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General minions are minions which do not have a specific type, such as Beast or Demon. The majority of minions are general minions. See General minion card list for those than can be collected.

Uncollectible[]

Name / Desc Rarity Subtype Class Cost Atk HP Description
Burning Blade Portal General Warlock At end of your turn, fill your board with 3/2 Imps.
Nether Portal General Warlock At the end of your turn, summon two 3/2 Imps.
Sherazin, Seed General Rogue Dormant
When you play 4 cards in a turn, revive this minion.
Spirit of Lucentbark General Druid Dormant
When you restore 5 Health, awaken this minion.
Mirror Image Common General Mage 0 0 2 Taunt
Mirror Image Common General Mage 0 0 2 Taunt
Shadow of Nothing General Priest 0 0 1 Mindgames whiffed! Your opponent had no minions!
Shadow of Nothing General Priest 0 0 1 Mindgames whiffed! Your opponent had no minions!
Spellbender General Mage 0 1 3
Strongman Common General Any 0 6 6 Corrupted
Taunt
Violet Apprentice General Any 0 1 1
Wisp Common General Any 0 1 1
Wisp Common General Any 0 1 1
Wisp General Any 0 1 1
Wisp General Druid 0 1 1
Zombeast General Hunter 0 1 1
Abusive Sergeant Common General Any 1 1 1 Battlecry: Give a minion +2 Attack this turn.
Abusive Sergeant Common General Any 1 1 1 Battlecry: Give a minion +2 Attack this turn.
Abusive Sergeant Common General Any 1 2 1 Battlecry: Give a minion +2 Attack this turn.
Acherus Veteran Common General Any 1 2 1 Battlecry: Give a friendly minion +1 Attack.
Acornbearer Common General Druid 1 2 1 Deathrattle: Add two 1/1 Squirrels to your hand.
Aldor Attendant Common General Paladin 1 1 3 Battlecry: Reduce the Cost of your Librams by (1) this game.
Animated Berserker Common General Warrior 1 1 3 After you play a minion, deal 1 damage to it.
Animated Broomstick Common General Any 1 1 1 Rush
Battlecry: Give your other minions Rush.
Argent Squire Common General Any 1 1 1 Divine Shield
Argent Squire Common General Any 1 1 1 Divine Shield
Argent Squire Common General Any 1 1 1 Divine Shield
Armor Vendor Rare General Any 1 1 3 Battlecry: Give 4 Armor to each hero.
Ashes of Al'ar General Any 1 0 3 At the start of your turn, transform this into Al'ar.
Babbling Book Rare General Mage 1 1 1 Battlecry: Add a random Mage spell to your hand.
Babbling Book Rare General Mage 1 1 1 Battlecry: Add a random Mage spell to your hand.
Blackjack Stunner Rare General Rogue 1 1 2 Battlecry: If you control a Secret, return a minion to its owner's hand. It costs (1) more.
Bladed Cultist Common General Rogue 1 1 2 Combo: Gain +1/+1.
Bladed Cultist Common General Rogue 1 1 2 Combo: Gain +1/+1.
Blazing Battlemage Common General Any 1 2 2
Brave Archer Common General Hunter 1 2 1 Inspire: If your hand is empty, deal 2 damage to the enemy hero.
Brazen Zealot Rare General Paladin 1 2 1 Whenever you summon a minion, gain +1 Attack.
Candle General Warlock 1 1 1
Cleric of An'she Common General Priest 1 1 2 Battlecry: If you've restored Health this turn, Discover a spell from your deck.
Cleric of Scales Rare General Priest 1 1 1 Battlecry: If you're holding a Dragon, Discover a spell from your deck.
Cogmaster Common General Any 1 1 2 Has +2 Attack while you have a Mech.
Cogmaster Common General Any 1 1 2 Has +2 Attack while you have a Mech.
Crimson Clergy Rare General Priest 1 1 3 After a friendly character is healed, gain +1 Attack.
Crimson Sigil Runner Common General Demon Hunter 1 1 1 Outcast: Draw a card.
Crimson Sigil Runner Common General Demon Hunter 1 1 1 Outcast: Draw a card.
Crystal Dryad General Druid 1 1 2 Lifesteal
Crystallizer Epic General Any 1 1 3 Battlecry: Deal 5 damage to your hero. Gain 5 Armor.
Daring Fire-Eater Common General Mage 1 1 1 Battlecry: Your next Hero Power this turn deals 2 more damage.
Darkmoon Rider General Any 1 1 1 Rush
Defender General Paladin 1 2 1
Defender General Paladin 1 2 1
Defias Bandit Common General Rogue 1 2 1
Depth Charge Rare General Any 1 0 5 At the start of your turn, deal 5 damage to ALL minions.
Disciple of Galakrond Common General Priest 1 1 2 Battlecry: Invoke Galakrond.
Draconic Lackey General Any 1 1 1 Battlecry: Discover a Dragon.
Dragon Egg Rare General Any 1 0 2 Whenever this minion takes damage, summon a 2/1 Whelp.
Drakeslayer General Any 1 2 1 Poisonous
Dust Devil Common General Shaman 1 3 1 Windfury. Overload: (2)
Dwarven Sharpshooter Common General Hunter 1 1 3 Your Hero Power can target minions.
Elven Archer Free General Any 1 1 1 Battlecry: Deal 1 damage.
Elven Archer Common General Any 1 1 1 Battlecry: Deal 1 damage.
Ethereal Augmerchant Common General Any 1 2 1 Battlecry: Deal 1 damage to a minion and give it Spell Damage +1.
Ethereal Lackey General Any 1 1 1 Battlecry: Discover a spell.
Faceless Lackey General Any 1 1 1 Battlecry: Summon a random 2-Cost minion.
Forbidden Ancient Epic General Druid 1 1 1 Battlecry: Spend all your Mana. Gain +1/+1 for each mana spent.
Frazzled Freshman Common General Priest 1 1 4
Free Agent General Any 1 0 3 Taunt
Frozen Champion General Mage 1 0 1 Deathrattle: Add a random Legendary minion to your hand.
Gadgetzan Jouster Common General Any 1 1 2 Battlecry: Reveal a minion in each deck. If yours costs more, gain +1/+1.
Glacier Racer Rare General Mage 1 1 3 Spellburst: Deal 3 damage to all Frozen enemies.
Goblin Lackey General Any 1 1 1 Battlecry: Give a friendly minion +1 Attack and Rush.
Goldshire Footman Free General Any 1 1 2 Taunt
Guardian Augmerchant Common General Any 1 2 1 Battlecry: Deal 1 damage to a minion and give it Divine Shield.
Gurubashi Offering Epic General Any 1 0 2 At the start of your turn, destroy this and gain 8 Armor.
Hellfire Warder General Any 1 1 3 (Magtheridon will destroy all minions and awaken after 3 Warders die.)
Honor Student General 1 1 1 Taunt
Huntress General Any 1 1 1
Icky Tentacle General Warlock 1 1 1
Illidari Initiate General Demon Hunter 1 1 1 Rush
Infectious Sporeling Rare General Any 1 1 2 After this damages a minion, turn it into an Infectious Sporeling.
Injured Kvaldir Rare General Any 1 2 4 Battlecry: Deal 3 damage to this minion.
Intrepid Initiate Common General Any 1 1 2 Spellburst: Gain +2 Attack.
Jade Golem General 1 1 1
Jar Dealer Common General Any 1 1 1 Deathrattle: Add a random 1-Cost minion to your hand.
Kabal Lackey Common General Mage 1 2 1 Battlecry: The next Secret you play this turn costs (0).
Knight of Anointment Common General Paladin 1 1 1 Battlecry: Draw a Holy spell.
Kobold Lackey General Any 1 1 1 Battlecry: Deal 2 damage.
Lab Partner Common General Mage 1 1 3 Spell Damage +1
Leper Gnome Common General Any 1 2 1 Deathrattle: Deal 2 damage to the enemy hero.
Leper Gnome Common General Any 1 2 1 Deathrattle: Deal 2 damage to the enemy hero.
Lesser Golem General Any 1 1 1
Lightwarden Rare General Any 1 1 2 Whenever a character is healed, gain +2 Attack.
Lightwarden Rare General Any 1 1 2 Whenever a character is healed, gain +2 Attack.
Living Rot General Any 1 1 1
Lost Soul General Demon Hunter 1 2 1
Lowly Squire Common General Any 1 1 2 Inspire: Gain +1 Attack.
Mana Wyrm Common General Mage 1 1 2 Whenever you cast a spell, gain +1 Attack.
Mana Wyrm Common General Mage 1 1 3 Whenever you cast a spell, gain +1 Attack.
Meanstreet Marshal Epic General Paladin 1 1 2 Deathrattle: If this minion has 2 or more Attack, draw a card.
Meeting Stone Common General Any 1 0 2 At the end of your turn, add a 2/2 Adventurer with a random bonus effect to your hand.
Mistress of Mixtures Common General Any 1 2 2 Deathrattle: Restore 4 Health to each hero.
Mogu Cultist Epic General Any 1 1 1 Battlecry: If your board is full of Mogu Cultists, sacrifice them all and summon Highkeeper Ra.
Muckling General Any 1 2 1
Mystery Winner Common General Hunter 1 1 1 Battlecry: Discover a Secret.
Northshire Cleric Common General Priest 1 1 3 Whenever a minion is healed, draw a card.
Northshire Cleric Common General Priest 1 1 3 Whenever a minion is healed, draw a card.
Novice Zapper Common General Shaman 1 3 2 Spell Damage +1
Overload: (1)
Ooze General Any 1 1 1 Taunt
Pawn General Warrior 1 1 1 Taunt
Pen Flinger Common General Any 1 1 1 Battlecry: Deal 1 damage to a minion.
Spellburst: Return this to your hand.
Performer's Assistant General Demon Hunter 1 1 1 Taunt
Plant General Any 1 1 1
Possessed Villager Common General Warlock 1 1 1 Deathrattle: Summon a 1/1 Shadowbeast.
Possessed Villager Common General Warlock 1 1 1 Deathrattle: Summon a 1/1 Shadowbeast.
Potion Vendor Common General Any 1 1 1 Battlecry: Restore 2 Health to all friendly characters.
Psychic Conjurer Free General Priest 1 1 1 Battlecry: Copy a card in your opponent's deck and add it to your hand.
Psychic Conjurer Common General Priest 1 1 1 Battlecry: Copy a card in your opponent's deck and add it to your hand.
Putrid Slime General Any 1 1 2 Taunt
Radioactive Ooze General Rogue 1 1 1 Poisonous
Rush
Reliquary of Souls Legendary General Priest 1 1 3 Lifesteal
Deathrattle: Shuffle 'Reliquary Prime' into your deck.
Reliquary Seeker Rare General Warlock 1 1 1 Battlecry: If you have 6 other minions, gain +4/+4.
Righteous Protector Common General Paladin 1 1 1 Taunt
Divine Shield
Righteous Protector Common General Paladin 1 1 1 Taunt
Divine Shield
Rocket Augmerchant Common General Any 1 2 1 Battlecry: Deal 1 damage to a minion and give it Rush.
Runic Egg Common General Any 1 0 2 Deathrattle: Draw a card.
Safety Inspector Rare General Any 1 1 3 Battlecry: Shuffle the lowest-Cost card from your hand into your deck. Draw a card.
Sanguine Reveler Common General Warlock 1 1 1 Battlecry: Destroy a friendly minion and gain +2/+2.
Sapling General Druid 1 1 1
Saronite Taskmaster Common General Any 1 2 3 Deathrattle: Summon a 0/3 Free Agent with Taunt for your opponent.
Scarlet Subjugator Rare General Priest 1 2 1 Battlecry: Give an enemy minion -2 Attack until your next turn.
Secretkeeper Rare General Any 1 1 2 Whenever a Secret is played, gain +1/+1.
Secretkeeper Rare General Any 1 1 2 Whenever a Secret is played, gain +1/+1.
Shadowbeast General Warlock 1 1 1
Shadowbomber Epic General Priest 1 2 1 Battlecry: Deal 3 damage to each hero.
Shieldbearer Common General Any 1 0 4 Taunt
Shieldbearer Common General Any 1 0 4 Taunt
Shifter Zerus Legendary General Any 1 1 1 Each turn this is in your hand, transform it into a different minion.
Silver Hand Recruit Free General Paladin 1 1 1
Skeleton General Any 1 1 1
Soulbound Ashtongue Common General Any 1 1 4 Whenever this minion takes damage, also deal that amount to your hero.
Spectral Spider General Any 1 1 1
Spellbender General Mage 1 1 3
Spirit of the Dead Rare General Priest 1 0 3 Stealth for 1 turn.
After a friendly minion dies, shuffle a 1-Cost copy of it into your deck.
