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This page lists all spell cards in Hearthstone. For more information about spells, see Spell.

Spells are the second most common card type, after minions.

Collectible[]

For Wild format listings, see Spell/Wild format

Collectible spells can be collected by players and added to decks. All collectible spells are class-specific. The list of cards here is quite extensive, and so is not listed visually, but can be explored through the tables below. Click "Expand" to see the table. The table will list only the first 200 cards; to see more, click "Go to query" and change the number of cards presented.

Customize this list
NameClassTypeRarityCostAtkHP/Dur.ArmorDescription
Aquatic Form Druid Spell RareRare 0Dredge. If you have the Mana to play the card this turn, draw it.
Backstab Rogue Spell CommonCommon 0Deal 2 damage to an undamaged minion.
Desperate Prayer Priest Spell CommonCommon 0Restore 5 Health to each hero.
Devouring Swarm Hunter Spell RareRare 0Choose an enemy minion. Your minions attack it, then return any that die to your hand.
Flurry (Rank 1) Mage Spell RareRare 0Freeze a random enemy minion. (Upgrades when you have 5 Mana.)
Hot Streak Mage Spell CommonCommon 0Your next Fire spell this turn costs (2) less.
Illuminate Priest Spell CommonCommon 0Dredge. If it's a spell, reduce its Cost by (3).
Innervate Druid Spell RareRare 0Gain 1 Mana Crystal this turn only.
Pounce Druid Spell CommonCommon 0Give your hero +2 Attack this turn.
Preparation Rogue Spell EpicEpic 0The next spell you cast this turn costs (2) less.
Provoke Warrior Spell EpicEpic 0Tradeable Choose a friendly minion. Enemy minions attack it.
Serpentbloom Hunter Spell CommonCommon 0Give a friendly Beast Poisonous.
Shadowstep Rogue Spell CommonCommon 0Return a friendly minion to your hand. It costs (2) less.
Sigil of Silence Demon Hunter Spell RareRare 0At the start of your next turn, Silence all enemy minions.
Altar of Fire Warlock Spell EpicEpic 1Destroy the top 3 cards of each deck.
Arcane Shot Hunter Spell RareRare 1Deal 2 damage.
Avenge Paladin Spell CommonCommon 1Secret: When one of your minions dies, give a random friendly minion +3/+2.
Azsharan Gardens Druid Spell CommonCommon 1Give all minions in your hand +1/+1. Put a 'Sunken Gardens' on the bottom of your deck.
Azsharan Scroll Shaman Spell RareRare 1Discover a Fire, Frost or Nature spell. Put a 'Sunken Scroll' on the bottom of your deck.
Barbed Nets Hunter Spell CommonCommon 1Deal 2 damage to an enemy. If you played a Naga while holding this, choose a second target.
Blessed Goods Paladin Spell CommonCommon 1Discover a Secret, weapon, or Divine Shield minion.
Call of the Grave Priest Spell EpicEpic 1Discover a Deathrattle minion. If you have enough Mana to play it, trigger its Deathrattle.
Command the Elements Shaman Spell LegendaryLegendary 1Questline: Play 3 cards with Overload. Reward: Unlock your Overloaded Mana Crystals.
Curse of Agony Warlock Spell RareRare 1Shuffle three Agonies into the opponent's deck. They deal Fatigue damage when drawn.
Deadly Poison Rogue Spell CommonCommon 1Give your weapon +2 Attack.
Defend the Dwarven District Hunter Spell LegendaryLegendary 1Questline: Deal damage with 2 spells. Reward: Your Hero Power can target minions.
Earthen Scales Druid Spell RareRare 1Give a friendly minion +1/+1, then gain Armor equal to its Attack.
Execute Warrior Spell CommonCommon 1Destroy a damaged enemy minion.
Feast of Souls Demon Hunter Spell RareRare 1Draw a card for each friendly minion that died this turn.
Final Gasp Warlock Spell CommonCommon 1Deal 1 damage to a minion. If it dies, summon a 2/2 Adventurer with a random bonus effect.
Final Showdown Demon Hunter Spell LegendaryLegendary 1Questline: Draw 4 cards in one turn. Reward: Reduce the Cost of the cards drawn by (1).
Find the Imposter Rogue Spell LegendaryLegendary 1Questline: Play 2 SI:7 cards. Reward: Add a Spy Gizmo to your hand.
First Flame Mage Spell RareRare 1Deal 2 damage to a minion. Add a Second Flame to your hand.
Flash Heal Priest Spell CommonCommon 1Restore 5 Health.
Focused Will Priest Spell RareRare 1Silence a minion, then give it +3 Health.
Fury (Rank 1) Demon Hunter Spell CommonCommon 1Give your hero +2 Attack this turn. (Upgrades when you have 5 Mana.)
Galloping Savior Paladin Spell CommonCommon 1Secret: After your opponent plays three cards in a turn, summon a 3/4 Steed with Taunt.
Gift of the Naaru Priest Spell EpicEpic 1Restore 3 Health to all characters. If any are still damaged, draw a card.
Gone Fishin' Rogue Spell RareRare 1Dredge. Combo: Draw a card.
Grimoire of Sacrifice Warlock Spell CommonCommon 1Destroy a friendly minion. Deal 2 damage to all enemy minions.
Hit It Very Hard Warrior Spell CommonCommon 1Gain +10 Attack and "Can't attack heroes" this turn.
Holy Maki Roll Paladin Spell RareRare 1Restore 2 Health. Repeatable this turn.
