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Yogg-Saron, arguably the most random card ever released

Random effects are effects which include some degree of randomness or 'RNG' (random number generation).

Random effects introduce an element of chance into Hearthstone. They can be interesting, fun, frustrating or rewarding, but their outcome is always uncertain. For a discussion of the role of randomness in games, see RNG.

Notes[]

  • Effects which draw randomly from a pool of cards are influenced by game format, with only cards valid in the current format being eligible for selection. All other random effects are unaffected by game format or game mode.
  • Random effects without specific influencing factors are "truly random" and offer balanced chances of all possible outcomes,[1] regardless of circumstantial details such as which minions are currently on the board or which cards are currently in the player's hand. Random outcomes are also not affected by game mode, such as Tavern Brawls (unless specifically stated).[2] However, some effects are limited by clearly relevant factors, such as Totemic Call, which will only summon a totem that is not already present, or card draw, which can only draw cards that are remaining in the player's deck.
  • Random effects do not always feature the word 'random' in their description. Game Designer Ben Brode explains that the general strategy is to explicitly state 'random' for effects that take place in "visible zones" such as the battlefield or the player's hand; and not to explicitly state 'random' for effects that take in "hidden zones" such as the opposing player's hand, or either player's deck. However, Brode acknowledged that not all cards follow this convention, stating that "the word 'random' just feels better on [some] cards", while in other cases adding the word 'random' would simply complexify card text too much.[3] Players must therefore expect that effects which affect hidden zones will be random, even if this is not specifically stated on the card. In addition, Deathrattles and triggered effects are never targetable, and so are always random, whether or not this is stated.
  • When a card has "a 50% chance to attack the wrong enemy", it is unofficially known as "forgetful". More details on this type of randomness can be found on that page.
  • One of the design reasons behind random effects of all kinds is to add variety, ensuring that each match feels different. This is also one reason for the limit of 2 copies per card in a deck, and the relatively small number of card draw effects in the game, preventing the cards available to players from being too consistent across games.[4]

Random damage[]

Random damage comes in a few forms. Some cards, commonly Shaman cards, deal a random amount of damage (within a certain range) to one creature or each one of multiple creatures. Other cards deal an exact amount of damage to a random target, or multiple random targets.

The most complicated case is cards such as Arcane Missiles and Mad Bomber that deal a total amount of damage distributed or "split" randomly. These effects are best thought of as a set of one-damage "hits" being randomly targeted one at a time: Each point of damage is considered a separate instance of damage dealt, meaning that cards like Gurubashi Berserker and Frothing Berserker will trigger multiple times even if the points of damage came from the same spell or effect, and Divine Shields will be removed by a single point of damage, allowing the protected minion to be damaged by further "hits" from the same effect. Furthermore, damage will never be distributed to a minion that has already been brought to 0 health by previous hits from the same effect.

This concept has some exceptions. Deathrattles and other death effects from any destroyed minions occur "simultaneously" after all the damage is dealt, which means that minions summoned by Deathrattles (e.g. Damaged Golem) cannot be hit by the same effect that destroyed their "parents" (e.g. Harvest Golem), and that damage may be "wasted" on targets that would have died anyway from the Deathrattle of another dying minion (e.g. Abomination). Also, for spells which distribute damage between multiple targets, each point of Spell Damage adds one additional randomly targeted "hit", thus increasing the total damage dealt by one, rather than increasing the damage of each hit by one.

Strategy[]

Some RNG elements within Hearthstone can be minimised by controlling the prevailing situation. For example, Deadly Shot destroys one random enemy minion. When faced with several enemies, this can prove extremely random; however, when faced with only a single fearsome enemy its RNG element is removed, and it becomes a simple and effective removal spell.

Order of play is often important when dealing with RNG in target selection. Players may wish to first remove non-desirable targets for abilities such as Arcane Missiles and Cleave, to ensure that only the ideal targets remain available. More often though, players will generally want to use RNG abilities early in the round, in order to plan the rest of their actions around the resulting situation.

The uncertainty of RNG elements causes many players to avoid them whenever possible, preferring guaranteed effects which can be relied upon to achieve their intended goals, and RNG options are often considered to be slightly poorer than their average effect, due to the undesirability of their randomness, which also makes planning for their use much harder. However, the satisfaction of a successful roll of the dice can be very gratifying, and to some degree form a reward in itself for attempting a risky play. The seeming unfairness of being defeated by an opponent due almost entirely to luck or chance can be particularly exasperating for the loser, and particularly entertaining for the victor. Some players also choose to use cards with strong RNG elements (such as Gelbin Mekkatorque) in order to add variety, unpredictability and fun to the game.

