Hearthstone Wiki
(Jaraxxus is no longer a minion)
Tags: Visual edit Mobile edit Mobile web edit
(14 intermediate revisions by 11 users not shown)
Line 1: Line 1:
 
{{Card infobox
 
{{Card infobox
 
|datapage=The Lich King(62922)
 
|datapage=The Lich King(62922)
|tags=Random, Triggered effect, Spell-generating
+
|tags=Random, Triggered effect, Shadow-generating, Spell-generating, Weapon-generating
 
|hiddentags=Triggered effect - at the end of your turn
 
|hiddentags=Triggered effect - at the end of your turn
  +
|voice actor=Michael McConnohie
  +
|artist=Glenn Rane
 
}}
 
}}
 
:''For the boss of the same name, see [[The Lich King (boss)]].''
 
:''For the boss of the same name, see [[The Lich King (boss)]].''
  +
:''For the Battlegrounds hero, see [[The Lich King (Battlegrounds)]].''
 
'''The Lich King''' is a [[legendary]] [[neutral]] [[minion]], from the [[Knights of the Frozen Throne]] set.
 
'''The Lich King''' is a [[legendary]] [[neutral]] [[minion]], from the [[Knights of the Frozen Throne]] set.
   
Line 21: Line 24:
   
 
==Notes==
 
==Notes==
* The Lich King's [[Death Knight]] cards are considered to belong to their own Death Knight class. Because of this, they will receive a discount when [[Ethereal Peddler]] is played.
+
* The Lich King's [[Death Knight]] cards are considered to belong to their own Death Knight class. Because of this, they will receive a discount when [[Ethereal Peddler]] is played and can be copied by [[Tess Greymane]].
   
 
==Strategy==
 
==Strategy==
The Lich King is similar to [[Ysera]], as it's a large card that generates special, powerful cards at the end of your turn. Notably, this minion is identical to [[Ironbark Protector]], but with a massive upside. This minion has much higher attack than Ysera, making it more offensively powerful, but the lower health makes it far easier to trade into. [[Taunt]] is both a benefit and a downside, as the Taunt can be used to protect your hero and valuable minions, but The Lich King himself cannot be hidden behind other Taunts, making it easier for your opponent to destroy.
+
The Lich King is similar to [[Ysera]], as it's a large card that generates special, powerful cards at the end of your turn. Notably, this minion's stats are identical to [[Ironbark Protector]], but with a massive upside. This minion has much higher attack than Ysera, making it more offensively powerful, but the lower health makes it far easier to trade into. [[Taunt]] is both a benefit and a downside, as the Taunt can be used to protect your hero and valuable minions, but The Lich King himself cannot be hidden behind other Taunts, making it easier for your opponent to destroy.
   
 
The largest downside of The Lich King is the randomness of his effect and the extreme difference between cards. Cards such as [[Death Grip]] and [[Anti-Magic Shell]] are far better when ahead on the board, whereas [[Doom Pact]] and [[Army of the Dead]] are far better when behind.
 
The largest downside of The Lich King is the randomness of his effect and the extreme difference between cards. Cards such as [[Death Grip]] and [[Anti-Magic Shell]] are far better when ahead on the board, whereas [[Doom Pact]] and [[Army of the Dead]] are far better when behind.
  +
  +
Remember that the majority of Death Knight cards are [[Shadow]] spells, making cards like [[Tamsin Roame]] amazing follow-ups, especially with [[Anti-Magic Shell]], [[Death Coil]], and [[Death and Decay]].
   
 
===Death Knight cards===
 
===Death Knight cards===
Line 54: Line 59:
 
{{Card|Death Grip}}
 
{{Card|Death Grip}}
   
This is a fairly simple spell that should be played as soon as possible. It can potentially steal an important minion from your opponent, such as [[Archmage Antonidas]] or [[Lord Jaraxxus]], but even if it lands on a fairly weak minion, it will still create card advantage.
+
This is a fairly simple spell that should be played as soon as possible. It can potentially steal an important minion from your opponent, such as [[Archmage Antonidas]], or even another [[The Lich King]] himself, but can also steal a weak early game minion.
   
