Draw 4 cards.
Rogues are not good joggers.
Other versions[edit | edit source]
How to get[edit | edit source]
They are uncraftable and cannot be crafted or disenchanted.
Core set[edit | edit source]
Two copies of regular Sprint (Core) are obtained for raising rogue to level 5.
Two copies of golden Sprint (Core) are obtained for winning 100 games as rogue.
Previous availability[edit | edit source]
Prior Year of the Gryphon's rotation on March 30, 2021:
- Two copies of Sprint were a reward for raising a rogue to level 10.
- Two Golden copies of Sprint were a reward for raising a rogue to levels 49 and 50.
Strategy[edit | edit source]
Sprint is the second most powerful self-contained card draw effect in the game, the first being Ultimate Infestation. However its high mana cost may prevent the rogue from playing many other cards that round.
The rogue deck features a lot of low mana-cost cards which might result in a lack of cards during the late-game of a match. In order to prepare a transfer of an achieved early-game advantage through low mana cost cards, rogues can use Sprint to not lose the momentum to high sustain decks such as the shaman's or priest's.
Preparation can mitigate this card's mana cost, allowing you to either play it earlier or play more cards in the same turn to avoid losing too much tempo.
Lore[edit | edit source]
Sprint is a rogue ability from World of Warcraft which grants a very large movement speed boost for 8 seconds. It can be used for quickly getting close to ranged opponents, running down fleeing enemies, or escaping combat when things turn sour.
Trivia[edit | edit source]
- The artwork for this card comes from the World of Warcraft Trading Card Game "March of the Legion" series, for the card Sprint.