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Snake Trap
Regular
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Gold
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Set:LegacyLegacy
Type:Spell
Class:HunterHunter
Rarity:EpicEpic
Cost:2 Mana icon.png
Abilities:Secret, Summon
Wiki tags:Beast-generating, Combat-related, Triggered effect
Artist:Bernie Kang
Secret: When one of your minions is attacked, summon three 1/1 Snakes.
Flavor text

Why did it have to be snakes?

External links

Data pagePlayHearthstoneHearthpwn

Snake Trap is an epic hunter spell card, inducted into the Legacy set, formerly from the Classic set.

Other versions[]

How to get[]

Snake Trap can be obtained through Classic card packs, or through crafting.

Card Crafting cost Disenchanting
Snake Trap 400 100
Golden Snake Trap 1600 400

Core set[]

Two copies of regular Snake Trap (Core) are obtained for raising hunter to level 8.

Two copies of golden Snake Trap (Core) are obtained for winning 250 games as hunter.

Snake Trap (Core) is uncraftable and cannot be crafted or disenchanted.

Previous availability[]

Summoned minions[]

Snake(512).png

Notes[]

  • Each player can only have 7 minions on their side of the battlefield at any time. If this Secret tries to summon Snakes beyond this limit, any excess Snakes will be lost. It will not trigger if the board is full.[1]
  • Snake Trap triggers on the same step in the attack sequence as Freezing Trap, Misdirection, Explosive Trap, Forgetful effects, and several other Secrets. Therefore, all such effects occur in order of play.
    • For instance, if Snake Trap is played before Freezing Trap, its Snakes will be created first and may activate a Knife Juggler which kills the attacker, preventing Freezing Trap from activating after all.[2]
  • Unlike Misdirection and Freezing Trap, Snake Trap will activate normally even if the attacker is neutralized by another effect before Snake Trap activates.
    • For instance, if Snake Trap is played after Freezing Trap, an attacker might be returned to the hand but still cause the snakes to be summoned. If those snakes trigger a Knife Juggler, the knives cannot hit the returned attacker.

Strategy[]

Snake Trap combos excellently with Knife Juggler, potentially triggering the minion to throw 3 knives when the trap is triggered. If the knives hit the attacking minion itself, it can even be destroyed mid-attack, preventing it from dealing damage to its target. However, the opponent can still remove the Knife Juggler using a spell or other effect without triggering the Secret.

Snake Trap also works well in conjunction with Starving Buzzard. If you are able to get your opponent to trigger Snake Trap while Starving Buzzard is on the field, you will draw 3 cards. You can also use Snake Trap in conjunction with Scavenging Hyena, sacrificing your Snakes by attacking enemy minions in order to buff your Scavenging Hyena with up to +6/+3; or with King of Beasts for an easy +3 Attack boost.

The weak minions provided by the trap can be useful for synergies such as Frostwolf Warlord and ongoing effects like Raid Leader, but are weak against AoE like Wild Pyromancer and can even work against you in the case of the opponent playing Unleash the Hounds.

Lore[]

Snake Trap is a glyphed hunter ability which places a trap at the target location. When triggered, it releases several venomous snakes which will move toward and attack nearby targets, applying a Crippling Poison that reduces movement speed. The snakes last for up to 15 seconds before expiring.

Fixed bugs[]

  • Prior to Patch 4.0.0.10833 (LoE patch), Snake Trap had a bug that allowed it to activate even if your board was full.[3]

Trivia[]

Gallery[]

Snake Trap, full art

Patch changes[]

References[]

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