|Wiki tags:||Area of effect, Attack-related|
Discovered by a worgen priest after a giant spilled a drink on her new white robes.
How to get
Shadow Word: Ruin can be obtained through crafting only.
|Shadow Word: Ruin||400||100|
|Golden Shadow Word: Ruin||1600||400|
Two copies of regular Shadow Word: Ruin (Core) are obtained for raising priest to level 9.
Two copies of golden Shadow Word: Ruin (Core) are obtained for winning 250 games as priest.
- Before March 30, 2021, Shadow Word: Ruin could be obtained through Classic card packs.
- Shadow Word: Ruin can be cast even if there are no eligible targets in play.
Shadow Word: Ruin is a powerful board clear, which is able to clear boards of threatening minions for only 4 mana. However, it cannot be cast efficiently in the early game in most cases. This makes it deceptively late game despite its midrange cost.
One of the major weaknesses of Shadow Word: Ruin is its relative inflexibility. The restriction of minions with 5 or more attack means there are some decks, like Face Hunter or Aggro Druid, where Shadow Word: Ruin will have either no or very few targets. However, it can be used as a larger Shadow Word: Death in a pinch, destroying a crucial Sea Giant to recover the board for example. It also benefits Priests using no minions, or mostly minions with under 5 attack.
In Wild, Shadow Word: Ruin has fierce competition as a board clear, including powerful cards like Lightbomb, Dragonfire Potion, Psychic Scream, and Plague of Death. While Shadow Word: Ruin is usually outclassed because of its rigidity, it has the advantage of being a Classic card, making it a good card in Standard in most cases.
Shadow Words are Shadow spells Priests use to weaken targets. Shadow Word: Ruin is original to Hearthstone, but like how the similarly unique Shadow Word: Horror is a mass version of Shadow Word: Pain, this appears to be a mass version of Shadow Word: Death.