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Void Terror
Minion type:Demon
Cost:3 Mana icon.png
Attack:3 Attack icon.png
Health:4 Health
Abilities:Battlecry, Destroy, Increment attribute
Wiki tags:Attack-related, Health-related, Positional effect
Artist:Alexander Alexandrov
Battlecry: Destroy both adjacent minions and gain their Attack and Health.
Flavor text

If you put this into your deck, you WILL lose the trust of your other minions.

External links

Data pagePlayHearthstoneHearthpwn

Void Terror is a rare warlock minion card, inducted into the Legacy set, formerly from the Classic set.

Other versions[]

How to get[]

Void Terror can be obtained through Classic card packs, or through crafting.

Card Crafting cost Disenchanting
Void Terror 100 20
Golden Void Terror 800 100

Core set[]

Two copies of regular Void Terror (Core) are obtained for raising warlock to level 6.

Two copies of golden Void Terror (Core) are obtained for winning 100 games as warlock.

Void Terror (Core) is uncraftable and cannot be crafted or disenchanted.

Previous availability[]


A demon minion with a very useful Battlecry, Void Terror is very useful if you are tight on health or you just simply want to kill the opponent faster.

While new players may find it hard to see the advantage in sacrificing your own minions, this minion's ability should not be underestimated, as it allows you to combine the total Attack and Health of smaller minions into one large minion, capable of profitable trades or powerful damage to your opponent. This card also effectively counters area of effect spells that rely on modest amounts of damage dealt to multiple minions, such as Blizzard or Hellfire; where you might lose all of your minions to such cards, combining them into a Void Terror allows the Terror to survive and continue to do large amounts of damage. This card also combos very well with the warlock spell Power Overwhelming.

To execute the combination with Power Overwhelming you need to play Power Overwhelming on a minion you intend to have Void Terror consume. After casting Power Overwhelming, attack with the targeted minion (not required for the combo but generally advised). Finally, play Void Terror adjacent to the targeted creature, resulting in a single creature that will retain the bonus Attack and Health that was granted by Power Overwhelming.

The downside, of course, is that this gives your opponent a convenient single target - a simple silence or removal ability will render you worse off than having not played the card in the first place.

This card is ideal for use with minions with inherent weaknesses such as Venture Co. Mercenary (to negate the increased mana cost effect) or Ancient Watcher (since the minion couldn't attack), allowing the warlock to make use of the unusually high stats of these cards while discarding their built-in drawbacks.

With the Naxxramas cards, a very powerful combination is playing Power Overwhelming on a Nerubian Egg, attacking with it, and then absorbing it with a Void Terror. This will trigger the egg's Deathrattle and leave a 4/4 on the board, plus a Void Terror upwards of 7/9, potentially as early as turn 3 if you start with The Coin.


Wowpedia icon.pngThis section uses content from Wowpedia.
A void hound (also called a void terror) is a huge and extremely powerful two-headed demon. This type of beast possesses a nearly unlimited source of demonic energy. Prior to The Burning Crusade, the only known void terror residing in Azeroth was Immol'thar, found within Dire Maul in Kalimdor. Later, Kael'Thas brought with the help of the Burning Legion a number of demons, including void terrors, to Azeroth to guard the Sunwell. A large number of them have also been sighted in Outland, guarding certain regions of the Blade's Edge Mountains and prowling the Netherstorm.



Void Terror, full art

Patch changes[]