Divine Shield
Arid Stormer Common Elemental Shaman 3 2 5 Battlecry: If you played an Elemental last turn, gain Rush and Windfury.
Auctionmaster Beardo Legendary General Any 3 3 4 After you cast a spell, refresh your Hero Power.
Augmented Elekk Epic Beast Any 3 3 4 Whenever you shuffle a card into a deck, shuffle in an extra copy.
Augmented Porcupine Epic Beast Hunter 3 2 4 Deathrattle: Deal this minion's Attack damage randomly split among all enemies.
Backstreet Leper Common General Any 3 3 1 Deathrattle: Deal 2 damage to the enemy hero.
Bad Luck Albatross Rare Beast Any 3 4 3 Deathrattle: Shuffle two 1/1 Albatross into your opponent's deck.
Banana Buffoon Common General Any 3 2 2 Battlecry: Add 2 Bananas to your hand.
Banana Vendor Common General Any 3 2 4 Battlecry: Add 2 Bananas to each player's hand.
Barrens Trapper Common General Any 3 2 4 Your Deathrattle cards cost (1) less.
Bearshark Common Beast Hunter 3 4 3 Can't be targeted by spells or Hero Powers.
Bearshark Common Beast Hunter 3 4 3 Can't be targeted by spells or Hero Powers.
Benevolent Djinn Common Elemental Paladin 3 2 4 At the end of your turn, restore 3 Health to your hero.
Big Game Hunter Epic General Any 3 4 2 Battlecry: Destroy a minion with 7 or more Attack.
Black Cat Common Beast Mage 3 3 3 Spell Damage +1
Battlecry: If your deck has only odd-Cost cards, draw a card.
Blackwald Pixie Common General Any 3 3 4 Battlecry: Refresh your Hero Power.
Blackwing Technician Common General Any 3 2 4 Battlecry: If you're holding a Dragon, gain +1/+1.
Blink Fox Common Beast Rogue 3 3 3 Battlecry: Add a random card to your hand (from your opponent's class).
Blistering Rot Rare General Any 3 1 2 At the end of your turn, summon a Rot with stats equal to this minion's.
Bloated Python Rare Beast Hunter 3 1 2 Deathrattle: Summon a 4/4 Hapless Handler.
Blood Knight Epic General Any 3 3 3 Battlecry: All minions lose Divine Shield. Gain +3/+3 for each Shield lost.
Blood Knight Epic General Any 3 3 3 Battlecry: All minions lose Divine Shield. Gain +3/+3 for each Shield lost.
Blood Shard Bristleback Rare Quilboar Warlock 3 3 3 Lifesteal. Battlecry: If your deck contains 10 or fewer cards, deal 6 damage to a minion.
Bloodsail Cultist Rare Pirate Warrior 3 3 4 Battlecry: If you control another Pirate, give your weapon +1/+1.
Bloodscalp Strategist Rare General Hunter 3 2 4 Battlecry: If you have a weapon equipped, Discover a spell.
Bloodsworn Mercenary Epic General Warrior 3 3 3 Battlecry: Choose a damaged friendly minion. Summon a copy of it.
Blowtorch Saboteur Epic General Any 3 3 4 Battlecry: Your opponent's next Hero Power costs (3).
Blubber Baron Epic General Any 3 1 1 Whenever you summon a Battlecry minion while this is in your hand, gain +1/+1.
Bog Slosher Rare Elemental Shaman 3 3 3 Battlecry: Return a friendly minion to your hand and give it +2/+2.
Bogstrok Clacker Rare General Shaman 3 3 3 Battlecry: Transform adjacent minions into random minions that cost (1) more.
Boisterous Bard Common General Any 3 3 2 Battlecry: Give your other minions +1 Health.
Bomb Wrangler Rare General Warrior 3 2 3 Whenever this minion takes damage, summon a 1/1 Boom Bot.
Bonechewer Raider Common General Warrior 3 3 3 Battlecry: If there is a damaged minion, gain +1/+1 and Rush.
Brainstormer Common General Any 3 3 1 Battlecry: Gain +1 Health for each spell in your hand.
Brann Bronzebeard Legendary General Any 3 2 4 Your Battlecries trigger twice.
Brightwing Legendary Dragon Any 3 3 2 Battlecry: Add a random Legendary minion to your hand.
Brightwing Legendary Dragon Any 3 3 2 Battlecry: Add a random Legendary minion to your hand.
Bronze Explorer Common Dragon Paladin 3 2 3 Lifesteal
Battlecry: Discover a Dragon.
Bronze Gatekeeper Common Mech Any 3 1 5 Magnetic
Taunt
Bronze Herald Common Dragon Paladin 3 3 2 Deathrattle: Add two 4/4 Dragons to your hand.
Candletaker Common General Any 3 3 2 Reborn
Carnival Barker Rare General Paladin 3 3 2 Whenever you summon a 1-Health minion, give it +1/+2.
Carrion Grub Common Beast Hunter 3 2 5
Cave Hydra Common Beast Hunter 3 2 4 Also damages the minions next to whomever this attacks.
Celestial Dreamer Rare General Druid 3 3 3 Battlecry: If you control a minion with 5 or more Attack, gain +2/+2.
Chaos Gazer Epic Demon Warlock 3 4 3 Battlecry: Curse a playable card in your opponent's hand. They have 1 turn to play it!
Chenvaala Legendary Elemental Mage 3 2 5 After you cast three spells in a turn, summon a 5/5 Elemental.
Chittering Tunneler Epic Beast Warlock 3 3 3 Battlecry: Discover a spell.
Deal damage to your hero equal to its Cost.
Chopshop Copter Rare Mech Hunter 3 2 4 After a friendly Mech dies, add a random Mech to your hand.
Cloaked Huntress Common General Hunter 3 3 4 Your Secrets cost (0).
Clockwork Goblin Rare Mech Warrior 3 3 3 Battlecry: Shuffle a Bomb into your opponent's deck. When draw, it explodes for 5 damage.
Coldlight Oracle Rare Murloc Any 3 2 2 Battlecry: Each player draws 2 cards.
Coldlight Oracle Rare Murloc Any 3 2 2 Battlecry: Each player draws 2 cards.
Coldlight Seer Rare Murloc Any 3 2 3 Battlecry: Give your other Murlocs +2 Health.
Coldlight Seer Rare Murloc Any 3 2 3 Battlecry: Give your other Murlocs +2 Health.
