Protector is a Mercenaries/Role in Mercenaries. Its internal name is TANK
. Protector is depicted by red color and a shield-like icon.
Protectors take double damage from Mercenaries/Casters and deal double damage to Mercenaries/Fighters.
Most protector mercenaries tend to have abilities that protects other members in the Mercenaries/Party and keep them alive, mainly by gaining Mercenaries/Taunt to force enemies to Mercenaries/Attack it. Some protectors can have healing abilities or disrupting ones that prevent enemies from using dangerous and impactful abilities.
Protector mercenaries[]
Collectible[]
Uncollectible[]
Name | Role | A | H | M.type | Rarity | Faction | Upg. | Text |
---|---|---|---|---|---|---|---|---|
Abyssal Enforcer | Protector | 6 | 6 | Demon | Common | |||
Ancient | Protector | 10 | 65 | Treant | Common | 100 | ||
Ancient Corehound | Protector | 10 | 65 | Beast | Common | 200 | ||
Ancient of Blossoms | Protector | 10 | 65 | Treant | Common | 200 | ||
Ancient of War | Protector | 10 | 65 | Treant | Common | 200 | ||
Arcane Anomaly | Protector | 2 | 1 | Elemental | Epic | Taunt. After you cast an Arcane ability, gain +5 Health. | ||
Attumen The Huntsman | Protector | At the end of each turn, mark a random enemy. They take Critical Damage until the end of next turn. | ||||||
Avalanchan | Protector | 5 | 80 | Elemental | Legendary | Taunt. Freeze any character damaged by this merc. | ||
Baine Bloodhoof | Protector | 2 | 10 | Tauren | Legendary | Mercenaries/Horde | ||
Baine Bloodhoof | Protector | 2 | 10 | Tauren | Legendary | Mercenaries/Horde | ||
Baine Bloodhoof | Protector | 12 | 80 | Tauren | Legendary | Mercenaries/Horde | ||
Beckoner of Evil | Protector | 15 | 120 | Common | Mercenaries/Empire | At the end of each turn, give C'Thun +3/+5. | ||
Black Pawn | Protector | 5 | 80 | Common | At the end of each turn, deal 5 damage to the enemies opposite this. | |||
Blightwolf Commander | Protector | 5 | 80 | Orc | Common | At the end of the turn, steal 2 Attack from all enemies. | ||
Bolo | Protector | 13 | 82 | Pandaren | Legendary | The first time this dies, it returns to life with 40 Health. | ||
Bovine Halberdier | Protector | 10 | 170 | Tauren | Legendary | Nature Damage +10 | ||
Chillwind Yeti | Protector | 12 | 60 | Common | 200 | Attacks randomly at the end of each turn. | ||
Cho | Protector | 10 | 50 | Ogre | Epic | Mercenaries/Empire | Battlecry: Summon Gall from your bench. | |
Cho | Protector | 10 | 50 | Ogre | Epic | Mercenaries/Empire | Battlecry: Summon Gall from your bench. | |
Cho | Protector | 10 | 50 | Ogre | Epic | Mercenaries/Empire | Battlecry: Summon Gall from your bench. | |
Cho'gall | Protector | 3 | 13 | Ogre | Epic | |||
Cho'gall | Protector | 5 | 38 | Ogre | Epic | |||
Cho'gall | Protector | 12 | 80 | Ogre | Epic | |||
Chromatic Drake | Protector | 35 | 55 | Dragon | Rare | |||
Cloaked Huntress | Protector | 3 | 4 | Undead | Common | After a Beast is summoned, give it Divine Shield. | ||
Corrupted Ancient | Protector | 10 | 250 | Epic | After this survives damage, summon a 1/1 Treant (improves each time). | |||
Costumed Conspirator | Protector | 15 | 100 | Night Elf | Epic | Your characters lose 1 Attack after being damaged. Deathrattle: Summon a Vengeful Cosplayer for the enemy. | ||
Dame Hazelbark | Protector | 6 | 60 | Rare | ||||
Dame Hazelbark | Protector | 3 | 10 | Rare | ||||
Dame Hazelbark | Protector | 12 | 70 | Rare | ||||
Dark-Depths Feastbringer | Protector | 11 | 53 | Murloc | Common | |||
Darkmoon Statue | Protector | 11 | 53 | Common | 925 | The left and right-most enemies take 5 more damage. | ||
Defending Drake | Protector | 25 | 150 | Dragon | Epic | |||
Demonic Tyrant | Protector | 5 | 80 | Demon | Common | |||
Dragonbone Golem | Protector | 12 | 200 | Dragon | Legendary | After a character dies, restore 15 Health to this Merc. | ||
Drakan | Protector | 20 | 200 | Beast | Rare | Mercenaries/Horde | Drek'Thar is (2) Speed faster. | |
