Rush
- Rush
Can attack minions immediately.

Rush is an ability allowing a minion to attack other minions the same turn it is summoned or brought under a new player's control. Unlike Charge, Rush cannot be used to attack the enemy hero. Rush is represented by a shifting thick green border around the minion.
Rush was first introduced in The Witchwood and has appeared in every set since. It has functionally replaced Charge as an evergreen keyword.
Contents
Notes[edit | edit source]
- Charge will not be overridden by Rush, and Rush has no effect if the minion isn't exhausted. If Rush is given to a minion with Charge or a minion ready to attack, it can still attack the enemy hero.
- If there are no enemy minions to attack, the Rush visual effect will disappear. However, if a new minion is summoned for them, it will return.
- Granting Rush to a minion that has already attacked will not allow them to attack again. This includes Rush given through Magnetic buffs, where the original minion could attack if it were normally summoned.
Strategy[edit | edit source]
- Rush is a useful ability for board control, allowing you to tactically trade against enemy minions.
- Unlike Charge minions, Rush minions usually feature good stats, letting them stick on the board after attacking or dealing a large amount of damage to a minion.
Cards with Rush[edit | edit source]
This section lists minions which have Rush or have the ability to gain Rush when played.
Collectible[edit | edit source]
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Animated Broomstick | Common | Minion | General | Any | 1 | 1 | 1 | Rush Battlecry: Give your other minions Rush. | |||||||||||
Bumper Car | Rare | Minion | Mech | Warrior | 2 | 1 | 3 | Rush Deathrattle: Add two 1/1 Riders with Rush to your hand. | |||||||||||
Crabrider | Common | Minion | Murloc | Any | 2 | 1 | 4 | Rush Windfury | |||||||||||
Imprisoned Vilefiend | Common | Minion | Demon | Any | 2 | 3 | 5 | Dormant for 2 turns. Rush | |||||||||||
Magehunter | Rare | Minion | General | Demon Hunter | 3 | 2 | 3 | Rush Whenever this attacks a minion, Silence it. | |||||||||||
Rokara | Legendary | Minion | General | Warrior | 3 | 2 | 3 | Rush After a friendly minion attacks and survives, give it +1/+1. | |||||||||||
Speaker Gidra | Legendary | Minion | General | 3 | 1 | 4 | Rush, Windfury Spellburst: Gain Attack and Health equal to the spell's Cost. | ||||||||||||
Zixor, Apex Predator | Legendary | Minion | Beast | Hunter | 3 | 2 | 4 | Rush Deathrattle: Shuffle 'Zixor Prime' into your deck. | |||||||||||
Blademaster Samuro | Legendary | Minion | General | Any | 4 | 1 | 6 | Rush Frenzy: Deal damage equal to this minion's Attack to all enemy minions. | |||||||||||
Cariel Roame | Legendary | Minion | General | Paladin | 4 | 4 | 3 | Rush, Divine Shield Whenever this attacks, reduce the Cost of Holy spells in your hand by (1). | |||||||||||
Fishy Flyer | Common | Minion | Murloc | Any | 4 | 4 | 3 | Rush. Deathrattle: Add a 4/3 Ghost with Rush to your hand. | |||||||||||
Kargath Bladefist | Legendary | Minion | General | Warrior | 4 | 4 | 4 | Rush Deathrattle: Shuffle 'Kargath Prime' into your deck. | |||||||||||
Mok'Nathal Lion | Rare | Minion | Beast | Hunter | 4 | 5 | 2 | Rush. Battlecry: Choose a friendly minion. Gain a copy of its Deathrattle. | |||||||||||
Nightshade Matron | Common | Minion | Demon | Warlock | 4 | 5 | 5 | Rush Battlecry: Discard your highest Cost card. | |||||||||||
Renowned Performer | Common | Minion | General | Demon Hunter | 4 | 3 | 3 | Rush Deathrattle: Summon two 1/1 Assistants with Taunt. | |||||||||||
Doctor Krastinov | Legendary | Minion | General | 5 | 4 | 4 | Rush Whenever this attacks, give your weapon +1/+1. | ||||||||||||
Fleethoof Pearltusk | Common | Minion | Beast | Any | 5 | 4 | 5 | Rush Corrupt: Gain +4/+4. | |||||||||||