 
====Doom Pact====
 
====Doom Pact====
 
{{Card|Doom Pact}}
 
{{Card|Doom Pact}}
   
This card is a very cheap full board clear, but because it removes cards from your deck, it is unwise to use this on a packed board. It will also remove cards for each of your own minions, so the best scenario to use this card is when you have no minions and the opponent has a few large minions. Like with Army of the Dead, you may want to hold off playing this before drawing important cards. Playing the card with no more cards in your deck does not draw fatigue, so it's best saved for the end of the game in control matches.
+
This card is a very cheap full board clear, but because it removes cards from your deck, it is unwise to use this on a packed board. It will also remove cards for each of your own minions, so the best scenario to use this card is when you have no minions and the opponent has a few large minions. Like with Army of the Dead, you may want to hold off playing this until you have drawn your important cards. Playing the card with no more cards in your deck does not cause fatigue damage, so it's best saved for the end of the game in control matches.
   
 
====Frostmourne====
 
====Frostmourne====
 
{{Card|Frostmourne}}
 
{{Card|Frostmourne}}
   
This card's stats and effect is extremely powerful, but needs some time for it to return your investment. If you can manage to kill even one or two medium to high-powered minions, it can turn the board in your favor after it breaks. Taunt minions are great targets to kill with Frostmourne. This strategy is more effective on tankier classes like Priest and Warrior, but even if you don't have much health remaining, you can still use this to deal a respectable amount of face damage each turn.
+
This weapon's stats and effect is extremely powerful, but needs a few turns for it to return your investment. If you can manage to kill even one or two medium to high-powered minions, it can turn the board in your favor after it breaks. Taunt minions are great targets to kill with Frostmourne. This strategy is more effective on tankier classes like Priest and Warrior, but even if you don't have much health remaining, you can still use this to deal a respectable amount of face damage each turn.
   
 
====Obliterate====
 
====Obliterate====
Line 87: Line 92:
 
==Trivia==
 
==Trivia==
 
* The artwork for this card comes from the ''[[World of Warcraft Trading Card Game]]'' "Icecrown" series, for the card [http://www.wowcards.info/card/icecrown/en/16/The-Lich-King The Lich King].
 
* The artwork for this card comes from the ''[[World of Warcraft Trading Card Game]]'' "Icecrown" series, for the card [http://www.wowcards.info/card/icecrown/en/16/The-Lich-King The Lich King].
 
==Artist==
 
{{setartist|Glenn Rane}}
 
   
 
==Gallery==
 
==Gallery==
Line 101: Line 103:
 
[[Category:Humans]]
 
[[Category:Humans]]
 
[[Category:Undead]]
 
[[Category:Undead]]
[[Category:Standard format cards]]
+
[[Category:Wild format cards]]

Revision as of 08:31, 9 July 2021

The Lich King
Regular
latest?cb=20170809005318
Gold
latest?cb=20170809005323
Taunt
At the end of your turn, add a random Death Knight card to your hand.
Flavor text

"All that I am: anger, cruelty, vengeance, 8 attack - I bestow upon you, my chosen knight."

External links

Data pageHearthpwn

For the boss of the same name, see Knights of the Frozen ThroneThe Lich King.
For the Battlegrounds hero, see The Lich King (Battlegrounds).

The Lich King is a legendary neutral minion, from the Knights of the Frozen Throne set.

How to get

The Lich King can be obtained through Knights of the Frozen Throne card packs, or through crafting.

Card Crafting cost Disenchanting
The Lich King 1600 400
Golden The Lich King 3200 1600

Generated cards

Anti-Magic Shell
Army of the Dead
Death and Decay
Death Coil
Death Grip
Doom Pact
Frostmourne
Obliterate

Notes

  • The Lich King's Death Knight cards are considered to belong to their own Death Knight class. Because of this, they will receive a discount when One Night in KarazhanEthereal Peddler is played and can be copied by The WitchwoodTess Greymane.

