Seal of Champions
|Set:||The Grand Tournament|
|Tags:||Divine Shield-granting, Targeted|
Give a minion +3 Attack and Divine Shield.
"Arf! Arf! Arf!" - Seal of Champions
How to get[edit | edit source]
|Seal of Champions||40||5|
|Golden Seal of Champions||400||50|
Strategy[edit | edit source]
As a Blessing of Might and Hand of Protection rolled into one card this card lets you trade up with your minions, making it very useful for gaining board advantage. It is generally best to use it on a minion that is ready to attack, in order to make use of the effect before the opponent is able to counter it.
Lore[edit | edit source]
Seals are paladin self-buff spells that fill the paladin with Holy Light, causing a variety of effects depending on the choice of Seal, although always related to melee attacks. While a variety of Seals exist in World of Warcraft, Seal of Champions is original to Hearthstone. Seal of Champions is unlike other Seals in that it is used to aid allies (minions) rather than the paladin directly. In this sense it is more like a paladin Blessing such as Blessing of Might and Blessing of Kings.
Trivia[edit | edit source]
- The artwork for this card comes from the World of Warcraft Trading Card Game "Throne of the Tides" series, for the card Grand Crusader.