Overlord Runthak | Legendary | Minion | General | Any | 5 | 3 | 6 | Rush. Whenever this attacks, give +1/+1 to all minions in your hand. | |||||||||||
Ruststeed Raider | Common | Minion | General | Any | 5 | 1 | 8 | Taunt, Rush Battlecry: Gain +4 Attack this turn. | |||||||||||
Stonemaul Anchorman | Common | Minion | Pirate | Warrior | 5 | 4 | 5 | Rush Frenzy: Draw a card. | |||||||||||
Tent Trasher | Epic | Minion | Dragon | Warrior | 5 | 5 | 5 | Rush. Costs (1) less for each friendly minion with a unique minion type. | |||||||||||
Trampling Rhino | Rare | Minion | Beast | Hunter | 5 | 5 | 5 | Rush. After this attacks and kills a minion, excess damage hits the enemy hero. | |||||||||||
Bladed Lady | Rare | Minion | Demon | Demon Hunter | 6 | 6 | 6 | Rush Costs (1) if your hero has 6 or more Attack. | |||||||||||
Claw Machine | Common | Minion | Mech | Any | 6 | 6 | 3 | Rush. Deathrattle: Draw a minion and give it +3/+3. | |||||||||||
Bloodboil Brute | Rare | Minion | General | Warrior | 7 | 5 | 8 | Rush Costs (1) less for each damaged minion. | |||||||||||
Druid of the Plains | Epic | Minion | Beast | Druid | 7 | 7 | 6 | Rush Frenzy: Transform into a 6/7 Kodo with Taunt. | |||||||||||
Marsh Hydra | Epic | Minion | Beast | Druid | 7 | 7 | 7 | Rush After this attacks, add a random 8-Cost minion to your hand. | |||||||||||
Umbral Owl | Rare | Minion | Beast | Druid | 7 | 4 | 4 | Rush Costs (1) less for each spell you've cast this game. | |||||||||||
Coilfang Warlord | Rare | Minion | General | Demon Hunter | 8 | 9 | 5 | Rush Deathrattle: Summon a 5/9 Warlord with Taunt. | |||||||||||
Illidari Inquisitor | Rare | Minion | Demon | Demon Hunter | 8 | 8 | 8 | Rush. After your hero attacks an enemy, this attacks it too. | |||||||||||
Turalyon, the Tenured | Legendary | Minion | General | Paladin | 8 | 3 | 12 | Rush. Whenever this attacks a minion, set the defender's Attack and Health to 3. | |||||||||||
Fizzy Elemental | Rare | Minion | Elemental | Druid | 9 | 10 | 10 | Rush Taunt | |||||||||||
Darkmoon Rabbit | Epic | Minion | Beast | Any | 10 | 1 | 1 | Rush, Poisonous Also damages the minions next to whomever this attacks. | |||||||||||
Showing all 33 cards |
Forged in the Barrens
The below cards are planned for release with Forged in the Barrens, coming March 30th, 2021.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Emerald Skytalon | Common | Minion | Beast | Any | 1 | 2 | 1 | Rush | |||||||||||
Redgill Razorjaw | Common | Minion | Murloc | Any | 2 | 3 | 1 | Rush | |||||||||||
Warsong Outrider | Common | Minion | General | Warrior | 4 | 5 | 4 | Rush | |||||||||||
Showing all 3 cards |
Wild format

Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skaterbot | Common | Minion | Mech | Any | 1 | 1 | 1 | Magnetic Rush | |||||||||||
Springpaw | Common | Minion | Beast | Hunter | 1 | 1 | 1 | Rush Battlecry: Add a 1/1 Lynx with Rush to your hand. | |||||||||||
Bloodsail Howler | Rare | Minion | Pirate | Rogue | 2 | 1 | 1 | Rush. Battlecry: Gain +1/+1 for each other Pirate you control. | |||||||||||
Hench-Clan Hogsteed | Common | Minion | Beast | Any | 2 | 2 | 1 | Rush Deathrattle: Summon a 1/1 Murloc. | |||||||||||
Hunting Mastiff | Common | Minion | Beast | Hunter | 2 | 2 | 1 | Echo Rush | |||||||||||
Redband Wasp | Rare | Minion | Beast | Warrior | 2 | 1 | 3 | Rush Has +3 Attack while damaged. | |||||||||||
Vicious Scalehide | Common | Minion | Beast | Any | 2 | 1 | 3 | Lifesteal Rush | |||||||||||
Diving Gryphon | Rare | Minion | Beast | Hunter | 3 | 4 | 1 | Rush Battlecry: Draw a Rush minion from your deck. | |||||||||||
Druid of the Scythe | Common | Minion | General | Druid | 3 | 2 | 2 | Choose One - Transform into a 4/2 with Rush; or a 2/4 with Taunt. | |||||||||||
Rabid Worgen | Common | Minion | General | Warrior | 3 | 3 | 3 | Rush | |||||||||||