Spirit of the Raptor Rare General Druid 1 0 3 Stealth for 1 turn.
After your hero attacks and kills a minion, draw a card.
Spirit of the Rhino Rare General Warrior 1 0 3 Stealth for 1 turn.
Your Rush minions are Immune the turn they're summoned.
Spymistress Common General Rogue 1 3 1 Stealth
Squire General Any 1 2 2
Squire General Any 1 2 2
Steward General Any 1 1 1
Storm Egg General Shaman 1 0 3 At the start of your turn, transform into a 4/4 Storm Drake with Rush.
Swamp Dragon Egg Common General Any 1 0 3 Deathrattle: Add a random Dragon to your hand.
Tentacle General Any 1 1 1
Tentacle of N'Zoth Common General Any 1 1 1 Deathrattle: Deal 1 damage to all minions.
Test Subject Rare General Priest 1 0 2 Deathrattle: Return any spells you cast on this minion to your hand.
Titanic Lackey General Any 1 1 1 Battlecry: Give a friendly minion +2 Health and Taunt.
Tour Guide Common General Any 1 1 1 Battlecry: Your next Hero Power costs (0).
Tournament Attendee Common General Any 1 2 1 Taunt
Town Crier Epic General Warrior 1 1 2 Battlecry: Draw a Rush minion from your deck.
Treant General Druid 1 2 2
Treant General Druid 1 2 2 Charge
Tunnel Trogg Common General Shaman 1 1 3 Whenever you Overload, gain +1 Attack per locked Mana Crystal.
Undertaker Common General Any 1 1 2 Whenever you summon a minion with Deathrattle, gain +1/+1.
Vengeful Scroll General Any 1 1 1
Violet Apprentice General Any 1 1 1
Voodoo Doctor Free General Any 1 2 1 Battlecry: Restore 2 Health.
Voodoo Doctor Common General Any 1 2 1 Battlecry: Restore 2 Health.
Wand Thief Common General 1 1 2 Combo: Discover a Mage spell.
Warsong Envoy Rare General Warrior 1 1 3 Frenzy: Gain +1 Attack for each damaged character.
Wartbringer Common General Shaman 1 2 1 Battlecry: If you played 2 spells this turn, deal 2 damage.
Witchy Lackey General Any 1 1 1 Battlecry: Transform a friendly minion into one that costs (1) more.
Woodchip General Any 1 1 1
Worgen Infiltrator Common General Any 1 2 1 Stealth
Worgen Infiltrator Common General Any 1 2 1 Stealth
Worgen Infiltrator Common General Any 1 2 1 Stealth
Wretched Tiller Common General Any 1 1 1 Whenever this minion attacks, deal 2 damage to the enemy hero.
Young Priestess Rare General Any 1 2 1 At the end of your turn, give another random friendly minion +1 Health.
Young Priestess Rare General Any 1 2 1 At the end of your turn, give another random friendly minion +1 Health.
Young Priestess Rare General Any 1 2 1 At the end of your turn, give another random friendly minion +1 Health.
Zealous Initiate Common General Any 1 1 1 Deathrattle: Give a random friendly minion +1/+1.
Zombie General Priest 1 1 1 Taunt
Zombie Chow Common General Any 1 2 3 Deathrattle: Restore 5 Health to the enemy hero.
Acidic Swamp Ooze Free General Any 2 3 2 Battlecry: Destroy your opponent's weapon.
Acidic Swamp Ooze Rare General Any 2 3 2 Battlecry: Destroy your opponent's weapon.
Alexstrasza's Champion Rare General Warrior 2 2 3 Battlecry: If you're holding a Dragon, gain +1 Attack and Charge.
Amani Berserker Common General Any 2 2 3 Has +3 Attack while damaged.
Amani Berserker Common General Any 2 2 3 Enrage: +3 Attack
Ancient Watcher Rare General Any 2 4 5 Can't attack.
Ancient Watcher Rare General Any 2 4 5 Can't attack.
Animated Shield General Any 2 0 5 Taunt
Apexis Smuggler Epic General Mage 2 2 3 After you play a Secret, Discover a spell.
Apothecary's Caravan Rare General Warlock 2 1 3 At the start of your turn, summon a 1-Cost minion from your deck.
Arcane Adventurer General Any 2 2 2 Spell Damage +1
Arcane Flakmage Rare General Mage 2 3 2 After you play a Secret, deal 2 damage to all enemy minions.
Arcanologist Common General Mage 2 2 3 Battlecry: Draw a Secret from your deck.
Arcanologist Common General Mage 2 2 3 Battlecry: Draw a Secret.
Archmage Arugal Legendary General Mage 2 2 2 Whenever you draw a minion, add a copy of it to your hand.
Argent Protector Common General Paladin 2 3 2 Battlecry: Give a friendly minion Divine Shield.
Argent Protector Common General Paladin 2 3 2 Battlecry: Give a friendly minion Divine Shield.
Argent Protector Common General Paladin 2 2 2 Battlecry: Give a friendly minion Divine Shield.
Argent Watchman Rare General Any 2 2 4 Can't attack.
Inspire: Can attack as normal this turn.
Armorsmith Rare General Warrior 2 1 4 Whenever a friendly minion takes damage, gain 1 Armor.
Armorsmith Rare General Warrior 2 1 4 Whenever a friendly minion takes damage, gain 1 Armor.
Armorsmith Rare General Warrior 2 1 4 Whenever a friendly minion takes damage, gain 1 Armor.
Ashtongue Slayer Rare General Rogue 2 3 2 Battlecry: Give a Stealthed minion +3 Attack and Immune this turn.
Astromancer Solarian Legendary General Mage 2 3 2 Spell Damage +1
Deathrattle: Shuffle 'Solarian Prime' into your deck.
Auchenai Phantasm Epic General Priest 2 3 2 Battlecry: This turn, your healing effects deal damage instead.
Baleful Banker Epic General Any 2 2 2 Battlecry: Choose a friendly minion. Shuffle a copy of it into your deck.
Battlefield Medic General Paladin 2 2 2 Lifesteal
Beckoner of Evil Common General Any 2 2 3 Battlecry: Give your C'Thun +2/+2 (wherever it is).
Belligerent Gnome Rare General Any 2 1 4 Taunt
Battlecry: If your opponent has 2 or more minions, gain +1 Attack.
Biteweed Epic General Rogue 2 1 1 Combo: Gain +1/+1 for each other card you've played this turn.
Bloodmage Thalnos Legendary General Any 2 1 1 Spell Damage +1. Deathrattle: Draw a card.
Bloodmage Thalnos Legendary General Any 2 1 1 Spell Damage +1. Deathrattle: Draw a card.
Bloodmage Thalnos Legendary General Any 2 1 1 Spell Damage +1
Deathrattle: Draw a card.
Bonechewer Brawler Common General Any 2 2 3 Taunt
Whenever this minion takes damage, gain +2 Attack.
Boneguard Lieutenant Common General Any 2 3 2 Inspire: Gain +1 Health.
Boneweb Egg Rare General Warlock 2 0 2 Deathrattle: Summon two 2/1 Spiders. If you discard this, trigger its Deathrattle.
Booty Bay Bookie Rare General Any 2 3 3 Battlecry: Give your opponent a Coin.
Broken Ambusher General Rogue 2 2 3 Poisonous
Broom General Warlock 2 2 2
Bug Collector Common General Any 2 2 1 Battlecry: Summon a 1/1 Locust with Rush.
Burly Adventurer General Any 2 2 2 Taunt
Cathedral Gargoyle Epic General Paladin 2 2 2 Battlecry: If you're holding a Dragon, gain Taunt and Divine Shield.
Cheaty Anklebiter Common General Any 2 2 1 Lifesteal
Battlecry: Deal 1 damage.
Cloakscale Chemist Common General Any 2 1 2 Stealth
Divine Shield
Cornered Sentry Rare General Warrior 2 2 6 Taunt. Battlecry: Summon three 1/1 Raptors for your opponent.
Costumed Entertainer Common General Any 2 1 2 Battlecry: Give a random minion in your hand +2/+2.
Crazed Alchemist Rare General Any 2 2 2 Battlecry: Swap the Attack and Health of a minion.
Crazed Alchemist Rare General Any 2 2 2 Battlecry: Swap the Attack and Health of a minion.
Crazed Alchemist Rare General Any 2 2 2 Battlecry: Swap the Attack and Health of a minion.
Cruel Taskmaster Common General Warrior 2 2 2 Battlecry: Deal 1 damage to a minion and give it +2 Attack.
Cruel Taskmaster Common General Warrior 2 2 2 Battlecry: Deal 1 damage to a minion and give it +2 Attack.
Cruel Taskmaster Common General Warrior 2 2 2 Battlecry: Deal 1 damage to a minion and give it +2 Attack.
Crystal Merchant Epic General Druid 2 1 4 If you have any unspent Mana at the end of your turn, draw a card.
Crystalsmith Kangor Legendary General Paladin 2 1 2 Divine Shield, Lifesteal
Your healing is doubled.
Cult Neophyte Rare General Any 2 3 2 Battlecry: Your opponent's spells cost (1) more next turn.
Cult Sorcerer Rare General Mage 2 3 2 Spell Damage +1
After you cast a spell, give your C'Thun +1/+1 (wherever it is).
Cutpurse Rare General Rogue 2 2 2 Whenever this minion attacks a hero, add the Coin to your hand.
Dalaran Librarian Common General Any 2 2 3 Battlecry: Silence adjacent minions.
Darion Mograine General Paladin 2 2 2
Dark Peddler Common General Warlock 2 2 2 Battlecry: Discover a 1-Cost card.
Darkshire Librarian Rare General Warlock 2 3 2 Battlecry: Discard a random card. Deathrattle: Draw a card.
Darnassus Aspirant Rare General Druid 2 2 3 Battlecry: Gain an empty Mana Crystal.
Deathrattle: Lose a Mana Crystal.
Deadly Adventurer General Any 2 2 2 Poisonous
Deathlord Nazgrim General Paladin 2 2 2
Defias Ringleader Common General Rogue 2 2 2 Combo: Summon a 2/1 Defias Bandit.
Defias Ringleader Common General Rogue 2 2 2 Combo: Summon a 2/1 Defias Bandit.
Dendrologist Rare General Druid 2 2 3 Battlecry: If you control a Treant, Discover a spell.
Devout Adventurer General Any 2 2 2 Divine Shield
Diligent Notetaker Rare General Shaman 2 2 3 Spellburst: Return the spell to your hand.
Dirty Rat Epic General Any 2 2 6 Taunt
Battlecry: Your opponent summons a random minion from their hand.
Doomsayer Epic General Any 2 0 7 At the start of your turn, destroy ALL minions.
Doomsayer Epic General Any 2 0 7 At the start of your turn, destroy ALL minions.
Dozing Marksman Common General Any 2 0 4 Has +4 Attack while damaged.
Dragon Breeder Rare General Any 2 2 3 Battlecry: Choose a friendly Dragon. Add a copy of it to your hand.
Dragonmaw Sentinel Rare General Priest 2 1 4 Battlecry: If you're holding a Dragon, gain +1 Attack and Lifesteal.
Druid of the Saber Common General Druid 2 2 1 Choose One - Transform into a 2/1 with Charge; or a 3/2 with Stealth.
Druid of the Swarm Rare General Druid 2 1 2 Choose One - Transform into a 1/2 with Poisonous; or a 1/5 with Taunt.
Dwarven Archaeologist Epic General Any 2 2 3 After you Discover a card, reduce its cost by (1).
E.T.C., God of Metal Legendary General Warrior 2 1 4 After a friendly Rush minion attacks, deal 2 damage to the enemy hero.
Echoing Ooze Epic General Any 2 1 2 Battlecry: Summon an exact copy of this minion at the end of the turn.
Envoy of Lazul Epic General Priest 2 2 2 Battlecry: Look at 3 cards. Guess which one is in your opponent's hand to get a copy of it.
Eternal Sentinel Epic General Shaman 2 3 2 Battlecry: Unlock your Overloaded Mana Crystals.
EVIL Conscripter Common General Priest 2 2 2 Deathrattle: Add a Lackey to your hand.
EVIL Genius Common General Warlock 2 2 2 Battlecry: Destroy a friendly minion to add 2 random Lackeys to your hand.
Expired Merchant Rare General Warlock 2 2 1 Battlecry: Discard your highest Cost card.
Deathrattle: Add 2 copies of it to your hand.
Fallen Hero Rare General Mage 2 3 2 Your Hero Power deals 1 extra damage.
Fallen Hero Rare General Mage 2 3 2 Your Hero Power deals 1 extra damage.
Fallen Sun Cleric Common General Any 2 2 1 Battlecry: Give a friendly minion +1/+1.