Coldlight Seer Rare Murloc Any 3 2 3 Battlecry: Give ALL other Murlocs +2 Health.
Coldwraith Common General Mage 3 3 4 Battlecry: If an enemy is Frozen, draw a card.
Coliseum Manager Rare General Any 3 2 5 Inspire: Return this minion to your hand.
Commander Rhyssa Legendary General Paladin 3 4 3 Your Secrets trigger twice.
Crossroads Gossiper Common General Any 3 4 3 After a friendly Secret is revealed, gain +2/+2.
Crypt Lord Common General Druid 3 1 6 Taunt
After you summon a minion, gain +1 Health.
Curious Glimmerroot Epic General Priest 3 3 3 Battlecry: Look at 3 cards.
Guess which one started in your opponent's deck to get a copy of it.
Cutthroat Buccaneer Common Pirate Rogue 3 2 4 Combo: Give your weapon +1 Attack.
Dalaran Mage Free General Any 3 1 4 Spell Damage +1
Dancing Swords Common General Any 3 4 4 Deathrattle: Your opponent draws a card.
Dark Cultist Common General Priest 3 3 4 Deathrattle: Give a random friendly minion +3 Health.
Darkmoon Dirigible Common Mech Any 3 3 2 Divine Shield
Corrupt: Gain Rush.
Darkmoon Statue Common General Any 3 0 5 Your other minions have +1 Attack. Corrupt: This gains +4 Attack.
Darkshire Councilman Common General Warlock 3 1 5 After you summon a minion, gain +1 Attack.
Deadly Fork Common General Rogue 3 3 2 Deathrattle: Add a 3/2 weapon to your hand.
Death's Head Cultist Common Quilboar Any 3 2 4 Taunt
Deathrattle: Restore 4 Health to your hero.
Deathlord Rare General Any 3 2 8 Taunt. Deathrattle: Your opponent puts a minion from their deck into the battlefield.
Deathspeaker Common General Any 3 2 4 Battlecry: Give a friendly minion Immune this turn.
Deathwarden Epic General Any 3 2 5 Deathrattles can't trigger.
Demolisher Rare Mech Any 3 1 4 At the start of your turn, deal 2 damage to a random enemy.
Demolisher Rare Mech Any 3 1 4 At the start of your turn, deal 2 damage to a random enemy.
Desert Camel Common Beast Hunter 3 2 4 Battlecry: Put a 1-Cost minion from each deck into the battlefield.
Desert Hare Common Beast Any 3 1 1 Battlecry: Summon two 1/1 Desert Hares.
Devilsaur Egg Rare General Any 3 0 3 Deathrattle: Summon a 5/5 Devilsaur.
Devouring Ectoplasm Common General Any 3 3 2 Deathrattle: Summon a 2/2 Adventurer with a random bonus effect.
Devout Dungeoneer Rare General Priest 3 2 3 Battlecry: Draw a spell. If it's a Holy spell, reduce its Cost by (2).
Disciple of C'Thun Rare General Any 3 2 1 Battlecry: Deal 2 damage. Give your C'Thun +2/+2 (wherever it is).
Diving Gryphon Rare Beast Hunter 3 4 1 Rush
Battlecry: Draw a Rush minion from your deck.
Doomed Apprentice Rare General Mage 3 3 2 Your opponent's spells cost (1) more.
Doubling Imp Common Demon Warlock 3 2 2 Battlecry: Summon a copy of this minion.
Dragonblight Cultist Rare General Warlock 3 1 1 Battlecry: Invoke Galakrond. Gain +1 Attack for each other friendly minion.
Dragonhawk Rider Common General Any 3 3 3 Inspire: Gain Windfury this turn.
Dragonmaw Overseer Rare General Priest 3 2 2 At the end of your turn, give another friendly minion +2/+2.
Dragonrider Talritha Legendary General Paladin 3 3 3 Deathrattle: Give a Dragon in your hand +3/+3 and this Deathrattle.
Dragonslayer Common General Any 3 4 3 Battlecry: Deal 6 damage to a Dragon.
Drakkari Defender Common General Shaman 3 2 8 Taunt
Overload: (3)
Drakkari Enchanter Epic General Any 3 1 5 Your end of turn effects trigger twice.
Drakkari Trickster Epic General Any 3 3 4 Battlecry: Give each player a copy of a random card from their opponent's deck.
Dread Raven Epic Beast Any 3 3 4 Has +3 Attack for each other Dread Raven you control.
Dreadscale Legendary Beast Hunter 3 4 2 At the end of your turn, deal 1 damage to all other minions.
Dreaming Drake Common Dragon Druid 3 3 4 Taunt
Corrupt: Gain +2/+2.
Druid of the Flame Common General Druid 3 2 2 Choose One - Transform into a 5/2 minion; or a 2/5 minion.
Druid of the Scythe Common General Druid 3 2 2 Choose One - Transform into a 4/2 with Rush; or a 2/4 with Taunt.
Dune Sculptor Rare General Mage 3 3 3 After you cast a spell, add a random Mage minion to your hand.
Duskbat Common Beast Warlock 3 2 4 Battlecry: If your hero took damage this turn, summon two 1/1 Bats.
Duskhaven Hunter Rare General Hunter 3 2 5 Stealth
Each turn this is in your hand, swap its Attack and Health.
Earthen Ring Farseer Common General Any 3 3 3 Battlecry: Restore 3 Health.
Earthen Ring Farseer Common General Any 3 3 3 Battlecry: Restore 3 Health.
Earthen Ring Farseer Common General Any 3 3 3 Battlecry: Restore 3 Health.
Educated Elekk Epic Beast Any 3 3 4 Whenever a spell is played, this minion remembers it.
Deathrattle: Shuffle the spells into your deck.
Edwin VanCleef Legendary General Rogue 3 2 2 Combo: Gain +2/+2 for each other card you've played this turn.
Edwin VanCleef Legendary General Rogue 3 2 2 Combo: Gain +2/+2 for each card played earlier this turn.
Eggnapper Common General Any 3 3 1 Deathrattle: Summon two 1/1 Raptors.
Elder Longneck Common Beast Druid 3 5 1 Battlecry: If you're holding a minion with 5 or more Attack, Adapt.
Electra Stormsurge Legendary Elemental Shaman 3 3 3 Battlecry: Your next spell this turn casts twice.
