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This page lists all rare cards available in Standard format.

For information on the common rarity itself, see Rare.

For lists of other card rarities, see Free card list, Common card list, Epic card list and Legendary card list.

Collectible[]

For Wild format listings, see Rare card list/Wild format
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
First Flame Rare Spell General MAGE 1 Deal 2 damage to a minion. Add a Second Flame to your hand.
Prismatic Jewel Kit Rare Weapon PALADIN 1 0 After a friendly minion loses
Divine Shield, give minions
in your hand +1/+1.
Lose 1 Durability.
SI:7 Extortion Rare Spell General ROGUE 1 Tradeable
Deal 3 damage to an undamaged character.
Vibrant Squirrel Rare Minion BEAST DRUID 1 2 1 Deathrattle: Shuffle 4 Acorns
into your deck. When drawn,
summon a 2/1 Squirrel.
Encumbered Pack Mule Rare Minion BEAST Any 2 2 3 Taunt
When you draw this, add a
 copy of it to your hand.
Chaos Leech Rare Spell General DEMONHUNTER 3 Lifesteal. Deal 3 damage to a minion.
Outcast: Deal 5 instead.
Charged Call Rare Spell General SHAMAN 3 Discover a 1-Cost
minion and summon it.
(Upgraded for each Overload
card you played this game!)
Entrapped Sorceress Rare Minion General Any 3 3 4 Battlecry: If you control a
 Quest, Discover a spell.
Psyfiend Rare Minion General PRIEST 3 3 4 After you cast a Shadow spell, deal 2 damage to each hero.
Runed Mithril Rod Rare Weapon WARLOCK 3 0 After you draw 4 cards,
reduce the Cost of cards
in your hand by (1).
Lose 1 Durability.
Sketchy Information Rare Spell General ROGUE 3 Draw a Deathrattle card
that costs (4) or less.
Trigger its Deathrattle.
Granite Forgeborn Rare Minion ELEMENTAL SHAMAN 4 4 4 Battlecry: Reduce the cost of Elementals in your hand and deck by (1).
Persistent Peddler Rare Minion General DEMONHUNTER 4 4 3 Tradeable
Deathrattle: Summon a Persistent Peddler from your deck.
Stealer of Souls Rare Minion DEMON WARLOCK 6 4 6 After you draw a card, change its Cost to Health instead of Mana.
Goldshire Gnoll Rare Minion General Any 10 5 4 Rush
Costs (1) less for each
  other card in your hand.
Showing all 15 cards


Uncollectible[]

For Wild format listings, see Rare card list/Wild format

The following cards are uncollectible.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Flurry (Rank 1) Rare Spell Frost Mage 0 Freeze a random enemy minion. (Upgrades when you have 5 Mana.)
Flurry (Rank 2) Rare Spell Frost Mage 0 Freeze two random enemy minions. (Upgrades when you have 10 Mana.)
Flurry (Rank 3) Rare Spell Frost Mage 0 Freeze three random enemy minions.
Innervate Rare Spell Nature Druid 0 Gain 1 Mana Crystal this turn only.
Ritual of Doom Rare Spell Shadow Warlock 0 Destroy a friendly minion. If you had 5 or more, summon a 5/5 Demon.
Sigil of Silence Rare Spell Shadow Demon Hunter 0 At the start of your next turn, Silence all enemy minions.
Arcane Shot Rare Spell Arcane Hunter 1 Deal 2 damage.
Armor Vendor Rare Minion General Any 1 1 3 Battlecry: Give 4 Armor to each hero.
Babbling Book Rare Minion General Mage 1 1 1 Battlecry: Add a random Mage spell to your hand.
Blackjack Stunner Rare Minion General Rogue 1 1 2 Battlecry: If you control a Secret, return a minion to its owner's hand. It costs (1) more.
Brain Freeze Rare Spell Frost 1 Freeze a minion.
Combo: Also deal 3 damage to it.
Crimson Clergy Rare Minion General Priest 1 1 3 After a friendly character is healed, gain +1 Attack.
Demon Companion Rare Spell General 1 Summon a random Demon Companion.