Strategy

The Lich King is similar to LegacyYsera, as it's a large card that generates special, powerful cards at the end of your turn. Notably, this minion's stats are identical to LegacyIronbark Protector, but with a massive upside. This minion has much higher attack than Ysera, making it more offensively powerful, but the lower health makes it far easier to trade into. Taunt is both a benefit and a downside, as the Taunt can be used to protect your hero and valuable minions, but The Lich King himself cannot be hidden behind other Taunts, making it easier for your opponent to destroy.

The largest downside of The Lich King is the randomness of his effect and the extreme difference between cards. Cards such as Knights of the Frozen ThroneDeath Grip and CoreAnti-Magic Shell are far better when ahead on the board, whereas Knights of the Frozen ThroneDoom Pact and CoreArmy of the Dead are far better when behind.

Remember that the majority of Death Knight cards are Shadow spells, making cards like Forged in the BarrensTamsin Roame amazing follow-ups, especially with CoreAnti-Magic Shell, Knights of the Frozen ThroneDeath Coil, and Knights of the Frozen ThroneDeath and Decay.

Death Knight cards

There are eight Death Knight cards available, giving each a 12.5% chance of being added to your hand. Because The Lich King's effect triggers at the end of your turn, barring any Secrets, he is guaranteed to generate at least one card for you.

Anti-Magic Shell

Anti-Magic Shell

This is an extremely powerful buff if you already have multiple minions on board, but it can be worth using just to keep a minion you want protected from removal spells, such as the Lich King himself.

Army of the Dead

Army of the Dead

This card can potentially generate a huge board swing, but is very risky because it removes any non-minion cards drawn. It also doesn't activate their Battlecries and brings you a lot closer to fatigue. This card is more effective on control Deathrattle-based decks and it is recommended to hold this card back until you draw your important non-minion cards first, such as the hero cards.

Death and Decay

Death and Decay

A simple but powerful board clear that doesn't damage your own board, and can even be used as a finisher.

Death Coil

Death Coil

A flexible single-target card that can be used for removal, a finisher, and healing in more desperate cases.

Death Grip

Death Grip

This is a fairly simple spell that should be played as soon as possible. It can potentially steal an important minion from your opponent, such as LegacyArchmage Antonidas, or even another The Lich King himself, but can also steal a weak early game minion.

Doom Pact

Doom Pact

This card is a very cheap full board clear, but because it removes cards from your deck, it is unwise to use this on a packed board. It will also remove cards for each of your own minions, so the best scenario to use this card is when you have no minions and the opponent has a few large minions. Like with Army of the Dead, you may want to hold off playing this until you have drawn your important cards. Playing the card with no more cards in your deck does not cause fatigue damage, so it's best saved for the end of the game in control matches.

Frostmourne

Frostmourne

This weapon's stats and effect is extremely powerful, but needs a few turns for it to return your investment. If you can manage to kill even one or two medium to high-powered minions, it can turn the board in your favor after it breaks. Taunt minions are great targets to kill with Frostmourne. This strategy is more effective on tankier classes like Priest and Warrior, but even if you don't have much health remaining, you can still use this to deal a respectable amount of face damage each turn.

Obliterate

Obliterate

This card is an extremely cheap hard removal, but for classes that need stricter health management like Rogue or Warlock, this is a risky card to use on high-health minions. It is well worth using on a Divine Shield minion.

Quotes

Template:Quotes

Lore

Wowpedia iconThis section uses content from Wowpedia.
The Lich King is the master and lord of the Scourge, which he rules telepathically from Icecrown Glacier atop the Frozen Throne.
Kil'jaeden the Deceiver created the Lich King from the spirit of the orc shaman Ner'zhul to raise an undead army to weaken Azeroth in preperation of the Burning Legion's invasion. Initially trapped within the Frozen Throne with Path of ArthasFrostmourne, the Lich King eventually betrayed Kil'jaeden and merged with the human Hero SkinsArthas Menethil. At the climax of the war for Northrend, the Lich King was defeated by Highlord LegacyTirion Fordring and his champions. With the destruction of Frostmourne and the death of Arthas, Goblins vs GnomesBolvar Fordragon took up the mantle of the Lich King in order to keep the undead Scourge in check.
The Lich King Arthas was the titular antagonist of World of Warcraft: Wrath of the Lich King.

Trivia

Gallery

The Lich King full

The Lich King, full art

Patch changes