Far Watch Post Common General Any 2 2 3 Can't attack. After your opponent draws a card, it costs (1) more (up to 10).
Felfire Deadeye Common General 2 2 3 Your Hero Power costs (1) less.
Firetree Witchdoctor Rare General Any 2 2 2 Battlecry: If you're holding a Dragon, Discover a spell.
Fireworks Tech Rare General Hunter 2 2 1 Battlecry: Give a friendly Mech +1/+1. If it has Deathrattle, trigger it.
Flame Juggler Common General Any 2 2 3 Battlecry: Deal 1 damage to a random enemy.
Foxy Fraud Common General Rogue 2 3 2 Battlecry: Your next Combo card this turn costs (2) less.
Friendly Bartender Common General Any 2 2 3 At the end of your turn, restore 1 Health to your Hero.
Frightened Flunky Common General Warrior 2 2 2 Taunt
Battlecry: Discover a Taunt minion.
Frostwolf Grunt Free General Any 2 2 2 Taunt
Gadgetzan Ferryman Rare General Rogue 2 2 3 Combo: Return a friendly minion to your hand.
Gadgetzan Socialite Common General Any 2 2 2 Battlecry: Restore 2 Health.
Game Master Common General Mage 2 2 3 The first Secret you play each turn costs (1).
Garrison Commander Epic General Any 2 2 3 You can use your Hero Power twice a turn.
Ghoul General Any 2 2 2
Gilblin Stalker Common General Any 2 2 3 Stealth
Gnoll General Any 2 2 2 Taunt
Gnoll General Any 2 2 2 Taunt
Gnomeferatu Epic General Warlock 2 2 3 Battlecry: Remove the top card from your opponent's deck.
Grandmummy Rare General Priest 2 1 2 Reborn
Deathrattle: Give a random friendly minion +1/+1.
Green Ooze General Any 2 1 2 Taunt
Grimestreet Informant Rare General 2 1 1 Battlecry: Discover a Hunter, Paladin or Warrior card.
Grimestreet Outfitter Common General Paladin 2 1 1 Battlecry: Give all minions in your hand +1/+1.
Grizzled Wizard Epic General Any 2 3 2 Battlecry: Swap Hero Powers with your opponent until your next turn.
Grumbly Runt General Any 2 2 2
Guardian Spirit General PALADIN 2 2 2 Taunt
Hobart Grapplehammer Legendary General Warrior 2 2 2 Battlecry: Give all weapons in your hand and deck +1 Attack.
Horrendous Growth Epic General Any 2 2 2 Corrupt: Gain +1/+1. Can be Corrupted endlessly.
Horrendous Growth Epic General Any 2 3 3 Corrupted
Corrupt: Gain +1/+1. Can be Corrupted endlessly.
Immortal Prelate Epic General Paladin 2 1 3 Deathrattle: Shuffle this into your deck. It keeps any enchantments.
Injured Tol'vir Common General Any 2 2 6 Taunt
Battlecry: Deal 3 damage to this minion.
Inquisitor Whitemane General Paladin 2 2 2
Jade Golem General 2 2 2
Jade Swarmer Common General Rogue 2 1 1 Stealth
Deathrattle: Summon a Jade Golem.
Kanrethad Ebonlocke Legendary General Warlock 2 3 2 Your Demons cost (1) less.
Deathrattle: Shuffle 'Kanrethad Prime' into your deck.
Keeper Stalladris Legendary General Druid 2 2 3 After you cast a Choose One spell, add copies of both choices to your hand.
Knife Juggler Rare General Any 2 3 2 After you summon a minion, deal 1 damage to a random enemy.
Knife Juggler Rare General Any 2 3 2 After you summon a minion, deal 1 damage to a random enemy.
Kobold Geomancer Free General Any 2 2 2 Spell Damage +1
Kobold Geomancer Common General Any 2 2 2 Spell Damage +1
Kobold Sandtrooper Common General Any 2 2 1 Deathrattle: Deal 3 damage to the enemy hero.
Kor'vas Bloodthorn Legendary General Demon Hunter 2 2 2 Charge, Lifesteal
After you play a card with Outcast, return this to your hand.
Kul Tiran Chaplain Rare General Priest 2 2 3 Battlecry: Give a friendly minion +2 Health.
Kul Tiran Chaplain Rare General Priest 2 2 3 Battlecry: Give a friendly minion +2 Health.
Lab Recruiter Common General Rogue 2 3 2 Battlecry: Shuffle 3 copies of a friendly minion into your deck.
Lance Carrier Common General Any 2 1 2 Battlecry: Give a friendly minion +2 Attack.
Laughing Sister General Any 2 3 5 Can't be targeted by spells or Hero Powers.
Licensed Adventurer Rare General Any 2 3 2 Battlecry: If you control a Quest, add a Coin to your hand.
Lightwell Rare General Priest 2 0 5 At the start of your turn, restore 3 Health to a damaged friendly character.
Lightwell Rare General Priest 2 0 5 At the start of your turn, restore 3 Health to a damaged friendly character.
Loot Hoarder Common General Any 2 2 1 Deathrattle: Draw a card.
Loot Hoarder Common General Any 2 2 1 Deathrattle: Draw a card.
Loot Hoarder Common General Any 2 2 1 Deathrattle: Draw a card.
Lorewalker Cho Legendary General Any 2 0 4 Whenever a player casts a spell, put a copy into the other player's hand.
Lorewalker Cho Legendary General Any 2 0 4 Whenever a player casts a spell, put a copy into the other player’s hand.
Lost Spirit Common General Any 2 1 1 Deathrattle: Give your minions +1 Attack
Mad Bomber Common General Any 2 3 2 Battlecry: Deal 3 damage randomly split between all other characters.
Mad Bomber Common General Any 2 3 2 Battlecry: Deal 3 damage randomly split between all other characters.
Mad Bomber Common General Any 2 3 2 Battlecry: Deal 3 damage randomly split between all other characters.
Mad Scientist Common General Any 2 2 2 Deathrattle: Put a Secret from your deck into the battlefield.
Man-at-Arms Common General Warrior 2 2 3 Battlecry: If you have a weapon equipped, gain +1/+1.
Mana Addict Rare General Any 2 1 3 Whenever you cast a spell, gain +2 Attack this turn.
Mana Addict Rare General Any 2 1 3 Whenever you cast a spell, gain +2 Attack this turn.
Mana Treant General Druid 2 2 2 Deathrattle: Gain an empty Mana Crystal.
Mana Wraith Rare General Any 2 2 2 ALL minions cost (1) more.
Mana Wraith Rare General Any 2 2 2 ALL minions cost (1) more.
Master Swordsmith Rare General Any 2 1 3 At the end of your turn, give another random friendly minion +1 Attack.
Master Swordsmith Rare General Any 2 1 3 At the end of your turn, give another random friendly minion +1 Attack.
Medivh's Valet Common General Mage 2 2 3 Battlecry: If you control a Secret, deal 3 damage.
Millhouse Manastorm Legendary General Any 2 4 4 Battlecry: Enemy spells cost (0) next turn.
Millhouse Manastorm Legendary General Any 2 4 4 Battlecry: Enemy spells cost (0) next turn.
Museum Curator Common General Priest 2 1 2 Battlecry: Discover a Deathrattle card.
Nat Pagle Legendary General Any 2 0 4 At the start of your turn, you have a 50% chance to draw an extra card.
Nat Pagle Legendary General Any 2 0 4 At the start of your turn, you have a 50% chance to draw an extra card.
Nat, the Darkfisher Legendary General Any 2 2 4 At the start of your opponent's turn, they have a 50% chance to draw an extra card.
Neferset Ritualist Rare General Any 2 2 3 Battlecry: Restore adjacent minions to full Health.
Nerub'ar Weblord Common General Any 2 1 4 Minions with Battlecry cost (2) more.
Nerubian Egg Rare General Any 2 0 2 Deathrattle: Summon a 4/4 Nerubian.
Nerubian Egg Rare General Any 2 0 2 Deathrattle: Summon a 4/4 Nerubian.
Netherspite Historian Common General Any 2 1 3 Battlecry: If you're holding a Dragon, Discover a Dragon.
Netherwalker Common General Demon Hunter 2 2 2 Battlecry: Discover a Demon.
Novice Engineer Free General Any 2 1 1 Battlecry: Draw a card.
Omega Mind Epic General Shaman 2 2 3 Battlecry: If you have 10 Mana Crystals, your spells have Lifesteal this turn.
Parade Leader Common General Any 2 2 3 After you summon a Rush minion, give it +2 Attack.
Patient Assassin Epic General Rogue 2 1 2 Stealth
Poisonous
Patient Assassin Epic General Rogue 2 1 2 Stealth
Poisonous
Patient Assassin Epic General Rogue 2 1 1 Stealth. Destroy any minion damaged by this minion.
Pavilion Duelist General Shaman 2 3 2
Peon Common General Any 2 2 3 Frenzy: Add a random spell from your class to your hand.
Pint-Sized Summoner Rare General Any 2 2 2 The first minion you play each turn costs (1) less.
Pint-Sized Summoner Rare General Any 2 2 2 The first minion you play each turn costs (1) less.
Pompous Thespian Common General Any 2 3 2 Taunt
Prince Keleseth Legendary General Any 2 2 2 Battlecry: If your deck has no 2-cost cards, give all minions in your deck +1/+1.
Prospector's Caravan Rare General Hunter 2 1 3 At the start of your turn, give all minions in your hand +1/+1.
Public Defender Common General Warrior 2 0 7 Taunt
Questing Explorer Rare General Any 2 2 3 Battlecry: If you control a Quest, draw a card.
Rascally Runt General Any 2 2 2
Razorpetal Lasher Common General Rogue 2 2 2 Battlecry: Add a Razorpetal to your hand that deals 1 damage.
Recombobulator Epic General Any 2 3 2 Battlecry: Transform a friendly minion into a random minion with the same Cost.
Redeemed Pariah Common General Demon Hunter 2 2 3 After you play an Outcast card, gain +1/+1.
Relentless Adventurer General Any 2 2 2 Windfury
Risen Skeleton General Any 2 2 2 Taunt
Rumbletusk Breaker General Any 2 3 2
Rustsworn Initiate Common General Any 2 2 2 Deathrattle: Summon a 1/1 Impcaster with Spell Damage +1.
Savage Striker Common General Druid 2 2 3 Battlecry: Deal damage to an enemy minion equal to your hero's Attack.
Scarab Egg Common General Any 2 0 2 Deathrattle: Summon three 1/1 Scarabs.
Selective Breeder Rare General Hunter 2 1 1 Battlecry: Discover a copy of a Beast in your deck.
Serena Bloodfeather Legendary General Priest 2 1 1 Battlecry: Choose an enemy minion. Steal Attack and Health from it until this has more.
Serpent Egg Common General Any 2 0 3 Deathrattle: Summon a 3/4 Sea Serpent.
Sethekk Veilweaver Epic General Priest 2 2 3 After you cast a spell on a minion, add a Priest spell to your hand.
Shadow Ascendant Common General Priest 2 2 2 At the end of your turn, give another random friendly minion +1/+1.
Shadowjeweler Hanar Legendary General Rogue 2 1 4 After you play a Secret, Discover a Secret from a different class.
Shadowy Figure Epic General Priest 2 2 2 Battlecry: Transform into a 2/2 copy of a friendly Deathrattle minion.
Shieldbreaker Rare General Any 2 2 1 Battlecry: Silence an enemy minion with Taunt.
Ship's Cannon Common General Any 2 2 3 After you summon a Pirate, deal 2 damage to a random enemy.
Showstopper Common General Any 2 3 2 Deathrattle: Silence all minions.
Shrinkmeister Common General Priest 2 3 2 Battlecry: Give a minion -2 Attack this turn.
Shrubadier Common General Druid 2 1 1 Battlecry: Summon a 2/2 Treant.
Slime General Druid 2 2 2
Slime General Warrior 2 2 2
Slime General Any 2 2 2
Sneaky Adventurer General Any 2 2 2 Stealth
Sneaky Delinquent Common General Any 2 3 1 Stealth. Deathrattle: Add a 3/1 Ghost with Stealth to your hand.
Soldier's Caravan Rare General Paladin 2 1 3 At the start of your turn, summon two 1/1 Silver Hand Recruits.
Soothsayer's Caravan Rare General Priest 2 1 3 At the start of your turn, copy a spell from your opponent's deck to your hand.
Sorcerer's Apprentice Common General Mage 2 3 2 Your spells cost (1) less.
Sorcerer's Apprentice Common General Mage 2 3 2 Your spells cost (1) less.
Soup Vendor Rare General Any 2 1 4 Whenever you restore 3 or more Health to your hero, draw a card.
Sparring Partner Rare General Warrior 2 3 2 Taunt
Battlecry: Give a minion Taunt.