Holy Smite Priest Spell CommonCommon 1Deal 3 damage to a minion.
Investment Opportunity Shaman Spell CommonCommon 1Draw an Overload card.
Judgment of Justice Paladin Spell CommonCommon 1Secret: When an enemy minion attacks, set its Attack and Health to 1.
Lightning Bolt Shaman Spell CommonCommon 1Deal 3 damage. Overload: (1)
Living Roots Druid Spell CommonCommon 1Choose One - Deal 2 damage; or Summon two 1/1 Saplings.
Lost in the Park Druid Spell LegendaryLegendary 1Questline: Gain 4 Attack with your hero. Reward: Gain 5 Armor.
Mortal Coil Warlock Spell CommonCommon 1Deal 1 damage to a minion. If that kills it, draw a card.
Noble Sacrifice Paladin Spell CommonCommon 1Secret: When an enemy attacks, summon a 2/1 Defender as the new target.
Overdraft Shaman Spell EpicEpic 1Tradeable Unlock your Overloaded Mana Crystals to deal that much damage.
Paralytic Poison Rogue Spell RareRare 1Give your weapon +1 Attack and "Your hero is Immune while attacking."
Parrrley Rogue Spell RareRare 1Swap this for a card in your opponent's deck.
Raid the Docks Warrior Spell LegendaryLegendary 1Questline: Play 3 Pirates. Reward: Draw a weapon.
Reckoning Paladin Spell EpicEpic 1Secret: After an enemy minion deals 3 or more damage, destroy it.
Rise to the Occasion Paladin Spell LegendaryLegendary 1Questline: Play 3 different 1-Cost cards. Reward: Equip a 1/4 Light's Justice.
Rock Bottom Warlock Spell RareRare 1Summon a 1/1 Murloc, then Dredge. If it's also a Murloc, summon one more.
Savory Deviate Delight Rogue Spell RareRare 1Transform a minion in both players' hands into a Pirate or Stealth minion.
Scalding Geyser Shaman Spell CommonCommon 1Deal 2 damage. Dredge.
Schooling Shaman Spell CommonCommon 1Add three 1/1 Piranha Swarmers to your hand.
Seek Guidance Priest Spell LegendaryLegendary 1Questline: Play a 2, 3, and 4-Cost card. Reward: Discover a card from your deck.
Serpent Wig Priest Spell EpicEpic 1Give a minion +1/+2. If you played a Naga while holding this, add a Serpent Wig to your hand.
Shadow Word: Devour Priest Spell EpicEpic 1Choose a minion. It steals 1 Health from  ALL other minions.
Shard of the Naaru Priest Spell CommonCommon 1Tradeable Silence all enemy minions.
Shield Slam Warrior Spell EpicEpic 1Deal 1 damage to a minion for each Armor you have.
Shiver Their Timbers! Warrior Spell RareRare 1Deal 2 damage to a minion. If you control a Pirate, deal 5 instead.
Shooting Star Mage Spell CommonCommon 1Deal 1 damage to a minion and the minions next to it.
Shoulder Check Warrior Spell RareRare 1Tradeable Give a minion +2/+1 and Rush.
SI:7 Extortion Rogue Spell RareRare 1Tradeable Deal 3 damage to an undamaged character.
Sigil of Alacrity Demon Hunter Spell RareRare 1At the start of your next turn, draw a card and  reduce its Cost by (1).
Sinister Strike Rogue Spell RareRare 1Deal 3 damage to the enemy hero.
Snap Freeze Mage Spell CommonCommon 1Freeze a minion. If it's already Frozen, destroy it.
Sorcerer's Gambit Mage Spell LegendaryLegendary 1Questline: Cast a Fire, Frost, and Arcane spell. Reward: Draw a spell.
Sow the Soil Druid Spell CommonCommon 1Choose One - Give your minions +1 Attack; or  Summon a 2/2 Treant.
The Demon Seed Warlock Spell LegendaryLegendary 1Questline: Take 8 damage on your turns. Reward: Lifesteal. Deal 3 damage to the enemy hero.
Touch of the Nathrezim Warlock Spell RareRare 1Deal 2 damage to a minion. If it dies, restore 3 Health to your hero.
Tracking Hunter Spell RareRare 1Discover a card from your deck.
Urchin Spines Hunter Spell EpicEpic 1Your spells this turn are Poisonous.
Whirlwind Warrior Spell CommonCommon 1Deal 1 damage to ALL minions.
Whispers of the Deep Priest Spell RareRare 1Silence a friendly minion, then deal damage equal to its Attack randomly split among all enemy minions.
Wicked Shipment Warlock Spell CommonCommon 1Tradeable Summon 2 1/1 Imps. (Upgrades by 2 when Traded!)
Wildfire Mage Spell EpicEpic 1Your Hero Power deals 1 more damage this game.
Windchill Shaman Spell CommonCommon 1Freeze a minion. Draw a card.
Wings of Hate (Rank 1) Demon Hunter Spell RareRare 1Summon two 1/1 Felwings. (Upgrades when you have 5 Mana.)
Wound Prey Hunter Spell CommonCommon 1Deal 1 damage. Summon a 1/1 Hyena with Rush.
Yoink! Rogue Spell EpicEpic 1Discover a Hero Power and set its Cost to (0). Swap back after 2 uses.
Bless Priest Spell RareRare 2Give a minion +2 Health, then set its Attack to be equal to its Health.
Bracing Cold Shaman Spell RareRare 2Restore 5 Health to your hero. Reduce the Cost of a random spell in your hand by (2).
