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Set: | Galakrond's Awakening |
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Type: | Minion |
Minion type: | Mech |
Class: | Paladin |
Rarity: | Common |
Cost: | 2 |
Attack: | 2 |
Health: | 2 |
Abilities: | Reborn |
Artist: | Phil Saunders |
Impact detected. Assuming hero pose.
Shotbot is a common paladin minion card, from the Galakrond's Awakening set.
How to get
Two copies of regular Shotbot are obtained by completing Chapter 4 of E.V.I.L. campaign of Galakrond's Awakening.
Once the regular version has been obtained, both regular and golden versions can be crafted and disenchanted.
Card | Crafting cost | Disenchanting |
---|---|---|
Shotbot | 40 | 5 |
Golden Shotbot | 400 | 50 |
Strategy
Shotbot is very similar to Shielded Minibot; both are 2-mana 2/2 Mechs with a keyword that makes them need at least two hits to kill. In most cases, Shotbot has slightly less survivability, considering after the first hit it can be removed with any amount of damage, while Shielded Minibot needs at least 2 damage. The one exception is against multi-hit attacks like Arcane Missiles, where Reborn is activated after damage is resolved. Regardless, both minions fill the same role for aggressive Paladin decks as a sticky early-game Mech.
Shotbot however is much weaker when buffed. Shielded Minibot will retain any Magnetic effects or cards such as Blessing of Kings after its Divine Shield is destroy. Shotbot on the other hand will always be Reborn as a 2/1.
Shotbot is also a great minion that can be used to complete Making Mummies, being a well-statted card that can be played on curve.
Patch changes
- Patch 16.2.0.39954 (2020-01-21): Added.