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Spells and minions which generate spells are required for this Quest. [[Cabalist's Tome]], [[Babbling Book]], [[Kabal Courier]], [[Primordial Glyph]], [[Mana Bind]], [[Steam Surger]], and [[Mukla, Tyrant of the Vale]] are a few examples that can do this. In [[Wild]], [[Spare Part]]s and [[Nexus-Champion Saraad]] can also be used to complete the quest.
 
Spells and minions which generate spells are required for this Quest. [[Cabalist's Tome]], [[Babbling Book]], [[Kabal Courier]], [[Primordial Glyph]], [[Mana Bind]], [[Steam Surger]], and [[Mukla, Tyrant of the Vale]] are a few examples that can do this. In [[Wild]], [[Spare Part]]s and [[Nexus-Champion Saraad]] can also be used to complete the quest.
   
Timing is important once [[Time Warp]] is acquired. The effect is very powerful, but requires some set up. It can allow minions you played prior to starting the extra turn to attack, lets your active minions attack a second time, and allows a second trigger from end-of-turn effects like [[Ragnaros the Firelord]] and [[Emperor Thaurissan]]. At its most basic, this card grants the mage an extra turn's worth of [[mana]], minus the cost of Time Warp itself - a total of 15 mana if saved until turn 10. This extra mana allows the use of card combos that would be otherwise be too expensive to play without the opponent having a chance to interfere.
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Timing is important once [[Time Warp]] is acquired. The effect is very powerful, but requires some set up. It can allow minions you played prior to starting the extra turn to attack, lets your active minions attack a second time, and allows a second trigger from end-of-turn effects like [[Ragnaros the Firelord]] and [[Emperor Thaurissan]]. At its most basic, this card grants the mage an extra turn's worth of [[mana]], minus the cost of Time Warp itself - a total of 15 mana if saved until turn 10. This extra mana allows the use of card combos that would be otherwise too expensive to play without the opponent having a chance to interfere.
   
 
===List of combos===
 
===List of combos===

Revision as of 22:17, 7 June 2017

Open the Waygate
Regular
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Gold
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Quest: Cast 8 spells that didn't start in your deck. Reward: Time Warp.
Flavor text

Although powerful, the incantation is simple. It’s just a jump to the left, and then a step to the right.

External links

Data pageHearthpwn

Open the Waygate is a legendary mage spell card, from the Journey to Un'Goro set.

How to get

Open the Waygate can be obtained through Journey to Un'Goro card packs, or through crafting.

Card Crafting cost Disenchanting
Open the Waygate 1600 400
Golden Open the Waygate 3200 1600

Generated cards

Time Warp

Notes

  • Spells that are cast by effects like Yogg-Saron's Battlecry are not counted for this quest's progress.[1]
  • A spell will count for this quest as long as the individual card did not start in the deck. A generated spell will count even if it is identical to a spell that started in the deck.
  • Time Warp replaces the "End Turn" button with an "Extra Turn" button, but does not end the current turn immediately. The player cannot cancel this effect once the spell has been cast. When the button is clicked, the current turn ends and the player plays a complete additional turn.[2] More precisely:
    1. End-of-turn triggered effects occur for the original turn.
    2. Start-of-turn steps and effects happen including the refreshment of exhausted minions, drawing a card, gaining a mana crystal, and the replenishment of empty mana crystals.
    3. The player can play cards and make attacks as in any other turn.
  • Multiple Time Warps stack - you take that many extra turns in a row.[3]
  • NaxxramasLoatheb and LegacyMillhouse Manastorm's effects remain active during extra turns granted by Time Warp,[4] but LegacyIce Block's immunity will wear off when the extra turn starts.[5]

Strategy

Spells and minions which generate spells are required for this Quest. Whispers of the Old GodsCabalist's Tome, One Night in KarazhanBabbling Book, Mean Streets of GadgetzanKabal Courier, Journey to Un'GoroPrimordial Glyph, Journey to Un'GoroMana Bind, Journey to Un'GoroSteam Surger, and Whispers of the Old GodsMukla, Tyrant of the Vale are a few examples that can do this. In Wild, Spare Parts and The Grand TournamentNexus-Champion Saraad can also be used to complete the quest.

Timing is important once Journey to Un'GoroTime Warp is acquired. The effect is very powerful, but requires some set up. It can allow minions you played prior to starting the extra turn to attack, lets your active minions attack a second time, and allows a second trigger from end-of-turn effects like LegacyRagnaros the Firelord and Blackrock MountainEmperor Thaurissan. At its most basic, this card grants the mage an extra turn's worth of mana, minus the cost of Time Warp itself - a total of 15 mana if saved until turn 10. This extra mana allows the use of card combos that would be otherwise too expensive to play without the opponent having a chance to interfere.

List of combos

Place two Arcane Giants with Time Warp, then on the extra turn use Alexstrasza's Battlecry on the opponent. Molten Giants can be added to add extra damage to this combo, which is easily playable after triggering LegacyIce Block. This is combo is relatively simple to pull off, but is preventable with Armor and Taunt minions.

Play two Sorcerer's Apprentices, followed by one Molten Reflection to copy an Apprentice, followed by Time Warp, for a total of 8 mana. On the extra turn, play Archmage Antonidas and then play the second Molten Reflection on a Sorcerer's Apprentice for 1 mana, generating a LegacyFireball. This 5-card combo allows the player to have infinite 0-mana Fireballs, which is nearly guaranteed to kill the opponent and is completely uninterruptible by the opponent without Secrets already in play. This combo can be started on turn 8 (with the extra turn on 9). With the coin, this combo is available on turn 7, since the second turn also only requires 8 mana .

Time Warp, Mimiron's Head, and two Target Dummies costs 10 mana to play, which will then summon Goblins vs GnomesV-07-TR-0N on the extra turn. While the combo itself isn't lethal, Spare Parts synergizes with the quest well and the combo can be combined with other cards to increase both flexibility and kill potential. A discounted Goblins vs GnomesClockwork Gnome or Goblins vs GnomesMechwarper via Blackrock MountainEmperor Thaurissan can be substituted for the Target Dummies, and V-07-TR-0N can be made lethal with Goblins vs GnomesReversing Switch or Molten Reflection.

Lore

The Waygate is a titan portal that leads from Sholazar Basin to Un'Goro Crater. It's been inactive for centuries, but players in World of Warcraft can reactivate it through a quest line. This card is probably inspired by that quest. It is unknown whether the Journey to Un'GoroTime Warp reward is specifically related to the bending of spacetime by the Waygate, or if it is generally an effect mages can achieve given an adequate source of magical power.

Trivia

Artist

Template:Setartist

Gallery

Open the Waygate full

Open the Waygate, full art

Waygate WoW

The Un'Goro side of the Waygate in World of Warcraft

Open the Waygate concept art 1

Concept art

Open the Waygate concept art 2

Concept art

Patch changes

References