Bulk Up Warrior Spell CommonCommon 2Give a random Taunt minion in your hand +1/+1 and copy it.
Capture Coldtooth Mine Druid Spell EpicEpic 2Choose One - Draw your lowest Cost card; or Draw your highest Cost card.
Chain Lightning (Rank 1) Shaman Spell EpicEpic 2Deal 2 damage to a minion and a random adjacent one. (Upgrades when you have 5 Mana.)
Chaos Strike Demon Hunter Spell CommonCommon 2Give your hero +2 Attack this turn. Draw a card.
Chum Bucket Warlock Spell EpicEpic 2Give all Murlocs in your hand +1/+1. Repeat for each Murloc you control.
City Tax Paladin Spell CommonCommon 2Tradeable Lifesteal. Deal 1 damage to all enemy minions.
Cold Blood Rogue Spell CommonCommon 2Give a minion +2 Attack. Combo: +4 Attack instead.
Composting Druid Spell EpicEpic 2Give your minions "Deathrattle: Draw   a card."
Condemn (Rank 1) Priest Spell EpicEpic 2Deal 1 damage to all enemy minions. (Upgrades when you have 5 Mana.)
Conditioning (Rank 1) Warrior Spell RareRare 2Give minions in your hand +1/+1. (Upgrades when you have 5 Mana.)
Conviction (Rank 1) Paladin Spell EpicEpic 2Give a random friendly minion +3 Attack. (Upgrades when you have 5 Mana.)
Doggie Biscuit Hunter Spell RareRare 2Tradeable Give a minion +2/+3. After you Trade this, give a friendly minion Rush.
Drain Soul Warlock Spell CommonCommon 2Lifesteal Deal 3 damage to a minion.
Dun Baldar Bunker Hunter Spell RareRare 2At the end of your turn, draw a Secret and set its Cost to (1). Lasts 3 turns.
Emergency Maneuvers Hunter Spell EpicEpic 2Secret: When a friendly minion dies, summon a copy of it. It's Dormant for 1 turn.
Equality Paladin Spell RareRare 2Change the Health of ALL minions to 1.
Explosive Trap Hunter Spell CommonCommon 2Secret: When your hero is attacked, deal 2 damage to all enemies.
Fel Barrage Demon Hunter Spell CommonCommon 2Deal 2 damage to the lowest Health enemy, twice.
Field of Strife Demon Hunter Spell RareRare 2Your minions have +1 Attack. Lasts 3 turns.
Flash of Light Paladin Spell CommonCommon 2Restore 4 Health. Draw a card.
Forged in Flame Warrior Spell CommonCommon 2Destroy your weapon, then draw cards equal to its Attack.
Freezing Trap Hunter Spell CommonCommon 2Secret: When an enemy minion attacks, return it to its owner's hand. It costs (2) more.
Frostbite Shaman Spell CommonCommon 2Deal 3 damage. Honorable Kill: Your opponent's next spell costs (2) more.
Frozen Buckler Warrior Spell EpicEpic 2Gain 10 Armor. At the start of your next turn, lose 5 Armor.
Furious Howl Hunter Spell CommonCommon 2Draw a card. Repeat until you have at least 3 cards.
Garrote Rogue Spell EpicEpic 2Deal 2 damage to the enemy hero. Shuffle 2 Bleeds into your deck that deal 2 more when drawn.
Gifts of Azshara Mage Spell RareRare 2Draw a card. If you played a Naga while holding this, do it again.
Guard the City Warrior Spell CommonCommon 2Gain 3 Armor. Summon a 2/3 Naga with Taunt.
Ice Trap Hunter Spell EpicEpic 2Secret: When your opponent casts a spell, return it to their hand instead. It costs (1) more.
Iceblood Garrison Warrior Spell RareRare 2At the end of your turn, deal 1 damage to all  minions. Lasts 3 turns.
Ignite Mage Spell EpicEpic 2Deal 2 damage. Shuffle an Ignite into your deck that deals one more damage.
Imp Swarm (Rank 1) Warlock Spell CommonCommon 2Summon a 3/2 Imp. (Upgrades when you have 5 Mana.)
Keen Reflex Demon Hunter Spell CommonCommon 2Deal 1 damage to all minions. Honorable Kill: Gain +1 Attack this turn.
Living Seed (Rank 1) Druid Spell RareRare 2Draw a Beast. Reduce its Cost by (1). (Upgrades when you have 5 Mana.)
Maelstrom Portal Shaman Spell RareRare 2Deal 1 damage to all enemy minions. Summon a random 1-Cost minion.
Man the Cannons Warrior Spell CommonCommon 2Deal 3 damage to a minion and 1 damage to all other minions.
Mark of the Spikeshell Druid Spell RareRare 2Give a minion +2/+2. If it has Taunt, add a copy of it to your hand.
Mark of the Wild Druid Spell RareRare 2Give a minion Taunt and +2/+3. (+2 Attack/+3 Health)
Moonlit Guidance Druid Spell RareRare 2Discover a copy of a card in your deck. If you play it this turn, draw the original.
Multi-Strike Demon Hunter Spell RareRare 2Give your hero +2 Attack this turn. They may attack an additional enemy minion.
Noble Mount Paladin Spell RareRare 2Give a minion +1/+1 and Divine Shield. When it dies, summon a Warhorse.
Perpetual Flame Shaman Spell RareRare 2Deal 3 damage to a random enemy minion. If it dies, recast this. Overload: (1)
Power of the Wild Druid Spell CommonCommon 2Choose One - Give your minions +1/+1; or Summon a 3/2 Panther.