Electrowright Common General Any 3 3 3 Battlecry: If you're holding a spell that costs (5) or more, gain +1/+1.
Emperor Cobra Rare Beast Any 3 2 3 Poisonous
Emperor Cobra Rare Beast Any 3 2 3 Destroy any minion damaged by this minion.
Enchanted Cauldron Epic General Any 3 1 6 Spellburst: Cast a random spell of the same Cost.
EVIL Miscreant Common General Rogue 3 1 4 Combo: Add two random Lackeys to your hand.
EVIL Quartermaster Common General Warrior 3 2 3 Battlecry: Add a Lackey to your hand. Gain 3 Armor.
EVIL Recruiter Common General Warlock 3 3 3 Battlecry: Destroy a friendly Lackey to summon a 5/5 Demon.
Eydis Darkbane Legendary General Any 3 3 4 Whenever you target this minion with a spell, deal 3 damage to a random enemy.
Face Collector Legendary General Rogue 3 2 2 Echo
Battlecry: Add a random Legendary minion to your hand.
Faceless Rager Common General Any 3 5 1 Battlecry: Copy a friendly minion's Health.
Faire Arborist Common General Druid 3 2 2 Choose One - Draw a card; or Summon a 2/2 Treant.
Corrupt: Do both.
Fairground Fool Common General Priest 3 4 3 Taunt
Corrupt: Gain +4 Health.
Fangbound Druid Common General Druid 3 4 3 Taunt
Deathrattle: Reduce the Cost of a Beast in your hand by (2).
Fel Orc Soulfiend Epic General Any 3 3 7 At the start of your turn, deal 2 damage to this minion.
Felguard Rare Demon Warlock 3 3 5 Taunt
Battlecry: Destroy one of your Mana Crystals.
Felguard Rare Demon Warlock 3 3 5 Taunt
Battlecry: Destroy one of your Mana Crystals.
Felrattler Common Beast Demon Hunter 3 3 2 Rush
Deathrattle: Deal 1 damage to all enemy minions.
Felsteel Executioner Epic Elemental Demon Hunter 3 4 3 Corrupt: Become a weapon.
Fencing Coach Rare General Any 3 2 2 Battlecry: The next time you use your Hero Power, it costs (2) less.
Field Contact Rare General Rogue 3 3 2 After you play a Battlecry or Combo card, draw a card.
Fierce Monkey Common Beast Warrior 3 3 4 Taunt
Fire Hawk Common Elemental Any 3 1 3 Battlecry: Gain +1 Attack for each card in your opponent's hand.
Firebrand Common General Mage 3 3 4 Spellburst: Deal 4 damage randomly split among all enemy minions.
Fjola Lightbane Legendary General Any 3 3 4 Whenever you target this minion with a spell, gain Divine Shield.
Flamewaker Rare General Mage 3 2 4 After you cast a spell, deal 2 damage randomly split among all enemies.
Flesheating Ghoul Common General Any 3 3 3 Whenever a minion dies, gain +1 Attack.
Flesheating Ghoul Common General Any 3 3 3 Whenever a minion dies, gain +1 Attack.
Flesheating Ghoul Common General Any 3 2 3 Whenever a minion dies, gain +1 Attack.
Flight Master Common General Any 3 3 4 Battlecry: Summon a 2/2 Gryphon for each player.
Flying Machine Common Mech Any 3 1 4 Windfury
Forlorn Stalker Rare General Hunter 3 4 2 Battlecry: Give all minions with Deathrattle in your hand +1/+1.
Frostweave Dungeoneer Rare General Mage 3 2 3 Battlecry: Draw a spell. If it's a Frost spell, summon two 1/1 Elementals that Freeze.
Frothing Berserker Rare General Warrior 3 2 4 Whenever a minion takes damage, gain +1 Attack.
Frothing Berserker Rare General Warrior 3 2 4 Whenever a minion takes damage, gain +1 Attack.
Frothing Berserker Rare General Warrior 3 2 4 Whenever a minion takes damage, gain +1 Attack.
Frozen Shadoweaver Common General Any 3 4 3 Battlecry: Freeze an enemy.
Fungal Enchanter Common General Any 3 3 3 Battlecry: Restore 2 Health to all friendly characters.
Gan'arg Glaivesmith Common Demon Demon Hunter 3 3 2 Outcast: Give your hero +3 Attack this turn.
Generous Mummy Rare General Any 3 5 4 Reborn
Your opponent's cards cost (1) less.
Giant Wasp Common Beast Any 3 2 2 Stealth
Poisonous
Gilded Gargoyle Common General Priest 3 2 2 Deathrattle: Add a Coin to your hand.
Gluttonous Ooze Epic General Any 3 3 3 Battlecry: Destroy your opponent's weapon and gain Armor equal to its Attack.
Gnomeregan Infantry Common General Any 3 1 4 Charge
Taunt
Gnomish Experimenter Rare General Any 3 3 2 Battlecry: Draw a card. If it's a minion, transform it into a Chicken.
Goblin Sapper Rare General Any 3 2 4 Has +4 Attack while your opponent has 6 or more cards in hand.
Goboglide Tech Common General Any 3 3 3 Battlecry: If you control a Mech, gain +1/+1 and Rush.
Golden Scarab Common Beast Any 3 2 2 Battlecry: Discover a 4-Cost card.
Goody Two-Shields Rare General Paladin 3 4 2 Divine Shield
Spellburst: Gain Divine Shield.
Grand Totem Eys'or Legendary Totem Shaman 3 0 4 At the end of your turn, give +1/+1 to all other Totems in your hand, deck and battlefield.
Greedy Sprite Rare General Druid 3 3 1 Deathrattle: Gain an empty Mana Crystal.
Greyheart Sage Epic General Rogue 3 3 3 Battlecry: If you control a Stealthed minion, draw 2 cards.
Grimestreet Pawnbroker Rare General Warrior 3 3 3 Battlecry: Give a random weapon in your hand +1/+1.
Grimestreet Smuggler Common General 3 2 4 Battlecry: Give a random minion in your hand +1/+1
Grove Tender Rare General Druid 3 2 4 Choose One - Give each player a Mana Crystal; or Each player draws a card.
Guff Runetotem Legendary General Druid 3 2 4 After you cast a Nature spell, give another friendly minion +2/+2.
Gyreworm Common Elemental Any 3 3 2 Battlecry: If you played an Elemental last turn, deal 3 damage.
