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Baine Bloodhoof, son of Cairne Bloodhoof and the High Chieftain of the tauren.

This page lists cards with card art depicting tauren.

Lore[]

Wowpedia icon.pngThis section uses content from Wowpedia.
The tauren (shu'halo in their native language of Taur-ahe) are a race of large, bovine humanoids who dwell on the great plains of Central Kalimdor. For countless generations, they were constantly harassed by the violent centaur, who forced the tauren into a nomadic lifestyle in the harsh Barrens. However, during the Third War and the Horde's invasion of Kalimdor, the tauren and the invading Horde became allies, and the Horde aided the tauren in driving off the centaur from the sacred lands of Mulgore. High Chieftain Cairne Bloodhoof established the capital city of Thunder Bluff, and to this day the tauren remain one of the most stalwart allies of the Horde, even after Cairne's death and the ascension of his son, Baine Bloodhoof.
The tauren are a peaceful and honorable people, that nonetheless are fierce fighters when roused. Hunting and shamanism are held in high regard in their culture, as is their worship of the Earth Mother and respect for the land.

Cards[]

Tauren[]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Cleric of An'she Common Minion General Priest 1 1 2 Battlecry: If you've restored Health this turn, Discover a spell from your deck.
Diligent Notetaker Rare Minion General Shaman 2 2 3 Spellburst: Return the spell to your hand.
E.T.C., God of Metal Legendary Minion General Warrior 2 1 4 After a friendly Rush minion attacks, deal 2 damage to the enemy hero.
Friendly Bartender Common Minion General Any 2 2 3 At the end of your turn, restore 1 Health to your Hero.
Pavilion Duelist Minion General Shaman 2 3 2
Public Defender Common Minion General Warrior 2 0 7 Taunt
Relentless Adventurer Minion General Any 2 2 2 Windfury
EVIL Quartermaster Common Minion General Warrior 3 2 3 Battlecry: Add a Lackey to your hand. Gain 3 Armor.
Grimestreet Smuggler Common Minion General 3 2 4 Battlecry: Give a random minion in your hand +1/+1
Guff Runetotem Legendary Minion General Druid 3 2 4 After you cast a Nature spell, give another friendly minion +2/+2.
Primal Dungeoneer Rare Minion General Shaman 3 2 3 Battlecry: Draw a spell. If it's a Nature spell, also draw an Elemental.
Southsea Captain Epic Minion Pirate Any 3 3 3 Your other Pirates have +1/+1.
Speaker Gidra Legendary Minion General 3 1 4 Rush, Windfury
Spellburst: Gain Attack and Health equal to the spell's Cost.
Tauren Warrior Common Minion General Any 3 2 3 Taunt
Has +3 Attack while damaged.
Backroom Bouncer Rare Minion General Any 4 4 4 Whenever a friendly minion dies, gain +1 Attack.
Bloodhoof Brave Common Minion General Warrior 4 2 6 Taunt
Has +3 Attack while damaged.
Indomitable Champion Minion General Paladin 4 3 6 Taunt
Infested Tauren Common Minion General Any 4 2 3 Taunt. Deathrattle: Summon a 2/2 Slime.
Whirling Combatant Common Minion General Warrior 4 3 6 Battlecry and Frenzy: Deal 1 damage to all other minions.
Wing Commander Common Minion General Any 4 2 5 Has +2 Attack for each Dragon in your hand.
Baine Bloodhoof Minion General Any 5 5 5
Elite Tauren Chieftain Legendary Minion General Any 5 5 5 Battlecry: Give both players the power to ROCK! (with a Power Chord card)
Platebreaker Common Minion General Any 5 5 5 Battlecry: Destroy your opponent's Armor.
Priest of An'she Epic Minion General Priest 5 5 5 Taunt. Battlecry: If you've restored Health this turn, gain +3/+3.
Sandhoof Waterbearer Common Minion General Priest 5 5 5 At the end of your turn, restore 5 Health to a damaged friendly character.
Thunder Bluff Valiant Rare Minion General Shaman 5 3 6 Inspire: Give your Totems +2 Attack.
Cairne Bloodhoof Legendary Minion General Any 6 5 5 Deathrattle: Summon a 5/5 Baine Bloodhoof.
Kodorider Epic Minion General Any 6 3 5 Inspire: Summon a 3/5 War Kodo.
Kronx Dragonhoof Legendary Minion General Any 6 6 6 Battlecry: Draw Galakrond. If you're already Galakrond, unleash a Devastation.
Sunwalker Rare Minion General Any 6 4 5 Taunt
Divine Shield
Taurajo Brave Rare Minion General Any 6 4 8 Frenzy: Destroy a random enemy minion.
Tending Tauren Rare Minion General Druid 6 3 4 Choose One - Give your other minions +1/+1; or Summon two 2/2 Treants.
Showing all 32 cards
Cleric of An'she(63464).png
Diligent Notetaker(329868).png
E.T.C., God of Metal(378847).png
Friendly Bartender(49645).png
Pavilion Duelist(388964).png
Public Defender(49732).png
Relentless Adventurer(63106).png
EVIL Quartermaster(151372).png
Grimestreet Smuggler(49664).png
Guff Runetotem(487665).png
Primal Dungeoneer(63331).png
Southsea Captain(324).png
Speaker Gidra(329939).png
Tauren Warrior(477).png
Backroom Bouncer(49675).png
Bloodhoof Brave(35205).png
Indomitable Champion(151432).png
Infested Tauren(33128).png
Whirling Combatant(464295).png
Wing Commander(151411).png
Baine Bloodhoof(359).png
Elite Tauren Chieftain(682).png
Platebreaker(151373).png
Priest of An'she(487657).png
Sandhoof Waterbearer(90809).png
Thunder Bluff Valiant(22271).png
Cairne Bloodhoof(498).png
Kodorider(22266).png
Kronx Dragonhoof(151334).png
Sunwalker(221).png
Taurajo Brave(464077).png
Tending Tauren(89900).png


