|Set:||Rise of Shadows|
|Abilities:||Deal damage, Freeze, Generate, Twinspell|
|Wiki tags:||Freeze-generating, Freeze-related, Spell-generating, Targeted|
Freeze a minion. If it's already Frozen, deal 2 damage to it.
If you have zero chill, this can help.
How to get
|Ray of Frost||40||5|
|Golden Ray of Frost||400||50|
While this card may seem weak on its own, its Twinspell keyword provides it with extra value. Triggering it twice on the same minion can act as a weaker Frostbolt, or it can be used as a weaker Frost Nova against two enemy minions for 1 less Mana, or it can combo with other freezing cards such as Frost Nova to then ping two minions for 2 damage each.
Since this card acts as two cheap spells rather than one more expensive spell, there are situations where this card can be more viable than the comparable Frostbolt, such as in combination with Sorcerer's Apprentice (letting you cast both copies of Ray of Frost for 0 Mana rather than Frostbolt for 1 Mana), Gadgetzan Auctioneer (which will let you draw 2 cards), Mana Cyclone (adding 2 random Mage spells to your hand). or in wild, Flamewaker (4 damage split amongst enemies)
Mage/neutral cards with freezing effects
Ray of Frost is a level 100 Frost mage talent which causes the mage to channel a beam of icy power at an enemy, slowing them and dealing gradually increasing damage over several seconds.