- Start of Game
Does something before the first turn.
Start of Game is a keyword used in Mercenaries. Its internal name is START_OF_GAME
.
Start of Game works exactly like how it would work in any game mode. In addition, in Mercenaries, any character who has an available Start of Game ability will have it resolved immediately. Then, it will still represent in its query but not be available for use.
Cards with Start of Game[]
Characters[]
Card not found.
Abilities[]
Name | Subtype[?] | Text | Used by | ||||
---|---|---|---|---|---|---|---|
Corrupted Power {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Gain +2 Attack for each Old God in your party. | ||
Hostile Takeover {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Make all your Mercs Pirates and give them +3 Attack. | ||
Quest for the Golden Monkey 1 | 1 | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Advance through a series of 5 abilities to uncover the Golden Monkey! (Transforms at Start of Game) | ||
Secret Tunnel {0} | 1 | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Advance Quest to the final step. | ||
Thriving Bomb {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Fire | Start of Game: Mark a random enemy. If it takes damage this turn, deal 6 damage to it and its neighbors. | |
Tirisfalen Triumph {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Give your Casters +1 Spell Power. |
Equipments[]
Name | Tier | Craft | Text | Used by | Unlocked |
---|---|---|---|---|---|
Appetizers {0} | 4 | 175 | Start of Game: Give friendly characters +9 Health. | Cookie, the Cook | Task 7 |
Appetizers 1 | 1 | 0 | Start of Game: Give friendly characters +3 Health. | Cookie, the Cook | Task 7 |
Appetizers 2 | 2 | 100 | Start of Game: Give friendly characters +5 Health. | Cookie, the Cook | Task 7 |
Appetizers 3 | 3 | 150 | Start of Game: Give friendly characters +7 Health. | Cookie, the Cook | Task 7 |
Bakin' Bacon {0} | 4 | 175 | Start of Game: Upgrade Hearthfire. Khadgar gains +8 Health. | Khadgar | Level 30 |
Bakin' Bacon 2 | 2 | 100 | Start of Game: Upgrade Hearthfire. Khadgar gains +4 Health. | Khadgar | Level 30 |
Bakin' Bacon 3 | 3 | 150 | Start of Game: Upgrade Hearthfire. Khadgar gains +6 Health. | Khadgar | Level 30 |
Body Euphoria {0} | 4 | 175 | Start of Game: Give your Gnomes +10/+20. | Chromie | Heroic |
Body Euphoria 1 | 1 | 0 | Start of Game: Give your Gnomes +4/+8. | Chromie | Heroic |
Body Euphoria 2 | 2 | 100 | Start of Game: Give your Gnomes +6/+12. | Chromie | Heroic |
Body Euphoria 3 | 3 | 150 | Start of Game: Give your Gnomes +8/+16. | Chromie | Heroic |
Chromatic Dragonflight {0} | 4 | 175 | Start of Game: Give friendly Dragons +6 Attack. | Nefarian | Level 30 |
Chromatic Dragonflight 1 | 1 | 0 | Start of Game: Give friendly Dragons +2 Attack. | Nefarian | Level 30 |
Chromatic Dragonflight 2 | 2 | 100 | Start of Game: Give friendly Dragons +4 Attack. | Nefarian | Level 30 |
Chromatic Dragonflight 3 | 3 | 150 | Start of Game: Give friendly Dragons +5 Attack. | Nefarian | Level 30 |
Staff of Atiesh {0} | 4 | 175 | Start of Game: Give friendly Casters +5/+10. | Medivh | Task 2 |
Staff of Atiesh 1 | 1 | 0 | Start of Game: Give friendly Casters +2/+4. | Medivh | Task 2 |
Staff of Atiesh 2 | 2 | 100 | Start of Game: Give friendly Casters +3/+6. | Medivh | Task 2 |
Staff of Atiesh 3 | 3 | 150 | Start of Game: Give friendly Casters +4/+8. | Medivh | Task 2 |
Tools of the Trade {0} | 4 | 175 | Start of Game: Transform Yoink! and Moonlight Resolve! into random single use enemy abilities. Gain +15 Health. | Tess Greymane | Level 30 |
Tools of the Trade 1 | 1 | 0 | Start of Game: Transform Yoink! and Moonlight Resolve! into random single use enemy abilities. Gain +12 Health. | Tess Greymane | Level 30 |
