Reborn

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Reborn
Resurrects with 1 Health the first time it dies.
A Bone Wraith with Reborn next to a post-rebirth Grandmummy

Reborn is an ability that causes a minion to be resummoned with 1 Health the first time it's destroyed. It was introduced in the Saviors of Uldum expansion.

Reborn is represented by a cracked blue glow around the minion.

Notes[edit | edit source]

  • The best way to think about Reborn is that it functions similarly to Divine Shield.[1] It is both an ability of a minion and an effect on the minion.[2]
    • When the minion is first destroyed, it loses the visual effect but retains the keyword. The keyword is then functionally meaningless.
    • If a minion that has been Reborn is returned to the hand and played again, it will regain its Reborn effect.
    • If a Reborn minion is Silenced, it loses its Reborn effect.
    • Similar to Divine Shield, the Reborn effect does not stack.
  • Reborn minions keep the max health of the original minion.
  • A minion that is resummoned by Reborn will not keep any enchantments it had.
  • Each Reborn minion is considered its own unique copy of that minion. Any copy resurrected will return with full Health and the Reborn effect active.[3]
  • The Reborn effect is considered summoning and will interact with on-summon triggers like Khadgar and Knife Juggler.
  • Deathrattles are resolved before Reborn, regardless of the order in which the cards were played. Normally for Deathrattle cards, their effect goes off in the order in which the cards were played.

Cards with Reborn[edit | edit source]

Collectible[edit | edit source]


Wild format

Wild icon.pngThis section concerns content exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Murmy Common Minion Murloc Any 1 1 1 Reborn
Grandmummy Rare Minion General Priest 2 1 2 Reborn
Deathrattle: Give a random friendly minion +1/+1.
Micro Mummy Epic Minion Mech Paladin 2 1 2 Reborn
At the end of your turn, give another random friendly minion +1 Attack.
Shotbot Common Minion Mech Paladin 2 2 2 Reborn
Temple Berserker Common Minion General Any 2 1 2 Reborn
Has +2 Attack while damaged.
Candletaker Common Minion General Any 3 3 2 Reborn
Generous Mummy Rare Minion General Any 3 5 4 Reborn
Your opponent's cards cost (1) less.
Ancestral Guardian Common Minion General Paladin 4 4 2 Lifesteal
Reborn
Bone Wraith Common Minion General Any 4 2 5 Taunt
Reborn
Restless Mummy Common Minion General Warrior 4 3 2 Rush
Reborn
Wasteland Assassin Common Minion General Any 5 4 2 Stealth
Reborn
Khartut Defender Rare Minion General Any 6 3 4 Taunt, Reborn
Deathrattle: Restore 3 Health to your hero.
Winged Guardian Rare Minion Beast Druid 7 6 8 Taunt, Reborn
Can't be targeted by spells or Hero Powers.
Wrapped Golem Rare Minion General Any 7 7 5 Reborn
At the end of your turn, summon a 1/1 Scarab with Taunt.
Colossus of the Moon Legendary Minion General Any 10 10 10 Divine Shield
Reborn
Showing all 15 cards
Murmy(90726).png
Grandmummy(90762).png
Micro Mummy(90774).png
Shotbot(176350).png
Temple Berserker(90812).png
Candletaker(90821).png
Generous Mummy(90761).png
Ancestral Guardian(90822).png
Bone Wraith(90784).png
Restless Mummy(90696).png
Wasteland Assassin(90759).png
Khartut Defender(90794).png
Winged Guardian(184656).png
Wrapped Golem(90795).png
Colossus of the Moon(90764).png

Uncollectible[edit | edit source]


Wild format

Wild icon.pngThis section concerns content exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Transfer Student Epic Minion General Any 2 2 2 Reborn
Showing the only card
Transfer Student(211517).png

Sources of Reborn[edit | edit source]

Reborn-generating cards[edit | edit source]

This section lists cards which generate Reborn minions.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Transfer Student Epic Minion General Any 2 2 2 This has different effects based on which game board you're on.
Showing the only card
Transfer Student(211502).png


Wild format

Wild icon.pngThis section concerns content exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Pharaoh Cat Common Minion Beast Rogue 1 1 2 Battlecry: Add a random Reborn minion to your hand.
Showing the only card
Pharaoh Cat(90783).png

Reborn-granting cards[edit | edit source]

This section lists cards which grant the Reborn ability to other minions or to itself.


Wild format

Wild icon.pngThis section concerns content exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Embalming Ritual Common Spell Priest 1 Give a minion Reborn.
Psychopomp Epic Minion General Priest 4 3 1 Battlecry: Summon a random friendly minion that died this game. Give it Reborn.
Mortuary Machine Epic Minion Mech Any 5 8 8 After your opponent plays a minion, give it Reborn.
Showing all 3 cards
Embalming Ritual(90782).png
Psychopomp(90710).png
Mortuary Machine(90786).png

Related cards[edit | edit source]


Wild format

Wild icon.pngThis section concerns content exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Making Mummies Legendary Spell Paladin 1 Quest: Play 5 Reborn minions.
Reward: Emperor Wraps.
Showing the only card
Making Mummies(90724).png

History[edit | edit source]

Reborn was added during the first few weeks of development for Saviors of Uldum and immediately saw a lot of design space. Some of the early work came in the form of figuring out how exactly to value minions with the keyword.[4] "Reborn" was originally intended to only be a temporary name used during testing. However, as the developers pitched other names for the ability, they ultimately found that Reborn was the one that was easiest to understand[5] and that people could instantly guess what it did when shown the keyword for the first time,[6] leading to Reborn being the name that they shipped with.[5] Other names that were considered during development included:

  • Mummy or Mummified - Felt more like a minion type than a keyword, didn't quite lead players to understand what it did at first glance, and would've pigeon-holed the developers into making all minions with the ability into mummies.
  • Embalmed - While this name had a great thematic vibe, it was harder to predict what the ability did on first read.
  • Ankh - Felt more like an item than a keyword and also didn't indicate that the ability was a one-time effect.[6]

Patch changes[edit | edit source]

References[edit | edit source]

  1. Peter Whalen on Twitter. (2019-07-13). 
  2. Chadd Nervig on Twitter. (2019-07-01). 
  3. Peter Whalen on Twitter. (2019-07-03). 
  4. Alec Dawson on reddit. (2019-07-09). Retrieved on 2019-07-16.
  5. 5.0 5.1 Puffin on reddit. (2019-07-10). Retrieved on 2019-07-16.
  6. 6.0 6.1 Puffin on reddit. (2019-07-10). Retrieved on 2019-07-16.