Ratcatcher | Epic | Minion | General | Warlock | 3 | 2 | 2 | Rush Battlecry: Destroy a friendly minion and gain its Attack and Health. | |||||||||||
Scion of Ruin | Epic | Minion | Dragon | Warrior | 3 | 3 | 2 | Rush. Battlecry: If you've Invoked twice, summon 2 copies of this. | |||||||||||
Devoted Maniac | Common | Minion | General | Any | 4 | 2 | 2 | Rush Battlecry: Invoke Galakrond. | |||||||||||
Hippogryph | Common | Minion | Beast | Any | 4 | 2 | 6 | Rush Taunt | |||||||||||
Illidari Felblade | Rare | Minion | General | Demon Hunter | 4 | 5 | 3 | Rush Outcast: Gain Immune this turn. | |||||||||||
Militia Commander | Rare | Minion | General | Warrior | 4 | 2 | 5 | Rush Battlecry: Gain +3 Attack this turn. | |||||||||||
Restless Mummy | Common | Minion | General | Warrior | 4 | 3 | 2 | Rush Reborn | |||||||||||
Steel Rager | Common | Minion | Mech | Any | 4 | 5 | 1 | Rush | |||||||||||
Swift Messenger | Common | Minion | General | Any | 4 | 2 | 6 | Rush Each turn this is in your hand, swap its Attack and Health. | |||||||||||
Bazaar Mugger | Rare | Minion | General | Rogue | 5 | 3 | 5 | Rush Battlecry: Add a random minion from another class to your hand. | |||||||||||
Crystal Stag | Epic | Minion | Beast | Druid | 5 | 4 | 4 | Rush. Battlecry: If you've restored 5 Health this game, summon a copy of this. | |||||||||||
Darius Crowley | Legendary | Minion | General | Warrior | 5 | 4 | 4 | Rush After this attacks and kills a minion, gain +2/+2. | |||||||||||
Faceless Corruptor | Rare | Minion | General | Any | 5 | 4 | 4 | Rush. Battlecry: Transform one of your minions into a copy of this. | |||||||||||
Ghostly Charger | Common | Minion | General | Paladin | 5 | 3 | 4 | Divine Shield Rush | |||||||||||
Muck Hunter | Epic | Minion | General | Any | 5 | 5 | 8 | Rush Battlecry: Summon two 2/1 Mucklings for your opponent. | |||||||||||
Oasis Surger | Common | Minion | Elemental | Druid | 5 | 3 | 3 | Rush Choose One - Gain +2/+2; or Summon a copy of this minion. | |||||||||||
Sightless Ranger | Common | Minion | General | Any | 5 | 3 | 4 | Rush Overkill: Summon two 1/1 Bats. | |||||||||||
Vilebrood Skitterer | Common | Minion | Beast | Hunter | 5 | 1 | 3 | Poisonous Rush | |||||||||||
Zilliax | Legendary | Minion | Mech | Any | 5 | 3 | 2 | Magnetic Divine Shield, Taunt, Lifesteal, Rush | |||||||||||
Cursed Castaway | Rare | Minion | Pirate | Rogue | 6 | 5 | 3 | Rush Deathrattle: Draw a Combo card from your deck. | |||||||||||
Evasive Wyrm | Common | Minion | Dragon | Any | 6 | 5 | 3 | Divine Shield. Rush. Can't be targeted by spells or Hero Powers. | |||||||||||
Gyrocopter | Common | Minion | Mech | Any | 6 | 4 | 5 | Rush Windfury | |||||||||||
Spark Drill | Rare | Minion | Mech | Any | 6 | 5 | 1 | Rush Deathrattle: Add two 1/1 Sparks with Rush to your hand. | |||||||||||
Amani War Bear | Common | Minion | Beast | Any | 7 | 5 | 7 | Rush Taunt | |||||||||||
Akali, the Rhino | Legendary | Minion | Beast | Warrior | 8 | 5 | 5 | Rush Overkill: Draw a Rush minion and give it +5/+5. | |||||||||||
Batterhead | Epic | Minion | General | Any | 8 | 3 | 12 | Rush. After this attacks and kills a minion, it may attack again. | |||||||||||
Gilnean Royal Guard | Rare | Minion | General | Any | 8 | 3 | 8 | Divine Shield, Rush Each turn this is in your hand, swap its Attack and Health. | |||||||||||
Hulking Overfiend | Rare | Minion | Demon | Demon Hunter | 8 | 5 | 10 | Rush. After this attacks and kills a minion, it may attack again. | |||||||||||
Walking Fountain | Common | Minion | Elemental | Shaman | 8 | 4 | 8 | Lifesteal, Rush, Windfury | |||||||||||
Burly Shovelfist | Common | Minion | General | Any | 9 | 9 | 9 | Rush | |||||||||||
Mogu Fleshshaper | Rare | Minion | General | Shaman | 9 | 3 | 4 | Rush. Costs (1) less for each minion on the battlefield. | |||||||||||