Tauren art[]

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Backstab Free Spell General Rogue 0 Deal 2 damage to an undamaged minion.
Explore the Darkness Spell General DRUID 0 Give your minions +1 Attack.
Healing Totem Minion General Shaman 0 2 At the end of your turn, restore 1 Health to all friendly minions.
Loot the Chest Spell General DRUID 0 Gain 6 Armor.
New Growth Spell General Druid 0 Summon two 2/2 Treants.
Old Growth Spell General Druid 0 Give your other minions +1/+1.
Spirit Path Common Spell General 0 Add both spells to your hand.
Overload (1)
Stoneclaw Totem Minion General Shaman 0 2 Taunt
Strength Totem Minion General Shaman 0 0 2 At the end of your turn, give another friendly minion +1 Attack.
Command the Elements Legendary Spell General SHAMAN 1 Questline: Play 3 cards
with Overload.
Reward: Unlock your
Overloaded Mana Crystals.
Defend the Squirrels Legendary Spell General DRUID 1 Questline: Gain 5 Attack with your hero. Reward: Gain 5 Armor and draw a card.
Feral Friendsy Legendary Spell General DRUID 1 Questline: Gain 6
Attack with your hero.
Reward: Guff the Tough.
Forked Lightning Common Spell Nature Shaman 1 Deal 2 damage to 2 random enemy minions. Overload: (2)
Guidance Rare Spell General 1 Look at two spells. Add one to your hand or Overload: (1) to get both.
Healing Totem Free Minion Totem Shaman 1 0 2 At the end of your turn, restore 1 Health to all friendly minions.
Lost in the Park Legendary Spell General DRUID 1 Questline: Gain 4 Attack with your hero. Reward: Gain 5 Armor.
Mind Vision Free Spell Shadow Priest 1 Put a copy of a random card in your opponent's hand into your hand.
Naturalize Common Spell Nature Druid 1 Destroy a minion. Your opponent draws 2 cards.
Primal Fusion Common Spell Nature Shaman 1 Give a minion +1/+1 for each of your Totems.
Shield Slam Epic Spell General Warrior 1 Deal 1 damage to a minion for each Armor you have.
Stoneclaw Totem Free Minion Totem Shaman 1 0 2 Taunt
Sword and Board Common Spell General Warrior 1 Deal 2 damage to a minion. Gain 2 Armor.
Totemic Smash Common Spell General Shaman 1 Deal 2 damage.
Overkill: Summon a basic Totem.
Unstable Evolution Epic Spell General SHAMAN 1 Transform a friendly minion into
one that costs (1) more. Repeatable this turn.
Wave of Apathy Common Spell General 1 Set the Attack of all enemy minions to 1 until your next turn.
Worthy Expedition Common Spell General Druid 1 Discover a Choose One card.
Wound Prey Common Spell General Hunter 1 Deal 1 damage. Summon a 1/1 Hyena with Rush.
Yoink! Epic Spell General Rogue 1 Discover a Hero Power and set its Cost to (0). Swap back after 2 uses.
Ancestral Knowledge Common Spell General Shaman 2 Draw 2 cards. Overload: (2)
Betrayal Common Spell General Rogue 2 Force an enemy minion to deal its damage to the minions next to it.
Bulk Up Common Spell General Warrior 2 Give a random Taunt minion in your hand +1/+1 and copy it.
Cleave Free Spell General Warrior 2 Deal 2 damage to two random enemy minions.
Confuse Epic Spell Shadow Priest 2 Swap the Attack and Health of all minions.
Deathmatch Pavilion Epic Spell General Shaman 2 Summon a 3/2 Duelist. If your hero attacked this turn, summon another.
Elementary Reaction Common Spell Nature Shaman 2 Draw a card. Copy it if you played an Elemental last turn.
Feign Death Epic Spell General Hunter 2 Trigger all Deathrattles on your minions.
Flash of Light Common Spell Holy Paladin 2 Restore 4 health.
Draw a card.
In Formation! Common Spell General Warrior 2 Add 2 random Taunt minions to your hand.
Living Seed (Rank 1) Rare Spell Nature Druid 2 Draw a Beast. Reduce its Cost by (1). (Upgrades when you have 5 Mana.)
Living Seed (Rank 2) Rare Spell Nature Druid 2 Draw a Beast. Reduce its Cost by (2). (Upgrades when you have 10 Mana.)
Living Seed (Rank 3) Rare Spell Nature Druid 2 Draw a Beast. Reduce its Cost by (3).
Nature's Wrath Spell Nature Druid 2 Deal 1 damage to a minion. Draw a card.
Nitroboost Poison Common Spell Nature 2 Give a minion +2 Attack. Corrupt: And your weapon.
Nitroboost Poison Common Spell Nature 2 Corrupted
Give a minion and your weapon +2 Attack.
Rampage Common Spell General Warrior 2 Give a damaged minion +3/+3.
Reincarnate Common Spell Nature Shaman 2 Destroy a minion, then return it to life with full Health.
Sanctuary Epic Spell General Paladin 2 Sidequest: Take no damage for a turn.
Reward: Summon a 3/6 minion with Taunt.
Solar Wrath Spell Nature Druid 2 Deal 3 damage to a minion.
Totemic Call Free Hero Power Shaman 2 Hero Power
Summon a random Totem.
Totemic Slam Hero Power Shaman 2 Hero Power
Summon a Totem of your choice.
Vitality Totem Rare Minion Totem Shaman 2 0 3 At the end of your turn, restore 4 Health to your hero.
Windfury Free Spell Nature Shaman 2 Give a minion Windfury.
Wrath Common Spell Nature Druid 2 Choose One - Deal 3 damage to a minion; or 1 damage and draw a card.
Earthen Ring Farseer Common Minion General Any 3 3 3 Battlecry: Restore 3 Health.
Healing Touch Free Spell Nature Druid 3 Restore 8 Health.
Lightning Storm Rare Spell Nature Shaman 3 Deal 3 damage to all enemy minions. Overload: (2)
Mana Tide Totem Rare Minion Totem Shaman 3 0 3 At the end of your turn, draw a card.
Seal of Champions Common Spell Holy Paladin 3 Give a minion +3 Attack and Divine Shield.
Totemic Reflection Common Spell General Shaman 3 Give a minion +2/+2. If it's a Totem, summon a copy of it.
Vaporize Rare Spell Fire Mage 3 Secret: When a minion attacks your hero, destroy it.
Velen's Chosen Common Spell Holy Priest 3 Give a minion +2/+4 and Spell Damage +1.
Blastcrystal Potion Common Spell Shadow Warlock 4 Destroy a minion and one of your Mana Crystals.
Call to Arms Epic Spell General PALADIN 4 Recruit 3 minions that
cost (2) or less.
Ghastly Conjurer Rare Minion General Mage 4 2 6 Battlecry: Add a 'Mirror Image' spell to your hand.
Grave Rune Common Spell Shadow Priest 4 Give a minion "Deathrattle: Summon 2 copies of this."
Mortal Strike Rare Spell General Warrior 4 Deal 4 damage. If you have 12 or less Health, deal 6 instead.
Oaken Summons Common Spell General DRUID 4 Gain 6 Armor.
Recruit a minion that costs (4) or less.
Power of the Horde Spell General Any 4 Summon a random Horde Warrior.
