Mind Control Tech

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Mind Control Tech
Mind Control Tech(368).png
Scroll rightSwipe left to see other versions
Mind Control Tech(368) Gold.png
Type: Minion
Rarity: Rare
Cost: 3 Mana icon.png
Attack: 3 Attack icon.png
Health: 3 Health
Abilities: Battlecry, Take control
Tags: Battlefield-related, Random
Artist: Leo Che

Battlecry: If your opponent has 4 or more minions, take control of one at random.

Mind Control technology is getting better, but that's not saying much.

See this card on PlayHearthstone

See this card on Hearthpwn

Mind Control Tech is a rare neutral minion card, inducted into the Legacy set, formerly from the Classic set and Hall of Fame sets.

Other versions[edit | edit source]

How to get[edit | edit source]

Mind Control Tech can be obtained through Classic card packs, or through crafting.

Card Crafting cost Disenchanting
Mind Control Tech 100 20
Golden Mind Control Tech 800 100

Notes[edit | edit source]

  • Because Mind Control Tech's Battlecry is untargeted (unlike Cabal Shadow Priest), you are not required to have a free space on the board for the minion it would steal when you play Mind Control Tech. Because of this, if the summoning of Mind Control Tech itself makes your board full, leaving no room for the stolen minion, the minion it attempts to steal will instead die, and any Deathrattle will be triggered for your opponent.[1]
    • Because of this, playing Mind Control Tech with a Brann Bronzebeard on the board will result in two separate minions potentially being taken control of (assuming the opponent has at least 5). This again assumes you have two space on your side of the board; if you have no spaces both minions will be destroyed, and if you have 1 space then 1 minion will be captured and the other destroyed.
    • However, if you have no space for both minions, they will both be killed, but this happens even if your opponent has 4 minions (even if only one should die)

Strategy[edit | edit source]

Mind Control Tech is good against decks whose objective is to fill the board with minions, such as Zoo, Murloc, or Hobgoblin decks. You may be able to steal a strong early-game or buffed minion, strengthening your board and disrupting the tempo of your opponent.

With decks that have effects allowing to use a Battlecry twice, if the enemy board has five or more minions, you can steal two of them.

Quotes[edit | edit source]

{[quotes |summon=Engaging TC-130 Mental Dislocator! |attack=Who are you?! }}

Lore[edit | edit source]

Mind Control Tech is clearly inspired by the Gnomish Mind Control Cap from World of Warcraft. Using the cap allows its wearer to "engage in mental combat with a humanoid target to try and control their mind." Gnomes are known for their inventiveness, as well as for the unpredictability of their inventions, as reflected in this card.

Trivia[edit | edit source]

Gallery[edit | edit source]

Mind Control Tech, full art
The Mind Control Tech taking a night (and his helmet) off, in the One Night in Karazhan trailer
The gnome seen in the Mind Control Tech art making some fine adjustments to a Worldflipper X-50 during the Goblins vs Gnomes trailer

Patch changes[edit | edit source]

References[edit | edit source]