Happy Ghoul Rare General Any 3 3 3 Costs (0) if your hero was healed this turn.
Harvest Golem Common Mech Any 3 2 3 Deathrattle: Summon a 2/1 Damaged Golem.
Harvest Golem Common Mech Any 3 2 3 Deathrattle: Summon a 2/1 Damaged Golem.
Hench-Clan Sneak Common Quilboar Any 3 3 3 Stealth
Hench-Clan Thug Common Quilboar Any 3 3 3 After your hero attacks, give this minion +1/+1.
High Priest Thekal Legendary General Paladin 3 3 4 Battlecry: Convert all but 1 of your hero's Health into Armor.
Hired Gun Common General Any 3 4 3 Taunt
History Buff Epic General Any 3 3 4 Whenever you play a minion, give a random minion in your hand +1/+1.
Hobgoblin Epic General Any 3 2 3 Whenever you play a 1-Attack minion, give it +2/+2.
Hog Rancher Common General Any 3 3 2 Battlecry: Summon a 2/1 Hog with Rush.
Horde Operative Rare General Any 3 3 4 Battlecry: Copy your opponent's Secrets and put them into play.
Hot Spring Guardian Common Elemental Shaman 3 2 4 Taunt
Battlecry: Restore
3 Health.
Howlfiend Common Demon Warlock 3 3 6 Whenever this minion takes damage, discard a random card.
Howling Commander Rare General Paladin 3 2 2 Battlecry: Draw a Divine Shield minion from your deck.
Huffer Common Beast Hunter 3 4 2 Charge
Humongous Razorleaf Rare General Any 3 4 8 Can't attack.
Humongous Razorleaf Rare General Any 3 4 8 Can't attack.
Hyldnir Frostrider Common General Any 3 4 4 Battlecry: Freeze your other minions.
Ice Rager Common Elemental Any 3 5 2
Ice Rager Common Elemental Any 3 5 2
Igneous Elemental Common Elemental Any 3 2 3 Deathrattle: Add two 1/2 Elementals to your hand.
Illuminator Rare General Any 3 2 4 If you control a Secret at the end of your turn, restore 4 Health to your hero.
Imp Gang Boss Common Demon Warlock 3 2 4 Whenever this minion takes damage, summon a 1/1 Imp.
Imp Master Rare General Any 3 1 5 At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp.
Imp Master Rare General Any 3 1 5 At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp.
Imprisoned Celestial Rare General Paladin 3 4 5 Dormant for 2 turns. Spellburst: Give your minions Divine Shield.
Imprisoned Observer Rare Demon Mage 3 4 5 Dormant for 2 turns. When this awakens, deal 2 damage to all enemy minions.
Imprisoned Satyr Common Demon Druid 3 3 3 Dormant for 2 turns. When this awakens, reduce the Cost of a random minion in your hand by (5).
Inconspicuous Rider Common General Any 3 2 2 Battlecry: Cast a Secret from your deck.
Infested Goblin Rare General Any 3 2 3 Taunt
Deathrattle: Add two 1/1 Scarabs with Taunt to your hand.
Injured Blademaster Rare General Any 3 4 7 Battlecry: Deal 4 damage to HIMSELF.
Injured Blademaster Rare General Any 3 4 7 Battlecry: Deal 4 damage to HIMSELF.
Injured Blademaster Rare General Any 3 4 7 Battlecry: Deal 4 damage to HIMSELF.
Insatiable Felhound Common Demon Demon Hunter 3 2 5 Taunt
Corrupt: Gain +1/+1 and Lifesteal.
Instructor Fireheart Legendary General Shaman 3 3 3 Battlecry: Discover a spell that costs (1) or more. If you play it this turn, repeat this effect.
Iron Sensei Rare Mech Rogue 3 2 2 At the end of your turn, give another friendly Mech +2/+2.
Ironbeak Owl Common Beast Any 3 2 1 Battlecry: Silence a minion.
Ironbeak Owl Common Beast Any 3 2 1 Battlecry: Silence a minion.
Ironclad Common Mech Warrior 3 2 4 Battlecry: If your hero has Armor, gain +2/+2.
Ironforge Rifleman Free General Any 3 2 2 Battlecry: Deal 1 damage.
Ironforge Rifleman Free General Any 3 2 2 Battlecry: Deal 1 damage.
Ironfur Grizzly Free Beast Any 3 3 3 Taunt
Ironfur Grizzly Free Beast Any 3 3 3 Taunt
Jungle Panther Common Beast Any 3 4 2 Stealth
Jungle Panther Common Beast Any 3 4 2 Stealth
Jungle Panther Common Beast Any 3 4 2 Stealth
K'thir Ritualist Rare General Any 3 4 4 Taunt
Battlecry: Add a random 4-Cost minion to your opponent's hand.
Kabal Courier Rare General 3 2 2 Battlecry: Discover a Mage, Priest or Warlock card.
Kabal Outfitter Common General Warlock 3 3 3 Battlecry and Deathrattle: Give another random friendly minion +1/+1.
Kabal Talonpriest Common General Priest 3 3 4 Battlecry: Give a friendly minion +3 Health.
Kaboom Bot Common Mech Any 3 2 2 Deathrattle: Deal 4 damage to a random enemy minion.
King Mukla Legendary Beast Any 3 5 5 Battlecry: Give your opponent 2 Bananas.
King Mukla Legendary Beast Any 3 5 5 Battlecry: Give your opponent 2 Bananas.
King Mukla Legendary Beast Any 3 5 5 Battlecry: Give your opponent 2 Bananas.
Kirin Tor Mage Rare General Mage 3 4 3 Battlecry: The next Secret you play this turn costs (0).
Kirin Tor Mage Rare General Mage 3 4 3 Battlecry: The next Secret you play this turn costs (0).
Kobold Apprentice Common General Any 3 2 1 Battlecry: Deal 3 damage randomly split among all enemies.
Kobold Barbarian Rare General Warrior 3 4 4 At the start of your turn, attack a random enemy.
Lady Vashj Legendary General Shaman 3 4 3 Spell Damage +1
Deathrattle: Shuffle 'Vashj Prime' into your deck.
Leokk Common Beast Hunter 3 2 4 Your other minions have +1 Attack.
Lifeweaver Rare General Druid 3 2 5 Whenever you restore Health, add a random Druid spell to your hand.