Tools of the Trade 2 | 2 | 100 | Start of Game: Transform Yoink! and Moonlight Resolve! into random single use enemy abilities. Gain +13 Health. | Tess Greymane | Level 30 |
Tools of the Trade 3 | 3 | 150 | Start of Game: Transform Yoink! and Moonlight Resolve! into random single use enemy abilities. Gain +14 Health. | Tess Greymane | Level 30 |
Referenced cards[]
Characters[]
Abilities[]
Name | Subtype[?] | Text | Used by | ||||
---|---|---|---|---|---|---|---|
Artillery Strike {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Deal 4 damage to all enemies. | ||
Assassinate {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Destroy a random enemy Neutral Merc. | ||
Assassinate 2 | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Destroy a random enemy. | ||
Blood Pact {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Give your Orcs and Demons +5 Health. | ||
Corrupted Power {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Gain +2 Attack for each Old God in your party. | ||
Drain Soul {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Steal 2/2 from a random enemy. | ||
Feral Spirit {0} | 10 | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Nature | Start of Game: Summon a 10/11 Feral Spirit with Taunt. | |
Full Belly {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: This Merc's abilities Refresh (20). | ||
Hostile Takeover {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Make all your Mercs Pirates and give them +3 Attack. | ||
Murky's Lucky Fish {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Give your Murlocs +1/+1. Mrglmrgl! | ||
Orgrimmar Tabard {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Give your Orcs +1/+2. | ||
Portable Ice Wall {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Frost | Start of Game: Summon a 0/10 Portable Ice Wall with Taunt. | |
Quest for the Golden Monkey {0} | 1 | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Advance through a series of 5 abilities to uncover the Golden Monkey! (Transforms at Start of Game) | ||
Quest for the Golden Monkey 1 | 1 | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Advance through a series of 5 abilities to uncover the Golden Monkey! (Transforms at Start of Game) | ||
Quest for the Golden Monkey 2 | 1 | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Advance through a series of 5 abilities to uncover the Golden Monkey! (Transforms at Start of Game) | ||
Quest for the Golden Monkey 3 | 1 | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Advance through a series of 5 abilities to uncover the Golden Monkey! (Transforms at Start of Game) | ||
Quest for the Golden Monkey 4 | 1 | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Advance through a series of 5 abilities to uncover the Golden Monkey! (Transforms at Start of Game) | ||
Remorseless Winter {0} | 8 | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Frost | Start of Game: Freeze all enemies. | |
Secret Tunnel {0} | 1 | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Advance Quest to the final step. | ||
Siphon Souls {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Steal 1/1 from all enemies. | ||
Smorgasbord {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Nature | Start of Game: Spawn 2 random fish for your opponent. | |
Snipe {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Deal 5 damage to a random enemy. | ||
Stalwart Protector {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Holy | Start of Game: Give your characters Divine Shield. | |
Stormwind Tabard {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Give your Humans +1/+2. | ||
Strength of the Elements {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Give your Elementals +1/+2. | ||
Thriving Bomb {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Fire | Start of Game: Mark a random enemy. If it takes damage this turn, deal 6 damage to it and its neighbors. | |
