
Treants are druid minions. There are several types of Treants, most of which are uncollectible 1-cost 2/2 minions.
Notes[]
- For a card to be counted as a Treant (such as to benefit from

Goru the Mightree), it must have "Treant" in its name. Simply being a Treant by race (e.g.

Splintergraft) is not enough.
Treant cards[]
Collectible[]
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Uncollectible[]
Uncollectible minions cannot be collected by players or directly placed into decks. However, they can be obtained during play through the effects of other cards. Cargo Query Error: Error: Table Card not found.
Cards that generate Treants[]
- For Wild format listings, see Treant/Wild format
These cards bring new Treants into play through their card text. Cargo Query Error: Error: Table Card not found.
Related cards[]
- For Wild format listings, see Treant/Wild format
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Achievements[]
| Category | Name | Description | Rewards | |
|---|---|---|---|---|
| Gameplay - Darkmoon Faire - Druid | Forest Fights Back | Summon 40 Darkmoon Treants. | 10 | |
| Gameplay - Darkmoon Faire - Druid | Forest Fights Back | Summon 120 Darkmoon Treants. | 20 | |
| Gameplay - Classic - Druid | Eco-Not-So-Friendly | Deal 6 damage to the enemy hero in a single turn with Treants. | 10 | |
| Gameplay - Classic - Druid | Eco-Not-So-Friendly | Deal 12 damage to the enemy hero in a single turn with Treants. | 10 | |
| Gameplay - Classic - Druid | Eco-Not-So-Friendly | Deal 18 damage to the enemy hero in a single turn with Treants. | 20 | |
| Gameplay - Core (Gryphon) - Classes | Reforestation | Cast Soul of the Forest on 30 Treants. | 10 | |
| Gameplay - Core (Gryphon) - Classes | Reforestation | Cast Soul of the Forest on 100 Treants. | 20 | |
| Gameplay - Titans - Druid | All Grown Up | Transform 6 Treants into Ancients with a single Ancient of Growth. | 200 | |
| Gameplay - Core (Wolf) - Classes | Green Initiative | Summon 250 Treants. | 10 | |
| Gameplay - Core (Wolf) - Classes | Green Initiative | Summon 500 Treants. | 20 |
Lore[]
- Treants are powerful, ancient trees and more primitive forms of the wise Ancients that served under

Cenarius in ages past. Treants resemble large moving trees with faces. Over time, treants also grow to be ancient protectors.
- They are closely affiliated with druids, and are often seen accompanying powerful druids and keepers of the grove. Many treants were driven mad during the Third War. The destruction of the forests, as well as demonic corruption, has driven them to lash out at anyone that approaches.
Trivia[]
- The first four Treants released share the same artwork, as does

Shan'do's Lesson, which summons Treants. However, their golden animations differ slightly.

Mana Treant was the first Treant with different artwork.
- Most uncollectible Treants had their cost increased by 1 in Patch 6.0.0.13921, alongside most other token minions. However, the ones created by

Poison Seeds were not changed until later.
- This change was reverted in Patch 26.0.0.170824, where all uncollectible Treants were made to be 1 mana again.

Splintergraft is a haunted Treant.
- Treants are the first non-tribal minions to receive benefits based on their type. This is similar to Silver Hand Recruits, but split across multiple different minions.

Blood Treant is the first collectible Treant, and the first one to not cost 1 mana.
Gallery[]
Treant, full art