Focused Will Rare Spell General Priest 1 Silence a minion, then give it +3 Health.
Font of Power Rare Spell Arcane Mage 1 Discover a Mage minion. If your deck has no minions, keep all 3.
Glacier Racer Rare Minion General Mage 1 1 3 Spellburst: Deal 3 damage to all Frozen enemies.
Guidance Rare Spell General 1 Look at two spells. Add one to your hand or Overload: (1) to get both.
Imprisoned Sungill Rare Minion Murloc Paladin 1 2 1 Dormant for 2 turns. When this awakens, summon two 1/1 Murlocs.
Infectious Sporeling Rare Minion General Any 1 1 2 After this damages a minion, turn it into an Infectious Sporeling.
Murloc Tidecaller Rare Minion Murloc Any 1 1 2 Whenever you summon a Murloc, gain +1 Attack.
Overwhelm Rare Spell General Hunter 1 Deal 2 damage to a minion. Deal one more damage for each Beast you control.
Paralytic Poison Rare Spell Nature Rogue 1 Give your weapon +1 Attack and "Your hero is Immune while attacking."
Partner Assignment Rare Spell General Druid 1 Add a random 2-Cost and 3-Cost Beast to your hand.
Perpetual Flame Rare Spell Fire Shaman 1 Deal 3 damage to a random enemy minion. If it dies, recast this.
Overload: (1)
Prize Plunderer Rare Minion Pirate Rogue 1 2 1 Combo: Deal 1 damage to a minion for each other card you've played this turn.
Safety Inspector Rare Minion General Any 1 1 3 Battlecry: Shuffle the lowest-Cost card from your hand into your deck. Draw a card.
Savagery Rare Spell General Druid 1 Deal damage equal to your hero's Attack to a minion.
Savory Deviate Delight Rare Spell General Rogue 1 Transform a minion in both players' hands into a Pirate or Stealth minion.
Sinister Strike Rare Spell General Rogue 1 Deal 3 damage to the enemy hero.
Stage Dive Rare Spell General Warrior 1 Draw a Rush minion.
Corrupt: Give it +2/+1.
Stage Dive Rare Spell General Warrior 1 Corrupted
Draw a Rush minion and give it +2/+1.
Sunscale Raptor Rare Minion Beast Hunter 1 1 3 Frenzy: Shuffle a Sunscale Raptor into your deck with permanent +2/+1.
Throw Glaive Rare Spell General Demon Hunter 1 Deal 2 damage to a minion. If it dies, add a temporary copy of this to your hand.
Tracking Rare Spell General Hunter 1 Discover a card from your deck.
Tuskpiercer Rare Weapon Demon Hunter 1 1 2 Deathrattle: Draw a Deathrattle minion.
Warsong Envoy Rare Minion General Warrior 1 1 3 Frenzy: Gain +1 Attack for each damaged character.
Whetstone Hatchet Rare Weapon Warrior 1 1 4 After your hero attacks, give a minion in your hand +1 Attack.
Wicked Whispers Rare Spell Shadow Warlock 1 Discard your lowest Cost card. Give your minions +1/+1.
Young Priestess Rare Minion General Any 1 2 1 At the end of your turn, give another random friendly minion +1 Health.
Acidic Swamp Ooze Rare Minion General Any 2 3 2 Battlecry: Destroy your opponent's weapon.
Ambush Rare Spell General Rogue 2 Secret: After your opponent plays a minion, summon a 2/3 Ambusher with Poisonous.
Apothecary's Caravan Rare Minion General Warlock 2 1 3 At the start of your turn, summon a 1-Cost minion from your deck.
Armorsmith Rare Minion General Warrior 2 1 4 Whenever a friendly minion takes damage, gain 1 Armor.
Ashtongue Slayer Rare Minion General Rogue 2 3 2 Battlecry: Give a Stealthed minion +3 Attack and Immune this turn.
Astral Rift Rare Spell General Mage 2 Add 2 random minions to your hand.
Boneweb Egg Rare Minion General Warlock 2 0 2 Deathrattle: Summon two 2/1 Spiders. If you discard this, trigger its Deathrattle.
Bumper Car Rare Minion Mech Warrior 2 1 3 Rush
Deathrattle: Add two 1/1 Riders with Rush to your hand.