Mulchmuncher | Rare | Minion | Mech | Druid | 9 | 8 | 8 | Rush. Costs (1) less for each friendly Treant that died this game. | |||||||||||
Oondasta | Legendary | Minion | Beast | Any | 9 | 7 | 7 | Rush Overkill: Summon a Beast from your hand. | |||||||||||
Shirvallah, the Tiger | Legendary | Minion | Beast | Paladin | 25 | 7 | 5 | Divine Shield, Rush, Lifesteal Costs (1) less for each Mana you've spent on spells. | |||||||||||
Showing all 44 cards |
Uncollectible[edit | edit source]
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Darkmoon Rider | None | Minion | General | Any | 1 | 1 | 1 | Rush | |||||||||||
Hog | None | Minion | Beast | Any | 1 | 2 | 1 | Rush | |||||||||||
Illidari Initiate | None | Minion | General | Demon Hunter | 1 | 1 | 1 | Rush | |||||||||||
Swift Hyena | None | Minion | Beast | Hunter | 1 | 1 | 1 | Rush | |||||||||||
Tamed Crab | None | Minion | Beast | Hunter | 2 | 2 | 2 | Rush | |||||||||||
Darkmoon Dirigible | Common | Minion | Mech | Any | 3 | 3 | 2 | Corrupted Rush, Divine Shield | |||||||||||
Released Soul | None | Minion | General | 3 | 3 | 3 | Rush | ||||||||||||
Spectral Flyer | None | Minion | Murloc | Any | 4 | 4 | 3 | Rush | |||||||||||
Tamed Scorpid | None | Minion | Beast | Hunter | 4 | 4 | 4 | Rush | |||||||||||
Fleethoof Pearltusk | Common | Minion | Beast | Any | 5 | 8 | 8 | Corrupted Rush | |||||||||||
Tamed Thunder Lizard | None | Minion | Beast | Hunter | 6 | 6 | 6 | Rush | |||||||||||
Kargath Prime | None | Minion | General | Warrior | 8 | 10 | 10 | Rush. Whenever this attacks and kills a minion, gain 10 Armor. | |||||||||||
Zixor Prime | None | Minion | Beast | Hunter | 8 | 4 | 4 | Rush Battlecry: Summon 3 copies of this minion. | |||||||||||
Fungal Bruiser | None | Minion | General | Druid | 10 | 9 | 9 | Rush | |||||||||||
Showing all 14 cards |
Wild format

Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Locust | None | Minion | Beast | Any | 1 | 1 | 1 | Rush | |||||||||||
Lynx | None | Minion | Beast | Hunter | 1 | 1 | 1 | Rush | |||||||||||
Radioactive Ooze | None | Minion | General | Rogue | 1 | 1 | 1 | Poisonous Rush | |||||||||||
Spark | None | Minion | Elemental | Any | 1 | 1 | 1 | Rush | |||||||||||
Brewing Storm | None | Minion | Elemental | Shaman | 2 | 2 | 2 | Rush | |||||||||||
Felhound | None | Minion | Demon | Any | 2 | 2 | 2 | Rush | |||||||||||
Transfer Student | Epic | Minion | General | Any | 2 | 2 | 2 | Rush Overkill: Draw a card. | |||||||||||
Transfer Student | Epic | Minion | General | Any | 2 | 2 | 2 | Echo Rush | |||||||||||
Windswept Elemental | None | Minion | Elemental | Shaman | 2 | 2 | 1 | Rush | |||||||||||
Druid of the Scythe | Common | Minion | Beast | Druid | 3 | 4 | 4 | Rush Taunt | |||||||||||
Druid of the Scythe | Common | Minion | Beast | Druid | 3 | 4 | 2 | Rush | |||||||||||
Wardruid Loti | Legendary | Minion | Beast | Druid | 3 | 4 | 6 | Taunt, Rush, Poisonous, Stealth, Spell Damage +1 | |||||||||||
Wardruid Loti | Legendary | Minion | Beast | Druid | 3 | 4 | 2 | Rush | |||||||||||
Gryphon | None | Minion | Beast | Hunter | 4 | 4 | 4 | Rush | |||||||||||
Living Storm | None | Minion | Elemental | Shaman | 4 | 4 | 4 | Rush | |||||||||||
Sharkbait | Legendary | Minion | Beast | Any | 4 | 4 | 2 | Rush | |||||||||||
Storm Drake | None | Minion | Dragon | Shaman | 4 | 4 | 4 | Rush | |||||||||||
Swift Messenger | Common | Minion | General | Any | 4 | 6 | 2 | Rush Each turn this is in your hand, swap its Attack and Health. | |||||||||||
Wyvern | None | Minion | Beast | Hunter | 5 | 5 | 5 | Rush | |||||||||||
Gilnean Royal Guard | Rare | Minion | General | Any | 8 | 8 | 3 | Divine Shield, Rush Each turn this is in your hand, swap its Attack and Health. | |||||||||||
Raging Storm | None | Minion | Elemental | Shaman | 8 | 8 | 8 | Rush | |||||||||||