Spectral Delinquent General Any 2 3 1 Stealth
Spellbook Binder Common General Any 2 3 2 Battlecry: If you have Spell Damage, draw a card.
Spellshifter Common General Any 2 1 4 Spell Damage +1
Each turn this is in your hand, swap its Attack and Health.
Spellshifter Common General Any 2 4 1 Spell Damage +1
Each turn this is in your hand, swap its Attack and Health.
Spellzerker Common General Any 2 2 3 Has Spell Damage +2 while damaged.
Spirit of the Bat Rare General Warlock 2 0 3 Stealth for 1 turn.
After a friendly minion dies, give a minion in your hand +1/+1.
Spirit of the Dragonhawk Rare General Mage 2 0 3 Stealth for 1 turn.
Your Hero Power also targets adjacent minions.
Spirit Wolf General Shaman 2 2 3 Taunt
Spirit Wolf General Shaman 2 2 3 Taunt
Spirit Wolf General Shaman 2 2 3 Taunt
Squashling Common General Priest 2 2 1 Echo
Battlecry: Restore 2 Health.
Starscryer Common General Mage 2 3 1 Deathrattle: Draw a spell.
Steamwheedle Sniper Epic General Hunter 2 2 3 Your Hero Power can target minions.
Stonesplinter Trogg Common General Any 2 2 3 Whenever your opponent casts a spell, gain +1 Attack.
Sunfury Protector Rare General Any 2 2 3 Battlecry: Give adjacent minions Taunt.
Sunfury Protector Rare General Any 2 2 3 Battlecry: Give adjacent minions Taunt.
Sunreaver Spy Common General Any 2 2 3 Battlecry: If you control a Secret, gain +1/+1.
Sunreaver Spy Common General Any 2 2 3 Battlecry: If you control a Secret, gain +1/+1.
Sweet Tooth Common General Rogue 2 3 2 Corrupt: Gain +2 Attack and Stealth.
Sweet Tooth Common General Rogue 2 5 2 Corrupted
Stealth
Swift Adventurer General Any 2 2 2 Rush
Tainted Zealot Common General Any 2 1 1 Divine Shield
Spell Damage +1
Talented Arcanist Common General Any 2 1 3 Battlecry: Your next spell this turn has Spell Damage +2.
Temple Berserker Common General Any 2 1 2 Reborn
Has +2 Attack while damaged.
Tenwu of the Red Smoke Legendary General Rogue 2 3 2 Battlecry: Return a friendly minion to your hand. It costs (1) this turn.
Thoras Trollbane General Paladin 2 2 2
Tinyfin's Caravan Rare General Shaman 2 1 3 At the start of your turn, draw a Murloc.
Tortollan Forager Common General Druid 2 2 2 Battlecry: Add a random minion with 5 or more Attack to your hand.
Toxicologist Common General Any 2 2 2 Battlecry: Give your weapon +1 Attack.
Toxicologist Common General Any 2 2 2 Battlecry: Give your weapon +1 Attack.
Transfer Student Epic General Any 2 2 2 This has different effects based on which game board you're on.
Transfer Student Epic General Any 2 2 2 Reborn
Transfer Student Epic General Any 2 2 2 Rush
Overkill: Draw a card.
Transfer Student Epic General Any 2 2 2 Battlecry: Add a Lackey to your hand.
Transfer Student Epic General Any 2 2 2 Dormant for 2 turns. When this awakens, deal 3 damage to two random enemy minions.
Transfer Student Epic General Any 2 2 2 Battlecry: Adapt.
Transfer Student Epic General Any 2 2 2 Taunt. Battlecry: If you have 10 Mana Crystals, gain +5/+5.
Transfer Student Epic General Any 2 2 2 Battlecry: Add a Karazhan Portal spell to your hand.
Transfer Student Epic General Any 2 2 2 Battlecry: Spend all your Mana. Summon a random minion of that Cost.
Transfer Student Epic General Any 2 2 2 Battlecry: Give a friendly minion +1/+2.
Transfer Student Epic General Any 2 2 2 Battlecry: Recruit a minion that costs (2) or less.
Transfer Student Epic General Any 2 4 4 Corrupted
Transfer Student Epic General Any 2 2 2 Battlecry: Give a random minion in your hand +2/+2.
Transfer Student Epic General Any 2 2 2 Deathrattle: Add a random Deathrattle minion to your hand.
Transfer Student Epic General Any 2 2 2 Battlecry: Deal 2 damage.
Transfer Student Epic General Any 2 2 2 Divine Shield
Transfer Student Epic General Any 2 2 2 Echo
Rush
Transfer Student Epic General Any 2 2 2 Battlecry: Discover a new basic Hero Power.
Transfer Student Epic General Any 2 2 2 Battlecry: Add an Uldum Plague spell to your hand.
Transfer Student Epic General Any 2 2 2 Battlecry: Add a Dual Class card to your hand.
Transfer Student Epic General Any 2 2 2 Battlecry: Add a random Ranked spell to your hand.
Transfer Student Epic General Any 2 2 2 Battlecry: Discover a Dragon.
Transfer Student Epic General Any 2 2 2 Deathrattle: Add a random Death Knight card to your hand.
Transfer Student Epic General Any 2 2 2 Stealth
Poisonous
Transfer Student Epic General Any 2 2 2 Corrupt: Gain +2/+2.
Transfer Student Epic General Any 2 2 2 Battlecry: Add a random weapon to your hand.
Transfer Student Epic General Any 2 2 2 Inspire: Draw a card.
Transfer Student Epic General Any 2 2 2 Battlecry and Deathrattle: Add a Spare Part card to your hand.
Transfer Student Epic General Any 2 2 2 At the end of your turn, reduce the Cost of a random card in your hand by (2).
Transmogrifier Epic General Any 2 2 3 Whenever you draw a card, transform it into a random Legendary minion.
Treant General Druid 2 2 2
Treant General DRUID 2 2 2
Treant General Druid 2 2 2
Treant General Druid 2 2 2
Treant General Druid 2 2 2
Treant General Druid 2 2 2
Treant General Druid 2 2 2
Treant General Druid 2 2 2 Taunt
Treant General Druid 2 2 2
Treant General Druid 2 2 2
Trogg Beastrager Rare General Hunter 2 3 2 Battlecry: Give a random Beast in your hand +1/+1.
Tuskarr Fisherman Common General Any 2 2 3 Battlecry: Give a friendly minion Spell Damage +1.
Twilight Geomancer Common General Any 2 1 4 Taunt. Battlecry: Give your C'Thun Taunt (wherever it is).
Twisted Worgen Common General Any 2 3 1 Stealth
Underbelly Fence Rare General Rogue 2 2 3 Battlecry: If you're holding a card from another class, gain +1/+1 and Rush.
Undercity Huckster Rare General Rogue 2 2 2 Deathrattle: Add a random card to your hand (from your opponent's class).
Undercity Valiant Common General Rogue 2 3 2 Combo: Deal 1 damage.
Vanessa VanCleef Legendary General Rogue 2 2 3 Combo: Add a copy of the last card your opponent played to your hand.
Vital Adventurer General Any 2 2 2 Lifesteal
Wandmaker Common General Any 2 2 2 Battlecry: Add a 1-Cost spell from your class to your hand.
Watchful Grunt General Any 2 2 2
Waterboy Rare General Any 2 2 1 Battlecry: Your next Hero Power this turn costs (0).
Whirliglider Common General Any 2 2 1 Battlecry: Summon a 0/2 Goblin Bomb.
Whirlkick Master Epic General Rogue 2 1 2 Whenever you play a Combo card, add a random Combo card to your hand.
Wild Pyromancer Rare General Any 2 3 2 After you cast a spell, deal 1 damage to ALL minions.
Wild Pyromancer Rare General Any 2 3 2 After you cast a spell, deal 1 damage to ALL minions.
Wily Runt General Any 2 2 2
Wriggling Horror Common General Any 2 2 1 Battlecry: Give adjacent minions +1/+1.
Wyrmrest Agent Rare General Priest 2 1 4 Battlecry: If you're holding a Dragon, gain +1 Attack and Taunt.
Wyrmrest Purifier Epic General Any 2 3 2 Battlecry: Transform all Neutral cards in your deck into random cards from your class.
Youthful Brewmaster Common General Any 2 3 2 Battlecry: Return a friendly minion from the battlefield to your hand.
Youthful Brewmaster Common General Any 2 3 2 Battlecry: Return a friendly minion from the battlefield to your hand.
Youthful Brewmaster Common General Any 2 3 2 Battlecry: Return a friendly minion from the battlefield to your hand.
Zayle, Shadow Cloak Legendary General Any 2 3 2 You start the game with one of Zayle's EVIL Decks!
Ace Hunter Kreen Legendary General 3 2 4 Your other characters are Immune while attacking.
Acolyte of Agony Common General Priest 3 3 3 Lifesteal
Acolyte of Pain Common General Any 3 1 3 Whenever this minion takes damage, draw a card.
Acolyte of Pain Common General Any 3 1 3 Whenever this minion takes damage, draw a card.
Akama Legendary General Rogue 3 3 4 Stealth
Deathrattle: Shuffle 'Akama Prime' into your deck.
Aldor Peacekeeper Rare General Paladin 3 3 3 Battlecry: Change an enemy minion's Attack to 1.
Aldor Peacekeeper Rare General Paladin 3 3 3 Battlecry: Change an enemy minion's Attack to 1.
Aldor Peacekeeper Rare General Paladin 3 3 3 Battlecry: Change an enemy minion's Attack to 1.
Am'gam Rager Common General Any 3 1 5
Arcane Golem Rare General Any 3 4 2 Charge. Battlecry: Give your opponent a Mana Crystal.
Arcane Golem Rare General Any 3 4 2 Charge. Battlecry: Give your opponent a Mana Crystal.
Arcane Watcher Rare General Any 3 5 6 Can't attack unless you have Spell Damage.
Archdruid Naralex Legendary General Any 3 3 3 Dormant for 2 turns. While Dormant, add a Dream card to your hand at the end of your turn.
Archspore Msshi'fn Legendary General Druid 3 3 4 Taunt
Deathrattle: Shuffle 'Msshi'fn Prime' into your deck.
Argent Horserider Common General Any 3 2 1 Charge
Divine Shield
Auctionmaster Beardo Legendary General Any 3 3 4 After you cast a spell, refresh your Hero Power.
Backstreet Leper Common General Any 3 3 1 Deathrattle: Deal 2 damage to the enemy hero.
Banana Buffoon Common General Any 3 2 2 Battlecry: Add 2 Bananas to your hand.
Banana Vendor Common General Any 3 2 4 Battlecry: Add 2 Bananas to each player's hand.
Barrens Trapper Common General Any 3 2 4 Your Deathrattle cards cost (1) less.
Big Game Hunter Epic General Any 3 4 2 Battlecry: Destroy a minion with 7 or more Attack.
Blackwald Pixie Common General Any 3 3 4 Battlecry: Refresh your Hero Power.
Blackwing Technician Common General Any 3 2 4 Battlecry: If you're holding a Dragon, gain +1/+1.
Blistering Rot Rare General Any 3 1 2 At the end of your turn, summon a Rot with stats equal to this minion's.
Blood Knight Epic General Any 3 3 3 Battlecry: All minions lose Divine Shield. Gain +3/+3 for each Shield lost.
Blood Knight Epic General Any 3 3 3 Battlecry: All minions lose Divine Shield. Gain +3/+3 for each Shield lost.
Bloodscalp Strategist Rare General Hunter 3 2 4 Battlecry: If you have a weapon equipped, Discover a spell.
Bloodsworn Mercenary Epic General Warrior 3 3 3 Battlecry: Choose a damaged friendly minion. Summon a copy of it.
Blowtorch Saboteur Epic General Any 3 3 4 Battlecry: Your opponent's next Hero Power costs (3).
Blubber Baron Epic General Any 3 1 1 Whenever you summon a Battlecry minion while this is in your hand, gain +1/+1.
Bogstrok Clacker Rare General Shaman 3 3 3 Battlecry: Transform adjacent minions into random minions that cost (1) more.
Bomb Wrangler Rare General Warrior 3 2 3 Whenever this minion takes damage, summon a 1/1 Boom Bot.
Bonechewer Raider Common General Warrior 3 3 3 Battlecry: If there is a damaged minion, gain +1/+1 and Rush.
Brainstormer Common General Any 3 3 1 Battlecry: Gain +1 Health for each spell in your hand.
Candletaker Common General Any 3 3 2 Reborn
Carnival Barker Rare General Paladin 3 3 2 Whenever you summon a 1-Health minion, give it +1/+2.
Celestial Dreamer Rare General Druid 3 3 3 Battlecry: If you control a minion with 5 or more Attack, gain +2/+2.
