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"Upgradable" is an unofficial term used to refer to cards that transform themselves into a more powerful version under the conditions listed.

While no official keyword is used to denote the ability, precisely the same text is included on all of the Spellstone cards from the Kobolds & Catacombs expansion and Galakrond cards from Descent of Dragons with the text "([Do something] to upgrade)", as well as the Scheme cards from the Rise of Shadows expansion with the text "(Upgrades each turn!)".

Upgradable cards from Kobolds & Catacombs and Descent of Dragons will transform into stronger versions of itself when the conditions in the text is met, up to twice. Upgradable cards from Rise of Shadows have its value increment at the end of each turn while in your hand.

Notes[]

Spellstones[]

Schemes[]

  • Schemes that are cast by minions will always be the lowest possible value. Additionally, Drustvar Horror will not upgrade Hagatha's Scheme while it's kept in your hand.

Galakrond[]

  • Galakrond work mostly identical to Spellstones, but do not have to be in your hand to be upgraded.

Cards[]

Collectible[]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Conviction (Rank 1) Epic Spell General PALADIN 2 x]Give a random friendly
minion +3 Attack.
(Upgrades when you
have 5 Mana.)
Ignite Epic Spell General MAGE 2 Deal 2 damage. Shuffle an Ignite into
your deck that deals
one more damage.
Charged Call Rare Spell General SHAMAN 3 Discover a 1-Cost
minion and summon it.
(Upgraded for each Overload
card you played this game!)
Showing all 3 cards
Conviction (Rank 1)(487686).png
Ignite(64434).png
Charged Call(64356).png


Wild format

Wild icon.pngThis section concerns content exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Lesser Pearl Spellstone Rare Spell General PALADIN 2 Summon a 2/2 Spirit with Taunt. (Restore 3 Health to upgrade.)
Lesser Ruby Spellstone Rare Spell General MAGE 2 Add 1 random Mage spell to your hand. (Play 2 Elementals to upgrade.)
Lesser Amethyst Spellstone Rare Spell General WARLOCK 4 Lifesteal. Deal 3 damage to a minion. (Take damage from your cards to upgrade.)
Lesser Emerald Spellstone Rare Spell General HUNTER 5 Summon two 3/3 Wolves. (Play a Secret to upgrade.)
Lesser Onyx Spellstone Rare Spell General ROGUE 5 Destroy 1 random enemy minion.
(Play 3 Deathrattle cards to upgrade.)
Lesser Diamond Spellstone Rare Spell General PRIEST 7 Resurrect 2 different friendly minions. (Cast 4 spells to upgrade.)
Lesser Mithril Spellstone Rare Spell General WARRIOR 7 Summon one 5/5 Mithril Golem. (Equip a weapon to upgrade.)
Lesser Sapphire Spellstone Rare Spell General SHAMAN 7 Summon 1 copy of a friendly minion. (Overload 3 Mana Crystals to upgrade.)
Showing all 8 cards
Lesser Pearl Spellstone(76900).png
Lesser Ruby Spellstone(76897).png
Lesser Amethyst Spellstone(76924).png
Lesser Emerald Spellstone(76950).png
Lesser Onyx Spellstone(76953).png
Lesser Diamond Spellstone(76954).png
Lesser Mithril Spellstone(76872).png
Lesser Sapphire Spellstone(73330).png