Card draw itself is inherently a randomised process, and cards granting card draw can also be considered to provide players with random effects.

Cards[]

For Wild format listings, see Random effect/Wild format

This section lists Hearthstone cards and Hero Powers with random effects. Note that card draw, shuffle into deck and Discover effects are not listed here, but can be found on the linked pages.

Click Expand to view the card list
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Flurry (Rank 1) Rare Spell Frost Mage 0 Freeze a random enemy minion. (Upgrades when you have 5 Mana.)
Flurry (Rank 2) Rare Spell Frost Mage 0 Freeze two random enemy minions. (Upgrades when you have 10 Mana.)
Flurry (Rank 3) Rare Spell Frost Mage 0 Freeze three random enemy minions.
Arcane Missiles Free Spell Arcane Mage 1 Deal 3 damage randomly split among all enemies.
Avenge Common Spell Holy Paladin 1 Secret: When one of your minions dies, give a random friendly minion +3/+2.
Babbling Book Rare Minion General Mage 1 1 1 Battlecry: Add a random Mage spell to your hand.
Demon Companion Rare Spell General 1 Summon a random Demon Companion.
Devolving Missiles Epic Spell Arcane 1 Shoot three missiles at random enemy minions that transform them into ones that cost (1) less.
Final Gasp Common Spell Shadow Warlock 1 Deal 1 damage to a minion. If it dies, summon a 2/2 Adventurer with a random bonus effect.
First Day of School Common Spell General Paladin 1 Add 2 random 1-Cost minions to your hand.
Guidance Rare Spell General 1 Look at two spells. Add one to your hand or Overload: (1) to get both.
Helboar Common Minion Beast Hunter 1 2 1 Deathrattle: Give a random Beast in your hand +1/+1.
Knight of Anointment Common Minion General Paladin 1 1 1 Battlecry: Draw a Holy spell.
Lock and Load Epic Spell General Hunter 1 Each time you cast a spell this turn, add a random Hunter card to your hand.
Meeting Stone Common Minion General Any 1 0 2 At the end of your turn, add a 2/2 Adventurer with a random bonus effect to your hand.
Partner Assignment Rare Spell General Druid 1 Add a random 2-Cost and 3-Cost Beast to your hand.
Pilfer Common Spell General Rogue 1 Add a random card from another class to your hand.
Revolve Common Spell General Shaman 1 Transform all minions into random ones with the same Cost.
Safety Inspector Rare Minion General Any 1 1 3 Battlecry: Shuffle the lowest-Cost card from your hand into your deck. Draw a card.
Savory Deviate Delight Rare Spell General Rogue 1 Transform a minion in both players' hands into a Pirate or Stealth minion.
Secret Passage Epic Spell General Rogue 1 Replace your hand with 4 cards from your deck. Swap back next turn.
Shadow Council Epic Spell Fel Warlock 1 Replace your hand with random Demons. Give them +2/+2.
Stage Dive Rare Spell General Warrior 1 Draw a Rush minion.
Corrupt: Give it +2/+1.
Strength Totem Free Minion Totem Shaman 1 0 2 At the end of your turn, give another friendly minion +1 Attack.
Swashburglar Common Minion Pirate Rogue 1 1 1 Battlecry: Add a random card from another class to your hand.
Tracking Rare Spell General Hunter 1 Discover a card from your deck.
Tuskpiercer Rare Weapon Demon Hunter 1 1 2 Deathrattle: Draw a Deathrattle minion.
Unstable Felbolt Common Spell Fel Warlock 1 Deal 3 damage to an enemy minion and a random friendly one.
Webspinner Common Minion Beast Hunter 1 1 1 Deathrattle: Add a random Beast card to your hand.
Whetstone Hatchet Rare Weapon Warrior 1 1 4 After your hero attacks, give a minion in your hand +1 Attack.
Wicked Whispers Rare Spell Shadow Warlock 1 Discard your lowest Cost card. Give your minions +1/+1.
Young Priestess Rare Minion General Any 1 2 1 At the end of your turn, give another random friendly minion +1 Health.
Apothecary's Caravan Rare Minion General Warlock 2 1 3 At the start of your turn, summon a 1-Cost minion from your deck.
Arcanologist Common Minion General Mage 2 2 3 Battlecry: Draw a Secret.
Astral Rift Rare Spell General Mage 2 Add 2 random minions to your hand.
Bamboozle Epic Spell General Rogue 2 Secret: When one of your minions is attacked, transform it into a random one that costs (3) more.
