Hearthstone Wiki

Nature is a school of spell especially associated with shamans and druids. It also includes various poisons utilized by rogues.

Background[]

This section uses content from Wowpedia.
Nature magic is commonly known to be the energies of Life. It promotes growth and renewal in all things. The Wild Gods are a primal manifestation of life and nature.

Nature cards[]

Collectible[]

For Wild format listings, see Nature/Wild format

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Uncollectible[]

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Cards that generate Nature spells[]

For Wild format listings, see Nature/Wild format

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Related cards[]

For Wild format listings, see Nature/Wild format

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Achievements[]

CategoryNameDescriptionRewards
Gameplay - Barrens - DruidDo It for the VinesCast 5 Druid Nature spells in a single turn, 25 times.20 Achievement Point.png
Gameplay - Barrens - ShamanExtra OrganicDeal 15 extra damage with Nature spells.10 Achievement Point.png
Gameplay - Barrens - ShamanExtra OrganicDeal 60 extra damage with Nature spells.10 Achievement Point.png
Gameplay - Barrens - ShamanExtra OrganicDeal 150 extra damage with Nature spells.20 Achievement Point.png
Gameplay - General - Spell SchoolsGrowing StrongCast 15 Nature spells.10 Achievement Point.png
Gameplay - General - Spell SchoolsGrowing StrongCast 50 Nature spells.10 Achievement Point.png
Gameplay - General - Spell SchoolsGrowing StrongCast 150 Nature spells.10 Achievement Point.png
Gameplay - General - Spell SchoolsGrowing StrongCast 500 Nature spells.10 Achievement Point.png
Gameplay - General - Spell SchoolsGrowing StrongCast 1500 Nature spells.20 Achievement Point.png
Gameplay - Sunken City - ShamanFrigid Hot WatersCast a Fire, Frost, and Nature spell in the same turn with Radiance of Azshara in play.20 Achievement Point.png

Patch notes[]