Tempo Warrior (also known as Aggro Warrior) is a Warrior deck type. It is a midrange Warrior build that gained popularity shortly before the release of the Standard format and was popular until the nerfs to Fiery War Axe and Execute. Very similar in playstyle to later Rush Warrior, it utilized a powerful curve of minions to constantly pressure the opponent while using the excellent board control options available to warrior to keep ahead. Tempo Warrior was largely absent from the meta afterwards until Saviors of Uldum, largely in thanks to Bloodsworn Mercenary.
Tempo Warrior heavily utilizes Enrage and related mechanics, such as draw from Battle Rage to cycle to its ultimate win condition, usually Grommash Hellscream. A collection of strong midrange minions like Frothing Berserker and Bloodhoof Brave allows Tempo Warrior to get extra value out of its small area of effect removals through their Enrage mechanics, and coupled with weapons and Rush minions lets them control the board effectively against non-swarming decks. Some variations to Tempo Warrior include the aggro Pirate package for early game tempo, Deathrattle package with N'Zoth, the Corruptor as a midrange finisher, and the highlander variant featuring Zephrys the Great to create lethal situations.
Bomb Warrior uses Wrenchcalibur and Clockwork Goblin to shuffle in Bombs, threatening a large amount of delayed damage over time. Galakrond Warrior runs Galakrond, the Unbreakable and Invoke cards to enable Scion of Ruin, using them to overrun the board while also copying them to repeat playing them multiple times.
The deck shares a lot of similarities with the Wild exclusive deck Patron Warrior.
Common Cards[]
The following cards are usually in the deck.
Core cards[]
The following cards are played in most or all versions of the deck:
Bomb Warrior variant[]
Galakrond Warrior variant[]
Optional cards[]
The following cards are played more than occasionally, but not always: