Positional effect
Positional effects are effects which are partly determined by the position of minions on the battlefield.
Notes[edit | edit source]
The vast majority of effects are not affected by minion position. They may affect only the targeted minion(s), or affect an area of effect. Positional effects are the exception, and serve to make minion placement a strategically significant choice.
Players can choose where to place a minion when summoning it. However, once the minion has been summoned it cannot be moved, potentially making this initial placement an important choice. Players can plan for positional effects by placing their minions in an ideal formation. For example, when playing against a rogue, it may be wise to place a high attack minion on the end of the row, rather than between other minions, to minimise the impact of Betrayal. Conversely, warlocks may wish to place powerful minions next to each other in preparation for Void Terror.
Cards[edit | edit source]
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
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Felscream Blast | Common | Spell | Fel | Demon Hunter | 1 | Lifesteal. Deal 1 damage to a minion and its neighbors. | |||||||||||||
Betrayal | Common | Spell | Rogue | 2 | Force an enemy minion to deal its damage to the minions next to it. | ||||||||||||||
Bola Shot | Common | Spell | Hunter | 2 | Deal 1 damage to a minion and 2 damage to its neighbors. | ||||||||||||||
Dire Wolf Alpha | Common | Minion | Beast | Any | 2 | 2 | 2 | Adjacent minions have +1 Attack. | |||||||||||
Sunfury Protector | Rare | Minion | General | Any | 2 | 2 | 3 | Battlecry: Give adjacent minions Taunt. | |||||||||||
Wriggling Horror | Common | Minion | General | Any | 2 | 2 | 1 | Battlecry: Give adjacent minions +1/+1. | |||||||||||
Bogstrok Clacker | Rare | Minion | General | Shaman | 3 | 3 | 3 | Battlecry: Transform adjacent minions into random minions that cost (1) more. | |||||||||||
Combustion | Epic | Spell | Fire | Mage | 3 | Deal 4 damage to a minion. Any excess damages both neighbors. | |||||||||||||
Flametongue Totem | Free | Minion | Totem | Shaman | 3 | 0 | 3 | Adjacent minions have +2 Attack. | |||||||||||
Void Terror | Rare | Minion | Demon | Warlock | 3 | 3 | 3 | Battlecry: Destroy the minions on either side of this minion and gain their Attack and Health. | |||||||||||
Ancient Mage | Rare | Minion | General | Any | 4 | 2 | 5 | Battlecry: Give adjacent minions Spell Damage +1. | |||||||||||
Cone of Cold | Common | Spell | Frost | Mage | 4 | Freeze a minion and the minions next to it, and deal 1 damage to them. | |||||||||||||
Defender of Argus | Rare | Minion | General | Any | 4 | 2 | 3 | Battlecry: Give adjacent minions +1/+1 and Taunt. | |||||||||||
Kurtrus Ashfallen | Legendary | Minion | General | Demon Hunter | 4 | 3 | 4 | Battlecry: Attack the left and right-most enemy minions. Outcast: Immune this turn. | |||||||||||
Reaper's Scythe | Rare | Weapon | Warrior | 4 | 4 | 2 | Spellburst: Also damages adjacent minions this turn. | ||||||||||||
Replicat-o-tron | Epic | Minion | Mech | Any | 4 | 3 | 3 | At the end of your turn, transform a neighbor into a copy of this. | |||||||||||
Explosive Shot | Rare | Spell | Fire | Hunter | 5 | Deal 5 damage to a minion and 2 damage to adjacent ones. | |||||||||||||
Lake Thresher | Common | Minion | Beast | Any | 5 | 4 | 6 | Also damages the minions next to whomever this attacks. | |||||||||||
Zai, the Incredible | Legendary | Minion | General | Demon Hunter | 5 | 5 | 3 | Battlecry: Copy the left- and right-most cards in your hand. | |||||||||||
The Lurker Below | Legendary | Minion | Beast | Shaman | 6 | 6 | 5 | Battlecry: Deal 3 damage to an enemy minion. If it dies, repeat on one of its neighbors. | |||||||||||
Silas Darkmoon | Legendary | Minion | General | Any | 7 | 4 | 4 | Battlecry: Choose a direction to rotate all minions. | |||||||||||
Darkmoon Rabbit | Epic | Minion | Beast | Any | 10 | 1 | 1 | Rush, Poisonous Also damages the minions next to whomever this attacks. | |||||||||||
Showing all 22 cards |
Forged in the Barrens
The below cards are planned for release with Forged in the Barrens, coming March 30th, 2021.
Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
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Shooting Star | Common | Spell | Arcane | Mage | 1 | Deal 1 damage to a minion and the minions next to it. | |||||||||||||
Chain Lightning (Rank 1) | Epic | Spell | Nature | Shaman | 2 | Deal 2 damage to a minion and a random adjacent one. (Upgrades when you have 5 Mana.) | |||||||||||||
Chain Lightning (Rank 2) | Epic | Spell | Nature | Shaman | 2 | Deal 3 damage to a minion and a random adjacent one. (Upgrades when you have 10 Mana.) | |||||||||||||
Chain Lightning (Rank 3) | Epic | Spell | Nature | Shaman | 2 | Deal 4 damage to a minion and a random adjacent one. | |||||||||||||
Dire Wolf Alpha | Common | Minion | Beast | Any | 2 | 2 | 2 | Adjacent minions have +1 Attack. | |||||||||||
Cone of Cold | Common | Spell | Frost | Mage | 3 | Freeze a minion and the minions next to it, and deal 1 damage to them. | |||||||||||||
Void Terror | Rare | Minion | Demon | Warlock | 3 | 3 | 4 | Battlecry: Destroy the minions on either side of this minion and gain their Attack and Health. | |||||||||||
Defender of Argus | Rare | Minion | General | Any | 4 | 3 | 3 | Battlecry: Give adjacent minions +1/+1 and Taunt. | |||||||||||
Enslaved Fel Lord | Common | Minion | Demon | Warlock | 7 | 4 | 10 | Taunt. Also damages the minions next to whomever this attacks. | |||||||||||
Showing all 9 cards |
Wild format

Name / Desc | Rarity | Type | Subtype | Class | Cost | Atk | HP | Description | |||||||||||
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Shooting Star | Common | Spell | Mage | 1 | Deal 1 damage to a minion and the minions next to it. | ||||||||||||||
Dalaran Librarian | Common | Minion | General | Any | 2 | 2 | 3 | Battlecry: Silence adjacent minions. | |||||||||||
Grievous Bite | Common | Spell | Hunter | 2 | Deal 2 damage to a minion and 1 damage to adjacent ones. | ||||||||||||||
Neferset Ritualist | Rare | Minion | General | Any | 2 | 2 | 3 | Battlecry: Restore adjacent minions to full Health. | |||||||||||
Sudden Betrayal | Common | Spell | Rogue | 2 | Secret: When a minion attacks your hero, instead it attacks one of its neighbours. | ||||||||||||||
Sweeping Strikes | Rare | Spell | Warrior | 2 | Give a minion "Also damages minions next to whomever this attacks." | ||||||||||||||
Cave Hydra | Common | Minion | Beast | Hunter | 3 | 2 | 4 | Also damages the minions next to whomever this attacks. | |||||||||||
Lightning Breath | Rare | Spell | Shaman | 3 | Deal 4 damage to a minion. If you're holding a Dragon, also damage its neighbors. | ||||||||||||||
Powershot | Rare | Spell | Hunter | 3 | Deal 2 damage to a minion and the minions next to it. | ||||||||||||||
Ramming Speed | Epic | Spell | Warrior | 3 | Force a minion to attack one of its neighbours. | ||||||||||||||
Zentimo | Legendary | Minion | General | Shaman | 3 | 1 | 3 | Whenever you target a minion with a spell, cast it again on its neighbors. | |||||||||||
Avalanche | Rare | Spell | Frost | Shaman | 4 | Freeze a minion and deal 3 damage to adjacent ones. | |||||||||||||
Magnataur Alpha | Epic | Minion | General | Warrior | 4 | 5 | 3 | Also damages the minions next to whomever he attacks. | |||||||||||
Wee Spellstopper | Epic | Minion | General | Mage | 4 | 2 | 5 | Adjacent minions can't be targeted by spells or Hero Powers. | |||||||||||
Fungalmancer | Common | Minion | General | Any | 5 | 2 | 2 | Battlecry: Give adjacent minions +2/+2. | |||||||||||
Rolling Fireball | Epic | Spell | Fire | Mage | 5 | Deal 8 damage to a minion. Any excess damage continues to the left or right. | |||||||||||||
Snapjaw Shellfighter | Epic | Minion | General | Any | 5 | 3 | 8 | Whenever an adjacent minion takes damage, this minion takes it instead. | |||||||||||
Sunborne Val'kyr | Common | Minion | General | Any | 5 | 5 | 4 | Battlecry: Give adjacent minions +2 Health. | |||||||||||
Supercollider | Epic | Weapon | Warrior | 5 | 1 | 3 | After you attack a minion, force it to attack one of its neighbors. | ||||||||||||
Meteor | Epic | Spell | Mage | 6 | Deal 15 damage to a minion and 3 damage to adjacent ones. | ||||||||||||||
Turncoat Contract | Epic | Spell | Rogue | 6 | Destroy a minion. It deals its damage to adjacent minions. | ||||||||||||||
Crushing Walls | Epic | Spell | Hunter | 7 | Destroy your opponent's left and right-most minions. | ||||||||||||||
Flamereaper | Epic | Weapon | Demon Hunter | 7 | 4 | 3 | Also damages the minions next to whomever your hero attacks. | ||||||||||||
Gloop Sprayer | Common | Minion | General | Druid | 7 | 4 | 4 | Battlecry: Summon a copy of each adjacent minion. | |||||||||||
Grimestreet Protector | Rare | Minion | General | Paladin | 7 | 6 | 6 | Taunt Battlecry: Give adjacent minions Divine Shield. | |||||||||||
Foe Reaper 4000 | Legendary | Minion | Mech | Any | 8 | 6 | 9 | Also damages the minions next to whomever it attacks. | |||||||||||
Shadowmourne | None | Weapon | Warrior | 8 | 4 | 3 | Also damages the minions next to whomever your hero attacks. | ||||||||||||
Showing all 27 cards |
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By ability | Evergreen keywords | ||
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Non-Constructed | |||
By effect type | Positional effect
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By card set | Standard | ||
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By rarity |