Fungal Gargantuan | None | Minion | General | Druid | 10 | 9 | 9 | Rush Taunt | |||||||||||
Showing all 22 cards |
Sources of Rush[edit | edit source]
Rush-generating cards[edit | edit source]
This section lists cards which generate Rush minions.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Athletic Studies | Common | Spell | General | Warrior | 1 | Discover a Rush minion. Your next one costs (1) less. | |||||||||||||
Bumper Car | Rare | Minion | Mech | Warrior | 2 | 1 | 3 | Rush Deathrattle: Add two 1/1 Riders with Rush to your hand. | |||||||||||
Kolkar Pack Runner | Epic | Minion | General | Hunter | 2 | 2 | 3 | After you cast a spell, summon a 1/1 Hyena with Rush. | |||||||||||
Transfer Student | Epic | Minion | General | Any | 2 | 2 | 2 | This has different effects based on which game board you're on. | |||||||||||
Coordinated Strike | Free | Spell | General | Demon Hunter | 3 | Summon three 1/1 Illidari with Rush. | |||||||||||||
Darkmoon Dirigible | Common | Minion | Mech | Any | 3 | 3 | 2 | Divine Shield Corrupt: Gain Rush. | |||||||||||
Hog Rancher | Common | Minion | General | Any | 3 | 3 | 2 | Battlecry: Summon a 2/1 Hog with Rush. | |||||||||||
Playmaker | Epic | Minion | General | Warrior | 3 | 4 | 3 | After you play a Rush minion, summon a copy with 1 Health remaining. | |||||||||||
Zixor, Apex Predator | Legendary | Minion | Beast | Hunter | 3 | 2 | 4 | Rush Deathrattle: Shuffle 'Zixor Prime' into your deck. | |||||||||||
Fishy Flyer | Common | Minion | Murloc | Any | 4 | 4 | 3 | Rush. Deathrattle: Add a 4/3 Ghost with Rush to your hand. | |||||||||||
Kargath Bladefist | Legendary | Minion | General | Warrior | 4 | 4 | 4 | Rush Deathrattle: Shuffle 'Kargath Prime' into your deck. | |||||||||||
Derailed Coaster | Rare | Minion | General | Any | 5 | 3 | 2 | Battlecry: Summon a 1/1 Rider with Rush for each minion in your hand. | |||||||||||
Envoy Rustwix | Legendary | Minion | Demon | Warlock | 5 | 5 | 4 | Deathrattle: Shuffle 3 random Prime Legendary minions into your deck. | |||||||||||
Fleethoof Pearltusk | Common | Minion | Beast | Any | 5 | 4 | 5 | Rush Corrupt: Gain +4/+4. | |||||||||||
Expendable Performers | Epic | Spell | General | Demon Hunter | 7 | Summon seven 1/1 Illidari with Rush. If they all die this turn, summon seven more. | |||||||||||||
Soulciologist Malicia | Legendary | Minion | General | 7 | 5 | 5 | Battlecry: For each Soul Fragment in your deck, summon a 3/3 Soul with Rush. | ||||||||||||
Zixor Prime | None | Minion | Beast | Hunter | 8 | 4 | 4 | Rush Battlecry: Summon 3 copies of this minion. | |||||||||||
Msshi'fn Prime | None | Minion | General | Druid | 10 | 9 | 9 | Taunt Choose One - Summon a 9/9 Fungal Giant with Taunt; or Rush. | |||||||||||
Showing all 18 cards |
Forged in the Barrens
The below cards are planned for release with Forged in the Barrens, coming March 30th, 2021.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Wound Prey | Common | Spell | General | Hunter | 1 | Deal 1 damage. Summon a 1/1 Hyena with Rush. | |||||||||||||
Tame Beast (Rank 1) | Rare | Spell | General | Hunter | 2 | Summon a 2/2 Beast with Rush. (Upgrades when you have 5 Mana.) | |||||||||||||
Tame Beast (Rank 2) | Rare | Spell | General | Hunter | 2 | Summon a 4/4 Beast with Rush. (Upgrades when you have 10 Mana.) | |||||||||||||
Tame Beast (Rank 3) | Rare | Spell | General | Hunter | 2 | Summon a 6/6 Beast with Rush. | |||||||||||||
Coordinated Strike | Common | Spell | General | Demon Hunter | 3 | Summon three 1/1 Illidari with Rush. | |||||||||||||
Druid of the Claw | Common | Minion | General | Druid | 5 | 5 | 4 | Choose One - Transform into a 5/4 with Rush; or a 5/6 with Taunt. | |||||||||||
Showing all 6 cards |
Wild format

Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Clear the Way | Rare | Spell | General | Hunter | 1 | Sidequest: Summon 3 Rush minions. Reward: Summon a 4/4 Gryphon with Rush. | |||||||||||||
Springpaw | Common | Minion | Beast | Hunter | 1 | 1 | 1 | Rush Battlecry: Add a 1/1 Lynx with Rush to your hand. | |||||||||||
Storm Egg | None | Minion | General | Shaman | 1 | 0 | 3 | At the start of your turn, transform into a 4/4 Storm Drake with Rush. | |||||||||||
Voltaic Burst | Rare | Spell | Nature | Shaman | 1 | Summon two 1/1 Sparks with Rush. Overload: (1) | |||||||||||||
Bug Collector | Common | Minion | General | Any | 2 | 2 | 1 | Battlecry: Summon a 1/1 Locust with Rush. | |||||||||||
Felhound Portal | None | Spell | General | Any | 2 | Casts When Drawn Summon a 2/2 Felhound with Rush. | |||||||||||||
Galakrond's Fury | None | Hero Power | Shaman | 2 | Hero Power Summon a 2/1 Elemental with Rush. | ||||||||||||||
Hunting Mastiff | Common | Minion | Beast | Hunter | 2 | 2 | 1 | Echo Rush | |||||||||||
Desert Spear | Common | Weapon | Hunter | 3 | 1 | 3 | After your hero attacks, summon a 1/1 Locust with Rush. | ||||||||||||
Druid of the Scythe | Common | Minion | General | Druid | 3 | 2 | 2 | Choose One - Transform into a 4/2 with Rush; or a 2/4 with Taunt. | |||||||||||
Wardruid Loti | Legendary | Minion | General | Druid | 3 | 1 | 2 | Choose One - Transform into one of Loti's four dinosaur forms. | |||||||||||
Blightnozzle Crawler | Rare | Minion | Mech | Rogue | 4 | 2 | 4 | Deathrattle: Summon a 1/1 Ooze with Poisonous and Rush. | |||||||||||
Sky Gen'ral Kragg | Legendary | Minion | Pirate | Any | 4 | 2 | 3 | Taunt Battlecry: If you've played a Quest this game, summon a 4/2 Parrot with Rush. | |||||||||||
Thunderhead | Epic | Minion | Elemental | Shaman | 4 | 3 | 6 | After you play a card with Overload, summon two 1/1 Sparks with Rush. | |||||||||||
Command the Illidari | Common | Spell | General | Demon Hunter | 5 | Summon six 1/1 Illidari with Rush. | |||||||||||||
Halazzi, the Lynx | Legendary | Minion | Beast | Hunter | 5 | 3 | 2 | Battlecry: Fill your hand with 1/1 Lynxes that have Rush. | |||||||||||
Nithogg | Legendary | Minion | Dragon | Shaman | 6 | 5 | 5 | Battlecry: Summon two 0/3 Eggs. Next turn they hatch into 4/4 Drakes with Rush. | |||||||||||
Spark Drill | Rare | Minion | Mech | Any | 6 | 5 | 1 | Rush Deathrattle: Add two 1/1 Sparks with Rush to your hand. | |||||||||||
Swarm of Locusts | Rare | Spell | General | Hunter | 6 | Summon seven 1/1 Locusts with Rush. | |||||||||||||
Unleash the Beast | Rare | Spell | General | Hunter | 6 | Twinspell Summon a 5/5 Wyvern with Rush. | |||||||||||||
Unleash the Beast | Rare | Spell | General | Hunter | 6 | Summon a 5/5 Wyvern with Rush. | |||||||||||||
Galakrond, Azeroth's End | Legendary | Hero card | Shaman | 7 | Battlecry: Summon two 8/8 Storms with Rush. Equip a 5/2 Claw. | ||||||||||||||
Galakrond, the Apocalypse | Legendary | Hero card | Shaman | 7 | Battlecry: Summon two 4/4 Storms with Rush. (Invoke twice to upgrade.) | ||||||||||||||
Galakrond, the Tempest | Legendary | Hero card | Shaman | 7 | Battlecry: Summon two 2/2 Storms with Rush. (Invoke twice to upgrade.) | ||||||||||||||
Showing all 24 cards |
Rush-granting cards[edit | edit source]
This section lists cards which grant the Rush ability to other minions or to itself.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Animated Broomstick | Common | Minion | General | Any | 1 | 1 | 1 | Rush Battlecry: Give your other minions Rush. | |||||||||||
Rocket Augmerchant | Common | Minion | General | Any | 1 | 2 | 1 | Battlecry: Deal 1 damage to a minion and give it Rush. | |||||||||||
Furious Felfin | Rare | Minion | Murloc | Demon Hunter | 2 | 3 | 2 | Battlecry: If your hero attacked this turn, gain +1 Attack and Rush. | |||||||||||