Conditioning (Rank 1) Rare Spell General Warrior 2 Give minions in your hand +1/+1. (Upgrades when you have 5 Mana.)
Conditioning (Rank 2) Rare Spell General Warrior 2 Give minions in your hand +2/+2. (Upgrades when you have 10 Mana.)
Conditioning (Rank 3) Rare Spell General Warrior 2 Give minions in your hand +3/+3.
Corsair Cache Rare Spell General Warrior 2 Draw a weapon.
Give it +1 Durability.
Cram Session Rare Spell Arcane Mage 2 Draw 1 card (improved by Spell Damage).
Crazed Alchemist Rare Minion General Any 2 2 2 Battlecry: Swap the Attack and Health of a minion.
Cult Neophyte Rare Minion General Any 2 3 2 Battlecry: Your opponent's spells cost (1) more next turn.
Diligent Notetaker Rare Minion General Shaman 2 2 3 Spellburst: Return the spell to your hand.
Dragonmaw Sentinel Rare Minion General Priest 2 1 4 Battlecry: If you're holding a Dragon, gain +1 Attack and Lifesteal.
Fallen Hero Rare Minion General Mage 2 3 2 Your Hero Power deals 1 extra damage.
Feast of Souls Rare Spell Shadow Demon Hunter 2 Draw a card for each friendly minion that died this turn.
Fogsail Freebooter Rare Minion Pirate Any 2 2 2 Battlecry: If you have a weapon equipped, deal 2 damage.
Furious Felfin Rare Minion Murloc Demon Hunter 2 3 2 Battlecry: If your hero attacked this turn, gain +1 Attack and Rush.
Hecklefang Hyena Rare Minion Beast Any 2 2 4 Battlecry: Deal 3 damage to your hero.
Holy Light Rare Spell Holy Paladin 2 Restore 8 Health to your hero.
Imprisoned Scrap Imp Rare Minion Demon Warlock 2 3 3 Dormant for 2 turns. When this awakens, give all minions in your hand +2/+1.
Ironbark Rare Spell Nature Druid 2 Give a minion +1/+3 and Taunt. Costs (0) if you have at least 7 Mana Crystals.
Kul Tiran Chaplain Rare Minion General Priest 2 2 3 Battlecry: Give a friendly minion +2 Health.
Landslide Rare Spell Nature Shaman 2 Deal 1 damage to all enemy minions. If you're Ovearloaded, deal 1 damage again.
Libram of Wisdom Rare Spell Holy Paladin 2 Give a minion +1/+1 and "Deathrattle: Add a 'Libram of Wisdom' spell to your hand."
Living Seed (Rank 1) Rare Spell Nature Druid 2 Draw a Beast. Reduce its Cost by (1). (Upgrades when you have 5 Mana.)
Living Seed (Rank 2) Rare Spell Nature Druid 2 Draw a Beast. Reduce its Cost by (2). (Upgrades when you have 10 Mana.)
Living Seed (Rank 3) Rare Spell Nature Druid 2 Draw a Beast. Reduce its Cost by (3).
Mark of the Spikeshell Rare Spell Nature Druid 2 Give a minion +2/+2. If it has Taunt, add a copy of it to your hand.
Mark of the Wild Rare Spell Nature Druid 2 Give a minion Taunt and +2/+3.
(+2 Attack/+3 Health)
Misdirection Rare Spell General Hunter 2 Secret: When a character attacks your hero, instead he attacks another random character.
Molten Blast Rare Spell Fire Shaman 2 Deal 2 damage. Summon that many 1/1 Elementals.
Nerubian Egg Rare Minion General Any 2 0 2 Deathrattle: Summon a 4/4 Nerubian.
Pack Tactics Rare Spell General Hunter 2 Secret: When a friendly minion is attacked, summon a 3/3 copy.
Power Word: Feast Rare Spell General Priest 2 Give a minion +2/+2. Restore it to full Health at the end of this turn.
Prospector's Caravan Rare Minion General Hunter 2 1 3 At the start of your turn, give all minions in your hand +1/+1.
Razormane Battleguard Rare Minion Quilboar Druid 2 2 3 The first Taunt minion you play each turn costs (2) less.
Selective Breeder Rare Minion General Hunter 2 1 1 Battlecry: Discover a copy of a Beast in your deck.
Shadow Clone Rare Spell Shadow Rogue 2 Secret: After a minion attacks your hero, summon a copy of it with Stealth.
Shenanigans Rare Spell General Rogue 2 Secret: When your opponent draws their second card in a turn, they draw a Banana instead.
Sightless Watcher Rare Minion Demon Demon Hunter 2 3 2 Battlecry: Look at 3 cards in your deck. Choose one to put on top.
Sigil of Summoning Rare Spell Shadow Demon Hunter 2 At the start of your next turn, summon two 2/2 Demons with Taunt.
Snack Run Rare Spell General Paladin 2 Discover a spell. Restore Health to your hero equal to its Cost.
Soldier's Caravan Rare Minion General Paladin 2 1 3 At the start of your turn, summon two 1/1 Silver Hand Recruits.
Soothsayer's Caravan Rare Minion General Priest 2 1 3 At the start of your turn, copy a spell from your opponent's deck to your hand.
Soul Shear Rare Spell Shadow 2 Deal 3 damage to a minion. Shuffle 2 Soul Fragments into your deck.
Sword of the Fallen Rare Weapon Paladin 2 1 2 After your hero attacks, cast a Secret from your deck.
Tame Beast (Rank 1) Rare Spell General Hunter 2 Summon a 2/2 Beast with Rush. (Upgrades when you have 5 Mana.)
Tame Beast (Rank 2) Rare Spell General Hunter 2 Summon a 4/4 Beast with Rush. (Upgrades when you have 10 Mana.)
Tame Beast (Rank 3) Rare Spell General Hunter 2 Summon a 6/6 Beast with Rush.
Thrive in the Shadows Rare Spell Shadow Priest 2 Discover a spell from your deck.
Tiny Knight of Evil Rare Minion Demon Warlock 2 3 2 Whenever you discard a card, gain +1/+1.
Tinyfin's Caravan Rare Minion General Shaman 2 1 3 At the start of your turn, draw a Murloc.
Trick Totem Rare Minion Totem 2 0 3 At the end of your turn, cast a random spell that costs (3) or less.
Aldor Peacekeeper Rare Minion General Paladin 3 3 3 Battlecry: Change an enemy minion's Attack to 1.
Blistering Rot Rare Minion General Any 3 1 2 At the end of your turn, summon a Rot with stats equal to this minion's.
Bloated Python Rare Minion Beast Hunter 3 1 2 Deathrattle: Summon a 4/4 Hapless Handler.
Blood Shard Bristleback Rare Minion Quilboar Warlock 3 3 3 Lifesteal. Battlecry: If your deck contains 10 or fewer cards, deal 6 damage to a minion.
Bogstrok Clacker Rare Minion General Shaman 3 3 3 Battlecry: Transform adjacent minions into random minions that cost (1) more.
Carnival Barker Rare Minion General Paladin 3 3 2 Whenever you summon a 1-Health minion, give it +1/+2.
Coerce Rare Spell General 3 Destroy a damaged minion. Combo: Destroy any minion.
Coldlight Seer Rare Minion Murloc Any 3 2 3 Battlecry: Give your other Murlocs +2 Health.
Counterspell Rare Spell Arcane Mage 3 Secret: When your opponent casts a spell, Counter it.
Devout Dungeoneer Rare Minion General Priest 3 2 3 Battlecry: Draw a spell. If it's a Holy spell, reduce its Cost by (2).
Dragonmaw Overseer Rare Minion General Priest 3 2 2 At the end of your turn, give another friendly minion +2/+2.
Equality Rare Spell Holy Paladin 3 Change the Health of ALL minions to 1.
Feat of Strength Rare Spell General Warrior 3 Give a random Taunt minion in your hand +5/+5.
Feral Spirit Rare Spell General Shaman 3 Summon two 2/3 Spirit Wolves with Taunt. Overload: (1)
Field Contact Rare Minion General Rogue 3 3 2 After you play a Battlecry or Combo card, draw a card.
Free Admission Rare Spell General Warlock 3 Draw 2 minions. If they're both Demons, reduce their Costs by (2).
Frostweave Dungeoneer Rare Minion General Mage 3 2 3 Battlecry: Draw a spell. If it's a Frost spell, summon two 1/1 Elementals that Freeze.
Frothing Berserker Rare Minion General Warrior 3 2 4 Whenever a minion takes damage, gain +1 Attack.
Fungal Fortunes Rare Spell Nature Druid 3 Draw 3 cards. Discard any minions drawn.
Gift of Luminance Rare Spell Holy 3 Give a minion Divine Shield, then summon a 1/1 copy of it.
Goody Two-Shields Rare Minion General Paladin 3 4 2 Divine Shield
Spellburst: Gain Divine Shield.
Horde Operative Rare Minion General Any 3 3 4 Battlecry: Copy your opponent's Secrets and put them into play.
Humongous Razorleaf Rare Minion General Any 3 4 8 Can't attack.
Imprisoned Celestial Rare Minion General Paladin 3 4 5 Dormant for 2 turns. Spellburst: Give your minions Divine Shield.
Imprisoned Observer Rare Minion Demon Mage 3 4 5 Dormant for 2 turns. When this awakens, deal 2 damage to all enemy minions.
Injured Blademaster Rare Minion General Any 3 4 7 Battlecry: Deal 4 damage to HIMSELF.
K'thir Ritualist Rare Minion General Any 3 4 4 Taunt
Battlecry: Add a random 4-Cost minion to your opponent's hand.
Lightning Storm Rare Spell Nature Shaman 3 Deal 3 damage to all enemy minions. Overload: (2)
Lone Champion Rare Minion General Any 3 2 4 Battlecry: If you control no other minions, gain Taunt and Divine Shield.
Luckysoul Hoarder Rare Minion General 3 3 4 Battlecry: Shuffle 2 Soul Fragments into your deck. Corrupt: Draw a card.
Luckysoul Hoarder Rare Minion General 3 3 4 Corrupted
Battlecry: Shuffle 2 Soul Fragments into your deck and draw a card.
Magehunter Rare Minion General Demon Hunter 3 2 3 Rush
Whenever this attacks a minion, Silence it.
Mana Tide Totem Rare Minion Totem Shaman 3 0 3 At the end of your turn, draw a card.
Moontouched Amulet Rare Spell General Druid 3 Give your hero +4 Attack this turn. Corrupt: And gain 6 Armor.
Moontouched Amulet Rare Spell General Druid 3 Corrupted
Give your hero +4 Attack this turn. Gain 6 Armor.
Mor'shan Watch Post Rare Minion General Any 3 3 4 Can't attack. After your opponent plays a minion, summon a 2/2 Grunt.
Nazmani Bloodweaver Rare Minion General Priest 3 2 5 After you cast a spell, reduce the cost of a random card in your hand by (1).
Nofin Can Stop Us Rare Spell General Shaman 3 Give your minions +1/+1. Give your Murlocs an extra +1/+1.
Northwatch Commander Rare Minion General Paladin 3 3 4 Battlecry: If you control a Secret, draw a minion.
Palm Reading Rare Spell Shadow Priest 3 Discover a spell. Reduce the Cost of spells in your hand by (1).
Petting Zoo Rare Spell General Hunter 3 Summon a 3/3 Strider. Repeat for each Secret you control.
Pit Master Rare Minion General Shaman 3 1 2 Battlecry: Summon a 3/2 Duelist.
Corrupt: Summon two.
Pit Master Rare Minion General Shaman 3 1 2 Corrupted
Battlecry: Summon two 3/2 Duelists.
Primal Dungeoneer Rare Minion General Shaman 3 2 3 Battlecry: Draw a spell. If it's a Nature spell, also draw an Elemental.
Razorfen Beastmaster Rare Minion Quilboar Demon Hunter 3 3 3 Deathrattle: Summon a Deathrattle minion that costs (4) or less from your hand.
Rimetongue Rare Minion General Mage 3 3 4 After you cast a Frost spell, summon a 1/1 Elemental that Freezes.
Robes of Protection Rare Minion General Any 3 2 4 Your minions have "Can't be targeted by spells or Hero Powers."
Saddlemaster Rare Minion General Hunter 3 3 4 After you play a Beast, add a random Beast to your hand.
Self-Sharpening Sword Rare Weapon Rogue 3 1 4 After your hero attacks, gain +1 Attack.
Shadowlight Scholar Rare Minion General Warlock 3 3 4 Battlecry: Destroy a Soul Fragment in your deck to deal 3 damage.
Shattering Blast Rare Spell Frost Mage 3 Destroy all Frozen minions.
Shroud of Concealment Rare Spell Shadow Rogue 3 Draw 2 minions. Any played this turn gain Stealth for 1 turn.
SI:7 Agent Rare Minion General Rogue 3 3 3 Combo: Deal 2 damage.
Sparkjoy Cheat Rare Minion General Rogue 3 3 3 Battlecry: If you're holding a Secret, cast it and draw a card.
Ticket Master Rare Minion General Rogue 3 4 3 Deathrattle: Shuffle 3 Tickets into your deck. When drawn, summon a 3/3 Plush Bear.
Void Terror Rare Minion Demon Warlock 3 3 4 Battlecry: Destroy the minions on either side of this minion and gain their Attack and Health.
Voracious Reader Rare Minion General Any 3 1 3 At the end of your turn, draw until you have 3 cards.
War Cache Rare Spell General Warrior 3 Add a random Warrior minion, spell, and weapon to your hand.
Whack-A-Gnoll Hammer Rare Weapon Shaman 3 3 2 After your hero attacks, give a random friendly minion +1/+1.
Assassin's Blade Rare Weapon Rogue 4 2 5
Auspicious Spirits Rare Spell Shadow Priest 4 Summon a random 4-Cost minion.
Corrupt: Summon a 7-Cost minion instead.
Auspicious Spirits Rare Spell Shadow Priest 4 Corrupted
Summon a random 7-Cost minion.
Balloon Merchant Rare Minion General Paladin 4 3 5 Battlecry: Give your Silver Hand Recruits +1 Attack and Divine Shield.
Brittlebone Destroyer Rare Minion General 4 3 3 Battlecry: If your hero's Health changed this turn, destroy a minion.
Defender of Argus Rare Minion General Any 4 3 3 Battlecry: Give adjacent minions +1/+1 and Taunt.
Draenei Totemcarver Rare Minion General Shaman 4 4 5 Battlecry: Gain +1/+1 for each friendly Totem.
Dunk Tank Rare Spell Nature Shaman 4 Deal 4 damage.
Corrupt: Then deal 2 damage to all enemy minions.
Dunk Tank Rare Spell Nature Shaman 4 Corrupted
Deal 4 damage, then deal 2 damage to all enemy minions.
Earth Revenant Rare Minion Elemental Shaman 4 2 6 Taunt
Battlecry: Deal 1 damage to all enemy minions.
Ethereal Arcanist Rare Minion General Mage 4 3 3 If you control a Secret at the end of your turn, gain +2/+2.
Fire Breather Rare Minion Demon Warlock 4 4 3 Battlecry: Deal 2 damage to all minions except Demons.
Germination Rare Spell Nature Druid 4 Summon a copy of a friendly minion. Give the copy Taunt.
Glide Rare Spell General Demon Hunter 4 Shuffle your hand into your deck. Draw 4 cards.
Outcast: Your opponent does the same.
Groundskeeper Rare Minion General 4 4 5 Taunt
Battlecry: If you're holding a spell that costs (5) or more, restore 5 Health.
Hysteria Rare Spell Shadow 4 Choose an enemy minion. It attacks random minions until it dies.
Lightsteed Rare Minion Elemental Priest 4 3 6 Your healing effects also give affected minions +2 Health.
Mok'Nathal Lion Rare Minion Beast Hunter 4 5 2 Rush. Battlecry: Choose a friendly minion. Gain a copy of its Deathrattle.
Mortal Strike Rare Spell General Warrior 4 Deal 4 damage. If you have 12 or less Health, deal 6 instead.
Nordrassil Druid Rare Minion General Druid 4 3 5 Battlecry: The next spell you cast this turn costs (3) less.
Oil Rig Ambusher Rare Minion General Rogue 4 4 4 Battlecry: Deal 2 damage. If this entered your hand this turn, deal 4 instead.
Outrider's Axe Rare Weapon Warrior 4 3 3 After your hero attacks and kills a minion, draw a card.
Raging Felscreamer Rare Minion General Demon Hunter 4 4 4 Battlecry: The next Demon you play costs (2) less.
Rally! Rare Spell Holy 4 Resurrect a friendly 1-Cost, 2-Cost, and 3-Cost minion.
Reaper's Scythe Rare Weapon Warrior 4 4 2 Spellburst: Also damages adjacent minions this turn.
Reckless Apprentice Rare Minion General Mage 4 3 5 Battlecry: Fire your Hero Power at all enemies.
Ring Toss Rare Spell General Mage 4 Discover a Secret and cast it. Corrupt: Discover 2 instead.
Ring Toss Rare Spell General Mage 4 Corrupted
Discover 2 Secrets and cast them.
Scrap Shot Rare Spell General Hunter 4 Deal 3 damage. Give a random Beast in your hand +3/+3.
Shardshatter Mystic Rare Minion General Demon Hunter 4 3 2 Battlecry: Destroy a Soul Fragment in your deck to deal 3 damage to all other minions.
Shifty Sophomore Rare Minion General Rogue 4 4 4 Stealth
Spellburst: Add a Combo card to your hand.
SI:7 Infiltrator Rare Minion General Any 4 5 4 Battlecry: Destroy a random enemy Secret.
Soul Rend Rare Spell Shadow Warlock 4 Deal 5 damage to all minions. Destroy a card in your deck for each killed.
The Dark Portal Rare Spell Fel Warlock 4 Draw a minion. If you have at least 8 cards in hand, it costs (5) less.
Torrent Rare Spell Nature Shaman 4 Deal 8 damage to a minion. Costs (3) less if you cast a spell last turn.
Venomstrike Bow Rare Weapon Hunter 4 1 2 Poisonous
Violet Teacher Rare Minion General Any 4 3 5 Whenever you cast a spell, summon a 1/1 Violet Apprentice.
Vivid Spores Rare Spell Nature Shaman 4 Give your minions "Deathrattle: Resummon this minion."
Void Flayer Rare Minion General Priest 4 3 4 Battlecry: For each spell in your hand, deal 1 damage to a random enemy minion.
Water Elemental Rare Minion Elemental Mage 4 3 6 Freeze any character damaged by this minion.
Wyrm Weaver Rare Minion General Mage 4 3 5 Spellburst: Summon two 1/2 Mana Wyrms.
Aldor Truthseeker Rare Minion General Paladin 5 4 6 Taunt. Battlecry: Reduce the Cost of your Librams by (2) this game.
Arbor Up Rare Spell Nature Druid 5 Summon two 2/2 Treants. Give your minions +2/+1.
Blessing of Authority Rare Spell Holy Paladin 5 Give a minion +8/+8. It can't attack heroes this turn.
Burning Blade Acolyte Rare Minion General Any 5 1 1 Deathrattle: Summon a 5/8 Demonspawn with Taunt.
Derailed Coaster Rare Minion General Any 5 3 2 Battlecry: Summon a 1/1 Rider with Rush for each minion in your hand.
Psyche Split Rare Spell Shadow Priest 5 Give a minion +1/+2. Summon a copy of it.
Scrap Golem Rare Minion Mech Warrior 5 4 5 Taunt. Deathrattle: Gain Armor equal to this minion's Attack.
Shieldmaiden Rare Minion General Warrior 5 5 5 Battlecry: Gain 5 Armor.
Siphon Soul Rare Spell Shadow Warlock 5 Destroy a minion. Restore 3 Health to your hero.
Teacher's Pet Rare Minion Beast 5 4 5 Taunt
Deathrattle: Summon a random 3-Cost Beast.
Trampling Rhino Rare Minion Beast Hunter 5 5 5 Rush. After this attacks and kills a minion, excess damage hits the enemy hero.