Drakeslayer | Protector | 2 | 1 | Worgen | Common | |||
Drakonid Caller | Protector | 5 | 100 | Dragon | Epic | Passive: Fire Resistance +3 | ||
Drakonid Caller | Protector | 10 | 200 | Dragon | Epic | Passive: Fire Resistance +5 | ||
Drakonid Crusher | Protector | 10 | 65 | Dragon | Common | 100 | ||
Drakonid Elite | Protector | 15 | 100 | Dragon | Epic | Passive: Fire Resistance +3 | ||
Drakonid Elite | Protector | 25 | 250 | Dragon | Epic | Passive: Fire Resistance +5 | ||
Dread Infernal | Protector | 10 | 65 | Demon | Common | 100 | ||
Duros | Protector | 20 | 200 | Beast | Rare | Mercenaries/Horde | Drek'thar takes 5 less damage. | |
East Frostwolf Warmaster | Protector | 15 | 150 | Orc | Epic | Mercenaries/Horde | Both teams have +10 Frost Damage. | |
Embodied Doubt | Protector | 10 | 100 | Old God | Epic | After one of your other characters takes more than 20 damage, they gain Divine Shield. | ||
Emperor Thaurissan | Protector | 25 | 150 | Dwarf | Legendary | After this is damaged by a Fire ability, restore that much Health to ALL characters. | ||
Faceless Behemoth | Protector | 11 | 53 | Common | After another Merc dies, gain +0 Attack. | |||
Fire-Starved Whelp | Protector | 20 | 100 | Dragon | Whenever this Attacks a target that's On Fire, it consumes the flames to gain +3/+5. | |||
Fireguard Destroyer | Protector | 7 | 65 | Elemental | Common | 200 | ||
Flying Monkey | Protector | 10 | 60 | Beast | Common | Taunt. Enemies with Taunt take 5 more damage. | ||
Fortune Teller | Protector | 8 | 43 | Mech | Common | 950 | Taunt.Your characters have +0 Spell Resistance against abilities () Speed or slower. | |
Frostbite Champion | Protector | 18 | 250 | Tauren | Epic | |||
Frostwolf Grunt | Protector | 20 | 80 | Orc | Epic | Mercenaries/Horde | Adjacent characters take 5 less damage. | |
Frostwolf Guardian | Protector | 7 | 60 | Orc | Common | Mercenaries/Horde | 200 | Has +2 Attack for each other friendly Orc. |
Frostwolf Lieutenant | Protector | 20 | 80 | Orc | Epic | Mercenaries/Horde | Whenever ANY character Attacks, give it +10 Health. | |
Frozen Mammoth | Protector | 21 | 55 | Beast | Common | 100 | At the end of each turn, Unfreeze if you control no other characters. | |
Furbolg Den Watcher | Protector | 10 | 65 | Furbolg | Common | 100 | ||
Furbolg Warrior | Protector | 10 | 65 | Furbolg | Common | 100 | ||
Garr | Protector | 25 | 150 | Elemental | Legendary | Elementals have +20 Fire Resistance and +10 Frost Weakness. | ||
Garrosh Hellscream | Protector | 15 | 300 | Orc | Legendary | Mercenaries/Horde | Restore 25 health to this Merc after another character casts a Shadow ability. | |
General Drakkisath | Protector | 25 | 150 | Dragon | Legendary | At the end of each turn, restore 40 Health to all your other Dragons. | ||
Ghastly Steward | Protector | 1 | 1 | Undead | Epic | Whenever a character gains Taunt, give it +0/+. | ||
Gold Road Grunt | Protector | 3 | 7 | Orc | Common | |||
Guzzler | Protector | 25 | 150 | Dwarf | Common | Taunt | ||
High Justice Grimstone | Protector | 25 | 150 | Dwarf | Legendary | Whenever a friendly character Attacks, deal 5 damage to all enemies. | ||
Highlord Omokk | Protector | 25 | 150 | Ogre | Legendary | Takes 10 less damage. | ||
Hulking Owlbeast | Protector | 7 | 55 | Common | 200 | Attacks randomly at the end of each turn. | ||
Hyena Alpha | Protector | 9 | 55 | Beast | Common | 100 | End of each turn, summon a Hyena. | |
Icehowl | Protector | 50 | 500 | Legendary | Whenever this destroys a character, transform it into a Block of Ice. | |||
Icehowl Coldsnap | Protector | 11 | 65 | Elemental | Common | 200 | At the end of each turn, deal 3 damage to all Frozen enemies. | |
Injured Marauder | Protector | 10 | 65 | Centaur | Common | 100 | Whenever this survives damage, deal 2 damage to a random enemy. | |