Light's Champion Rare General Any 3 4 3 Battlecry: Silence a Demon.
Lightspawn Common Elemental Priest 3 0 4 This minion's Attack is always equal to its Health.
Lightspawn Common Elemental Priest 3 0 4 This minion's Attack is always equal to its Health.
Lil' Exorcist Rare General Any 3 2 3 Taunt

Battlecry: Gain +1/+1 for each enemy Deathrattle minion.

Line Hopper Common General Demon Hunter 3 3 4 Your Outcast cards cost (1) less.
Living Dragonbreath Common Elemental Any 3 3 4 Your minions can't be Frozen.
Lone Champion Rare General Any 3 2 4 Battlecry: If you control no other minions, gain Taunt and Divine Shield.
Lone Champion Rare General Any 3 2 4 Battlecry: If you control no other minions, gain Taunt and Divine Shield.
Lord Barov Legendary General 3 3 2 Battlecry: Set the Health of all other minions to 1.
Deathrattle: Deal 1 damage to all minions.
Luckysoul Hoarder Rare General 3 3 4 Battlecry: Shuffle 2 Soul Fragments into your deck. Corrupt: Draw a card.
Madame Lazul Legendary General Priest 3 3 2 Battlecry: Discover a copy of a card in your oppponent's hand.
Magehunter Rare General Demon Hunter 3 2 3 Rush
Whenever this attacks a minion, Silence it.
Magic Carpet Epic General Any 3 1 6 After you play a 1-Cost minion, give it +1 Attack and Rush.
Magicfin Epic Murloc Shaman 3 3 4 After a friendly Murloc dies, add a random Legendary minion to your hand.
Magma Rager Free Elemental Any 3 5 1
Magma Rager Free General Any 3 5 1
Man'ari Mosher Common Demon Warlock 3 3 4 Battlecry: Give a friendly Demon +3 Attack and Lifesteal this turn.
Mana Tide Totem Rare Totem Shaman 3 0 3 At the end of your turn, draw a card.
Mana Tide Totem Rare Totem Shaman 3 0 3 At the end of your turn, draw a card.
Mana Tide Totem Rare Totem Shaman 3 0 3 At the end of your turn, draw a card.
Manic Soulcaster Epic General Mage 3 3 4 Battlecry: Choose a friendly minion. Shuffle a copy into your deck.
Mankrik Legendary General Any 3 3 4 Battlecry: Help Mankrik find his wife! She was last seen somewhere in your deck.
Marsh Drake Common Dragon Any 3 5 4 Battlecry: Summon a 2/1 Poisonous Drakeslayer for your opponent.
Marshspawn Common Elemental Shaman 3 3 4 Battlecry: If you cast a spell last turn, Discover a spell.
Masked Contender Epic General Any 3 2 4 Battlecry: If you control a Secret, cast a Secret from your deck.
Master of Ceremonies Epic General Any 3 4 2 Battlecry: If you have a minion with Spell Damage, gain +2/+2.
Messenger Raven Common Beast Mage 3 3 2 Battlecry: Discover a Mage minion.
Metaltooth Leaper Rare Mech Hunter 3 3 3 Battlecry: Give your other Mechs +2 Attack.
Microtech Controller Common General Any 3 2 1 Battlecry: Summon two 1/1 Microbots.
Mind Control Tech Rare General Any 3 3 3 Battlecry: If your opponent has 4 or more minions, take control of one at random.
Mind Control Tech Rare General Any 3 3 3 Battlecry: If your opponent has 4 or more minions, take control of one at random.
Mindbreaker Rare General Any 3 2 5 Hero Powers are disabled.
Mindflayer Kaahrj Legendary General Priest 3 3 3 Battlecry: Choose an enemy minion.
Deathrattle: Summon a new copy of it.
Mindrender Illucia Legendary General Priest 3 1 3 Battlecry: Swap hands and decks with your opponent until your next turn.
Mini-Mage Epic General Any 3 3 1 Stealth
Spell Damage +1
Mini-Mage Epic General Any 3 3 1 Stealth
Spell Damage +1
Mirage Caller Rare General Priest 3 2 3 Battlecry: Choose a friendly minion. Summon a 1/1 copy of it.
Mischief Maker Epic General Any 3 3 3 Battlecry: Swap the top card of your deck with your opponent's.
Misha Common Beast Hunter 3 4 4 Taunt
Mor'shan Watch Post Rare General Any 3 3 4 Can't attack. After your opponent plays a minion, summon a 2/2 Grunt.
Moroes Legendary General Any 3 1 1 Stealth
At the end of your turn, summon a 1/1 Steward.
Mountainfire Armor Rare General Warrior 3 4 3 Deathrattle: If it's your opponent's turn, gain 6 Armor.
Mounted Raptor Common Beast Druid 3 3 2 Deathrattle: Summon a random 1-Cost minion.
Murloc Warleader Epic Murloc Any 3 3 3 Your other Murlocs have +2 Attack.
Murloc Warleader Epic Murloc Any 3 3 3 ALL other murlocs have +2/+1.
Nazmani Bloodweaver Rare General Priest 3 2 5 After you cast a spell, reduce the cost of a random card in your hand by (1).
Neferset Thrasher Common General Warlock 3 4 5 Whenever this attacks, deal 3 damage to your hero.
Nethersoul Buster Rare Demon Warlock 3 1 5 Battlecry: Gain +1 Attack for each damage your hero has taken this turn.
Nightbane Templar Common General Paladin 3 2 3 Battlecry: If you're holding a Dragon, summon two 1/1 Whelps.
Nightmare Amalgam Epic All Any 3 3 4 This has all minion types.
Northwatch Commander Rare General Paladin 3 3 4 Battlecry: If you control a Secret, draw a minion.
Ogre Brute Common General Any 3 4 4 50% chance to attack the wrong enemy.
Omega Medic Rare General Priest 3 3 4 Battlecry: If you have 10 Mana Crystals, restore 10 Health to your hero.
Orgrimmar Aspirant Common General Warrior 3 3 3 Inspire: Give your weapon +1 Attack.
Ornery Tortoise Common Beast Any 3 3 5 Battlecry: Deal 5 damage to your hero.
Overconfident Orc Common General Any 3 1 6 Taunt
While at full Health, this has +2 Attack.
Pack Kodo Common Beast Hunter 3 3 3 Battlecry: Discover a Beast, Secret, or weapon.
