Mind Control Tech
Set: | Hall of Fame |
---|---|
Type: | Minion |
Rarity: | Rare |
Cost: | 3 ![]() |
Attack: | 3 ![]() |
Health: | 3 ![]() |
Abilities: | Battlecry, Take control |
Tags: | Battlefield-related, Random |
Artist: | Leo Che |
Battlecry: If your opponent has 4 or more minions, take control of one at random.
Mind Control technology is getting better, but that's not saying much.
Mind Control Tech is a rare neutral minion card from the Hall of Fame set, formerly from the Classic set.
Contents
How to get[edit | edit source]
Mind Control Tech can be obtained through crafting only.
Card | Crafting cost | Disenchanting |
---|---|---|
Mind Control Tech | 100 | 20 |
Golden Mind Control Tech | 800 | 100 |
Notes[edit | edit source]
- Because Mind Control Tech's Battlecry is untargeted (unlike Cabal Shadow Priest), you are not required to have a free space on the board for the minion it would steal when you play Mind Control Tech. Because of this, if the summoning of Mind Control Tech itself makes your board full, leaving no room for the stolen minion, the minion it attempts to steal will instead die, and any Deathrattle will be triggered for your opponent.[1]
- Because of this, playing Mind Control Tech with a Brann Bronzebeard on the board will result in two separate minions potentially being taken control of (assuming the opponent has at least 5). This again assumes you have two space on your side of the board; if you have no spaces both minions will be destroyed, and if you have 1 space then 1 minion will be captured and the other destroyed.
- However, if you have no space for both minions, they will both be killed, but this happens even if your opponent has 4 minions (even if only one should die)
Strategy[edit | edit source]
Mind Control Tech is good against decks whose objective is to fill the board with minions, such as Zoo, Murloc, or Hobgoblin decks. You may be able to steal a strong early-game or buffed minion, strengthening your board and disrupting the tempo of your opponent.
With decks that have effects allowing to use a Battlecry twice, if the enemy board has five or more minions, you can steal two of them.
Quotes[edit | edit source]
{[quotes |summon=Engaging TC-130 Mental Dislocator! |attack=Who are you?! }}
Lore[edit | edit source]
Mind Control Tech is clearly inspired by the Gnomish Mind Control Cap from World of Warcraft. Using the cap allows its wearer to "engage in mental combat with a humanoid target to try and control their mind." Gnomes are known for their inventiveness, as well as for the unpredictability of their inventions, as reflected in this card.
Trivia[edit | edit source]
- The artwork for this card comes from the World of Warcraft Trading Card Game "Wrathgate" series, for the card Crusade Engineer Spitzpatrick.
- The card art depicts Crusade Engineer Spitzpatrick, a gnome quest giver that appears in the Valley of Echoes in Icecrown.
- The attack quote of Mind Control Tech is a leftover from when he swapped places with an enemy minion.
Gallery[edit | edit source]
![]() The Mind Control Tech taking a night (and his helmet) off, in the One Night in Karazhan trailer |
![]() The gnome seen in the Mind Control Tech art making some fine adjustments to a Worldflipper X-50 during the Goblins vs Gnomes trailer |
Patch changes[edit | edit source]
Patch 17.0.0.44222 (2020-03-26): Moved to the Hall of Fame set.
- Patch 1.0.0.3388 (2013-06-22): Changed from "Battlecry: Swap this with a random enemy minion." to "Battlecry: If your opponent has 4 or more minions, take control of one at random."[2][3]
- Alpha patch (unknown date, pre-May 2013): Text changed from "Battlecry: Swap this with a random enemy minion. That minion can't attack this turn." to "Battlecry: Swap this with a random enemy minion."
References[edit | edit source]
- ↑ https://www.youtube.com/watch?v=m-GqGNEdOiQ&t=0m28s Tested in Patch 3.0.0.9786 (TGT patch)
- ↑ Hearthstone: Heroes of Warcraft - Building the Fire (UK). (2013-03-19).
- ↑ Screenshot