Ivus, the Forest Lord | Protector | 40 | 250 | Elemental | Legendary | When Ivus takes 100 damage, he goes Dormant and summons 3 Treants. | ||
Julianne | Protector | 15 | Human | At the end of each turn, restore 20 Health to Romulo. | ||||
Kresh, Lord of Turtling | Protector | 10 | 400 | Beast | Legendary | Takes 10 less damage. | ||
Lady Liadrin | Protector | 10 | 88 | Blood Elf | Legendary | |||
Lady Liadrin | Protector | 10 | 88 | Blood Elf | Legendary | |||
Lady Liadrin | Protector | 10 | 88 | Blood Elf | Legendary | |||
Lokholar the Ice Lord | Protector | 15 | 150 | Elemental | Legendary | Mercenaries/Horde | After another character dies, gain +0/+, and +0 Frost Damage. | |
Lord Banehollow | Protector | 5 | 80 | Demon | Legendary | Demons are immune to Shadow Damage. Demons have +10 Holy Weakness. | ||
Lorewalker Cho | Protector | 6 | 80 | Rare | ||||
Lorewalker Cho | Protector | 4 | 60 | Rare | ||||
Lorewalker Cho | Protector | 2 | 40 | Rare | ||||
Low Golem | Protector | 20 | 20 | Golem | Taunt | |||
Loyal Myrmidon | Protector | 15 | 250 | Naga | Mercenaries/Empire | Apply Bleed (3) to all characters Attacking Azshara. | ||
Mankrik | Protector | 15 | 80 | Orc | Rare | |||
Mankrik | Protector | 15 | 80 | Orc | Rare | |||
Mankrik | Protector | 15 | 80 | Orc | Rare | |||
Mantid Manipulator | Protector | 15 | 60 | Legendary | Xaril takes 0 less damage. | |||
Molten Giant | Protector | 8 | 70 | Elemental | Common | 200 | ||
Mr. Ficklefeather | Protector | 15 | 120 | Beast | Mercenaries/Alliance | Rush. | ||
Mukla, Tyrant of the Vale | Protector | 5 | 5 | Beast | Legendary | Mercenaries/Empire | After you summon a character, give it 2 bananas. | |
Murloc on a Break | Protector | 2 | 55 | Murloc | Common | |||
Naga Battlemage | Protector | 9 | 55 | Naga | Common | 575 | After an enemy casts an ability, gain +0 Resistance to its Spell School this turn. | |
Naga Trapper | Protector | 10 | 60 | Naga | Common | Your Cannons take 10 less damage. | ||
Nightbane | Protector | 1 | 1 | Dragon | Legendary | This has +0/+ and Windfury while alone. | ||
Ogre Brute | Protector | 25 | 150 | Ogre | Common | Immune while Attacking. | ||
Onyxian Warder | Protector | 11 | 70 | Dragon | Common | Takes 1 less damage for each other friendly Dragon. | ||
Onyxian Warder | Protector | 15 | 125 | Dragon | Epic | After an enemy Attacks, summon a 10/10 Whelp. | ||
Peon | Protector | 6 | 60 | Orc | Common | 200 | ||
Piranha Swarmer | Protector | 5 | 75 | Beast | Common | Coral Elemental takes 5 less damage. | ||
Playful Plate | Protector | 1 | 1 | |||||
Primordial Protector | Protector | 10 | 65 | Elemental | Common | 100 | Taunt | |
Prince Malchezaar | Protector | 5 | 6 | Demon | Legendary | Mercenaries/Legion | After a Demon dies, summon a 0/ Malchezzar's Imp. | |
Psychus | Protector | 15 | 100 | Old God | Epic | Mercenaries/Empire | Taunt. Deathrattle: Deal 50 damage to N'zoth. | |
Ragnaros the Firelord | Protector | 25 | 100 | Elemental | Legendary | +40 Fire Damage | ||
Ragnaros the Firelord | Protector | 8 | 100 | Elemental | Legendary | +15 Fire Damage | ||
Rattlegore | Protector | 9 | 85 | Undead | Epic | |||
Ravak Grimtotem | Protector | 20 | 300 | Tauren | Legendary | Frozen characters take 5 more damage. | ||
Raven the Hunter | Protector | 5 | 5 | Furbolg | Legendary | |||
Razorgore | Protector | 15 | 400 | Dragon | Legendary | After one of your characters dies, gain +10 Attack. | ||
Razormane Battleguard | Protector | 10 | 65 | Quilboar | Common | 575 | Deathrattle: Give all Quilboar +0/+. | |
Ringmaster Whatley | Protector | 10 | 260 | Worgen | Legendary | Mercenaries/Pirate | Mechs, Dragons, and Pirates have +0/+. | |
Shardtooth Bear | Protector | 10 | 65 | Beast | Common | 200 | Attacks randomly at the end of each turn. | |
Shell Lurker | Protector | 6 | 35 | Murloc | Common | This takes 0 less damage. | ||
Sir Finley, Sea Guide | Protector | 10 | 75 | Murloc | Legendary | 0 | ||