Pantry Spider Common Beast Any 3 1 3 Battlecry: Summon a 1/3 Spider.
Paragon of Light Rare General Paladin 3 2 5 While this minion has 3 or more Attack, it has Taunt and Lifesteal.
Phantom Militia Rare General Any 3 2 4 Echo
Taunt
Pit Master Rare General Shaman 3 1 2 Battlecry: Summon a 3/2 Duelist.
Corrupt: Summon two.
Plague Scientist Common General Rogue 3 2 3 Combo: Give a friendly minion Poisonous.
Plague Scientist Common General Rogue 3 2 3 Combo: Give a friendly minion Poisonous.
Playmaker Epic General Warrior 3 4 3 After you play a Rush minion, summon a copy with 1 Health remaining.
Primal Dungeoneer Rare General Shaman 3 2 3 Battlecry: Draw a spell. If it's a Nature spell, also draw an Elemental.
Primalfin Lookout Common Murloc Any 3 3 2 Battlecry: If you control another Murloc, Discover a Murloc.
Primordial Explorer Common Dragon Hunter 3 2 3 Poisonous
Battlecry: Discover a Dragon.
Prince Taldaram Legendary General Any 3 3 3 Battlecry: If your deck has no 3-Cost cards, transform into a 3/3 copy of a minion.
Professor Slate Legendary General Hunter 3 3 4 Your spells are Poisonous.
Pterrordax Hatchling Common Beast Any 3 2 2 Battlecry: Adapt.
Pumpkin Peasant Common General Any 3 2 4 Lifesteal
Each turn this is in your hand, swap its Attack and Health.
Pyromaniac Rare General Mage 3 3 4 Whenever your Hero Power kills a minion, draw a card.
Questing Adventurer Rare General Any 3 2 2 Whenever you play a card, gain +1/+1.
Questing Adventurer Rare General Any 3 2 2 Whenever you play a card, gain +1/+1.
Rabid Worgen Common General Warrior 3 3 3 Rush
Raging Worgen Common General Any 3 3 3 Has +1 Attack and Windfury while damaged.
Raging Worgen Common General Any 3 3 3 Enrage: Windfury and +1 Attack
Raid Leader Free General Any 3 2 3 Your other minions have +1 Attack.
Raid Leader Common General Any 3 2 3 Your other minions have +1 Attack.
Raid Leader Free General Any 3 2 2 Your other minions have +1 Attack.
Ramkahen Wildtamer Rare General Hunter 3 4 3 Battlecry: Copy a random Beast in your hand.
Rat Pack Epic Beast Hunter 3 2 2 Deathrattle: Summon a number of 1/1 Rats equal to this minion's Attack.
Ratcatcher Epic General Warlock 3 2 2 Rush
Battlecry: Destroy a friendly minion and gain its Attack and Health.
Ratchet Privateer Common Pirate Any 3 4 3 Battlecry: Give your weapon +1 Attack.
Ravaging Ghoul Common General Warrior 3 3 3 Battlecry: Deal 1 damage to all other minions.
Ravencaller Common General Any 3 2 1 Battlecry: Add two random 1-Cost minions to your hand.
Razorfen Beastmaster Rare Quilboar Demon Hunter 3 3 3 Deathrattle: Summon a Deathrattle minion that costs (4) or less from your hand.
Razorfen Hunter Free General Any 3 2 3 Battlecry: Summon a 1/1 Boar.
Razorfen Hunter Free General Any 3 2 3 Battlecry: Summon a 1/1 Boar.
Reckless Diretroll Common General Warlock 3 2 6 Taunt
Battlecry: Discard your lowest Cost card.
Revenant Rascal Epic General Warlock 3 3 3 Battlecry: Destroy a Mana Crystal for both players.
Rimetongue Rare General Mage 3 3 4 After you cast a Frost spell, summon a 1/1 Elemental that Freezes.
Robes of Protection Rare General Any 3 2 4 Your minions have "Can't be targeted by spells or Hero Powers."
Rokara Legendary General Warrior 3 2 3 Rush
After a friendly minion attacks and survives, give it +1/+1.
Rummaging Kobold Epic General Any 3 1 3 Battlecry: Return one of your destroyed weapons to your hand.
Saboteur Rare General Any 3 4 3 Battlecry: Your opponent's Hero Power costs (5) more next turn.
Saddlemaster Rare General Hunter 3 3 4 After you play a Beast, add a random Beast to your hand.
Salhet's Pride Rare Beast Paladin 3 3 1 Deathrattle: Draw two 1-Health minions from your deck.
Sand Drudge Common General Priest 3 3 3 Whenever you cast a spell, summon a 1/1 Zombie with Taunt.
Satyr Overseer Free Demon Demon Hunter 3 4 2 After your hero attacks, summon a 2/2 Satyr.
Scalerider Common General Any 3 3 3 Battlecry: If you're holding a Dragon, deal 2 damage.
Scarlet Crusader Common General Any 3 3 1 Divine Shield
Scarlet Crusader Common General Any 3 3 1 Divine Shield
Scarlet Purifier Rare General Paladin 3 4 3 Battlecry: Deal 2 damage to all minions with Deathrattle.
Scion of Ruin Epic Dragon Warrior 3 3 2 Rush. Battlecry: If you've Invoked twice, summon 2 copies of this.
Sergeant Sally Legendary General Any 3 1 1 Deathrattle: Deal damage equal to the minion's Attack to all enemy minions.
Sewer Crawler Common General Any 3 1 1 Battlecry: Summon a 2/3 Giant Rat.
Shade of Naxxramas Epic General Any 3 2 2 Stealth. At the start of your turn, gain +1/+1.
Shadow Rager Common General Rogue 3 5 1 Stealth
Shadowed Spirit Common General Priest 3 4 3 Deathrattle: Deal 3 damage to the enemy hero.
Shadowfiend Epic General Priest 3 3 3 Whenever you draw a card, reduce its Cost by (1).
Shadowlight Scholar Rare General Warlock 3 3 4 Battlecry: Destroy a Soul Fragment in your deck to deal 3 damage.
Shady Dealer Rare General Rogue 3 4 3 Battlecry: If you have a Pirate, gain +1/+1.
Shaku, the Collector Legendary General Rogue 3 2 3 Stealth. Whenever this minions attacks, add a random card to your hand (from your opponent's class).