Cloaked Huntress Common General Hunter 3 3 4 Your Secrets cost (0).
Coldwraith Common General Mage 3 3 4 Battlecry: If an enemy is Frozen, draw a card.
Coliseum Manager Rare General Any 3 2 5 Inspire: Return this minion to your hand.
Commander Rhyssa Legendary General Paladin 3 4 3 Your Secrets trigger twice.
Crossroads Gossiper Common General Any 3 4 3 After a friendly Secret is revealed, gain +2/+2.
Crypt Lord Common General Druid 3 1 6 Taunt
After you summon a minion, gain +1 Health.
Curious Glimmerroot Epic General Priest 3 3 3 Battlecry: Look at 3 cards.
Guess which one started in your opponent's deck to get a copy of it.
Dalaran Mage Free General Any 3 1 4 Spell Damage +1
Dancing Swords Common General Any 3 4 4 Deathrattle: Your opponent draws a card.
Dark Cultist Common General Priest 3 3 4 Deathrattle: Give a random friendly minion +3 Health.
Darkmoon Statue Common General Any 3 0 5 Your other minions have +1 Attack. Corrupt: This gains +4 Attack.
Darkmoon Statue Common General Any 3 4 5 Corrupted
Your other minions have +1 Attack.
Darkshire Councilman Common General Warlock 3 1 5 After you summon a minion, gain +1 Attack.
Deadly Fork Common General Rogue 3 3 2 Deathrattle: Add a 3/2 weapon to your hand.
Deathlord Rare General Any 3 2 8 Taunt. Deathrattle: Your opponent puts a minion from their deck into the battlefield.
Deathspeaker Common General Any 3 2 4 Battlecry: Give a friendly minion Immune this turn.
Deathwarden Epic General Any 3 2 5 Deathrattles can't trigger.
Devilsaur Egg Rare General Any 3 0 3 Deathrattle: Summon a 5/5 Devilsaur.
Devouring Ectoplasm Common General Any 3 3 2 Deathrattle: Summon a 2/2 Adventurer with a random bonus effect.
Devout Dungeoneer Rare General Priest 3 2 3 Battlecry: Draw a spell. If it's a Holy spell, reduce its Cost by (2).
Disciple of C'Thun Rare General Any 3 2 1 Battlecry: Deal 2 damage. Give your C'Thun +2/+2 (wherever it is).
Doomed Apprentice Rare General Mage 3 3 2 Your opponent's spells cost (1) more.
Dragonblight Cultist Rare General Warlock 3 1 1 Battlecry: Invoke Galakrond. Gain +1 Attack for each other friendly minion.
Dragonhawk Rider Common General Any 3 3 3 Inspire: Gain Windfury this turn.
Dragonmaw Overseer Rare General Priest 3 2 2 At the end of your turn, give another friendly minion +2/+2.
Dragonrider General Any 3 3 4
Dragonrider Talritha Legendary General Paladin 3 3 3 Deathrattle: Give a Dragon in your hand +3/+3 and this Deathrattle.
Drakkari Defender Common General Shaman 3 2 8 Taunt
Overload: (3)
Drakkari Enchanter Epic General Any 3 1 5 Your end of turn effects trigger twice.
Drakkari Trickster Epic General Any 3 3 4 Battlecry: Give each player a copy of a random card from their opponent's deck.
Druid of the Flame Common General Druid 3 2 2 Choose One - Transform into a 5/2 minion; or a 2/5 minion.
Druid of the Scythe Common General Druid 3 2 2 Choose One - Transform into a 4/2 with Rush; or a 2/4 with Taunt.
Dune Sculptor Rare General Mage 3 3 3 After you cast a spell, add a random Mage minion to your hand.
Duskhaven Hunter Rare General Hunter 3 2 5 Stealth
Each turn this is in your hand, swap its Attack and Health.
Duskhaven Hunter Rare General Hunter 3 5 2 Stealth
Each turn this is in your hand, swap its Attack and Health.
Earthen Ring Farseer Common General Any 3 3 3 Battlecry: Restore 3 Health.
Earthen Ring Farseer Common General Any 3 3 3 Battlecry: Restore 3 Health.
Earthen Ring Farseer Common General Any 3 3 3 Battlecry: Restore 3 Health.
Edwin VanCleef Legendary General Rogue 3 2 2 Combo: Gain +2/+2 for each other card you've played this turn.
Edwin VanCleef Legendary General Rogue 3 2 2 Combo: Gain +2/+2 for each card played earlier this turn.
Eggnapper Common General Any 3 3 1 Deathrattle: Summon two 1/1 Raptors.
Electrowright Common General Any 3 3 3 Battlecry: If you're holding a spell that costs (5) or more, gain +1/+1.
Enchanted Cauldron Epic General Any 3 1 6 Spellburst: Cast a random spell of the same Cost.
EVIL Miscreant Common General Rogue 3 1 4 Combo: Add two random Lackeys to your hand.
EVIL Quartermaster Common General Warrior 3 2 3 Battlecry: Add a Lackey to your hand. Gain 3 Armor.
EVIL Recruiter Common General Warlock 3 3 3 Battlecry: Destroy a friendly Lackey to summon a 5/5 Demon.
Eydis Darkbane Legendary General Any 3 3 4 Whenever you target this minion with a spell, deal 3 damage to a random enemy.
Face Collector Legendary General Rogue 3 2 2 Echo
Battlecry: Add a random Legendary minion to your hand.
Faceless Rager Common General Any 3 5 1 Battlecry: Copy a friendly minion's Health.
Faire Arborist Common General Druid 3 2 2 Choose One - Draw a card; or Summon a 2/2 Treant.
Corrupt: Do both.
Faire Arborist Common General Druid 3 2 2 Corrupted
Battlecry: Summon a 2/2 Treant. Draw a card.
Fairground Fool Common General Priest 3 4 3 Taunt
Corrupt: Gain +4 Health.
Fairground Fool Common General Priest 3 4 7 Corrupted
Taunt
Fangbound Druid Common General Druid 3 4 3 Taunt
Deathrattle: Reduce the Cost of a Beast in your hand by (2).
Fel Orc Soulfiend Epic General Any 3 3 7 At the start of your turn, deal 2 damage to this minion.
Fencing Coach Rare General Any 3 2 2 Battlecry: The next time you use your Hero Power, it costs (2) less.
Field Contact Rare General Rogue 3 3 2 After you play a Battlecry or Combo card, draw a card.
Finkle Einhorn General Any 3 3 3
Finkle Einhorn General Any 3 3 3
Firebrand Common General Mage 3 3 4 Spellburst: Deal 4 damage randomly split among all enemy minions.
Fjola Lightbane Legendary General Any 3 3 4 Whenever you target this minion with a spell, gain Divine Shield.
Flamewaker Rare General Mage 3 2 4 After you cast a spell, deal 2 damage randomly split among all enemies.
Flesheating Ghoul Common General Any 3 3 3 Whenever a minion dies, gain +1 Attack.
Flesheating Ghoul Common General Any 3 3 3 Whenever a minion dies, gain +1 Attack.
Flesheating Ghoul Common General Any 3 2 3 Whenever a minion dies, gain +1 Attack.
Flight Master Common General Any 3 3 4 Battlecry: Summon a 2/2 Gryphon for each player.
Forlorn Stalker Rare General Hunter 3 4 2 Battlecry: Give all minions with Deathrattle in your hand +1/+1.
Frostweave Dungeoneer Rare General Mage 3 2 3 Battlecry: Draw a spell. If it's a Frost spell, summon two 1/1 Elementals that Freeze.
Frothing Berserker Rare General Warrior 3 2 4 Whenever a minion takes damage, gain +1 Attack.
Frothing Berserker Rare General Warrior 3 2 4 Whenever a minion takes damage, gain +1 Attack.
Frothing Berserker Rare General Warrior 3 2 4 Whenever a minion takes damage, gain +1 Attack.
Frozen Shadoweaver Common General Any 3 4 3 Battlecry: Freeze an enemy.
Generous Mummy Rare General Any 3 5 4 Reborn
Your opponent's cards cost (1) less.
Gluttonous Ooze Epic General Any 3 3 3 Battlecry: Destroy your opponent's weapon and gain Armor equal to its Attack.
Gnomeregan Infantry Common General Any 3 1 4 Charge
Taunt
Gnomish Experimenter Rare General Any 3 3 2 Battlecry: Draw a card. If it's a minion, transform it into a Chicken.
Goblin Sapper Rare General Any 3 2 4 Has +4 Attack while your opponent has 6 or more cards in hand.
Goboglide Tech Common General Any 3 3 3 Battlecry: If you control a Mech, gain +1/+1 and Rush.
Golden Kobold General Any 3 6 6 Taunt
Battlecry: Replace your hand with Legendary minions.
Goody Two-Shields Rare General Paladin 3 4 2 Divine Shield
Spellburst: Gain Divine Shield.
Greyheart Sage Epic General Rogue 3 3 3 Battlecry: If you control a Stealthed minion, draw 2 cards.
Grimestreet Pawnbroker Rare General Warrior 3 3 3 Battlecry: Give a random weapon in your hand +1/+1.
Grimestreet Smuggler Common General 3 2 4 Battlecry: Give a random minion in your hand +1/+1
Grove Tender Rare General Druid 3 2 4 Choose One - Give each player a Mana Crystal; or Each player draws a card.
Guff Runetotem Legendary General Druid 3 2 4 After you cast a Nature spell, give another friendly minion +2/+2.
Happy Ghoul Rare General Any 3 3 3 Costs (0) if your hero was healed this turn.
High Priest Thekal Legendary General Paladin 3 3 4 Battlecry: Convert all but 1 of your hero's Health into Armor.
Hired Gun Common General Any 3 4 3 Taunt
History Buff Epic General Any 3 3 4 Whenever you play a minion, give a random minion in your hand +1/+1.
Hobgoblin Epic General Any 3 2 3 Whenever you play a 1-Attack minion, give it +2/+2.
Hog Rancher Common General Any 3 3 2 Battlecry: Summon a 2/1 Hog with Rush.
Horde Operative Rare General Any 3 3 4 Battlecry: Copy your opponent's Secrets and put them into play.
Howling Commander Rare General Paladin 3 2 2 Battlecry: Draw a Divine Shield minion from your deck.
Humongous Razorleaf Rare General Any 3 4 8 Can't attack.
Humongous Razorleaf Rare General Any 3 4 8 Can't attack.
Hyldnir Frostrider Common General Any 3 4 4 Battlecry: Freeze your other minions.
Illuminator Rare General Any 3 2 4 If you control a Secret at the end of your turn, restore 4 Health to your hero.
Imp Master Rare General Any 3 1 5 At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp.
Imp Master Rare General Any 3 1 5 At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp.
Imprisoned Celestial Rare General Paladin 3 4 5 Dormant for 2 turns. Spellburst: Give your minions Divine Shield.
Inconspicuous Rider Common General Any 3 2 2 Battlecry: Cast a Secret from your deck.
Infested Goblin Rare General Any 3 2 3 Taunt
Deathrattle: Add two 1/1 Scarabs with Taunt to your hand.
Injured Blademaster Rare General Any 3 4 7 Battlecry: Deal 4 damage to HIMSELF.
Injured Blademaster Rare General Any 3 4 7 Battlecry: Deal 4 damage to HIMSELF.
Injured Blademaster Rare General Any 3 4 7 Battlecry: Deal 4 damage to HIMSELF.
Instructor Fireheart Legendary General Shaman 3 3 3 Battlecry: Discover a spell that costs (1) or more. If you play it this turn, repeat this effect.
Ironforge Rifleman Free General Any 3 2 2 Battlecry: Deal 1 damage.
Ironforge Rifleman Free General Any 3 2 2 Battlecry: Deal 1 damage.
Jade Golem General Any 3 3 3
K'thir Ritualist Rare General Any 3 4 4 Taunt
Battlecry: Add a random 4-Cost minion to your opponent's hand.
Kabal Courier Rare General 3 2 2 Battlecry: Discover a Mage, Priest or Warlock card.
Kabal Outfitter Common General Warlock 3 3 3 Battlecry and Deathrattle: Give another random friendly minion +1/+1.
Kabal Talonpriest Common General Priest 3 3 4 Battlecry: Give a friendly minion +3 Health.
Kirin Tor Mage Rare General Mage 3 4 3 Battlecry: The next Secret you play this turn costs (0).
Kirin Tor Mage Rare General Mage 3 4 3 Battlecry: The next Secret you play this turn costs (0).
Lady Vashj Legendary General Shaman 3 4 3 Spell Damage +1
Deathrattle: Shuffle 'Vashj Prime' into your deck.
Laughing Sister General Any 3 3 5 Can't be targeted by spells or Hero Powers.