Quick Shot Hunter Spell CommonCommon 2Deal 3 damage. If your hand is empty, draw a card.
Radar Detector Paladin Spell EpicEpic 2Scan the bottom 5 cards of your deck. Draw any Mechs found this way, then shuffle your deck.
Reconnaissance Rogue Spell CommonCommon 2Discover a Deathrattle minion from another class. It costs (2) less.
Ring of Courage Paladin Spell CommonCommon 2Tradeable Give a minion +1/+1. Repeat for each enemy minion.
Rockbiter Weapon Shaman Spell CommonCommon 2Give a friendly character +3 Attack this turn.
Runed Orb Mage Spell CommonCommon 2Deal 2 damage. Discover a spell.
Seeds of Destruction Warlock Spell RareRare 2Shuffle four Rifts into your deck. They summon a 3/3 Dread Imp when drawn.
Shadow Word: Death Priest Spell CommonCommon 2Destroy a minion with 5 or more Attack.
Sigil of Flame Demon Hunter Spell EpicEpic 2At the start of your next turn, deal 3 damage to all minions.
Sigil of Summoning Demon Hunter Spell RareRare 2At the start of your next turn, summon two 2/2 Demons with Taunt.
Silverleaf Poison Rogue Spell CommonCommon 2Give your weapon "After your hero attacks, draw a card."
Siphon Mana Mage Spell CommonCommon 2Deal 2 damage. Honorable Kill: Reduce the Cost of spells in your hand by (1).
Slam Warrior Spell CommonCommon 2Deal 2 damage to a minion. If it survives, draw a card.
Snake Trap Hunter Spell EpicEpic 2Secret: When one of your minions is attacked, summon three 1/1 Snakes.
Spectral Sight Demon Hunter Spell CommonCommon 2Draw a card. Outcast: Draw another.
Spirit Mount Shaman Spell CommonCommon 2Give a minion +1/+2 and Spell Damage +1. When it dies, summon a Spirit Raptor.
Tame Beast (Rank 1) Hunter Spell RareRare 2Summon a 2/2 Beast with Rush. (Upgrades when you have 5 Mana.)
The Fires of Zin-Azshari Warrior Spell EpicEpic 2Replace your deck with minions that cost (5) or more. They cost (5).
Thorngrowth Sentries Druid Spell CommonCommon 2Summon two 1/2 Turtles with Taunt.
Thrive in the Shadows Priest Spell RareRare 2Discover a spell from your deck.
To the Front! Warrior Spell RareRare 2Your minions cost (2) less this turn (but not less than 1).
Tooth of Nefarian Rogue Spell CommonCommon 2Deal 3 damage. Honorable Kill: Discover a spell from another class.
Unstable Shadow Blast Warlock Spell CommonCommon 2Deal 6 damage to a minion. Excess damage hits your hero.
Vitality Surge Paladin Spell CommonCommon 2Draw a minion. Restore Health to your hero equal to its Cost.
Volcanomancy Mage Spell EpicEpic 2Choose a minion. When it dies, deal 3 damage to all other minions.
Wicked Stab (Rank 1) Rogue Spell CommonCommon 2Deal 2 damage. (Upgrades when you have 5 Mana.)
Wrath Druid Spell CommonCommon 2Choose One - Deal 3 damage to a minion; or 1 damage and draw a card.
Aimed Shot Hunter Spell CommonCommon 3Deal 3 damage. Your next Hero Power deals 2 more damage.
Amulet of Undying Priest Spell CommonCommon 3Tradeable Resurrect 1 friendly Deathrattle minion. (Upgrades when Traded!)
Animal Companion Hunter Spell CommonCommon 3Summon a random Beast Companion.
Arcane Intellect Mage Spell CommonCommon 3Draw 2 cards.
Bash Warrior Spell CommonCommon 3Deal 3 damage. Gain 3 Armor.
Bioluminescence Shaman Spell EpicEpic 3Give your minions Spell Damage +1.
Build a Snowman Mage Spell RareRare 3Summon a 3/3 Snowman that Freezes. Add "Build a Snowbrute" to your hand. 
Chaos Leech Demon Hunter Spell RareRare 3Lifesteal. Deal 3 damage to a minion. Outcast: Deal 5 instead.
Charged Call Shaman Spell RareRare 3Discover a 1-Cost minion and summon it. (Upgraded for each Overload card you played this game!)
Conch's Call Hunter Spell CommonCommon 3Draw a Naga and a spell.
Cone of Cold Mage Spell CommonCommon 3Freeze a minion and the minions next to it, and deal 1 damage to them.
Coordinated Strike Demon Hunter Spell CommonCommon 3Summon three 1/1 Illidari with Rush.
Counterspell Mage Spell RareRare 3Secret: When your opponent casts a spell, Counter it.
Deadly Shot Hunter Spell CommonCommon 3Destroy a random enemy minion.
Deliverance Priest Spell CommonCommon 3Deal 3 damage to a minion. Honorable Kill: Summon a new 3/3 copy of it.
Desecrated Graveyard Warlock Spell RareRare 3At the end of your turn, destroy your lowest Attack minion to summon a 4/4 Shade. Lasts 3 turns.
Devouring Plague Priest Spell CommonCommon 3Lifesteal. Deal 4 damage randomly split among all enemy minions.
Dragged Below Warlock Spell CommonCommon 3Deal 4 damage to a minion. Give your opponent an Abyssal Curse.
