Give a minion +2/+6.
It infuses, it enthuses, it amuses!
Other versions[edit | edit source]
How to get[edit | edit source]
They are uncraftable and cannot be crafted or disenchanted.
Core set[edit | edit source]
Two copies of regular Power Infusion (Core) are obtained for raising priest to level 1.
Two copies of golden Power Infusion (Core) are obtained for winning 50 games as priest.
Previous availability[edit | edit source]
Prior Year of the Gryphon's rotation on March 30, 2021:
- Two copies of Power Infusion were a reward for raising a priest to level 2.
- Two Golden copies of Power Infusion were a reward for raising a priest to levels 28 and 30.
Strategy[edit | edit source]
The sizable buff granted by this card can be useful for creating advantageous trades, for creating a good target for repeated healing using Lesser Heal, for keeping a key minion alive, or for getting some extra damage. Given the cost of the card and the size of the buff, it is often better played on a small or medium minion, turning it into a larger threat, than on an already large and powerful minion, making it harder for the opponent to remove all your threats on the next turn.
By greatly increasing the target's Health, this spell synergizes well with Inner Fire.
Lore[edit | edit source]
Power Infusion is a level 100 Discipline and level 90 Shadow priest talent. It increases the priest's spell casting speed by 25%, and reduces either mana cost or increases Insanity generation for 20 seconds.