Lifeweaver Rare General Druid 3 2 5 Whenever you restore Health, add a random Druid spell to your hand.
Light's Champion Rare General Any 3 4 3 Battlecry: Silence a Demon.
Lil' Exorcist Rare General Any 3 2 3 Taunt

Battlecry: Gain +1/+1 for each enemy Deathrattle minion.

Line Hopper Common General Demon Hunter 3 3 4 Your Outcast cards cost (1) less.
Lone Champion Rare General Any 3 2 4 Battlecry: If you control no other minions, gain Taunt and Divine Shield.
Lord Barov Legendary General 3 3 2 Battlecry: Set the Health of all other minions to 1.
Deathrattle: Deal 1 damage to all minions.
Luckysoul Hoarder Rare General 3 3 4 Battlecry: Shuffle 2 Soul Fragments into your deck. Corrupt: Draw a card.
Luckysoul Hoarder Rare General 3 3 4 Corrupted
Battlecry: Shuffle 2 Soul Fragments into your deck and draw a card.
Madame Lazul Legendary General Priest 3 3 2 Battlecry: Discover a copy of a card in your oppponent's hand.
Magehunter Rare General Demon Hunter 3 2 3 Rush
Whenever this attacks a minion, Silence it.
Magic Carpet Epic General Any 3 1 6 After you play a 1-Cost minion, give it +1 Attack and Rush.
Magma Rager Free General Any 3 5 1
Manic Soulcaster Epic General Mage 3 3 4 Battlecry: Choose a friendly minion. Shuffle a copy into your deck.
Mankrik Legendary General Any 3 3 4 Battlecry: Help Mankrik find his wife! She was last seen somewhere in your deck.
Masked Contender Epic General Any 3 2 4 Battlecry: If you control a Secret, cast a Secret from your deck.
Master Chest General Any 3 0 8 Deathrattle: Give your opponent a fantastic treasure!
Master of Ceremonies Epic General Any 3 4 2 Battlecry: If you have a minion with Spell Damage, gain +2/+2.
Microtech Controller Common General Any 3 2 1 Battlecry: Summon two 1/1 Microbots.
Mind Control Tech Rare General Any 3 3 3 Battlecry: If your opponent has 4 or more minions, take control of one at random.
Mind Control Tech Rare General Any 3 3 3 Battlecry: If your opponent has 4 or more minions, take control of one at random.
Mindbreaker Rare General Any 3 2 5 Hero Powers are disabled.
Mindflayer Kaahrj Legendary General Priest 3 3 3 Battlecry: Choose an enemy minion.
Deathrattle: Summon a new copy of it.
Mindrender Illucia Legendary General Priest 3 1 3 Battlecry: Swap hands and decks with your opponent until your next turn.
Mini-Mage Epic General Any 3 3 1 Stealth
Spell Damage +1
Mini-Mage Epic General Any 3 3 1 Stealth
Spell Damage +1
Mirage Caller Rare General Priest 3 2 3 Battlecry: Choose a friendly minion. Summon a 1/1 copy of it.
Mischief Maker Epic General Any 3 3 3 Battlecry: Swap the top card of your deck with your opponent's.
Mor'shan Watch Post Rare General Any 3 3 4 Can't attack. After your opponent plays a minion, summon a 2/2 Grunt.
Moroes Legendary General Any 3 1 1 Stealth
At the end of your turn, summon a 1/1 Steward.
Mountainfire Armor Rare General Warrior 3 4 3 Deathrattle: If it's your opponent's turn, gain 6 Armor.
Mummy Zombie General Any 3 3 3
Nazmani Bloodweaver Rare General Priest 3 2 5 After you cast a spell, reduce the cost of a random card in your hand by (1).
Neferset Thrasher Common General Warlock 3 4 5 Whenever this attacks, deal 3 damage to your hero.
Nightbane Templar Common General Paladin 3 2 3 Battlecry: If you're holding a Dragon, summon two 1/1 Whelps.
Northwatch Commander Rare General Paladin 3 3 4 Battlecry: If you control a Secret, draw a minion.
Northwatch Soldier General Paladin 3 3 3 Deathrattle: Transform back into a Secret.
Ogre Brute Common General Any 3 4 4 50% chance to attack the wrong enemy.
Omega Medic Rare General Priest 3 3 4 Battlecry: If you have 10 Mana Crystals, restore 10 Health to your hero.
Orgrimmar Aspirant Common General Warrior 3 3 3 Inspire: Give your weapon +1 Attack.
Overconfident Orc Common General Any 3 1 6 Taunt
While at full Health, this has +2 Attack.
Paragon of Light Rare General Paladin 3 2 5 While this minion has 3 or more Attack, it has Taunt and Lifesteal.
Phantom Militia Rare General Any 3 2 4 Echo
Taunt
Pit Master Rare General Shaman 3 1 2 Battlecry: Summon a 3/2 Duelist.
Corrupt: Summon two.
Pit Master Rare General Shaman 3 1 2 Corrupted
Battlecry: Summon two 3/2 Duelists.
Plague Scientist Common General Rogue 3 2 3 Combo: Give a friendly minion Poisonous.
Plague Scientist Common General Rogue 3 2 3 Combo: Give a friendly minion Poisonous.
Playmaker Epic General Warrior 3 4 3 After you play a Rush minion, summon a copy with 1 Health remaining.
Plush Bear General Rogue 3 3 3
Primal Dungeoneer Rare General Shaman 3 2 3 Battlecry: Draw a spell. If it's a Nature spell, also draw an Elemental.
Prince Taldaram Legendary General Any 3 3 3 Battlecry: If your deck has no 3-Cost cards, transform into a 3/3 copy of a minion.
Professor Slate Legendary General Hunter 3 3 4 Your spells are Poisonous.
Pumpkin Peasant Common General Any 3 2 4 Lifesteal
Each turn this is in your hand, swap its Attack and Health.
Pumpkin Peasant Common General Any 3 4 2 Lifesteal
Each turn this is in your hand, swap its Attack and Health.
Pyromaniac Rare General Mage 3 3 4 Whenever your Hero Power kills a minion, draw a card.
Questing Adventurer Rare General Any 3 2 2 Whenever you play a card, gain +1/+1.
Questing Adventurer Rare General Any 3 2 2 Whenever you play a card, gain +1/+1.
Rabid Worgen Common General Warrior 3 3 3 Rush
Race Guard General 3 2 4 Taunt
Raging Worgen Common General Any 3 3 3 Has +1 Attack and Windfury while damaged.
Raging Worgen Common General Any 3 3 3 Enrage: Windfury and +1 Attack
Raid Leader Free General Any 3 2 3 Your other minions have +1 Attack.
Raid Leader Common General Any 3 2 3 Your other minions have +1 Attack.
Raid Leader Free General Any 3 2 2 Your other minions have +1 Attack.
Ramkahen Wildtamer Rare General Hunter 3 4 3 Battlecry: Copy a random Beast in your hand.
Ratcatcher Epic General Warlock 3 2 2 Rush
Battlecry: Destroy a friendly minion and gain its Attack and Health.
Ravaging Ghoul Common General Warrior 3 3 3 Battlecry: Deal 1 damage to all other minions.
Ravencaller Common General Any 3 2 1 Battlecry: Add two random 1-Cost minions to your hand.
Razorfen Hunter Free General Any 3 2 3 Battlecry: Summon a 1/1 Boar.
Razorfen Hunter Free General Any 3 2 3 Battlecry: Summon a 1/1 Boar.
Reckless Diretroll Common General Warlock 3 2 6 Taunt
Battlecry: Discard your lowest Cost card.
Released Soul General 3 3 3 Rush
Revenant Rascal Epic General Warlock 3 3 3 Battlecry: Destroy a Mana Crystal for both players.
Rimetongue Rare General Mage 3 3 4 After you cast a Frost spell, summon a 1/1 Elemental that Freezes.
Robes of Protection Rare General Any 3 2 4 Your minions have "Can't be targeted by spells or Hero Powers."
Rokara Legendary General Warrior 3 2 3 Rush
After a friendly minion attacks and survives, give it +1/+1.
Ruffian General Warrior 3 3 3
Saboteur Rare General Any 3 4 3 Battlecry: Your opponent's Hero Power costs (5) more next turn.
Saddlemaster Rare General Hunter 3 3 4 After you play a Beast, add a random Beast to your hand.
Sand Drudge Common General Priest 3 3 3 Whenever you cast a spell, summon a 1/1 Zombie with Taunt.
Scalerider Common General Any 3 3 3 Battlecry: If you're holding a Dragon, deal 2 damage.
Scarlet Crusader Common General Any 3 3 1 Divine Shield
Scarlet Crusader Common General Any 3 3 1 Divine Shield
Scarlet Purifier Rare General Paladin 3 4 3 Battlecry: Deal 2 damage to all minions with Deathrattle.
Sergeant Sally Legendary General Any 3 1 1 Deathrattle: Deal damage equal to the minion's Attack to all enemy minions.
Shade of Naxxramas Epic General Any 3 2 2 Stealth. At the start of your turn, gain +1/+1.
Shadow Rager Common General Rogue 3 5 1 Stealth
Shadowed Spirit Common General Priest 3 4 3 Deathrattle: Deal 3 damage to the enemy hero.
Shadowfiend Epic General Priest 3 3 3 Whenever you draw a card, reduce its Cost by (1).
Shadowlight Scholar Rare General Warlock 3 3 4 Battlecry: Destroy a Soul Fragment in your deck to deal 3 damage.
Shady Dealer Rare General Rogue 3 4 3 Battlecry: If you have a Pirate, gain +1/+1.
Shaku, the Collector Legendary General Rogue 3 2 3 Stealth. Whenever this minions attacks, add a random card to your hand (from your opponent's class).
Shaky Zipgunner Common General Hunter 3 3 3 Deathrattle: Give a random minion in your hand +2/+2.
Shallow Gravedigger Rare General Any 3 3 1 Deathrattle: Add a random Deathrattle minion to your hand.
Shan'do Wildclaw Legendary General 3 3 3 Choose One - Give Beasts in your deck +1/+1; or Transform into a copy of a friendly Beast.
Shattered Sun Cleric Free General Any 3 3 2 Battlecry: Give a friendly minion +1/+1.
Shattered Sun Cleric Free General Any 3 3 2 Battlecry: Give a friendly minion +1/+1.
SI:7 Agent Rare General Rogue 3 3 3 Combo: Deal 2 damage.
SI:7 Agent Rare General Rogue 3 3 3 Combo: Deal 2 damage.
SI:7 Agent Rare General Rogue 3 3 3 Combo: Deal 2 damage.
Silent Knight Common General Any 3 2 2 Stealth
Divine Shield
Silver Hand Regent Common General Any 3 3 3 Inspire: Summon a 1/1 Silver Hand Recruit.
Silverware Golem Rare General Warlock 3 3 3 If you discard this minion, summon it.
Skydiving Instructor Common General Any 3 2 2 Battlecry: Summon a 1-Cost minion from your deck.
Smolderthorn Lancer Epic General Warrior 3 3 2 Battlecry: If you're holding a Dragon, destroy a damaged enemy minion.
Sparkjoy Cheat Rare General Rogue 3 3 3 Battlecry: If you're holding a Secret, cast it and draw a card.
Speaker Gidra Legendary General 3 1 4 Rush, Windfury
Spellburst: Gain Attack and Health equal to the spell's Cost.
Spellslinger Common General Mage 3 3 4 Battlecry: Add a random spell to each player's hand.
Spellward Jeweler Rare General Any 3 3 4 Battlecry: Your hero can't be targeted by spells or Hero Powers until your next turn.
Spirit of the Frog Rare General Shaman 3 0 3 Stealth for 1 turn.
Whenever you cast a spell, draw a spell from your deck that costs (1) more.
Spirit of the Lynx Rare General Hunter 3 0 3 Stealth for 1 turn.
Whenever you summon a Beast, give it +1/+1.
Spirit of Vengeance General Demon Hunter 3 3 3
Splitting Sapling General Any 3 2 2 Deathrattle: Summon two 1/1 Woodchips.
Squirming Tentacle Common General Any 3 2 4 Taunt
Stablemaster Epic General Hunter 3 4 2 Battlecry: Give a friendly Beast Immune this turn.
Stargazer Luna Legendary General Mage 3 2 4 After you play the right-most card in your hand, draw a card.
Steward of Darkshire Rare General Paladin 3 3 3 Whenever you summon a 1-Health minion, give it Divine Shield.
Stiltstepper Epic General Demon Hunter 3 4 1 Battlecry: Draw a card. If you play it this turn, give your hero +4 Attack this turn.
Stitched Tracker Common General Hunter 3 2 2 Battlecry: Discover a copy of a minion in your deck.
