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Mindgames(301) Gold.png
Set: Classic
Type: Spell
Class: Priest
Rarity: Epic
Cost: 4 Mana icon.png
Abilities: Copy, Summon
Tags: Deck-related, Random
Artist: Zoltan & Gabor

Put a copy of a random minion from your opponent's deck into the battlefield.

Sometimes it feels like this is all a game.

See this card on Hearthpwn

Mindgames is an epic priest spell card, from the Classic set.

How to get[edit | edit source]

Mindgames can be obtained through Classic card packs, through crafting, or as an Arena reward. Regular Mindgames can also be obtained through the Highest Rank Bonus chest at the end of a Ranked season, or as a first-time reward for first time reaching Platinum 10 or Diamond 10 in Ranked mode.

Card Crafting cost Disenchanting
Mindgames 400 100
Golden Mindgames 1600 400

Summoned minions[edit | edit source]

If you play Mindgames and your opponent has no minions left in their deck, you will summon a Shadow of Nothing to the field.

Shadow of Nothing(582).png

Notes[edit | edit source]

  • This spell copies a random minion from your opponent's undrawn deck, not their total deck, and will not copy cards which have already been drawn.
  • Unless it has Charge or Rush, the copied minion will be exhausted, and unable to take action that turn. Minions with Charge or Rush will be able to attack immediately as normal.
  • Any Battlecry, Combo, Choose One, or Overload effects will not be triggered, since the minion is not being played from the hand.
  • Any triggered effects in response to a spell being played (such as the effect of Wild Pyromancer) will be triggered immediately after the minion is summoned.
  • Prior to Patch (Tavern Brawl patch), the Shadow of Nothing would destroy itself at the end of the turn on which it was summoned, unless Silenced or Transformed.[1][2] This is no longer the case.[3]

Strategy[edit | edit source]

Mindgames can be used to grant you some strategic knowledge of your opponent. For example, any minion copied by Mindgames is currently in your opponent's deck, waiting to be drawn. Outside of arena, this means that if they have already played one of this minion, or if the minion is a legendary, you can be sure that they do not have one of that minion in their hand, while if they have only a few cards remaining, you can be certain that that minion will be drawn soon. If the Shadow of Nothing is summoned, this lets you know that they have no more minions to draw, which can be tactically critical. However, remember they may still have minions left in their hand.

For 4 mana, this card will most likely copy a minion with a lower cost, unless the opponent's deck's mana curve has an atypical skew. (Usually decks have positive mana cost skew. See Skewness.)

One of the best possible minions to summon is Ragnaros the Firelord since it can immediately deal damage. This can be devastating in the early game because it will be hard for the opponent to remove.

Trivia[edit | edit source]

Gallery[edit | edit source]

Mindgames, full art

Patch changes[edit | edit source]

References[edit | edit source]