I see what you did there.
RARITY=2 CLASS=6 ELITE=0 COST=1 CARDTYPE=5 FACTION=3 251=1 268=2 ENCHANTMENT_BIRTH_VISUAL=0 ENCHANTMENT_IDLE_VISUAL=0 COLLECTIBLE=1 SPELL_SCHOOL=6
How to get
Regular and golden Mind Vision are uncraftable and cannot be crafted or disenchanted.
|New player||Complete the Ranked's New player experience system||Regular||2|
|New player||Complete the Ranked's New player experience system||Golden||2|
Prior Year of the Gryphon's rotation on March 30, 2021:
- Two copies of Mind Vision were a reward for raising a priest to level 4.
- Two Golden copies of Mind Vision were a reward for raising a priest to levels 32 and 34.
- If the opponent has no cards, Mind Vision will have no effect and will not generate a card for the caster, but will still be consumed. It will also still trigger spell-related effects such as and .
- The card created by Mind Vision is a copy of the original, including any enchantments such as 's cost reduction or 's attack increase.
- If Mind Vision copies an untransformed minion into the player's hand, the copy will be of Shifter Zerus itself and will transform as normal starting on the next turn. If it copies a Shifter Zerus that has already transformed into another minion (even if it has not yet been played from the hand), it is simply a copy of that minion, and will not transform.
Mind Vision can be an effective card to play on turn 1, as your opponent is likely to have kept low-cost spells or minions which you can then take advantage of.
Unlike other card-copying effects like and , Mind Vision does not draw from the opponent's deck, but from their hand. This gives the priest valuable information about the opponent's game plan and how they may attempt to use that card, allowing for adjustments to strategy.
Likewise, the opponent will know the range of possible cards the priest may have copied, often allowing them to play around them accordingly. This depends heavily on the size of the opponent's hand; with only 1 card in hand the opponent will be certain of Mind Vision's result, but with 10 cards determining which one has been copied will be far less easy. When the opponent's hand contains neutral cards, they may wish to note the position of the copied cards in the priest's hand in order to be sure when they have been used, ruling out other possibilities.
- "Everything looks so much smaller through a tauren's eyes."
Mind Vision is a channelled priest spell from World of Warcraft which allows the caster to see through the eyes of the target for up to 1 minute. A utility spell, Mind Vision sees little use from most players, but can offer strategic benefits. Used in a battleground such as Warsong Gulch, it can be used to locate the enemy flag carrier before they appear on the map. It can also be useful in casual battlegrounds for quickly ascertaining the state of play, through using the spell on various team members around the map in quick succession. The priest can pick a defending point, then use Mind Vision to cycle through their teammates, calling for reinforcements and warning of attacks, where the teammate themselves may be too busy fighting to do so. As a channelled effect, priests using Mind Vision must however take care not to let enemies sneak up on them while they are looking through the eyes of another.
- Mind Vision's original design allowed the priest to actually steal a card from the opponent's hand. Ben Brode described the design as "rage-inducing".
- The artwork for this card comes from the World of Warcraft Trading Card Game "Through the Dark Portal" series, for the card Mind Vision.
- Year of the Gryphon rotation (2021-03-30): Moved from Basic to Legacy set.
- Patch 22.214.171.124662 (2021-03-25): Now has Shadow spell school (previously: no spell school).
- Patch 126.96.36.199770 (2018-08-02): The copied card now retains enchantments.
- Patch 188.8.131.5236 (2017-04-04): Now has Free rarity (previously: Commmon).
- Patch 184.108.40.20688 (2013-06-22): Now gives you a copy of a random card from your opponent, rather than taking one of your opponent's cards. Now costs 1 mana (Down from 6).
- Patch 220.127.116.1140 (April or May 2013): Now costs 6 mana (Up from 4).
- Previously: Take a random card from your opponent's hand. [4 mana].
- PlayHearthstone on Twitter. (2016-04-18).
- Blizzard Hearthstone Developer AMA - Ben Brode, Yong Woo and Christina Sims!.
- Hearthstone: Heroes of Warcraft - Building the Fire (UK) (2013-03-19)