Bulk Up Common Spell General Warrior 2 Give a random Taunt minion in your hand +1/+1 and copy it.
Cagematch Custodian Common Minion Elemental Shaman 2 2 2 Battlecry: Draw a weapon.
Chain Lightning (Rank 1) Epic Spell Nature Shaman 2 Deal 2 damage to a minion and a random adjacent one. (Upgrades when you have 5 Mana.)
Chain Lightning (Rank 2) Epic Spell Nature Shaman 2 Deal 3 damage to a minion and a random adjacent one. (Upgrades when you have 10 Mana.)
Chain Lightning (Rank 3) Epic Spell Nature Shaman 2 Deal 4 damage to a minion and a random adjacent one.
Cleave Free Spell General Warrior 2 Deal 2 damage to two random enemy minions.
Conviction (Rank 1) Epic Spell General PALADIN 2 x]Give a random friendly
minion +3 Attack.
(Upgrades when you
have 5 Mana.)
Conviction (Rank 2) Epic Spell General PALADIN 2 x]Give two random friendly
minions +3 Attack.
(Upgrades when you
have 10 Mana.)
Conviction (Rank 3) Epic Spell General PALADIN 2 Give three random friendly minions +3 Attack.
Costumed Entertainer Common Minion General Any 2 1 2 Battlecry: Give a random minion in your hand +2/+2.
Evocation Legendary Spell Arcane Mage 2 Fill your hand with random Mage spells. At the end of your turn, discard them.
Imprisoned Felmaw Common Minion Demon Hunter 2 5 4 Dormant for 2 turns. When this awakens, attack a random enemy.
In Formation! Common Spell General Warrior 2 Add 2 random Taunt minions to your hand.
Insight Common Spell Shadow Priest 2 Corrupted
Draw a minion.
Reduce its Cost by (2).
Living Seed (Rank 1) Rare Spell Nature Druid 2 Draw a Beast. Reduce its Cost by (1). (Upgrades when you have 5 Mana.)
Living Seed (Rank 2) Rare Spell Nature Druid 2 Draw a Beast. Reduce its Cost by (2). (Upgrades when you have 10 Mana.)
Living Seed (Rank 3) Rare Spell Nature Druid 2 Draw a Beast. Reduce its Cost by (3).
Mad Bomber Common Minion General Any 2 3 2 Battlecry: Deal 3 damage randomly split between all other characters.
Menacing Nimbus Common Minion Elemental Shaman 2 2 2 Battlecry: Add a random Elemental to your hand.
Minefield Common Spell General Warrior 2 Deal 5 damage randomly split among all minions.
Open the Cages Common Spell General Hunter 2 Secret: When your turn starts, if you control two minions, summon an Animal Companion.
Peon Common Minion General Any 2 2 3 Frenzy: Add a random spell from your class to your hand.
Perpetual Flame Rare Spell General SHAMAN 2 Deal 3 damage to a random enemy minion. If it dies, recast this. Overload: (1)
Razorboar Common Minion Beast Demon Hunter 2 3 2 Deathrattle: Summon a Deathrattle minion that costs (3) or less from your hand.
Redscale Dragontamer Common Minion Murloc Paladin 2 2 3 Deathrattle: Draw a Dragon.
Ringmaster's Baton Epic Weapon Warrior 2 1 3 After your hero attacks, give a Mech, Dragon, and Pirate in your hand +1/+1.
Scavenger's Ingenuity Common Spell General Hunter 2 Draw a Beast.
Give it +2/+2.
Sethekk Veilweaver Epic Minion General Priest 2 2 3 After you cast a spell on a minion, add a Priest spell to your hand.
Sightless Watcher Rare Minion Demon Demon Hunter 2 3 2 Battlecry: Look at 3 cards in your deck. Choose one to put on top.
Stage Hand Common Minion Mech Warrior 2 3 2 Battlecry: Give a random minion in your hand +1/+1.
Swindle Common Spell General Rogue 2 Draw a spell.
Combo: And a minion.
Sword of the Fallen Rare Weapon Paladin 2 1 2 After your hero attacks, cast a Secret from your deck.
Tinyfin's Caravan Rare Minion General Shaman 2 1 3 At the start of your turn, draw a Murloc.
Totemic Call Free Hero Power Shaman 2 Hero Power
Summon a random Totem.
Transfer Student Epic Minion General Any 2 2 2 Dormant for 2 turns. When this awakens, deal 3 damage to two random enemy minions.
Transfer Student Epic Minion General Any 2 2 2 Battlecry: Add a random Ranked spell to your hand.
Trick Totem Rare Minion Totem 2 0 3 At the end of your turn, cast a random spell that costs (3) or less.
Wandmaker Common Minion General Any 2 2 2 Battlecry: Add a 1-Cost spell from your class to your hand.
Archdruid Naralex Legendary Minion General Any 3 3 3 Dormant for 2 turns. While Dormant, add a Dream card to your hand at the end of your turn.
Augmented Porcupine Epic Minion Beast Hunter 3 2 4 Deathrattle: Deal this minion's Attack damage randomly split among all enemies.