Lushwater Scout | Common | Minion | Murloc | Any | 2 | 1 | 3 | After you summon a Murloc, give it +1 Attack and Rush. | |||||||||||
Bonechewer Raider | Common | Minion | General | Warrior | 3 | 3 | 3 | Battlecry: If there is a damaged minion, gain +1/+1 and Rush. | |||||||||||
Runic Carvings | Epic | Spell | Nature | 6 | Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush. | ||||||||||||||
Guardian Animals | Epic | Spell | General | 8 | Summon two Beasts that cost (5) or less from your deck. Give them Rush. | ||||||||||||||
High Exarch Yrel | Legendary | Minion | General | Paladin | 8 | 7 | 5 | Battlecry: If your deck has no Neutral cards, gain Rush, Lifesteal, Taunt, and Divine Shield. | |||||||||||
Yogg-Saron, Master of Fate | Legendary | Minion | General | Any | 10 | 7 | 5 | Battlecry: If you've cast 10 spells this game, spin the Wheel of Yogg-Saron. | |||||||||||
Showing all 9 cards |
Forged in the Barrens
The below cards are planned for release with Forged in the Barrens, coming March 30th, 2021.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Arid Stormer | Common | Minion | Elemental | Shaman | 3 | 2 | 5 | Battlecry: If you played an Elemental last turn, gain Rush and Windfury. | |||||||||||
Warsong Commander | Common | Minion | General | Warrior | 3 | 2 | 3 | After you summon another minion, give it Rush. | |||||||||||
Showing all 2 cards |
Wild format

Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Goblin Lackey | None | Minion | General | Any | 1 | 1 | 1 | Battlecry: Give a friendly minion +1 Attack and Rush. | |||||||||||
Serrated Tooth | Common | Weapon | Rogue | 1 | 1 | 3 | Deathrattle: Give your minions Rush. | ||||||||||||
Skaterbot | Common | Minion | Mech | Any | 1 | 1 | 1 | Magnetic Rush | |||||||||||
Goblin Prank | Epic | Spell | General | Hunter | 2 | Give a friendly minion +3/+3 and Rush. It dies at end of turn. | |||||||||||||
Rocket Boots | Common | Spell | General | Warrior | 2 | Give a minion Rush. Draw a card. | |||||||||||||
Underbelly Fence | Rare | Minion | General | Rogue | 2 | 2 | 3 | Battlecry: If you're holding a card from another class, gain +1/+1 and Rush. | |||||||||||
Goboglide Tech | Common | Minion | General | Any | 3 | 3 | 3 | Battlecry: If you control a Mech, gain +1/+1 and Rush. | |||||||||||
Magic Carpet | Epic | Minion | General | Any | 3 | 1 | 6 | After you play a 1-Cost minion, give it +1 Attack and Rush. | |||||||||||
Dragonmaw Poacher | Rare | Minion | General | Any | 4 | 4 | 4 | Battlecry: If your opponent controls a Dragon, gain +4/+4 and Rush. | |||||||||||
Houndmaster Shaw | Legendary | Minion | General | Hunter | 4 | 3 | 6 | Your other minions have Rush. | |||||||||||
Zilliax | Legendary | Minion | Mech | Any | 5 | 3 | 2 | Magnetic Divine Shield, Taunt, Lifesteal, Rush | |||||||||||
Stampeding Roar | Epic | Spell | General | Druid | 6 | Summon a random Beast from your hand and give it Rush. | |||||||||||||
Dr. Boom, Mad Genius | Legendary | Hero card | Warrior | 7 | Battlecry: For the rest of the game, your Mechs have Rush. | ||||||||||||||
Siamat | Legendary | Minion | Elemental | Any | 7 | 6 | 6 | Battlecry: Gain 2 of Rush, Taunt, Divine Shield, or Windfury (your choice). | |||||||||||
Captain Hooktusk | Legendary | Minion | Pirate | Rogue | 8 | 6 | 3 | Battlecry: Summon 3 Pirates from your deck. Give them Rush. | |||||||||||
Fel Lord Betrug | Legendary | Minion | Demon | Warlock | 8 | 5 | 7 | Whenever you draw a minion, summon a copy with Rush that dies at end of turn. | |||||||||||
The Boomship | Legendary | Spell | General | Warrior | 9 | Summon 3 random minions from your hand. Give them Rush. | |||||||||||||
The Boom Reaver | Legendary | Minion | Mech | Warrior | 10 | 7 | 9 | Battlecry: Summon a copy of a minion in your deck. Give it Rush. | |||||||||||
Showing all 18 cards |
Related cards[edit | edit source]