Dragonbane Shot Hunter Spell RareRare 3Deal 2 damage. Honorable Kill: Add a Dragonbane Shot to your hand.
Dreaded Mount Warlock Spell EpicEpic 3Give a minion +1/+1. When it dies, summon an endless Dreadsteed.
Explosive Runes Mage Spell RareRare 3Secret: After your opponent plays a minion, deal 6 damage to it and any excess to their hero.
Eye Beam Demon Hunter Spell EpicEpic 3Lifesteal. Deal 3 damage to a minion. Outcast: This costs (1).
Far Sight Shaman Spell EpicEpic 3Draw a card. That card costs (3) less.
Feral Rage Druid Spell CommonCommon 3Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor.
Feral Spirit Shaman Spell RareRare 3Summon two 2/3 Spirit Wolves with Taunt. Overload: (1)
Fiendish Circle Warlock Spell CommonCommon 3Summon four 1/1 Imps.
From the Depths Warrior Spell RareRare 3Reduce the Cost of the bottom five cards in your  deck by (3), then Dredge.
Frostwolf Kennels Druid Spell RareRare 3At the end of your turn, summon a 2/2 Wolf with Stealth. Lasts 3 turns.
Full-Blown Evil Warlock Spell RareRare 3Deal 5 damage randomly split among all enemy minions. Repeatable this turn.
Heart of the Wild Druid Spell CommonCommon 3Give a minion +2/+2, then give your Beasts +1/+1.
Heavy Plate Warrior Spell CommonCommon 3Tradeable Gain 8 Armor.
Hold the Bridge Paladin Spell CommonCommon 3Give a minion +2/+1 and Divine Shield. It gains Lifesteal until end of turn.
Horn of Wrathion Priest Spell CommonCommon 3Draw a minion. If it's a Dragon, summon two 2/1 Whelps with Rush.
Ice Barrier Mage Spell CommonCommon 3Secret: When your hero is attacked, gain 8 Armor.
Lightning Storm Shaman Spell RareRare 3Deal 3 damage to all enemy minions. Overload: (2)
Naga's Pride Hunter Spell RareRare 3Summon two 2/2 Lionfish. If you played a Naga while holding this, give them +1/+1.
Nofin Can Stop Us Shaman Spell RareRare 3Give your minions +1/+1. Give your Murlocs an extra +1/+1.
Oasis Ally Mage Spell CommonCommon 3Secret: When a friendly minion is attacked, summon a 3/6 Water Elemental.
Predation Demon Hunter Spell RareRare 3Deal 3 damage. Costs (0) if you played a Naga while holding this.
Ramming Mount Hunter Spell RareRare 3Give a minion +2/+2 and Immune while attacking. When it dies, summon a Ram.
Revive Pet Hunter Spell RareRare 3Discover a friendly Beast that died this game. Summon it.
Righteous Defense Paladin Spell RareRare 3Set a minion's Attack and Health to 1. Give the stats it lost to a minion in your hand.

Uncollectible[]

For Wild format listings, see Spell/Wild format

Uncollectible spells cannot be collected by players or directly placed into decks. However, they can be obtained during play through the effects of other cards. The Coin is the exception: at the start of each game it is placed in the hand of the player who is chosen to go second.

NameClassTypeRarityCostAtkHP/Dur.ArmorDescription
??? Neutral Spell 0???
??? Neutral Spell 0???
??? Neutral Spell 0???
??? Neutral Spell 0???
??? Neutral Spell 0???
??? Neutral Spell 0???
??? Neutral Spell 0???
??? Neutral Spell 0???
Axe Neutral Spell 0???
Board Clear Neutral Spell 0Clear the battlefield of all minions!
Compass Neutral Spell 0???
Cooking With Cariel Neutral Spell 0Start Mirror Puzzle 1-2.
Dessert With Xyrella Neutral Spell 0Start Mirror Puzzle 1-4.
Dynamite Neutral Spell 0???
Earth Invocation Shaman Spell 0Summon two 2/3 Elementals with Taunt.
Earthroot Neutral Spell 0Taunt
Eastern Plaguelands Neutral Spell 0In 5 turns, deal 12 damage randomly split among enemies.
Eating With Ashfallen Neutral Spell 0Start Lethal Puzzle 1-3.
Fadeleaf Neutral Spell 0Stealth
Fire Invocation Shaman Spell 0Deal 6 damage to the enemy hero.
Firebloom Neutral Spell 0Battlecry: Deal 3 damage to a random enemy minion.
Firebloom Neutral Spell 0Battlecry: Deal 3 damage to all enemy minions.
Firebloom Neutral Spell 0Battlecry: Deal 3 damage to two random enemy minions.
Flurry (Rank 2) Mage Spell RareRare 0Freeze two random enemy minions. (Upgrades when you have 10 Mana.)
Flurry (Rank 3) Mage Spell RareRare 0Freeze three random enemy minions.
Forging Quel'Delar Neutral Spell 0
Gold Coins Neutral Spell 0???
Grave Moss Neutral Spell 0Poisonous
Gromsblood Neutral Spell 0Battlecry: Summon a copy of this.
Icecap Neutral Spell 0Battlecry: Freeze all enemy minions.
Icecap Neutral Spell 0Battlecry: Freeze two random enemy minions.
Icecap Neutral Spell 0Battlecry: Freeze a random enemy minion.
Ironforge Neutral Spell 0In 3 turns, restore 10 Health to your hero.
Kingsblood Neutral Spell 0Battlecry: Draw a card.