Bogstrok Clacker Rare Minion General Shaman 3 3 3 Battlecry: Transform adjacent minions into random minions that cost (1) more.
Brightwing Legendary Minion Dragon Any 3 3 2 Battlecry: Add a random Legendary minion to your hand.
Deadly Shot Common Spell General Hunter 3 Destroy a random enemy minion.
Devouring Ectoplasm Common Minion General Any 3 3 2 Deathrattle: Summon a 2/2 Adventurer with a random bonus effect.
Devouring Plague Common Spell Shadow Priest 3 Lifesteal. Deal 4 damage randomly split among all enemy minions.
Dragonmaw Overseer Rare Minion General Priest 3 2 2 At the end of your turn, give another friendly minion +2/+2.
Enchanted Cauldron Epic Minion General Any 3 1 6 Spellburst: Cast a random spell of the same Cost.
Fangbound Druid Common Minion General Druid 3 4 3 Taunt
Deathrattle: Reduce the Cost of a Beast in your hand by (2).
Feat of Strength Rare Spell General Warrior 3 Give a random Taunt minion in your hand +5/+5.
Firebrand Common Minion General Mage 3 3 4 Spellburst: Deal 4 damage randomly split among all enemy minions.
Free Admission Rare Spell General Warlock 3 Draw 2 minions. If they're both Demons, reduce their Costs by (2).
Guff Runetotem Legendary Minion General Druid 3 2 4 After you cast a Nature spell, give another friendly minion +2/+2.
Imprisoned Satyr Common Minion Demon Druid 3 3 3 Dormant for 2 turns. When this awakens, reduce the Cost of a random minion in your hand by (5).
Inconspicuous Rider Common Minion General Any 3 2 2 Battlecry: Cast a Secret from your deck.
K'thir Ritualist Rare Minion General Any 3 4 4 Taunt
Battlecry: Add a random 4-Cost minion to your opponent's hand.
Kabal Outfitter Common Minion General Warlock 3 3 3 Battlecry and Deathrattle: Give another random friendly minion +1/+1.
Lightning Storm Rare Spell Nature Shaman 3 Deal 3 damage to all enemy minions. Overload: (2)
Magicfin Epic Minion Murloc Shaman 3 3 4 After a friendly Murloc dies, add a random Legendary minion to your hand.
Nazmani Bloodweaver Rare Minion General Priest 3 2 5 After you cast a spell, reduce the cost of a random card in your hand by (1).
Netherwind Portal Common Spell Arcane Mage 3 Secret: After your opponent casts a spell, summon a random 4-Cost minion.
Northwatch Commander Rare Minion General Paladin 3 3 4 Battlecry: If you control a Secret, draw a minion.
Razorfen Beastmaster Rare Minion Quilboar Demon Hunter 3 3 3 Deathrattle: Summon a Deathrattle minion that costs (4) or less from your hand.
Saddlemaster Rare Minion General Hunter 3 3 4 After you play a Beast, add a random Beast to your hand.
Tavish Stormpike Legendary Minion General Hunter 3 2 5 After a friendly Beast attacks, summon a Beast from your deck that costs (1) less.
War Cache Rare Spell General Warrior 3 Add a random Warrior minion, spell, and weapon to your hand.
Whack-A-Gnoll Hammer Rare Weapon Shaman 3 3 2 After your hero attacks, give a random friendly minion +1/+1.
Apothecary Helbrim Legendary Minion General Rogue 4 3 2 Battlecry and Deathrattle: Add a random Poison to your hand.
Auspicious Spirits Rare Spell Shadow Priest 4 Summon a random 4-Cost minion.
Corrupt: Summon a 7-Cost minion instead.
Auspicious Spirits Rare Spell Shadow Priest 4 Corrupted
Summon a random 7-Cost minion.
Cabal Acolyte Epic Minion General Priest 4 2 4 Taunt
Spellburst: Gain control of a random enemy minion with 2 or less Attack.
Cascading Disaster Epic Spell General Warlock 4 Destroy a random enemy minion. Corrupt: Destroy 2. Corrupt Again: Destroy 3.
Cascading Disaster Epic Spell General Warlock 4 Corrupted
Destroy 2 random enemy minions.
Corrupt: Destroy 3.
Cascading Disaster Epic Spell General Warlock 4 Corrupted
Destroy 3 random enemy minions.
Hysteria Rare Spell Shadow 4 Choose an enemy minion. It attacks random minions until it dies.
Infiltrator Lilian Legendary Minion General Rogue 4 4 2 Stealth
Deathrattle: Summon a 4/2 Forsaken Lilian that attacks a random enemy.
Kazakus, Golem Shaper Legendary Minion General Any 4 3 3 Battlecry: If your deck has no 4-Cost cards, build a custom Golem.
Krolusk Barkstripper Epic Minion Beast Hunter 4 3 5 Spellburst: Destroy a random enemy minion.
Lakkari Felhound Common Minion Demon Warlock 4 3 8 Taunt
Battlecry: Discard your two lowest-Cost cards.
Multi-Shot Free Spell General Hunter 4 Deal 3 damage to two random enemy minions.
Nightshade Matron Common Minion Demon Warlock 4 5 5 Rush
Battlecry: Discard your highest Cost card.
Rally! Rare Spell Holy 4 Resurrect a friendly 1-Cost, 2-Cost, and 3-Cost minion.
Replicat-o-tron Epic Minion Mech Any 4 3 3 At the end of your turn, transform a neighbor into a copy of this.
Scrap Shot Rare Spell General Hunter 4 Deal 3 damage. Give a random Beast in your hand +3/+3.
Shifty Sophomore Rare Minion General Rogue 4 4 4 Stealth
Spellburst: Add a Combo card to your hand.
SI:7 Infiltrator Rare Minion General Any 4 5 4 Battlecry: Destroy a random enemy Secret.
Spirit Healer Epic Minion General Any 4 3 6 After you cast a Holy spell, give a random friendly minion +2 Health.
Star Student Stelina Legendary Minion General Demon Hunter 4 4 3 Outcast: Look at 3 cards in your opponent's hand. Shuffle one of them into their deck.
Steeldancer Epic Minion General 4 4 4 Battlecry: Summon a random minion with Cost equal to your weapon's Attack.
Vengeful Spirit Epic Minion General Demon Hunter 4 4 4 Outcast: Draw 2 Deathrattle minions.
Void Flayer Rare Minion General Priest 4 3 4 Battlecry: For each spell in your hand, deal 1 damage to a random enemy minion.
Apexis Blast Epic Spell General Mage 5 Deal 5 damage. If your deck has no minions, summon a random 5-Cost minion.
Barak Kodobane Legendary Minion General Hunter 5 3 5 Battlecry: Draw a 1, 2, and 3-Cost spell.
Boggspine Knuckles Epic Weapon Shaman 5 3 2 After your hero attacks, transform your minions into random ones that cost (1) more.
Brawl Epic Spell General Warrior 5 Destroy all minions except one. (chosen randomly)
Eye of C'Thun Spell General Any 5 Piece of C'Thun (0/4)
Deal 7 damage randomly split among all enemies.
Felsoul Jailer Epic Minion Demon Warlock 5 4 6 Battlecry: Your opponent discards a minion.
Deathrattle: Return it.
Greybough Legendary Minion General Druid 5 4 6 Taunt
Deathrattle: Give a random friendly minion "Deathrattle: Summon Greybough."
High Abbess Alura Legendary Minion General 5 3 6 Spellburst: Cast a spell from your deck (targets this if possible).
Keywarden Ivory Legendary Minion General 5 4 5 Battlecry: Discover a Dual Class spell from any class. Spellburst: Get another copy.
Lorekeeper Polkelt Legendary Minion General Any 5 4 5 Battlecry: Reorder your deck from the highest Cost card to the lowest Cost card.
Optimistic Ogre Common Minion General Any 5 6 7 50% chance to attack the correct enemy.
Razormane Raider Common Minion Quilboar Any 5 5 6 Frenzy: Attack a random enemy.
Ringmaster Whatley Legendary Minion General Warrior 5 3 5 Battlecry: Draw a Mech, Dragon, and Pirate.
Shadow Hunter Vol'jin Legendary Minion General Any 5 3 6 Battlecry: Choose a minion. Swap it with a random one in its owner's hand.
Teacher's Pet Rare Minion Beast 5 4 5 Taunt
Deathrattle: Summon a random 3-Cost Beast.
Vectus Legendary Minion General Any 5 4 4 Battlecry: Summon two 1/1 Whelps. Each gains a Deathrattle from your minions that died this game.
Claw Machine Common Minion Mech Any 6 6 3 Rush. Deathrattle: Draw a minion and give it +3/+3.
Imprisoned Antaen Rare Minion Demon Demon Hunter 6 10 6 Dormant for 2 turns. When this awakens, deal 10 damage randomly split among all enemies.
Jandice Barov Legendary Minion General 6 2 1 Battlecry: Summon two random 5-Cost minions. Secretly pick one that dies when it takes damage.
Maxima Blastenheimer Legendary Minion General Hunter 6 4 4 Battlecry: Summon a minion from your deck. It attacks the enemy hero, then dies.
Onyx Magescribe Common Minion Dragon Any 6 4 9 Spellburst: Add 2 random spells from your class to your hand.
Scavenging Shivarra Common Minion Demon Any 6 6 3 Battlecry: Deal 6 damage randomly split among all other minions.
Taurajo Brave Rare Minion General Any 6 4 8 Frenzy: Destroy a random enemy minion.
The Lurker Below Legendary Minion Beast Shaman 6 6 5 Battlecry: Deal 3 damage to an enemy minion. If it dies, repeat on one of its neighbors.
Barrens Stablehand Epic Minion General Any 7 5 5 Battlecry: Summon a random Beast.
Darkmoon Tonk Rare Minion Mech Hunter 7 8 5 Deathrattle: Fire four missiles at random enemies that deal 2 damage each.
Death Speaker Blackthorn Legendary Minion Quilboar Demon Hunter 7 3 6 Battlecry: Summon 3 Deathrattle minions that cost (5) or less from your deck.
Lady Liadrin Legendary Minion General Paladin 7 4 6 Battlecry: Add a copy of each spell you cast on friendly characters this game to your hand.
Mask of C'Thun Rare Spell General Mage 7 Deal 10 damage randomly split among all enemies.
Mutanus the Devourer Legendary Minion Murloc Any 7 4 4 Battlecry: Eat a minion in your opponent's hand. Gain its stats.
Overlord Saurfang Legendary Minion General Warrior 7 5 4 Battlecry: Resurrect 2 friendly Frenzy minions. Deal 1 damage to all other minions.
Party Up! Rare Spell General Paladin 7 Summon five 2/2 Adventurers with random bonus effects.
Priestess of Fury Rare Minion Demon Demon Hunter 7 6 5 At the end of your turn, deal 6 damage randomly split among all enemies.
Selfless Sidekick Common Minion General Any 7 6 6 Battlecry: Equip a random weapon from your deck.
Skeletal Dragon Epic Minion Dragon Priest 7 4 9 Taunt
At the end of your turn, add a Dragon to your hand.
Archwitch Willow Legendary Minion General Warlock 8 5 5 Battlecry: Summon a random Demon from your hand and deck.
Beastmaster Leoroxx Legendary Minion General Hunter 8 5 5 Battlecry: Summon 3 Beasts from your hand.
Cenarion Ward Epic Spell Nature Druid 8 Gain 8 Armor. Summon a random 8-Cost minion.
Idol of Y'Shaarj Epic Spell Shadow Priest 8 Summon a 10/10 copy of a minion in your deck.
Jewel of N'Zoth Epic Spell General Hunter 8 Summon three friendly Deathrattle minions that died this game.
Murgurgle Prime Minion Murloc Paladin 8 6 3 Divine Shield
Battlecry: Summon 4 random Murlocs. Give them Divine Shield.
Plagued Protodrake Common Minion Dragon Any 8 8 8 Deathrattle: Summon a random 7-Cost minion.
Primordial Protector Epic Minion Elemental Any 8 6 6 Battlecry: Draw your highest-Cost spell. Summon a random minion with the same Cost.
Troublemaker Rare Minion General Warrior 8 6 8 At the end of your turn, summon two 3/3 Ruffians that attack random enemies.
Blood of G'huun Epic Minion Elemental Priest 9 8 8 Taunt
At the end of your turn, summon a 5/5 copy of a minion in your deck.
Malygos the Spellweaver Legendary Minion Dragon Any 9 4 12 Battlecry: Draw spells until your hand is full.
N'Zoth, God of the Deep Legendary Minion General Any 9 5 7 Battlecry: Resurrect a friendly minion of each minion type.
Pit Commander Epic Minion Demon Demon Hunter 9 7 9 Taunt
At the end of your turn, summon a Demon from your deck.
Runaway Blackwing Rare Minion Dragon Any 9 9 9 At the end of your turn, deal 9 damage to a random enemy minion.
Solarian Prime Minion Demon Mage 9 7 7 Spell Damage +1
Battlecry: Cast 5 random Mage spells (targets enemies if possible).
C'Thun, the Shattered Legendary Minion General Any 10 6 6 Start of Game: Break into pieces. Battlecry: Deal 30 damage randomly split among all enemies.
Deathwing the Destroyer Legendary Minion Dragon Any 10 12 12 Battlecry: Destroy all other minions. Discard a card for each destroyed.
Nagrand Slam Epic Spell General Hunter 10 Summon four 3/5 Clefthoofs that attack random enemies.
Yogg-Saron, Master of Fate Legendary Minion General Any 10 7 5 Battlecry: If you've cast 10 spells this game, spin the Wheel of Yogg-Saron.
Showing all 180 cards
Flurry (Rank 1)(487655).png
Flurry (Rank 2)(487684).png
Flurry (Rank 3)(487685).png
Arcane Missiles(589).png
Avenge(475055).png
Babbling Book(475143).png
Demon Companion(329950).png
Devolving Missiles(329865).png
Final Gasp(63369).png
First Day of School(329863).png
Guidance(442058).png
Helboar(210835).png
Knight of Anointment(464308).png
Lock and Load(475110).png
Meeting Stone(63396).png
Partner Assignment(329988).png
Pilfer(90142).png
Revolve(389005).png
Safety Inspector(389021).png
Savory Deviate Delight(63359).png
Secret Passage(329903).png
Shadow Council(210704).png
Stage Dive(389034).png
Strength Totem(464430).png
Swashburglar(475108).png
Tracking(475107).png
Tuskpiercer(464136).png
Unstable Felbolt(210848).png
Webspinner(475105).png
Whetstone Hatchet(63374).png
Wicked Whispers(378845).png
Young Priestess(475043).png
Apothecary's Caravan(464326).png
Arcanologist(475137).png
Astral Rift(89915).png
Bamboozle(210821).png
Bulk Up(464296).png
Cagematch Custodian(388985).png
Chain Lightning (Rank 1)(463926).png
Chain Lightning (Rank 2)(474971).png
Chain Lightning (Rank 3)(474972).png
Cleave(81).png
Conviction (Rank 1)(487686).png
Conviction (Rank 2)(487692).png
Conviction (Rank 3)(487693).png
Costumed Entertainer(389023).png
Evocation(210741).png
Imprisoned Felmaw(210746).png
In Formation!(329998).png
Insight(389057).png
Living Seed (Rank 1)(487654).png
Living Seed (Rank 2)(487690).png
Living Seed (Rank 3)(487691).png
Mad Bomber(475185).png
Menacing Nimbus(475076).png
Minefield(389024).png
Open the Cages(389006).png
Peon(463937).png
Perpetual Flame(63098).png
Razorboar(464133).png
Redscale Dragontamer(389051).png
Ringmaster's Baton(388939).png
Scavenger's Ingenuity(210658).png
Sethekk Veilweaver(210748).png
Sightless Watcher(475078).png
Stage Hand(389037).png
Swindle(388993).png
Sword of the Fallen(500135).png
Tinyfin's Caravan(464060).png
Totemic Call(687).png
Transfer Student(211519).png
Transfer Student(464524).png
Trick Totem(330009).png
Wandmaker(329904).png
Archdruid Naralex(63432).png
Augmented Porcupine(210734).png
Bogstrok Clacker(210705).png
Brightwing(474999).png
Deadly Shot(475089).png
Devouring Ectoplasm(63400).png
Devouring Plague(464115).png
Dragonmaw Overseer(210707).png
Enchanted Cauldron(329992).png
Fangbound Druid(63329).png
Feat of Strength(389022).png
Firebrand(329949).png
Free Admission(389016).png
Guff Runetotem(487665).png
Imprisoned Satyr(210678).png
Inconspicuous Rider(388999).png
K'thir Ritualist(389046).png
Kabal Outfitter(464327).png
Lightning Storm(463946).png
Magicfin(388979).png
Nazmani Bloodweaver(388991).png
Netherwind Portal(210799).png
Northwatch Commander(464309).png
Razorfen Beastmaster(487633).png
Saddlemaster(442049).png
Tavish Stormpike(487659).png
War Cache(475142).png
Whack-A-Gnoll Hammer(388986).png
Apothecary Helbrim(500129).png
Auspicious Spirits(388972).png
Auspicious Spirits(388973).png
Cabal Acolyte(329889).png
Cascading Disaster(388981).png
Cascading Disaster(388976).png
Cascading Disaster(388971).png
Hysteria(442061).png
Infiltrator Lilian(329879).png
Kazakus, Golem Shaper(487629).png
Krolusk Barkstripper(329962).png
Lakkari Felhound(475012).png
Multi-Shot(407).png
Nightshade Matron(210812).png
Rally!(442053).png
Replicat-o-tron(210761).png
Scrap Shot(210819).png
Shifty Sophomore(330000).png
SI-7 Infiltrator(475021).png
Spirit Healer(463932).png
Star Student Stelina(329901).png
Steeldancer(329878).png
Vengeful Spirit(487669).png
Void Flayer(464112).png
Apexis Blast(210743).png
Barak Kodobane(487636).png
Boggspine Knuckles(210706).png
Brawl(475136).png
Eye of C'Thun(378813).png
Felsoul Jailer(463938).png
Greybough(388955).png
High Abbess Alura(329941).png
Keywarden Ivory(442036).png
Lorekeeper Polkelt(329907).png
Optimistic Ogre(388969).png
Razormane Raider(463933).png
Ringmaster Whatley(388940).png
Shadow Hunter Vol'jin(463925).png
Teacher's Pet(329961).png
Vectus(329909).png
Claw Machine(388983).png
Imprisoned Antaen(210700).png
Jandice Barov(329917).png
Maxima Blastenheimer(378826).png
Onyx Magescribe(329862).png
Scavenging Shivarra(210813).png
Taurajo Brave(464077).png
The Lurker Below(210727).png
Barrens Stablehand(475010).png
Darkmoon Tonk(378825).png
Death Speaker Blackthorn(487671).png
Lady Liadrin(210732).png
Mask of C'Thun(389039).png
Mutanus the Devourer(63398).png
Overlord Saurfang(487694).png
Party Up!(63102).png
Priestess of Fury(210762).png
Selfless Sidekick(63397).png
Skeletal Dragon(210820).png
Archwitch Willow(329898).png
Beastmaster Leoroxx(210735).png
Cenarion Ward(388961).png
Idol of Y'Shaarj(388990).png
Jewel of N'Zoth(388967).png
Murgurgle Prime(211054).png
Plagued Protodrake(329979).png
Primordial Protector(487630).png
Troublemaker(329864).png
Blood of G'huun(388998).png
Malygos the Spellweaver(463940).png
N'Zoth, God of the Deep(378803).png
Pit Commander(210666).png
Runaway Blackwing(442060).png
Solarian Prime(211059).png
C'Thun, the Shattered(378800).png
Deathwing the Destroyer(463941).png
Nagrand Slam(210754).png
Yogg-Saron, Master of Fate(378802).png

History[]

In the build-up to Curse of Naxxramas, the adventure's class cards were revealed to players one by one, many of which featured Deathrattle effects, with text that did not specify that the effects were randomly targeted. This led to widespread confusion over the function of the effects. In a special forum post, Ben Brode explained that by omitting the word 'random', card text could be shortened. By establishing the rule that Deathrattles were never targetable, the developers would not have to explicitly state this on each card, which could eventually allow for the development of more "strategically deep" card effects, due to having more card space in which to describe them, potentially otherwise a limiting factor. Brode stated that "setting expectations now that triggers never allow choices allows us to make cards that otherwise would have too much text",[5] explaining that the omission of explicit statements to this effect "lays the groundwork for shortening the text."[6]

However, in the face of player confusion and preference for random effects to be explicitly described as such, the policy was altered, and the word 'random' added to several Naxxramas cards.

Trivia[]

  • Gnomes are known for the unpredictability of their inventions, and many gnome cards in Hearthstone feature random effects.

References[]

  1. Ben Brode on Twitter. (2014-05-23). 
  2. Ben Brode on Twitter. (2016-06-11). 
  3. Ben Brode (2014-06-05). The word "random" in card text. (official forums)
  4. Ben Brode on the official forums. (2017-02-02). 
  5. Ben Brode on Twitter. (2014-05-14). 
  6. Ben Brode on Twitter. (2014-05-14). 
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