Stone Golem General Warrior 3 4 3
Stonehill Defender Rare General Any 3 1 4 Taunt
Battlecry: Discover a Taunt minion.
Stoneskin Gargoyle Common General Any 3 1 4 At the start of your turn, restore this minion to full Health.
Sunwell Initiate Common General Any 3 3 4 Frenzy: Gain Divine Shield.
Tamsin Roame Legendary General Warlock 3 1 3 Whenever you cast a Shadow spell that costs (1) or more, add a copy to your hand that costs (0).
Tanglefur Mystic Common General Any 3 3 4 Battlecry: Add a random 2-Cost minion to each player's hand.
Tauren Warrior Common General Any 3 2 3 Taunt
Has +3 Attack while damaged.
Tauren Warrior Common General Any 3 2 3 Taunt. Enrage: +3 Attack
Tavish Stormpike Legendary General Hunter 3 2 5 After a friendly Beast attacks, summon a Beast from your deck that costs (1) less.
Teapot General Warlock 3 3 3
Teron Gorefiend Legendary General Any 3 3 4 Battlecry: Destroy all other friendly minions.
Deathrattle: Resummon them with +1/+1.
Terrorscale Stalker Rare General Hunter 3 3 3 Battlecry: Trigger a friendly minion's Deathrattle.
Thrallmar Farseer Common General Any 3 2 3 Windfury
Thrallmar Farseer Common General Any 3 2 3 Windfury
Ticket Master Rare General Rogue 3 4 3 Deathrattle: Shuffle 3 Tickets into your deck. When drawn, summon a 3/3 Plush Bear.
Tinkertown Technician Common General Any 3 3 3 Battlecry: If you have a Mech, gain +1/+1 and add a Spare Part to your hand.
Tinkmaster Overspark Legendary General Any 3 3 3 Battlecry: Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel.
Tinkmaster Overspark Legendary General Any 3 3 3 Battlecry: Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel.
Toxic Sewer Ooze Common General Any 3 4 3 Battlecry: Remove 1 Durability from your opponent's weapon.
Tuskarr Totemic Common General Shaman 3 3 2 Battlecry: Summon a random basic Totem.
Twilight Elder Common General Any 3 3 4 At the end of your turn, give your C'Thun +1/+1 (wherever it is).
Twilight Flamecaller Common General Mage 3 2 2 Battlecry: Deal 1 damage to all enemy minions
Unbound Elemental Common General Shaman 3 2 4 Whenever you play a card with Overload, gain +1/+1.
Unearthed Raptor Rare General Rogue 3 3 4 Battlecry: Choose a friendly minion. Gain a copy of its Deathrattle.
Untamed Beastmaster Epic General Any 3 3 4 Whenever you draw a Beast, give it +2/+2.
Val'kyr Soulclaimer Rare General Warrior 3 1 4 Whenever this minion survives damage, summon a 2/2 Ghoul.
Violet Illusionist Common General Any 3 4 3 During your turn, your hero is Immune.
Voodoo Doll Epic General Any 3 1 1 Battlecry: Choose a minion. Deathrattle: Destroy the chosen minion.
Voracious Reader Rare General Any 3 1 3 At the end of your turn, draw until you have 3 cards.
Vryghoul Common General Any 3 3 1 Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul.
Vulpera Scoundrel Epic General Any 3 2 3 Battlecry: Discover a spell or pick a mystery choice.
Vulpera Toxinblade Common General Rogue 3 3 3 Your weapon has +2 Attack.
Walnut Sprite Common General Any 3 3 3 Echo
Wardruid Loti Legendary General Druid 3 1 2 Choose One - Transform into one of Loti's four dinosaur forms.
Warhorse Trainer Common General Paladin 3 3 4 Your Silver Hand Recruits have +1 Attack.
Warhorse Trainer Common General Paladin 3 3 4 Your Silver Hand Recruits have +1 Attack.
Warmaul Challenger Epic General Warrior 3 1 10 Battlecry: Choose an enemy minion. Battle it to the death!
Warsong Commander Free General Warrior 3 2 3 After you summon another minion, give it Rush.
Warsong Commander Common General Warrior 3 2 3 After you summon another minion, give it Rush.
Warsong Commander Free General Warrior 3 2 3 Whenever you summon a minion with 3 or less Attack, give it Charge.
Wickerflame Burnbristle Legendary General Paladin 3 2 2 Divine Shield, Taunt, Lifesteal
Witch's Cauldron Epic General Any 3 0 4 Whenever a friendly minion dies, add a random Shaman spell to your hand.
Wolfrider Free General Any 3 3 1 Charge
Wolfrider Free General Any 3 3 1 Charge
Wrathscale Naga Epic General Demon Hunter 3 3 1 After a friendly minion dies, deal 3 damage to a random enemy.
Wretched Reclaimer Rare General Priest 3 3 3 Battlecry: Destroy a friendly minion, then restore it to life with full Health.
Zentimo Legendary General Shaman 3 1 3 Whenever you target a minion with a spell, cast it again on its neighbors.
Aberrant Berserker Common General Any 4 3 5 Has +2 Attack while damaged.
Altruis the Outcast Legendary General Demon Hunter 4 4 2 After you play the left- or right-most card in your hand, deal 1 damage to all enemies.
Ancestral Guardian Common General Paladin 4 4 2 Lifesteal
Reborn
Ancient Brewmaster Common General Any 4 5 4 Battlecry: Return a friendly minion from the battlefield to your hand.
Ancient Brewmaster Common General Any 4 5 4 Battlecry: Return a friendly minion from the battlefield to your hand.
Ancient Mage Rare General Any 4 2 5 Battlecry: Give adjacent minions Spell Damage +1.
Ancient Mage Rare General Any 4 2 5 Battlecry: Give adjacent minions Spell Damage +1.
Ancient Shade Rare General Any 4 7 4 Battlecry: Shuffle an 'Ancient Curse' into your deck that deals 7 damage to you when drawn.
Animated Armor Rare General Mage 4 4 4 Your hero can only take 1 damage at a time.
Anub'ar Ambusher Common General Rogue 4 5 5 Deathrattle: Return a random friendly minion to your hand.
Apothecary Helbrim Legendary General Rogue 4 3 2 Battlecry and Deathrattle: Add a random Poison to your hand.
Arathi Weaponsmith Common General Warrior 4 3 3 Battlecry: Equip a 2/2 weapon.
Arathi Weaponsmith Common General Warrior 4 3 3 Battlecry: Equip a 2/2 weapon.
Arcane Fletcher Epic General Hunter 4 3 3 Whenever you play a 1-Cost minion, draw a spell from your deck.
Arcane Keysmith Epic General Mage 4 2 2 Battlecry: Discover a Secret. Put it into the battlefield.
Arcanosmith Common General Any 4 3 2 Battlecry: Summon a 0/5 minion with Taunt.
Archmage Vargoth Legendary General Any 4 2 6 At the end of your turn, cast a spell you've cast this turn (targets are random).
Arena Fanatic Common General Any 4 2 3 Battlecry: Give all minions in your hand +1/+1.
Arena Treasure Chest Common General Any 4 0 4 Deathrattle: Draw 2 cards.
Arrogant Crusader Rare General Paladin 4 5 2 Deathrattle: If it's your opponent's turn, summon a 2/2 Ghoul.
Ashtongue Battlelord Common General Demon Hunter 4 3 5 Taunt
Lifesteal
Ashtongue Battlelord Common General Demon Hunter 4 3 5 Taunt
Lifesteal
Auchenai Soulpriest Rare General Priest 4 3 5 Your cards and powers that restore Health now deal damage instead.
Auchenai Soulpriest Rare General Priest 4 3 5 Your cards and powers that restore Health now deal damage instead.
Axe Flinger Common General Warrior 4 2 5 Whenever this minion takes damage, deal 2 damage to the enemy hero.
Backroom Bouncer Rare General Any 4 4 4 Whenever a friendly minion dies, gain +1 Attack.
Baine Bloodhoof General Any 4 4 5
Balloon Merchant Rare General Paladin 4 3 5 Battlecry: Give your Silver Hand Recruits +1 Attack and Divine Shield.
Baron Rivendare Legendary General Any 4 1 7 Your minions trigger their Deathrattles twice.
Bellringer Sentry Rare General Paladin 4 3 4 Battlecry and Deathrattle: Put a Secret from your deck into the battlefield.
Big Game Hunter Epic General Any 4 4 2 Battlecry: Destroy a minion with 7 or more Attack.
Big Game Hunter Epic General Any 4 4 2 Battlecry: Destroy a minion with 7 or more Attack.
Blademaster Samuro Legendary General Any 4 1 6 Rush
Frenzy: Deal damage equal to this minion's Attack to all enemy minions.
Blood Witch Rare General Warlock 4 3 6 At the start of your turn, deal 1 damage to your hero.
Bloodhoof Brave Common General Warrior 4 2 6 Taunt
Has +3 Attack while damaged.
Body Wrapper Epic General Any 4 4 4 Battlecry: Discover a friendly minion that died this game. Shuffle it into your deck.
Bone Wraith Common General Any 4 2 5 Taunt
Reborn
Bright-Eyed Scout Epic General Any 4 3 4 Battlecry: Draw a card. Change its Cost to (5).
Brittlebone Destroyer Rare General 4 3 3 Battlecry: If your hero's Health changed this turn, destroy a minion.
Bru'kan Legendary General Shaman 4 5 4 Nature Spell Damage +3
Burly Rockjaw Trogg Common General Any 4 3 5 Whenever your opponent casts a spell, gain +2 Attack.
C'Thun's Chosen Common General Any 4 4 2 Divine Shield
Battlecry: Give your C'Thun +2/+2 (wherever it is).
Cabal Acolyte Epic General Priest 4 2 4 Taunt
Spellburst: Gain control of a random enemy minion with 2 or less Attack.
Cariel Roame Legendary General Paladin 4 4 3 Rush, Divine Shield
Whenever this attacks, reduce the Cost of Holy spells in your hand by (1).
Chillblade Champion Common General Paladin 4 3 2 Charge
Lifesteal
Chillwind Yeti Free General Any 4 4 5
Chillwind Yeti Common General Any 4 4 5
Chillwind Yeti Free General Any 4 4 5
Circus Medic Common General Any 4 3 4 Battlecry: Restore 4 Health. Corrupt: Deal 4 damage instead.
Circus Medic Common General Any 4 3 4 Corrupted
Battlecry: Deal 4 damage.
Conjured Mirage Rare General Any 4 3 10 Taunt
At the start of your turn, shuffle this minion into your deck.
Corpsetaker Epic General Any 4 3 3 Battlecry: Gain Taunt if your deck has a Taunt minion. Repeat for Divine Shield, Lifesteal, Windfury.
Crossroads Watch Post Epic General Any 4 4 6 Can't attack. Whenever your opponent casts a spell, give your minions +1/+1.
Crowd Favorite Epic General Any 4 4 4 Whenever you play a card with Battlecry, gain +1/+1.
Cult Master Common General Any 4 4 2 Whenever one of your other minions dies, draw a card.
Cult Master Common General Any 4 4 2 After a friendly minion dies, draw a card.
Cursed Revenant General Any 4 5 1
Cyclopian Horror Epic General Any 4 3 3 Taunt. Battlecry: Gain +1 Health for each enemy minion.
Dalaran Aspirant Common General Mage 4 3 5 Inspire: Gain Spell Damage +1.
Daring Reporter Common General Any 4 3 3 Whenever your opponent draws a card, gain +1/+1.
Dark Iron Dwarf Common General Any 4 4 4 Battlecry: Give a minion +2 Attack this turn.
Dark Iron Dwarf Common General Any 4 4 4 Battlecry: Give a minion +2 Attack this turn.
Dark Iron Dwarf Common General Any 4 4 4 Battlecry: Give a minion +2 Attack this turn.
Darkspear Berserker Common General Any 4 5 7 Deathrattle: Deal 5 damage to your hero.
Deathaxe Punisher Epic General Any 4 3 3 Battlecry: Give a random Lifesteal minion in your hand +2/+2.
Defender of Argus Rare General Any 4 3 3 Battlecry: Give adjacent minions +1/+1 and Taunt.
Defender of Argus Rare General Any 4 2 3 Battlecry: Give adjacent minions +1/+1 and Taunt.
Demented Frostcaller Rare General Mage 4 2 4 After you cast a spell, Freeze a random enemy character.
Devoted Maniac Common General Any 4 2 2 Rush
Battlecry: Invoke Galakrond.
Disciplinarian Gandling Legendary General 4 3 6 After you play a minion, destroy it and summon a 4/4 Failed Student.
Draenei Totemcarver Rare General Shaman 4 4 5 Battlecry: Gain +1/+1 for each friendly Totem.
Draenei Totemcarver Rare General Shaman 4 4 5 Battlecry: Gain +1/+1 for each friendly Totem.
