Swipe

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Swipe
Regular
Swipe(620).png
Scroll rightSwipe left to see other versions
Gold
Swipe(620) Gold.png
Set: Legacy
Type: Spell
Class: Druid
Rarity: Free
Cost: 4 Mana icon.png
Abilities: Deal damage
Tags: Area of effect, Targeted
Artist: Sean O'Daniels

Deal 4 damage to an enemy and 1 damage to all other enemies.

When a bear rears back and extends his arms, he's about to Swipe! ... or hug.

See this card on PlayHearthstone

See this card on Hearthpwn


Swipe is a druid spell card, inducted into the Legacy set, formerly from the Basic set.

Other versions[edit | edit source]


How to get[edit | edit source]

Two copies of regular and golden Swipe are automatically given after the player completes the Ranked's New player experience system, unlocking Wild and Classic format.

They are uncraftable and cannot be crafted or disenchanted.

Previous availability[edit | edit source]

Prior Year of the Gryphon's rotation on March 30, 2021:

  • Two copies of Swipe were a reward for raising a druid to level 8.
  • Two Golden copies of Swipe were a reward for raising a druid to levels 47 and 48.

Notes[edit | edit source]

  • Like most area of effect damaging effect, Swipe deals all its damage before any on-damage triggered effects are activated. However, Swipe creates Damage Events in an unusual order: first for the targeted character, and then for all other enemy characters in reverse order of play; then, all Damage Events are resolved in the same order.[1]
  • This spell's damage is increased as usual by bonuses from Spell Damage and Prophet Velen. For example, with Spell Damage +1 Swipe will deal 5 damage to its target and 2 damage to all other enemies.

Strategy[edit | edit source]

Swipe is a powerful single-target removal card that also acts as an AoE removal card for weaker or weakened minions.

It is also known for making druid extremely strong in the early game and a solid opponent against shamans (because of the fragile nature of the totems), priests (because of their weak early game) and murloc decks (because their health pool is very low).

Note that it affects all enemies, not just minions. This can make it useful for dealing a little extra damage to the enemy hero themselves, especially with some Spell Damage. It also provides you with the option of casting the spell on the enemy hero, which can be a desirable option for end-game nuking or when the spell's AoE damage is sufficient to destroy any minions.

Trivia[edit | edit source]

Gallery[edit | edit source]

Swipe, full art

Patch changes[edit | edit source]

References[edit | edit source]