Tirisfalen Triumph {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Give your Casters +1 Spell Power. | ||
Treasure Chest {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Start of Game: Give your Pirates +1/+2. | ||
Windfury {0} | {{{cost}}} | {{{cooldown}}} | {{{attack}}} | {{{health}}} | Nature | Passive: +2/+1 and Windfury. |
Equipments[]
Name | Tier | Craft | Text | Used by | Unlocked |
---|---|---|---|---|---|
Appetizers {0} | 4 | 175 | Start of Game: Give friendly characters +9 Health. | Cookie, the Cook | Task 7 |
Appetizers 1 | 1 | 0 | Start of Game: Give friendly characters +3 Health. | Cookie, the Cook | Task 7 |
Appetizers 2 | 2 | 100 | Start of Game: Give friendly characters +5 Health. | Cookie, the Cook | Task 7 |
Appetizers 3 | 3 | 150 | Start of Game: Give friendly characters +7 Health. | Cookie, the Cook | Task 7 |
Bakin' Bacon {0} | 4 | 175 | Start of Game: Upgrade Hearthfire. Khadgar gains +8 Health. | Khadgar | Level 30 |
Bakin' Bacon 1 | 1 | 0 | Start of Game: Upgrade Hearthfire. Khadgar gains +2 Health. | Khadgar | Level 30 |
Bakin' Bacon 2 | 2 | 100 | Start of Game: Upgrade Hearthfire. Khadgar gains +4 Health. | Khadgar | Level 30 |
Bakin' Bacon 3 | 3 | 150 | Start of Game: Upgrade Hearthfire. Khadgar gains +6 Health. | Khadgar | Level 30 |
Bitter Chill {0} | 4 | 0 | Start of Game: Upgrade Blizzard and it Refreshes (1), | Khadgar | Heroic |
Body Euphoria {0} | 4 | 175 | Start of Game: Give your Gnomes +10/+20. | Chromie | Heroic |
Body Euphoria 1 | 1 | 0 | Start of Game: Give your Gnomes +4/+8. | Chromie | Heroic |
Body Euphoria 2 | 2 | 100 | Start of Game: Give your Gnomes +6/+12. | Chromie | Heroic |
Body Euphoria 3 | 3 | 150 | Start of Game: Give your Gnomes +8/+16. | Chromie | Heroic |
Chromatic Dragonflight {0} | 4 | 175 | Start of Game: Give friendly Dragons +6 Attack. | Nefarian | Level 30 |
Chromatic Dragonflight 1 | 1 | 0 | Start of Game: Give friendly Dragons +2 Attack. | Nefarian | Level 30 |
Chromatic Dragonflight 2 | 2 | 100 | Start of Game: Give friendly Dragons +4 Attack. | Nefarian | Level 30 |
Chromatic Dragonflight 3 | 3 | 150 | Start of Game: Give friendly Dragons +5 Attack. | Nefarian | Level 30 |
Monkey's Paw {0} | 4 | 175 | Start of Game: Advance the Quest for the Golden Monkey 2 steps. Elise loses 20 Health. | Elise Starseeker | Level 30 |
Monkey's Paw 1 | 1 | 0 | Start of Game: Advance the Quest for the Golden Monkey 2 steps. Elise loses 35 Health. | Elise Starseeker | Level 30 |
Monkey's Paw 2 | 2 | 100 | Start of Game: Advance the Quest for the Golden Monkey 2 steps. Elise loses 30 Health. | Elise Starseeker | Level 30 |
Monkey's Paw 3 | 3 | 150 | Start of Game: Advance the Quest for the Golden Monkey 2 steps. Elise loses 25 Health. | Elise Starseeker | Level 30 |
Staff of Atiesh {0} | 4 | 175 | Start of Game: Give friendly Casters +5/+10. | Medivh | Task 2 |
Staff of Atiesh 1 | 1 | 0 | Start of Game: Give friendly Casters +2/+4. | Medivh | Task 2 |
Staff of Atiesh 2 | 2 | 100 | Start of Game: Give friendly Casters +3/+6. | Medivh | Task 2 |
Staff of Atiesh 3 | 3 | 150 | Start of Game: Give friendly Casters +4/+8. | Medivh | Task 2 |
Tools of the Trade {0} | 4 | 175 | Start of Game: Transform Yoink! and Moonlight Resolve! into random single use enemy abilities. Gain +15 Health. | Tess Greymane | Level 30 |
Tools of the Trade 1 | 1 | 0 | Start of Game: Transform Yoink! and Moonlight Resolve! into random single use enemy abilities. Gain +12 Health. | Tess Greymane | Level 30 |
Tools of the Trade 2 | 2 | 100 | Start of Game: Transform Yoink! and Moonlight Resolve! into random single use enemy abilities. Gain +13 Health. | Tess Greymane | Level 30 |
Tools of the Trade 3 | 3 | 150 | Start of Game: Transform Yoink! and Moonlight Resolve! into random single use enemy abilities. Gain +14 Health. | Tess Greymane | Level 30 |
|