Kingsblood Neutral Spell 0Battlecry: Draw 4 cards.
Kingsblood Neutral Spell 0Battlecry: Draw 2 cards.
Lethal Neutral Spell 0Destroy the enemy minions.
Lethal Neutral Spell 0Destroy the enemy hero.
Liferoot Neutral Spell 0Lifesteal
Lightning Invocation Shaman Spell 0Deal 2 damage to all enemy minions.
Mageroyal Neutral Spell 0Spell Damage +1.
Mageroyal Neutral Spell 0Spell Damage +4.
Mageroyal Neutral Spell 0Spell Damage +2.
Magmawalk Boots Neutral Spell 0???
Meeting of the Minds Neutral Spell 0Refresh all your Mana Crystals.
Minion Counter Neutral Spell 0Counter the next minion your opponent plays.
Spell Counter Neutral Spell 0Counter the next spell your opponent plays.
Sungrass Neutral Spell 0Divine Shield
Swifthistle Neutral Spell 0Rush
Take their Gold! Rogue Spell 0Take 2 cards from your opponent's hand.
Take their Ship! Rogue Spell 0Take control of your opponent's highest Attack minion.
Take their Supplies! Rogue Spell 0Take 5 cards from your opponent's deck.
The Coin Neutral Spell 0Gain 1 Mana Crystal this turn only.
The Coin Neutral Spell 0Gain 1 Mana Crystal this turn only.
The Coin Neutral Spell 0Gain 1 Mana Crystal this turn only.
The Coin Neutral Spell 0Gain 1 Mana Crystal this turn only.
The Coin Neutral Spell 0Gain 1 Mana Crystal this turn only.
The Coin Neutral Spell 0Gain 1 Mana Crystal this turn only.
The Coin Neutral Spell 0Gain 1 Mana Crystal this turn only.
The Coin Neutral Spell 0Gain 1 Mana Crystal this turn only.
The Coin Neutral Spell 0Gain 1 Mana Crystal this turn only.
Torch Neutral Spell 0???
Water Invocation Shaman Spell 0Restore 6 Health to all friendly characters.
Westfall Neutral Spell 0In 1 turn, summon a 2/2 Adventurer with  a random bonus effect.
Wildvine Neutral Spell 0Battlecry: Give your other minions +1/+1.
Wildvine Neutral Spell 0Battlecry: Give your other minions +4/+4.
Wildvine Neutral Spell 0Battlecry: Give your other minions +2/+2.
Zephrys's Lamp Neutral Spell 0Wish for the perfect card.
A Game of Scabbs and Dragon Neutral Spell 1Start Lethal Puzzle 1-7.
Acorn Druid Spell 1Casts When Drawn Summon a 2/1 Squirrel.
Agony Warlock Spell 1Casts When Drawn Take 1 Fatigue damage.
Armor Scrap Neutral Spell 1Give a minion +2 Health.
Avenge the Fallen Paladin Spell LegendaryLegendary 1Questline: Play 3 different 1-Cost cards. Reward: Lightborn Cariel.
Bleed Rogue Spell 1Casts When Drawn Deal 2 damage to the enemy hero.
Close the Portal Demon Hunter Spell LegendaryLegendary 1Questline: Draw 5 cards in one turn. Reward: Demonslayer Kurtrus.
Complete the Ritual Warlock Spell LegendaryLegendary 1Questline: Take 8 damage on your turns. Reward: Blightborn Tamsin.
Create a Distraction Warrior Spell LegendaryLegendary 1Questline: Play 3 Pirates. Reward: Deal 2 damage to a random enemy twice.
Defend the Squirrels Druid Spell LegendaryLegendary 1Questline: Gain 5 Attack with your hero. Reward: Gain 5 Armor and draw a card.
Discover the Void Shard Priest Spell LegendaryLegendary 1Questline: Play a 5 and 6-Cost card. Reward: Discover a card from your deck.
Establish the Link Warlock Spell LegendaryLegendary 1Questline: Take 8 damage on your turns. Reward: Lifesteal. Deal 3 damage to the enemy hero.
Far From Mulgore Neutral Spell 1Start Clear Puzzle 1-1.
Feral Friendsy Druid Spell LegendaryLegendary 1Questline: Gain 6 Attack with your hero. Reward: Guff the Tough.
Fertilizer Druid Spell 1Give your minions +1 Attack.
Fizzflash Distractor Rogue Spell 1Return an enemy minion to its owner's hand. They can't play it next turn.
For Azeroth! Neutral Spell 1Start Lethal Puzzle 1-8.
Force and Object Neutral Spell 1Start Lethal Puzzle 1-4.
Fury (Rank 2) Demon Hunter Spell CommonCommon 1Give your hero +3 Attack this turn. (Upgrades when you have 10 Mana.)
Fury (Rank 3) Demon Hunter Spell CommonCommon 1Give your hero +4 Attack this turn.
Gain Momentum Demon Hunter Spell LegendaryLegendary 1Questline: Draw 5 cards in one turn. Reward: Reduce the Cost of the cards drawn by (1).
Golem Parts Warrior Spell 1Casts When Drawn Summon a 2/1 Damaged Golem.
Hilt of Quel'Delar Neutral Spell 1Give a minion +3/+3.
Illuminate the Void Priest Spell LegendaryLegendary 1Questline: Play a 7 and 8-Cost card. Reward: Xyrella, the Sanctified.
Insinuations Neutral Spell 1Start Clear Puzzle 1-2.