Dragonling Mechanic Free General Any 4 2 4 Battlecry: Summon a 2/1 Mechanical Dragonling.
Dragonling Mechanic Free General Any 4 2 4 Battlecry: Summon a 2/1 Mechanical Dragonling.
Dragonmaw Poacher Rare General Any 4 4 4 Battlecry: If your opponent controls a Dragon, gain +4/+4 and Rush.
Dunemaul Shaman Rare General Shaman 4 5 4 Windfury, Overload: (1)
50% chance to attack the wrong enemy.
Eager Underling Rare General Warlock 4 2 2 Deathrattle: Give two random friendly minions +2/+2.
Eater of Secrets Rare General Any 4 2 4 Battlecry: Destroy all enemy Secrets. Gain +1/+1 for each.
Eerie Statue Rare General Any 4 7 7 Can’t attack unless it’s the only minion in the battlefield.
Elise Starseeker Legendary General Any 4 3 5 Battlecry: Shuffle the 'Map to the Golden Monkey' into your deck.
Ethereal Arcanist Rare General Mage 4 3 3 If you control a Secret at the end of your turn, gain +2/+2.
Ethereal Arcanist Rare General Mage 4 3 3 If you control a Secret at the end of your turn, gain +2/+2.
Evil Heckler Common General Any 4 5 4 Taunt
Evolved Kobold Common General Any 4 2 2 Spell Damage +2
Faceless Destroyer General Any 4 5 5
Faceless Shambler Epic General Any 4 1 1 Taunt
Battlecry: Copy a friendly minion's Attack and Health.
Failed Student General 4 4 4
Fandral Staghelm Legendary General Druid 4 3 5 Your Choose One cards and powers have both effects combined.
Flamewreathed Faceless Common General Shaman 4 7 7 Overload: (2)
Flobbidinous Floop Legendary General Druid 4 3 4 While in your hand, this is a 3/4 copy of the last minion you played.
Forest Guide Rare General Druid 4 1 6 At the end of your turn, both players draw a card.
Forsaken Lilian General Rogue 4 4 2
Frigid Snobold Common General Any 4 2 6 Spell Damage +1
Frizz Kindleroost Legendary General Any 4 5 4 Battlecry: Reduce the Cost of Dragons in your deck by (2).
Garden Gnome Rare General Druid 4 2 3 Battlecry: If you're holding a spell that costs (5) or more, summon two 2/2 Treants.
Genzo, the Shark Legendary General Any 4 5 4 Whenever this attacks, both players draw until they have 3 cards.
Ghastly Conjurer Rare General Mage 4 2 6 Battlecry: Add a 'Mirror Image' spell to your hand.
Gnomish Inventor Free General Any 4 2 4 Battlecry: Draw a card.
Gnomish Inventor Free General Any 4 2 4 Battlecry: Draw a card.
Goblin Blastmage Rare General Mage 4 5 4 Battlecry: If you have a Mech, deal 4 damage randomly split among all enemies.
Golden Monkey General Any 4 6 6 Taunt
Battlecry: Replace your hand and deck with Legendary minions.
Gormok the Impaler Legendary General Any 4 4 4 Battlecry: If you have at least 4 other minions, deal 4 damage.
Grand Lackey Erkh Legendary General Any 4 2 3 After you play a Lackey, add a Lackey to your hand.
Griftah Legendary General Any 4 4 5 Battlecry: Discover two cards. Give one to your opponent at random.
Grim Necromancer Common General Any 4 2 4 Battlecry: Summon two 1/1 Skeletons.
Grim Necromancer Common General Any 4 2 4 Battlecry: Summon two 1/1 Skeletons.
Grimy Gadgeteer Common General Warrior 4 4 3 At the end of your turn, give a random minion in your hand +2/+2.
Groundskeeper Rare General 4 4 5 Taunt
Battlecry: If you're holding a spell that costs (5) or more, restore 5 Health.
Gruntled Patron Common General Any 4 3 3 Frenzy: Summon another Gruntled Patron.
Guardian Spirit General PALADIN 4 4 4 Taunt
Half-Time Scavenger Common General Any 4 3 5 Stealth
Overkill: Gain 3 Armor.
Hapless Handler General Hunter 4 4 4
Harbinger Celestia Legendary General Any 4 5 6 Stealth
After your opponent plays a minon, become a copy of it.
Hench-Clan Hag Epic General Any 4 3 3 Battlecry: Summon two 1/1 Amalgams with all minion types.
High Priest Amet Legendary General Priest 4 2 7 Whenever you summon a minion, set its Health equal to this minion's.
High Priestess Jeklik Legendary General Warlock 4 3 4 Taunt, Lifesteal
When you discard this, add 2 copies of it to your hand.
Holy Champion Common General Priest 4 3 5 Whenever a character is healed, gain +2 Attack.
Hooded Acolyte Common General Priest 4 3 6 Whenever a character is healed, give your C'Thun +1/+1 (Wherever it is).
Houndmaster Free General Hunter 4 4 3 Battlecry: Give a friendly Beast +2/+2 and Taunt.
Houndmaster Shaw Legendary General Hunter 4 3 6 Your other minions have Rush.
Hozen Healer Common General Any 4 2 6 Battlecry: Restore a minion to full Health.
Ice Cream Peddler Epic General Any 4 3 5 Battlecry: If you control a Frozen minion, gain 8 Armor.
Illidari Felblade Rare General Demon Hunter 4 5 3 Rush
Outcast: Gain Immune this turn.
Indomitable Champion General Paladin 4 3 6 Taunt
Infested Tauren Common General Any 4 2 3 Taunt. Deathrattle: Summon a 2/2 Slime.
Infiltrator Lilian Legendary General Rogue 4 4 2 Stealth
Deathrattle: Summon a 4/2 Forsaken Lilian that attacks a random enemy.
Injured Marauder Common General Any 4 5 10 Taunt
Battlecry: Deal 6 damage to this minion.
Jade Golem General Any 4 4 4
Jinyu Waterspeaker Rare General Shaman 4 3 6 Battlecry: Restore 6 Health. Overload: (1)
Jungle Moonkin Rare General Druid 4 4 4 Both players have Spell Damage +2.
Kabal Chemist Common General 4 3 3 Battlecry: Add a random Potion to your hand.
Kargath Bladefist Legendary General Warrior 4 4 4 Rush
Deathrattle: Shuffle 'Kargath Prime' into your deck.
Kayn Sunfury Legendary General Demon Hunter 4 3 4 Charge
All friendly attacks ignore Taunt.
Kazakus Legendary General 4 3 3 Battlecry: If your deck has no duplicates, create a custom spell.
Kazakus, Golem Shaper Legendary General Any 4 3 3 Battlecry: If your deck has no 4-Cost cards, build a custom Golem.
Keening Banshee Rare General Any 4 5 5 Whenever you play a card, remove the top 3 cards of your deck.
Keeper of the Grove Rare General Druid 4 2 4 Choose One - Deal 2 damage; or Silence a minion.
Keeper of the Grove Rare General Druid 4 2 4 Choose One - Deal 2 damage; or Silence a minion.
Keeper of Uldaman Common General Paladin 4 3 4 Battlecry: Set a minion's Attack and Health to 3.
Kezan Mystic Rare General Any 4 4 3 Battlecry: Take control of a random enemy Secret.
Kiri, Chosen of Elune Legendary General Druid 4 2 2 Battlecry: Add a Solar Eclipse and Lunar Eclipse to your hand.
Kirin Tor Tricaster Rare General Mage 4 3 3 Spell Damage +3
Your spells cost (1) more.
Klaxxi Amber-Weaver Rare General Druid 4 4 5 Battlecry: If your C'Thun has at least 10 Attack, gain +5 Health.
Knife Vendor Common General Any 4 3 4 Battlecry: Deal 4 damage to each hero.
Kooky Chemist Common General Any 4 4 4 Battlecry: Swap the Attack and Health of a minion.
Kor'kron Elite Free General Warrior 4 4 3 Charge
Kor'kron Elite Free General Warrior 4 4 3 Charge
Kurtrus Ashfallen Legendary General Demon Hunter 4 3 4 Battlecry: Attack the left and right-most enemy minions. Outcast: Immune this turn.
Leeroy Jenkins Legendary General Any 4 6 2 Charge. Battlecry: Summon two 1/1 Whelps for your opponent.
Lightforged Zealot Rare General Paladin 4 4 2 Battlecry: If your deck has no Neutral cards, equip a 4/2 Truesilver Champion.
Lightspawn Common General Priest 4 0 5 This minion's Attack is always equal to its Health.
Lilian Voss Legendary General Rogue 4 4 5 Battlecry: Replace spells in your hand with random spells (from your opponent's class).
Lotus Illusionist Epic General Shaman 4 3 5 After this minion attacks a hero, transform it into a random 6-Cost minion.
Mad Hatter Rare General Any 4 3 2 Battlecry: Randomly toss 3 hats to other minions. Each hat gives +1/+1.
Magnataur Alpha Epic General Warrior 4 5 3 Also damages the minions next to whomever he attacks.
Maiden of the Lake Common General Any 4 2 6 Your Hero Power costs (1).
Maiev Shadowsong Legendary General Any 4 4 3 Battlecry: Choose a minion. It goes Dormant for 2 turns.
Master of Disguise Rare General Rogue 4 4 4 Battlecry: Give a friendly minion Stealth until your next turn.
Master of Disguise Rare General Rogue 4 4 4 Battlecry: Give a friendly minion Stealth.
Master of Evolution Rare General Shaman 4 4 5 Battlecry: Transform a friendly minion into a random one that costs (1) more.
Militia Commander Rare General Warrior 4 2 5 Rush
Battlecry: Gain +3 Attack this turn.
Mire Keeper Rare General Druid 4 3 3 Choose One - Summon a 2/2 Slime; or Gain an empty Mana Crystal.
Mistwraith Rare General Rogue 4 3 5 Whenever you play an Echo card, gain +1/+1.
Mogu'shan Warden Common General Any 4 1 7 Taunt
Mogu'shan Warden Common General Any 4 1 7 Taunt
Necrium Apothecary Epic General Rogue 4 2 5 Combo: Draw a Deathrattle minion from your deck and gain its Deathrattle.
Necromechanic Epic General Hunter 4 3 6 Your Deathrattles trigger twice.
Nerubian General Any 4 4 4
Nerubian General Rogue 4 4 4
Night Howler Common General Any 4 3 4 Whenever this minion takes damage, gain +2 Attack.
Nordrassil Druid Rare General Druid 4 3 5 Battlecry: The next spell you cast this turn costs (3) less.
Occult Conjurer Epic General Mage 4 4 4 Battlecry: If you control a Secret, summon a copy of this.
Ogre Magi Free General Any 4 4 4 Spell Damage +1
Ogre Magi Free General Any 4 4 4 Spell Damage +1
Oil Rig Ambusher Rare General Rogue 4 4 4 Battlecry: Deal 2 damage. If this entered your hand this turn, deal 4 instead.
Omega Defender Epic General Any 4 2 6 Taunt
Battlecry: If you have 10 Mana Crystals gain +10 Attack.
Plaguebringer Free General Rogue 4 3 3 Battlecry: Give a friendly minion Poisonous.
Polluted Hoarder Common General Any 4 4 2 Deathrattle: Draw a card.
Priest of the Feast Common General Priest 4 3 6 Whenever you cast a spell, restore 3 Health to your hero.
Prince Valanar Legendary General Any 4 4 4 Battlecry: If your deck has no 4-Cost cards, gain Lifesteal and Taunt.
Professor Putricide Legendary General Hunter 4 5 4 After you play a Secret, put another random Hunter Secret into the battlefield.
Proud Defender Common General Any 4 2 6 Taunt
Has +2 Attack while you have no other minions.
Psychopomp Epic General Priest 4 3 1 Battlecry: Summon a random friendly minion that died this game. Give it Reborn.
Raging Felscreamer Rare General Demon Hunter 4 4 4 Battlecry: The next Demon you play costs (2) less.
Raging Felscreamer Rare General Demon Hunter 4 4 4 Battlecry: The next Demon you play costs (2) less.
Rattling Rascal Epic General Any 4 2 2 Battlecry: Summon a 5/5 Skeleton. Deathrattle: Summon a 5/5 Skeleton for your opponent.
Reckless Apprentice Rare General Mage 4 3 5 Battlecry: Fire your Hero Power at all enemies.
Refreshment Vendor Common General Any 4 3 5 Battlecry: Restore 4 Health to each hero.
Regeneratin' Thug Common General Any 4 3 5 At the start of your turn, restore 2 Health to this minion.
Renowned Performer Common General Demon Hunter 4 3 3 Rush
Deathrattle: Summon two 1/1 Assistants with Taunt.
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