Shaky Zipgunner Common General Hunter 3 3 3 Deathrattle: Give a random minion in your hand +2/+2.
Shallow Gravedigger Rare General Any 3 3 1 Deathrattle: Add a random Deathrattle minion to your hand.
Shan'do Wildclaw Legendary General 3 3 3 Choose One - Give Beasts in your deck +1/+1; or Transform into a copy of a friendly Beast.
Shattered Sun Cleric Free General Any 3 3 2 Battlecry: Give a friendly minion +1/+1.
Shattered Sun Cleric Free General Any 3 3 2 Battlecry: Give a friendly minion +1/+1.
Shrieking Shroom Rare General Any 3 1 2 At the end of your turn, summon a random 1-Cost minion.
SI:7 Agent Rare General Rogue 3 3 3 Combo: Deal 2 damage.
SI:7 Agent Rare General Rogue 3 3 3 Combo: Deal 2 damage.
SI:7 Agent Rare General Rogue 3 3 3 Combo: Deal 2 damage.
Silent Knight Common General Any 3 2 2 Stealth
Divine Shield
Silithid Swarmer Rare Beast Any 3 3 5 Can only attack if your hero attacked this turn.
Silver Hand Regent Common General Any 3 3 3 Inspire: Summon a 1/1 Silver Hand Recruit.
Silverback Patriarch Free Beast Any 3 1 4 Taunt
Silverback Patriarch Free Beast Any 3 1 4 Taunt
Silverware Golem Rare General Warlock 3 3 3 If you discard this minion, summon it.
Sky Claw Rare Mech Paladin 3 1 2 Your other Mechs have +1 Attack.
Battlecry: Summon two 1/1 Microcopters.
Skybarge Rare Mech Warrior 3 2 5 After you summon a Pirate, deal 2 damage to a random enemy.
Skydiving Instructor Common General Any 3 2 2 Battlecry: Summon a 1-Cost minion from your deck.
Smolderthorn Lancer Epic General Warrior 3 3 2 Battlecry: If you're holding a Dragon, destroy a damaged enemy minion.
SN1P-SN4P Legendary Mech Any 3 2 3 Magnetic, Echo
Deathrattle: Summon two 1/1 Microbots.
Sonya Shadowdancer Legendary General Rogue 3 2 2 Whenever a friendly minion dies, add a 1/1 copy of it to your hand. It costs (1).
Soot Spewer Rare Mech Mage 3 3 3 Spell Damage +1
Southsea Captain Epic Pirate Any 3 3 3 Your other Pirates have +1/+1.
Southsea Captain Epic Pirate Any 3 3 3 Your other Pirates have +1/+1.
Southsea Captain Epic Pirate Any 3 3 3 Your other Pirates have +1/+1.
Sparkjoy Cheat Rare General Rogue 3 3 3 Battlecry: If you're holding a Secret, cast it and draw a card.
Spawn of N'Zoth Common General Any 3 2 2 Deathrattle: Give your minions +1/+1.
Speaker Gidra Legendary General 3 1 4 Rush, Windfury
Spellburst: Gain Attack and Health equal to the spell's Cost.
Spellslinger Common General Mage 3 3 4 Battlecry: Add a random spell to each player's hand.
Spellward Jeweler Rare General Any 3 3 4 Battlecry: Your hero can't be targeted by spells or Hero Powers until your next turn.
Spider Bomb Rare Mech Hunter 3 2 2 Magnetic
Deathrattle: Destroy a random enemy minion.
Spider Tank Common Mech Any 3 3 4
Spider Tank Common Mech Any 3 3 4
Spirit of the Frog Rare General Shaman 3 0 3 Stealth for 1 turn.
Whenever you cast a spell, draw a spell from your deck that costs (1) more.
Spirit of the Lynx Rare General Hunter 3 0 3 Stealth for 1 turn.
Whenever you summon a Beast, give it +1/+1.
Spring Rocket Common Mech Any 3 2 1 Battlecry: Deal 2 damage.
Squirming Tentacle Common General Any 3 2 4 Taunt
Stablemaster Epic General Hunter 3 4 2 Battlecry: Give a friendly Beast Immune this turn.
Stargazer Luna Legendary General Mage 3 2 4 After you play the right-most card in your hand, draw a card.
Steward of Darkshire Rare General Paladin 3 3 3 Whenever you summon a 1-Health minion, give it Divine Shield.
Stiltstepper Epic General Demon Hunter 3 4 1 Battlecry: Draw a card. If you play it this turn, give your hero +4 Attack this turn.
Stitched Tracker Common General Hunter 3 2 2 Battlecry: Discover a copy of a minion in your deck.
Stonehill Defender Rare General Any 3 1 4 Taunt
Battlecry: Discover a Taunt minion.
Stoneskin Basilisk Common Beast Any 3 1 1 Divine Shield
Poisonous
Stoneskin Basilisk Common Beast Any 3 1 1 Divine Shield
Poisonous
Stoneskin Gargoyle Common General Any 3 1 4 At the start of your turn, restore this minion to full Health.
Street Trickster Common Demon Any 3 0 7 Spell Damage +1
Sunwell Initiate Common General Any 3 3 4 Frenzy: Gain Divine Shield.
Tamsin Roame Legendary General Warlock 3 1 3 Whenever you cast a Shadow spell that costs (1) or more, add a copy to your hand that costs (0).
Tanglefur Mystic Common General Any 3 3 4 Battlecry: Add a random 2-Cost minion to each player's hand.
Tar Creeper Common Elemental Any 3 1 5 Taunt
Has +2 Attack during your opponent's turn.
Tauren Warrior Common General Any 3 2 3 Taunt
Has +3 Attack while damaged.
Tauren Warrior Common General Any 3 2 3 Taunt. Enrage: +3 Attack
Tavish Stormpike Legendary General Hunter 3 2 5 After a friendly Beast attacks, summon a Beast from your deck that costs (1) less.
Teron Gorefiend Legendary General Any 3 3 4 Battlecry: Destroy all other friendly minions.
Deathrattle: Resummon them with +1/+1.
Terrorguard Escapee Common Demon Any 3 3 7 Battlecry: Summon three 1/1 Huntresses for your opponent.
Terrorscale Stalker Rare General Hunter 3 3 3 Battlecry: Trigger a friendly minion's Deathrattle.