It All Ends Here Neutral Spell 1Start Lethal Puzzle 1-2.
Knock 'Em Down Hunter Spell LegendaryLegendary 1Questline: Deal damage with 2 spells. Reward: Tavish, Master Marksman.
Knock Off Shaman Spell 1Destroy the enemy minion with the lowest Health.
Learn the Truth Rogue Spell LegendaryLegendary 1Questline: Play 2 SI:7 cards. Reward: Add a Spy Gizmo to your hand.
Lesser Potion Neutral Spell 1Create a 1-Cost spell.
Marked a Traitor Rogue Spell LegendaryLegendary 1Questline: Play 2 SI:7 cards. Reward: Spymaster Scabbs.
My Dinner With Scabbs Neutral Spell 1Start Mirror Puzzle 1-1.
New Growth Druid Spell 1Summon a 2/2 Treant.
Noggen-Fog Generator Rogue Spell 1Give a minion +2 Attack and Stealth.
Oink Thousand Truths Neutral Spell 1Start Lethal Puzzle 1-6.
Patching Things Up Neutral Spell 1Start Lethal Puzzle 1-3.
Pave the Way Paladin Spell LegendaryLegendary 1Questline: Play 3 different 1-Cost cards. Reward: Upgrade your Hero Power.
Reach the Portal Room Mage Spell LegendaryLegendary 1Questline: Cast a Fire, Frost, and Arcane spell. Reward: Arcanist Dawngrasp.
Ring of Tides Neutral Spell 1After you cast a spell, this becomes a copy of it that costs (1).
Savory Delights Neutral Spell 1Start Clear Puzzle 1-4.
Second Flame Mage Spell 1Deal 2 damage to a minion.
Secure the Supplies Warrior Spell LegendaryLegendary 1Questline: Play 3 Pirates. Reward: Cap'n Rokara.
Setbacks Neutral Spell 1Start Clear Puzzle 1-3.
Shard of the Naaru Priest Spell CommonCommon 1Tradeable Silence all enemy minions.
Something Worth Fighting For Neutral Spell 1Start Lethal Puzzle 1-5.
Spyglass Neutral Spell 1Put a copy of a random card in your opponent's hand into yours. It costs (3) less.
Stall for Time Mage Spell LegendaryLegendary 1Questline: Cast a Fire, Frost, and Arcane spell. Reward: Discover one.
Stir the Stones Shaman Spell LegendaryLegendary 1Questline: Play 3 cards with Overload. Reward: Summon a 3/3 Elemental with Taunt.
Sunken Gardens Druid Spell 1Give +1/+1 to all minions in your hand, deck, and battlefield.
Sunken Scroll Shaman Spell 1Add a Fire, Frost, and Nature spell from your class to your hand.
Take the High Ground Hunter Spell LegendaryLegendary 1Questline: Deal damage with 2 spells. Reward: Set the Cost of your Hero Power to (0).
Tame the Flames Shaman Spell LegendaryLegendary 1Questline: Play 3 cards with Overload. Reward: Stormcaller Bru'kan.
Tidestone of Golganneth Neutral Spell 1Shuffle 5 random spells into your deck. Set their Cost to (1). Draw two cards.
Time's Up, Let's Do This Neutral Spell 1Start Lethal Puzzle 1-1.
Tracking Hunter Spell RareRare 1Discover a card from your deck.
Until the End Neutral Spell 1Start Clear Puzzle 1-5.
Wings of Hate (Rank 2) Demon Hunter Spell RareRare 1Summon three 1/1 Felwings. (Upgrades when you have 10 Mana.)
Wings of Hate (Rank 3) Demon Hunter Spell RareRare 1Summon four 1/1 Felwings.
Abyssal Curse Warlock Spell 2At the start of your turn, take {0} damage. Each Curse is worse than the last. ({1} turn remaining).
Back to Back Paladin Spell 2Kurtrus and Cariel are both Immune until your next turn.
Call Pet Hunter Spell RareRare 2Draw a card. If it's a Beast, it costs (4) less.
Chain Lightning (Rank 2) Shaman Spell EpicEpic 2Deal 3 damage to a minion and a random adjacent one. (Upgrades when you have 10 Mana.)
Chain Lightning (Rank 3) Shaman Spell EpicEpic 2Deal 4 damage to a minion and a random adjacent one.
Condemn (Rank 2) Priest Spell EpicEpic 2Deal 2 damage to all enemy minions. (Upgrades when you have 10 Mana.)
Condemn (Rank 3) Priest Spell EpicEpic 2Deal 3 damage to all enemy minions.
Conditioning (Rank 2) Warrior Spell RareRare 2Give minions in your hand +2/+2. (Upgrades when you have 10 Mana.)
Conditioning (Rank 3) Warrior Spell RareRare 2Give minions in your hand +3/+3.
Conviction (Rank 2) Paladin Spell EpicEpic 2Give two random friendly minions +3 Attack. (Upgrades when you have 10 Mana.)
Conviction (Rank 3) Paladin Spell EpicEpic 2Give three random friendly minions +3 Attack.
Ice Blossom Druid Spell 2Gain a Mana Crystal.
Imp Swarm (Rank 2) Warlock Spell CommonCommon 2Summon two 3/2 Imps. (Upgrades when you have 10 Mana.)
Imp Swarm (Rank 3) Warlock Spell CommonCommon 2Summon three 3/2 Imps.
Improved Emergency Maneuvers Hunter Spell 2Secret: When a friendly minion dies, summon two copies of it. They're Dormant for 1 turn.