Twilight Runner Rare Minion Beast Druid 5 5 4 Stealth
Whenever this attacks, draw 2 cards.
Bladed Lady Rare Minion Demon Demon Hunter 6 6 6 Rush
Costs (1) if your hero has 6 or more Attack.
Gadgetzan Auctioneer Rare Minion General Any 6 4 4 Whenever you cast a spell, draw a card.
Imprisoned Antaen Rare Minion Demon Demon Hunter 6 10 6 Dormant for 2 turns. When this awakens, deal 10 damage randomly split among all enemies.
Initiation Rare Spell Shadow Priest 6 Deal 4 damage to a minion. If that kills it, summon a new copy.
Lightshower Elemental Rare Minion Elemental Priest 6 6 6 Taunt
Deathrattle: Restore 8 Health to all friendly characters.
Nourish Rare Spell Nature Druid 6 Choose One - Gain 2 Mana Crystals; or Draw 3 cards.
Savannah Highmane Rare Minion Beast Hunter 6 6 5 Deathrattle: Summon two 2/2 Hyenas.
Skull of Gul'dan Rare Spell General Demon Hunter 6 Draw 3 cards.
Outcast: Reduce their Cost by (3).
Sprint Rare Spell General Rogue 6 Draw 4 cards.
Taurajo Brave Rare Minion General Any 6 4 8 Frenzy: Destroy a random enemy minion.
Bloodboil Brute Rare Minion General Warrior 7 5 8 Rush
Costs (1) less for each damaged minion.
Commencement Rare Spell General 7 Summon a minion from your deck. Give it Taunt and Divine Shield.
Cycle of Hatred Rare Spell General Demon Hunter 7 Deal 3 damage to all minions. Summon a 3/3 Spirit for every minion killed.
Darkmoon Tonk Rare Minion Mech Hunter 7 8 5 Deathrattle: Fire four missiles at random enemies that deal 2 damage each.
Guardian of Kings Rare Minion General Paladin 7 5 7 Taunt
Battlecry: Restore 6 Health to your hero.
Mask of C'Thun Rare Spell General Mage 7 Deal 10 damage randomly split among all enemies.
Party Up! Rare Spell General Paladin 7 Summon five 2/2 Adventurers with random bonus effects.
Priestess of Fury Rare Minion Demon Demon Hunter 7 6 5 At the end of your turn, deal 6 damage randomly split among all enemies.
Umbral Owl Rare Minion Beast Druid 7 4 4 Rush
Costs (1) less for each spell you've cast this game.
Arcane Devourer Rare Minion Elemental Any 8 4 8 Whenever you cast a spell, gain +2/+2.
Coilfang Warlord Rare Minion General Demon Hunter 8 9 5 Rush
Deathrattle: Summon a 5/9 Warlord with Taunt.
Deep Freeze Rare Spell Frost Mage 8 Freeze an enemy. Summon two 3/6 Water Elementals.
Deviate Dreadfang Rare Minion Beast Druid 8 4 9 After you cast a Nature spell, summon a 4/2 Viper with Rush.
Enhanced Dreadlord Rare Minion Demon Warlock 8 5 7 Taunt
Deathrattle: Summon a 5/5 Dreadlord with Lifesteal.
Grand Finale Rare Spell Fire Mage 8 Summon an 8/8 Elemental. Repeat for each Elemental you played last turn.
Illidari Inquisitor Rare Minion Demon Demon Hunter 8 8 8 Rush. After your hero attacks an enemy, this attacks it too.
Taintheart Tormenter Rare Minion Demon Demon Hunter 8 8 8 Taunt
Your opponent's spells cost (2) more.
Troublemaker Rare Minion General Warrior 8 6 8 At the end of your turn, summon two 3/3 Ruffians that attack random enemies.
Fizzy Elemental Rare Minion Elemental Druid 9 10 10 Rush
Taunt
Runaway Blackwing Rare Minion Dragon Any 9 9 9 At the end of your turn, deal 9 damage to a random enemy minion.
Scrapyard Colossus Rare Minion Elemental Any 10 7 7 Taunt
Deathrattle: Summon a 7/7 Felcracked Colossus with Taunt.
Showing all 239 cards


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