Thrallmar Farseer Common General Any 3 2 3 Windfury
Thrallmar Farseer Common General Any 3 2 3 Windfury
Thunder Lizard Common Beast Any 3 3 3 Battlecry: If you played an Elemental last turn, Adapt.
Ticket Master Rare General Rogue 3 4 3 Deathrattle: Shuffle 3 Tickets into your deck. When drawn, summon a 3/3 Plush Bear.
Tinkertown Technician Common General Any 3 3 3 Battlecry: If you have a Mech, gain +1/+1 and add a Spare Part to your hand.
Tinkmaster Overspark Legendary General Any 3 3 3 Battlecry: Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel.
Tinkmaster Overspark Legendary General Any 3 3 3 Battlecry: Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel.
Toothy Chest Common General Any 3 0 4 At the start of your turn, set this minion's Attack to 4.
Toxic Sewer Ooze Common General Any 3 4 3 Battlecry: Remove 1 Durability from your opponent's weapon.
Tuskarr Totemic Common General Shaman 3 3 2 Battlecry: Summon a random basic Totem.
Twilight Acolyte Epic General Priest 3 2 4 Battlecry: If you're holding a Dragon, swap this minion's Attack with another minion's.
Twilight Elder Common General Any 3 3 4 At the end of your turn, give your C'Thun +1/+1 (wherever it is).
Twilight Flamecaller Common General Mage 3 2 2 Battlecry: Deal 1 damage to all enemy minions
Unbound Elemental Common Elemental Shaman 3 3 4 After you play a card with Overload, gain +1/+1.
Unbound Elemental Common Elemental Shaman 3 3 4 After you play a card with Overload, gain +1/+1.
Unbound Elemental Common General Shaman 3 2 4 Whenever you play a card with Overload, gain +1/+1.
Unearthed Raptor Rare General Rogue 3 3 4 Battlecry: Choose a friendly minion. Gain a copy of its Deathrattle.
Unlicensed Apothecary Epic Demon Warlock 3 5 5 After you summon a minion, deal 5 damage to your Hero.
Untamed Beastmaster Epic General Any 3 3 4 Whenever you draw a Beast, give it +2/+2.
Ursatron Common Mech Hunter 3 3 3 Deathrattle: Draw a Mech from your deck.
Val'kyr Soulclaimer Rare General Warrior 3 1 4 Whenever this minion survives damage, summon a 2/2 Ghoul.
Venomous Scorpid Common Beast Any 3 1 3 Poisonous
Battlecry: Discover a spell.
Vicious Fledgling Rare Beast Any 3 3 3 After this minion attacks a hero, Adapt.
Violet Illusionist Common General Any 3 4 3 During your turn, your hero is Immune.
Void Ripper Epic Demon Any 3 3 3 Battlecry: Swap the Attack and Health of all other minions.
Void Terror Rare Demon Warlock 3 3 4 Battlecry: Destroy both adjacent minions and gain their Attack and Health.
Void Terror Rare Demon Warlock 3 3 4 Battlecry: Destroy the minions on either side of this minion and gain their Attack and Health.
Void Terror Rare Demon Warlock 3 3 3 Battlecry: Destroy both adjacent minions and gain their Attack and Health.
Voodoo Doll Epic General Any 3 1 1 Battlecry: Choose a minion. Deathrattle: Destroy the chosen minion.
Voracious Reader Rare General Any 3 1 3 At the end of your turn, draw until you have 3 cards.
Vryghoul Common General Any 3 3 1 Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul.
Vulpera Scoundrel Epic General Any 3 2 3 Battlecry: Discover a spell or pick a mystery choice.
Vulpera Toxinblade Common General Rogue 3 3 3 Your weapon has +2 Attack.
Walnut Sprite Common General Any 3 3 3 Echo
Wardruid Loti Legendary General Druid 3 1 2 Choose One - Transform into one of Loti's four dinosaur forms.
Warhorse Trainer Common General Paladin 3 3 4 Your Silver Hand Recruits have +1 Attack.
Warhorse Trainer Common General Paladin 3 3 4 Your Silver Hand Recruits have +1 Attack.
Warmaul Challenger Epic General Warrior 3 1 10 Battlecry: Choose an enemy minion. Battle it to the death!
Warsong Commander Free General Warrior 3 2 3 After you summon another minion, give it Rush.
Warsong Commander Common General Warrior 3 2 3 After you summon another minion, give it Rush.
Warsong Commander Free General Warrior 3 2 3 Whenever you summon a minion with 3 or less Attack, give it Charge.
Water Moccasin Common Beast Rogue 3 2 5 Stealth
Has Poisonous while you have no other minions.
Weaponized Wasp Rare Beast Shaman 3 3 3 Battlecry: If you control a Lackey, deal 3 damage.
Wickerflame Burnbristle Legendary General Paladin 3 2 2 Divine Shield, Taunt, Lifesteal
Witch's Cauldron Epic General Any 3 0 4 Whenever a friendly minion dies, add a random Shaman spell to your hand.
Wolfrider Free General Any 3 3 1 Charge
Wolfrider Free General Any 3 3 1 Charge
Wrathscale Naga Epic General Demon Hunter 3 3 1 After a friendly minion dies, deal 3 damage to a random enemy.
Wretched Reclaimer Rare General Priest 3 3 3 Battlecry: Destroy a friendly minion, then restore it to life with full Health.
Zentimo Legendary General Shaman 3 1 3 Whenever you target a minion with a spell, cast it again on its neighbors.
Zixor, Apex Predator Legendary Beast Hunter 3 2 4 Rush
Deathrattle: Shuffle 'Zixor Prime' into your deck.
Zola the Gorgon Legendary General Any 3 2 2 Battlecry: Choose a friendly minion. Add a Golden copy of it to your hand.
Zoobot Common Mech Any 3 3 3 Battlecry: Give a random friendly Beast, Dragon and Murloc +1/+1.
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Trivia[edit | edit source]

  • Wandering Monster was the very first card designed for Kobolds and Catacombs, having been invented during the initial expansion pitch and making it to the release version of the set almost completely untouched.[1]
  • The flavor text is a reference to Prophet Velen's summon quote.

Gallery[edit | edit source]

Wandering Monster, full art

Patch changes[edit | edit source]

References[edit | edit source]

  1. Hearthside Chat with Peter Whalen: Spellstones - YouTube (4:26). (2017-11-30). Retrieved on 2017-11-30.