Improved Explosive Trap Hunter Spell 2Secret: When your hero is attacked, deal 3 damage to all enemies.
Improved Freezing Trap Hunter Spell 2Secret: When an enemy minion attacks, return it to its owner's hand. It costs (4) more.
Improved Ice Trap Hunter Spell 2Secret: When your opponent casts a spell, return it to their hand instead. It costs (2) more.
Improved Open the Cages Hunter Spell 2Secret: When your turn starts, if you control two minions, summon two Animal Companions.
Improved Pack Tactics Hunter Spell 2Secret: When a friendly minion is attacked, summon two 3/3 copies.
Improved Snake Trap Hunter Spell 2Secret: When one of your minions is attacked, summon three 2/2 Snakes.
Living Seed (Rank 2) Druid Spell RareRare 2Draw a Beast. Reduce its Cost by (2). (Upgrades when you have 10 Mana.)
Living Seed (Rank 3) Druid Spell RareRare 2Draw a Beast. Reduce its Cost by (3).
More Resources Druid Spell 2Draw your lowest Cost card.
More Supplies Druid Spell 2Draw your highest Cost card.
Mutating Injection Neutral Spell 2Give a minion +4/+4 and Taunt.
Necrotic Poison Neutral Spell 2Destroy a minion.
Tame Beast (Rank 2) Hunter Spell RareRare 2Summon a 4/4 Beast with Rush. (Upgrades when you have 10 Mana.)
Tame Beast (Rank 3) Hunter Spell RareRare 2Summon a 6/6 Beast with Rush.
Valley Root Druid Spell 2Draw a card.
Wicked Stab (Rank 2) Rogue Spell CommonCommon 2Deal 4 damage. (Upgrades when you have 10 Mana.)
Wicked Stab (Rank 3) Rogue Spell CommonCommon 2Deal 6 damage.
Breath of Fire Mage Spell 3Deal 8 damage.
Canopic Jars Neutral Spell 3Give your minions "Deathrattle: Summon a random Legendary minion."
Fel Rift Warlock Spell 3Casts When Drawn Summon a 3/3 Dread Imp.
Horn of Ancients Neutral Spell 3Add a random Colossal minion to your hand. It costs (1).
Kill Command Hunter Spell Free 3Deal 3 damage. If you control a Beast, deal 5 damage instead.
Looming Presence Neutral Spell 3Draw 2 cards. Gain 4 Armor.
Olgra, Mankrik's Wife Neutral Spell 3Casts When Drawn Summon a 3/7 Mankrik, who immediately attacks the enemy hero.
Puzzle Box Neutral Spell 3Transform all minions into random ones that cost (3) more.
Simulacrum Mage Spell EpicEpic 3Copy the lowest Cost minion in your hand.
Tail Sweep Mage Spell 3Deal 3 damage to a minion, then smash it into one of it's neighbors.
Vampiric Fangs Neutral Spell 3Destroy a minion. Restore its Health to your hero.
Ancient Reflections Neutral Spell 4Choose a minion. Fill your board with 1/1 copies of it.
Dr. Boom's Boombox Neutral Spell 4Summon 7 'Boom Bots'.
Sunken Ritual Priest Spell 4Silence a minion and summon 2 copies of it.
Wing Buffet Mage Spell 4Return non-Legendary enemy minions to their owners' hands.
Banana Split Neutral Spell 5Give a friendly minion +2/+2. Summon two copies of it.
Eyes of the Moon Druid Spell 5Restore 8 Health to your hero.
Gnomish Army Knife Neutral Spell 5Give a minion Rush, Windfury, Divine Shield, Lifesteal, Poisonous, Taunt, and Stealth.
Greater Potion Neutral Spell 5Create a 5-Cost spell.
Heart of the Sun Druid Spell 5Deal 4 damage.
Order the Orca Druid Spell 5Summon a 6/6 Orca with Taunt.
Pure Cold Neutral Spell 5Deal 8 damage to the enemy hero, and Freeze it.
Romp of Otters Druid Spell 5Summon six 1/1 Otters with Rush.
Staff of Scales Neutral Spell 5Summon three 1/1 Snakes with Rush, Poisonous and Reborn.
Sunken Vessel Rogue Spell 5Casts When Drawn Summon two 3/3 Pirates with Stealth.
Wand of Disintegration Neutral Spell 5Silence and destroy all enemy minions.
Bellowing Roar Shaman Spell 6Gain 7 Armor. Fill your board with 2/1 Whelps.
Bru'kan's Lesson Shaman Spell 6Call upon the power of two Elements!
Build a Snowbrute Mage Spell 6Summon a 6/6 Snowbrute that Freezes. Add "Build a Snowgre" to your hand. 
Fragment of Mi'da Priest Spell 6Casts When Drawn Summon Mi'da, Pure Light.
Annoy-o Horn Neutral Spell 8Fill your board with annoying minions.
Flex-plosion Neutral Spell 8Blow up half your opponent's stuff.
Holy Book Neutral Spell 8Silence and destroy a minion. Summon a 10/10 copy of it.
Build a Snowgre Mage Spell 9Summon a 9/9 Snowgre that Freezes.
Embers of Ragnaros Neutral Spell 10Shoot three fireballs at random enemies that deal 8 damage each.
Purified Shard Priest Spell 10Destroy the enemy hero.
Superior Potion Neutral Spell 10Create a 10-Cost spell.
Book of the Dead Neutral Spell 14Deal 7 damage to all enemies. Costs (1) less for each minion that's died this game.
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