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Athletic Studies | Common | Spell | General | Warrior | 1 | Discover a Rush minion. Your next one costs (1) less. | |||||||||||||
Stage Dive | Rare | Spell | General | Warrior | 1 | Draw a Rush minion. Corrupt: Give it +2/+1. | |||||||||||||
Stage Dive | Rare | Spell | General | Warrior | 1 | Corrupted Draw a Rush minion and give it +2/+1. | |||||||||||||
E.T.C., God of Metal | Legendary | Minion | General | Warrior | 2 | 1 | 4 | After a friendly Rush minion attacks, deal 2 damage to the enemy hero. | |||||||||||
Parade Leader | Common | Minion | General | Any | 2 | 2 | 3 | After you summon a Rush minion, give it +2 Attack. | |||||||||||
Playmaker | Epic | Minion | General | Warrior | 3 | 4 | 3 | After you play a Rush minion, summon a copy with 1 Health remaining. | |||||||||||
Showing all 6 cards |
Wild format

Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Clear the Way | Rare | Spell | General | Hunter | 1 | Sidequest: Summon 3 Rush minions. Reward: Summon a 4/4 Gryphon with Rush. | |||||||||||||
Spirit of the Rhino | Rare | Minion | General | Warrior | 1 | 0 | 3 | Stealth for 1 turn. Your Rush minions are Immune the turn they're summoned. | |||||||||||
Town Crier | Epic | Minion | General | Warrior | 1 | 1 | 2 | Battlecry: Draw a Rush minion from your deck. | |||||||||||
Woodcutter's Axe | Common | Weapon | Warrior | 2 | 2 | 2 | Deathrattle: Give a random friendly minion with Rush +2/+1. | ||||||||||||
Diving Gryphon | Rare | Minion | Beast | Hunter | 3 | 4 | 1 | Rush Battlecry: Draw a Rush minion from your deck. | |||||||||||
Countess Ashmore | Legendary | Minion | General | Any | 7 | 6 | 6 | Battlecry: Draw a Rush, Lifesteal, and Deathrattle card from your deck. | |||||||||||
Akali, the Rhino | Legendary | Minion | Beast | Warrior | 8 | 5 | 5 | Rush Overkill: Draw a Rush minion and give it +5/+5. | |||||||||||
Showing all 7 cards |
Achievements[edit | edit source]
Name | Requirements | Rewards |
---|---|---|
I Wanna Play NOW! (1/5) | Play 50 minions with Rush or Charge. | 10 ![]() |
I Wanna Play NOW! (2/5) | Play 150 minions with Rush or Charge. | 10 ![]() |
I Wanna Play NOW! (3/5) | Play 500 minions with Rush or Charge. | 10 ![]() |
I Wanna Play NOW! (4/5) | Play 1500 minions with Rush or Charge. | 10 ![]() |
I Wanna Play NOW! (5/5) | Play 5000 minions with Rush or Charge. | 20 ![]() |
Development[edit | edit source]
Rush was created by the team as a way to print minions with fast, spell-like effects, but without running the risk of them being used as powerful finishers. Cards like Leeroy Jenkins and the original version of Arcane Golem had proven how problematic powerful Charge minions can be, since their downsides will be nullified if they're used to win the game.
Trivia[edit | edit source]
- Rush could be considered to have 3 "beta" versions, which all function similar to this effect, but differ slightly. Icehowl is an over-statted Charge minion that can't attack heroes, but its inability to attack heroes is a permanent effect. Charged Devilsaur's effect is identical to Rush when played from the hand, but can freely attack heroes when summoned indirectly by another card. The Charge spell is the most similar, with the only differences being synergy with Charge-related cards like Warsong Commander and a very rare case in which it is used on Immortal Prelate.
- Rush is the third non-launch keyword to continue to appear on cards outside of the set it was introduced in, the first two being Discover and Lifesteal.
Patch changes[edit | edit source]
Patch 11.0.0.23966 (2018-04-10): Added.
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By ability | Evergreen keywords | Rush
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By card set | Standard | ||
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