Skeletal Dragon | Protector | 10 | 71 | Dragon | Common | At the end of turn, revive all Skeletal Dragons that died this game. | ||
Skeletal Flayer | Protector | 10 | 60 | Undead | Common | Deathratte: Deal 10 damage to a random enemy. | ||
Spectral Senior | Protector | 5 | 7 | Undead | Epic | Whenever a character casts a 2, 5, or 8 Speed Ability, they become a Fighter. | ||
Starving Buzzard | Protector | 10 | 65 | Beast | Common | 100 | ||
Stormpike Battle Charger | Protector | 11 | 60 | Beast | Common | Mercenaries/Alliance | 100 | Bleed (5) |
Stormpike Defender | Protector | 7 | 60 | Dwarf | Common | Mercenaries/Alliance | 200 | |
Sunwalker Proudhoof | Protector | 3 | 7 | Tauren | Legendary | |||
Sword Eater | Protector | 10 | 44 | Orc | Common | Mercenaries/Pirate | 950 | After an enemy Attacks, gain +5/+5. |
Taran Zhu | Protector | 11 | 95 | Pandaren | Legendary | Characters take half damage, rounded up, from characters they have Role advantage against. | ||
Tauren Paladin | Protector | 10 | 65 | Tauren | Common | 575 | ||
Tent Trasher | Protector | 10 | 90 | Dragon | Epic | Rush | ||
The Black Knight | Protector | 13 | 80 | Undead | Rare | |||
The Black Knight | Protector | 8 | 80 | Undead | Rare | |||
The Black Knight | Protector | 3 | 10 | Undead | Rare | |||
The Cow King | Protector | 3 | 7 | Tauren | Legendary | After this takes damage, cast Lightning Bolt 0 on a random enemy. | ||
The Curator | Protector | 4 | 6 | Mech | Legendary | Taunt. All enemy abilities attempt to Target this (if possible). | ||
The Switch King | Protector | 12 | 60 | Human | Legendary | At the end of each turn, cast a random one of this Merc's abilities. | ||
Thickhide Kodo | Protector | 10 | 65 | Beast | Common | 575 | Taunt | |
Trogg Vanguard | Protector | 6 | 55 | Common | 200 | Whenever an enemy uses an ability with Elemental Damage gain +5 Health. | ||
Vaelastrasz | Protector | 25 | 150 | Dragon | Legendary | At the end of each turn, deal 25 damage to all enemies. | ||
Vanndar Stormpike | Protector | 15 | 150 | Dwarf | Legendary | Mercenaries/Alliance | After 4 turns, Vanndar will complete his conquest of Alterac Valley! (4 remaining.) | |
Vengeful Cosplayer | Protector | 11 | 53 | Undead | Common | 0 | Friendly characters gain +1 Attack after being damaged. | |
Void Crusher | Protector | 9 | 75 | Demon | Common | |||
Void Lord | Protector | 7 | 75 | Demon | Common | Deathrattle: Summon three Voidwalkers. | ||
Voidwalker | Protector | 6 | 45 | Demon | Common | |||
Wall of Living Frost | Protector | 7 | 75 | Elemental | Common | 100 | ||
War Kodo | Protector | 3 | 3 | Beast | Common | |||
Warlord Re'kes | Protector | 20 | 400 | Naga | Legendary | This Merc takes @ less damage. | ||
West Frostwolf Warmaster | Protector | 15 | 150 | Orc | Epic | Mercenaries/Horde | Both teams have +10 Fire Damage. | |
White Bishop | Protector | 7 | 90 | Epic | This Merc deals 0 more damage to the left and right most enemies. | |||
White Rook | Protector | 7 | 90 | Epic | At the end of each turn, deal 0 damage to the enemies opposite this. | |||
Worgen Worshiper | Protector | 11 | 53 | Worgen | Common | Gain +0 Shadow Damage every time a Shadow ability is used. | ||
Y'Shaarj | Protector | 20 | 350 | Old God | Legendary | Mercenaries/Empire | Whenever a character dies, corrupt a random ability on a random enemy. They take 0 damage at the end of turn until they use the ability. | |
Y'Shaarj | Protector | 9 | 85 | Old God | Legendary | Mercenaries/Empire | 0 | |
Y'Shaarj, Stage Unbound | Protector | 12 | 60 | Old God | Legendary | Mercenaries/Empire | At the end of each turn, gain +0/+0. | |
Zealous Initiate | Protector | 11 | 53 | Common | ||||
Zoobot | Protector | 3 | 3 | Mech | Epic | After a Beast, Dragon, or Murloc dies, deal 15 damage to a random enemy. |
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Boons[]
Below are the possible boons the player can receive when they pass through the boon coins on Mercenaries/Bounty maps. #invoke:Cargo