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Necromechanic
Set: | |
---|---|
Type: | Minion |
Class: | ![]() |
Rarity: | ![]() |
Cost: | 4 ![]() |
Attack: | 3 ![]() |
Health: | 6 ![]() |
Artist: | Dany Orizio |
Flavor text
If at first you don't succeed, die, die again.
Keywords
AURA
Referenced tags
DEATHRATTLE
Boolean tags
COLLECTIBLE
Wiki tags
Wiki referenced tags
External links
Necromechanic is a epic hunter minion card, from The Boomsday Project set.
How to get[]
Type | Source | Premium | Q. |
---|---|---|---|
Card packs | ![]() ![]() | Regular, Golden | 1~2 |
Crafting | 400 ![]() | Regular | 1 |
Crafting | 1600 ![]() | Golden | 1 |
Notes[]
- Necromechanic's effect is similar to that of Baron Rivendare. The only difference is that the triggering of Deathrattles is not restricted to minions.
- As both cards have almost identical functionality, notes that apply to Rivendare also apply to Necromechanic, see Baron Rivendare#Notes
Strategy[]
Necromechanic has basically the same effect as Baron Rivendare, where they are best used in Deathrattle focused decks. Numerous cards such as Spider Bomb and Oblivitron all benefit from Necromechanic. Unlike Baron Rivendare, however, Necromechanic is a decent tempo play and is more likely to trade favorably with enemy minions. In all other aspects, Necromechanic is a replacement to Baron Rivendare.
Sounds[]
- Summon
- ▶️Some custom modifications!
- Attack
- ▶️More parts!
- Death
- ▶️<death sound>
Gallery[]
![]() Necromechanic, full art |
Patch changes[]
Patch 14.4.0.31268 (2019-06-03): Now costs 4 mana. (Down from 5).
Patch 12.0.0.25770 (2018-08-02): Added.