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Summoning Stone
2958 • LOE_086
LOE 086.png
Dimensions: Full330 x 410px
LOE 086 Premium1.png
Dimensions: Full330 x 410px
Set:The League of ExplorersThe League of Explorers
Cost:5 Mana icon.png
Attack:0 Attack icon.png
Health:6 Health
Artist:Jason Kang
Whenever you cast a spell, summon a random minion of the same Cost.
Flavor text

Sometimes it feels like it's always the same slackers that are waiting for a summon.

Full tags
Wiki tags
Wiki referenced tags
Cost-related, Random, Spell-related, Triggered effect
External links


Summoning Stone is a rare neutral minion card, from the League of Explorers set.

How to get[]

Auto-detected sources
AdventureDefeat The League of ExplorersSun Raider Phaerix in The League of Explorers 1st wing - Temple of OrsisRegular2
Crafting100 dustdustRegular1
Crafting800 dustdustGolden1


  • This card's triggered effect summons a minion randomly selected from all collectible minions with a base mana cost equal to the mana cost of the triggering spell, regardless of class.
  • The final mana cost of the triggering spell is used to determine the selection, including any cost-modification effects.
Example: If a player uses NaxxramasLoatheb to increase the mana cost of the opponent's spells, and the opponent then plays LegacyFrostbolt with a Summoning Stone on the board, they will summon a random 7-Cost minion.[1]
Example: Playing spells following an opponent's LegacyMillhouse Manastorm will produce only 0-Cost minions.
  • In particular, if Cho'Gall's effect is used to play a spell spending Health instead of mana, Summoning Stone will still summon a minion matching the spell's cost.
Example: Suppose you have Summoning Stone in play, One Night in KarazhanAtiesh equipped, and a LegacyShadowflame in hand with mana cost reduced to 1 by Blackrock MountainEmperor Thaurissan. If you play Whispers of the Old GodsCho'gall and use its effect to play the Shadowflame for 1 Health, you will spend no mana but both Summoning Stone and Atiesh will summon a 1-Cost minion.[2]
  • If there is no minion matching the final mana cost of the triggering spell (for example, a 15-mana Whispers of the Old GodsDOOM! due to NaxxramasLoatheb's effect played through Whispers of the Old GodsCho'gall), no minions will be summoned.
  • If the triggering spell is countered by LegacyCounterspell, no minion will be summoned.


Works well with LegacyConceal as the spell protects the minion for a turn while giving you a 1 drop to use. Next turn you'll have 7 (or more) mana to benefit from Summoning Stone's effect.

Alternatively, any Mage deck can benefit from this card by playing it on turn 8 and immediately following it with LegacyFrost Nova to freeze the enemy board. Though the opponent might be able to remove the Summoning Stone with spells or Charge minions, usually they will not have the cards for this and you can flood the board while casting spells on the next turn.

Knights of the Frozen ThroneMeat Wagon is especially useful when combined with Summoning Stone, as the Summoning Stone has zero attack, allowing Meat Wagon to pull it.




In World of Warcraft Summoning Stones (also known as Meeting Stones) are placed outside dungeons and raids to let adventurers (players) summon their friends to the instance, in order to do battle there together. It takes 2 people to summon others with a Summoning Stone.

Prior to the advent of the Dungeon Finder system, Summoning Stones were instrumental in allowing players to form groups to tackle instanced content. Players could communicate globally in the /LFG channel, but travelling to the instance in question could take a long time, especially if the player was on another continent. Usually the two closest players would travel to the instance, where they would channel the Summoning Stone's effect to teleport the other group members to the location one by one.

Because of this functionality, and due especially to the long delays that were often involved in finding a full group, and waiting for invitees to sell junk, repair armor, purchase supplies and otherwise prepare to be summoned, players would often spend quite a while waiting around or near Summoning Stones. As such, they were often hotspots for world PvP. When players from one faction approached a Stone to summon their allies, they would often find players of the other faction already there, and fighting would ensue. This was exacerbated by the fact that the Stones are usually placed close to the entrance to the instance, meaning players leaving the instance would also travel past the Stone on their way back out, leading to even greater traffic and thus greater potential for conflict.

With the Dungeon Finder system offering a far more convenient way of finding groups, few players now bother to use the Summoning Stones, although they remain in place. They can still be useful for players seeking to tackle older content, which is not included in the Dungeon Finder system.



Summoning Stone, full art

A Summoning Stone in World of Warcraft

Fixed bugs[]

  • At least in Patch, if you played Whispers of the Old GodsCho'gall before playing a spell, Summoning Stone will summon a 0-Cost minion, since the spell cost Health and not mana.[7] This has been later fixed, and now Summoning Stone correctly summons a minion matching the final mana cost of the triggering spell.
  • If you played LegacyPreparation, Summoning Stone then played a spell, you paid the Preparation-discounted cost but Summoning Stone summoned a minion according to the undiscounted cost. (Goblins vs GnomesGazlowe also used the undiscounted cost to decide whether to trigger or not.)[8] This bug was fixed in Patch (WotOG patch).

Patch changes[]