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The tuskarr are a walrus-like race found in Northrend. A peaceful race of fishermen and sailors, the tuskarr have nonetheless fought their share of battles against the kvaldir and the gorloc, arctic cousins of the murlocs.

The first tuskarr were added to Hearthstone with The Grand Tournament.


Tuskarr, by Samwise Didier

Wowpedia icon.pngThis section uses content from Wowpedia.
The tuskarr are a peaceful humanoid walrus-like people indigenous to the cold shores of Northrend. They make their home along the southern coast of the continent having settlements in Borean Tundra, Dragonblight and Howling Fjord.
Despite the absence of any records documenting the tuskarr's past, many significant facts have recently come to light. Brann Bronzebeard believes that the tuskarr may be descendants of a walrus Ancient Guardian, though for the moment this is only a theory.
The tuskarr are a kind-natured nomadic race that roams the southern coastlines of Northrend, guided by the carved cyclopean statues that mark their seasonal fishing routes. The tuskarr's tribal affiliation is evidenced by the sigils inscribed on their tusks, and although they are a peaceful race, they are constantly beset by the kvaldir and an arctic race of murloc-like creatures known as the gorloc. Yet even their enemies marvel at the tuskarr's prowess and fearlessness in catching some of the most dangerous creatures in Northrend's frigid waters, including whales and giant squid. Not even the unnamed leviathans that lurk in the ocean's depths are beyond the tuskarr's reach. The tuskarr use giant turtle boats as a transportation system among zones in Northrend. They lead the turtles by use of carrots on a fishing line.
The tuskarr have seen their share of difficult times, but with the Horde's recent arrival they have found a new ally in the ongoing struggle against the hostile forces of Northrend. The tuskarr formed a bond, and the Horde has sworn to aid their new allies in any way possible. It should be noted, however, that the tuskarr are a neutral faction, and both the Horde and Alliance are able to interact with them.
With the Scourge problem having been dealt with, the tuskarr are constantly on the move and looking for food. Some of them, like Wally and Trawler Yotimo decided it was time to head out and find some new fishing grounds in the south.



Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Meanstreet Marshal Epic Minion General Paladin 1 1 2 Deathrattle: If this minion has 2 or more Attack, draw a card.
Soup Vendor Rare Minion General Any 2 1 4 Whenever you restore 3 or more Health to your hero, draw a card.
Tuskarr Fisherman Common Minion General Any 2 2 3 Battlecry: Give a friendly minion Spell Damage +1.
Blubber Baron Epic Minion General Any 3 1 1 Whenever you summon a Battlecry minion while this is in your hand, gain +1/+1.
[[|Traveling Merchant]] Common MINION None 3 2
Tuskarr Totemic Common Minion General Shaman 3 3 2 Battlecry: Summon a random basic Totem.
Refreshment Vendor Common Minion General Any 4 3 5 Battlecry: Restore 4 Health to each hero.
Tuskarr Jouster Rare Minion General Paladin 5 5 5 Battlecry: Reveal a minion in each deck. If yours costs more, restore 7 Health to your hero.
Showing all 8 cards
Meanstreet Marshal(49641).png
Soup Vendor(90202).png
Tuskarr Fisherman(62937).png
Blubber Baron(49760).png
SW 307.png
Tuskarr Totemic(22270).png
Refreshment Vendor(22374).png
Tuskarr Jouster(22315).png

Tuskarr art

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Cryostasis Epic Spell Frost Shaman 2 Give a minion +3/+3 and Freeze it.
Showing the only card