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This page lists cards depicting portals and portal magic.

Lore

Silvermoon Portal full

Portals allow adventurers to travel instantaneously to distant locations

Portals are magical gateways that allow those entering to travel to distant locations - sometimes even other timelines and dimensions. It was through Ashes of OutlandThe Dark Portal that the orcs of Draenor first travelled to Azeroth, beginning the First War. More mundanely, portals are used to expedite travel, and are often used by the Alliance and Horde to transport soldiers to areas of battle.

In World of Warcraft Portals are a line of useful Mage utility spells that allow the caster to transport themselves and their party members to one of several fixed locations (including all friendly capital cities). Portals can also be opened using Summoning Stones, large obelisks placed outside dungeons and raid instances, allowing players to summon the rest of their party to their location.

In Hearthstone

Portals in Hearthstone have a variety of effects, but are usually associated with summoning minions. All portals have a degree of randomness in their outcome, with most producing minions of a specific cost.

One Night in Karazhan

A soiree of this stature will feature the finest luminaries of Azeroth and beyond, and a coterie of that caliber wouldn’t be caught dead walking to a party. While Kel’Thuzad might be taking the soul train, everyone else will be traveling first class! Karazhan features precisely calibrated portals attuned to a variety of exotic locales to accommodate guests with specific teleportational needs. With the power of portals at your fingertips, every travel experience is a great success![1]
This party is so intense, it’s warping the very fabric of space and time to bring in more guests! Use the new portal spell cards to unleash the magic and summon random minions to the field.[2]

Most current portal cards were added with One Night in Karazhan. These portal cards all feature a common design, summoning a random minion of a specific cost, as well as providing an additional effect. The adventure itself features a theme of portals, including special portal minions in the One Night in KarazhanNetherspite encounter, and the adventure's first and last encounters, which see various characters entering and exiting inter-dimensional portals.

Portals

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DAL 352
KAR 073
GVG 003
BT 003
TSC 055
BT 100
WON 309
RLK 819
WON 337
KAR 077
EX1 315
BT 302
KAR 091
UNG 829t1
KAR 075
CORE KAR 076
KAR 076
BAR 919t
UNG 829t2
TTN 960t

Portal art

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TTN 960t3
TTN 717t2
TTN 960t4
TTN 717t3
TTN 960t2
TTN 717t
EX1 181
SW 039t3
SW 091t3
SW 039
RLK 917
SW 450t2
GVG 006
DAL 602
EX1 294
DAL 007
RLK 527
ULD 269
LOOT 309
DAL 582
SW 091t4
UNG 028t
DAL 565
EX1 312
DAL 059




References

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