Uncollectible[]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Flurry (Rank 1) Rare Spell Frost Mage 0 Freeze a random enemy minion. (Upgrades when you have 5 Mana.)
Flurry (Rank 2) Rare Spell Frost Mage 0 Freeze two random enemy minions. (Upgrades when you have 10 Mana.)
Fury (Rank 1) Common Spell Fel Demon Hunter 1 Give your hero +2 Attack this turn. (Upgrades when you have 5 Mana.)
Fury (Rank 2) Common Spell Fel Demon Hunter 1 Give your hero +3 Attack this turn. (Upgrades when you have 10 Mana.)
Chain Lightning (Rank 1) Epic Spell Nature Shaman 2 Deal 2 damage to a minion and a random adjacent one. (Upgrades when you have 5 Mana.)
Chain Lightning (Rank 2) Epic Spell Nature Shaman 2 Deal 3 damage to a minion and a random adjacent one. (Upgrades when you have 10 Mana.)
Condemn (Rank 1) Epic Spell Holy Priest 2 Deal 1 damage to all enemy minions. (Upgrades when you have 5 Mana.)
Condemn (Rank 2) Epic Spell Holy Priest 2 Deal 2 damage to all enemy minions. (Upgrades when you have 10 Mana.)
Conditioning (Rank 1) Rare Spell General Warrior 2 Give minions in your hand +1/+1. (Upgrades when you have 5 Mana.)
Conditioning (Rank 2) Rare Spell General Warrior 2 Give minions in your hand +2/+2. (Upgrades when you have 10 Mana.)
Conviction (Rank 2) Epic Spell General PALADIN 2 x]Give two random friendly
minions +3 Attack.
(Upgrades when you
have 10 Mana.)
Imp Swarm (Rank 1) Common Spell Fel Warlock 2 Summon a 3/2 Imp. (Upgrades when you have 5 Mana.)
Imp Swarm (Rank 2) Common Spell Fel Warlock 2 Summon two 3/2 Imps. (Upgrades when you have 10 Mana.)
Living Seed (Rank 1) Rare Spell Nature Druid 2 Draw a Beast. Reduce its Cost by (1). (Upgrades when you have 5 Mana.)
Living Seed (Rank 2) Rare Spell Nature Druid 2 Draw a Beast. Reduce its Cost by (2). (Upgrades when you have 10 Mana.)
Tame Beast (Rank 1) Rare Spell General Hunter 2 Summon a 2/2 Beast with Rush. (Upgrades when you have 5 Mana.)
Tame Beast (Rank 2) Rare Spell General Hunter 2 Summon a 4/4 Beast with Rush. (Upgrades when you have 10 Mana.)
Wicked Stab (Rank 1) Common Spell General Rogue 2 Deal 2 damage. (Upgrades when you have 5 Mana.)
Wicked Stab (Rank 2) Common Spell General Rogue 2 Deal 4 damage. (Upgrades when you have 10 Mana.)
Sayge, Seer of Darkmoon Legendary Minion General Mage 6 5 5 Battlecry: Draw 1 card.
(Upgraded for each friendly Secret that has triggered this game!)
Showing all 20 cards
Flurry (Rank 1)(487655).png
Flurry (Rank 2)(487684).png
Fury (Rank 1)(464317).png
Fury (Rank 2)(464321).png
Chain Lightning (Rank 1)(463926).png
Chain Lightning (Rank 2)(474971).png
Condemn (Rank 1)(487640).png
Condemn (Rank 2)(500133).png
Conditioning (Rank 1)(500128).png
Conditioning (Rank 2)(500131).png
Conviction (Rank 2)(487692).png
Imp Swarm (Rank 1)(463931).png
Imp Swarm (Rank 2)(474973).png
Living Seed (Rank 1)(487654).png
Living Seed (Rank 2)(487690).png
Tame Beast (Rank 1)(487641).png
Tame Beast (Rank 2)(487642).png
Wicked Stab (Rank 1)(464125).png
Wicked Stab (Rank 2)(464126).png
Sayge, Seer of Darkmoon(388956).png


Wild format

Wild icon.pngThis section concerns content exclusive to Wild format.
Name / Desc Rarity School Class Cost Description
Lazul's Scheme Epic Shadow Priest 0 Reduce the Attack of an enemy minion by 1 until your next turn.
(Upgrades each turn!)
Togwaggle's Scheme Rare General Rogue 1 Choose a minion.
Shuffle 1 copy of it into your deck.
(Upgrades each turn!)
Pearl Spellstone Rare General PALADIN 2 Summon a 4/4 Spirit with Taunt.
Ruby Spellstone Rare General MAGE 2 Add 2 random Mage spells to your hand.
Rafaam's Scheme Common Fire Warlock 3 Summon 1 1/1 Imp.
(Upgrades each turn!)
Amethyst Spellstone Rare General WARLOCK 4 Lifesteal. Deal 5 damage to a minion. (Take damage from your cards to upgrade.)
Dr. Boom's Scheme Common General Warrior 4 Gain 1 Armor.
(Upgrades each turn!)
Emerald Spellstone Rare General HUNTER 5 Summon three 3/3 Wolves. (Play a Secret to upgrade.)
Hagatha's Scheme Rare Nature Shaman 5 Deal 1 damage to all minion.
(Upgrades each turn!)
Onyx Spellstone Rare General ROGUE 5 Destroy up to 2 random enemy minions.
Diamond Spellstone Rare General PRIEST 7 Resurrect 3 different friendly minions.
Mithril Spellstone Rare General WARRIOR 7 Summon two 5/5 Mithril Golems. (Equip a weapon to upgrade.)
Sapphire Spellstone Rare General SHAMAN 7 Summon 2 copies of a friendly minion.
Showing all 13 cards
Lazul's Scheme(90555).png
Togwaggle's Scheme(90553).png
Pearl Spellstone(76901).png
Ruby Spellstone(76898).png
Rafaam's Scheme(90556).png
Amethyst Spellstone(76927).png
Dr. Boom's Scheme(90575).png
Emerald Spellstone(76951).png
Hagatha's Scheme(90552).png
Onyx Spellstone(76957).png
Diamond Spellstone(76955).png
Mithril Spellstone(76871).png
Sapphire Spellstone(73333).png

Fully upgraded[]

These cards are the Tier 3 fully upgraded cards.


Wild format

Wild icon.pngThis section concerns content exclusive to Wild format.
Name / Desc Rarity School Class Cost Description
Greater Amethyst Spellstone Rare General WARLOCK 4 Lifesteal. Deal 7 damage to a minion.
Showing the only card
Greater Amethyst Spellstone(76928).png


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