Scorch Rare Spell Fire Mage 4 Deal 4 damage to a minion. If you played an Elemental last turn, this costs (1).
Blessing of Authority Rare Spell Holy Paladin 5 Give a minion +8/+8. It can't attack heroes this turn.
Brawl Epic Spell General Warrior 5 Destroy all minions except one. (chosen randomly)
Webweave Common Spell Shadow Druid 5 Summon two 1/2 Poisonous Spiders.
Enrich Spell Nature Druid 6 Draw 3 cards.
Nourish Rare Spell Nature Druid 6 Choose One - Gain 2 Mana Crystals; or Draw 3 cards.
Rampant Growth Spell Nature Druid 6 Gain 2 Mana Crystals.
Runic Carvings Epic Spell Nature 6 Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush.
Grimestreet Protector Rare Minion General Paladin 7 6 6 Taunt
Battlecry: Give adjacent minions Divine Shield.
Party Up! Rare Spell General Paladin 7 Summon five 2/2 Adventurers with random bonus effects.
Showing all 78 cards
Backstab(471).png
Explore the Darkness(76876).png
Healing Totem(22490).png
Loot the Chest(76877).png
New Growth(89955).png
Old Growth(89954).png
Spirit Path(442260).png
Stoneclaw Totem(22492).png
Strength Totem(464045).png
Command the Elements(64322).png
Defend the Squirrels(64333).png
Feral Friendsy(64335).png
Forked Lightning(530).png
Guidance(442058).png
Healing Totem(275).png
Lost in the Park(64291).png
Mind Vision(438).png
Naturalize(154).png
Primal Fusion(35234).png
Shield Slam(50).png
Stoneclaw Totem(298).png
Sword and Board(210788).png
Totemic Smash(90216).png
Unstable Evolution(76931).png
Wave of Apathy(329985).png
Worthy Expedition(90829).png
Wound Prey(464293).png
Yoink!(487650).png
Ancestral Knowledge(22319).png
Betrayal(198).png
Bulk Up(464296).png
Cleave(81).png
Confuse(22327).png
Deathmatch Pavilion(388963).png
Elementary Reaction(89939).png
Feign Death(12238).png
Flash of Light(90262).png
In Formation!(329998).png
Living Seed (Rank 1)(487654).png
Living Seed (Rank 2)(487690).png
Living Seed (Rank 3)(487691).png
Nature's Wrath(501).png
Nitroboost Poison(442043).png
Nitroboost Poison(442047).png
Rampage(454).png
Reincarnate(7731).png
Sanctuary(151341).png
Solar Wrath(234).png
Totemic Call(687).png
Totemic Slam(2742).png
Vitality Totem(12259).png
Windfury(146).png
Wrath(633).png
Earthen Ring Farseer(557).png
Healing Touch(258).png
Lightning Storm(676).png
Mana Tide Totem(613).png
Seal of Champions(22373).png
Totemic Reflection(210831).png
Vaporize(160).png
Velen's Chosen(12174).png
Blastcrystal Potion(49741).png
Call to Arms(76919).png
Ghastly Conjurer(61820).png
Grave Rune(151417).png
Mortal Strike(345).png
Oaken Summons(76966).png
Power of the Horde(717).png
Scorch(90258).png
Blessing of Authority(329990).png
Brawl(297).png
Webweave(62900).png
Enrich(485).png
Nourish(120).png
Rampant Growth(58).png
Runic Carvings(329919).png
Grimestreet Protector(49678).png
Party Up!(63102).png


United in Stormwind

The below cards are planned for release with United in Stormwind, coming August 3rd, 2021.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Guff the Tough Minion BEAST DRUID 5 8 8 Taunt. Battlecry: Give your
hero +8 Attack this turn.
Gain 8 Armor.
Showing the only card
Guff the Tough(67884).png
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