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This content is only for Mercenaries.

Mercenary is a card type in Mercenaries. In Tavern and collection terms, a mercenary appears in the form of a mercenary card.

Mercenary is the main character the player controls in gameplay. Mercenary is also considered a character.

How to get[]

  • Opening Mercenaries PacksMercenaries - Card pack.png - Each pack has at least one mercenary card of rare or better rarity.
  • Winning or claiming end-of-season rewards in the Fighting Pit - Reaching at least 12000 rating rewards the player a random mercenary card at the end of the month.
  • Crafting in Tavern - Depending on the rarity, the player can craft a mercenary card using its mercenary coinsMercenaries - Coins.jpg.
  • Events - Some mercenaries like Role3 Premium0.pngVanessa VanCleef and Role1 Premium0.pngChi-Ji have different ways to obtain, usually at event occasions.

Properties[]

A mercenary may have these properties:

Role[]

Main article: Mercenaries/Role

Each mercenary is categorised into one of 3 roles: CasterMercenaries - Caster icon.png, FighterMercenaries - Fighter icon.png, and ProtectorMercenaries - Protector icon.png. Each has a representing color for their frame, weakness and strength: caster is blue, fighter is green, and protector is red. Casters deal Critical Damage (double damage) to protectors, protectors deal Critical Damage to fighters, and fighters deal Critical Damage to casters.

Mercenaries which do not have a role are considered Neutral and have a black frame. So far, neutral mercenaries only appear uncollectible and only in Travel Point.

Attributes (stats)[]

Main article: Mercenaries/Level
Main article: Mercenaries/Attack (attribute)
Main article: Mercenaries/Health

Each mercenary has three attributes: level, attack, and health.

  • A mercenary can be leveled up by gaining experience by just playing, both in Travel Point and Fighting Pit. The max level of a mercenary is currently 30. When leveled up, their health and sometimes attack will be increased. After reaching level 5, 15 and 30, the player unlocks an ability, another ability, and an equipment of that mercenary, respectively.
    • Level can be seen placed on the rarity gem (in the centre of the card) and under the card name.
  • When a mercenary Mercenaries/Attacks, it deals amount of damage equal to its attack points to its target, decreasing the target's current health points.
    • Attack can be seen at the bottom left of the card. Attack has unique look and color depending on the mercenary's role.
  • When a mercenary's Mercenaries/Health reaches 0, the mercenary dies.
    • Health can be seen at the bottom right part of the card. Health has a water-drop-like look and unique color depending on the mercenary's role.

Ability[]

Main article: Ability

All collectible mercenaries have three abilities that can be upgraded by spending their own Mercenaries/Mercenary coinsMercenaries - Coins.jpg in the Tavern. All of them start at tier 1 and can be fully upgraded at tier 5. They are the main source of gameplay interactions and decide the order of action with their Mercenaries/Speed attribute.

At level 1, the mercenary starts with one ability, while the other 2 can be unlocked after it reaches level 5 and 15 respectively.

In Travel Point, special, uncollectible mercenaries do not follow these traditional designs. Most of them have special, much more powerful effects, while some of them are very basic actions, such as Attack or Mercenaries/Fireblast.

Equipment[]

Main article: Equipment

All collectible mercenaries have three equipments which, like abilities, can be upgraded by spending their own Mercenaries/Mercenary coinsMercenaries - Coins.jpg in the Tavern. Most of them start at tier 1, but some can start at tier 2, 3, or even 4, the fully upgraded tier. They are additional boosts to the mercenary or its abilities.

Each mercenary has an equipment unlocked after it reaches level 30, one unlocked after its 2nd task is completed, and another one unlocked after its 7th task is completed.

Minion type[]

Main article: Minion type

Each mercenary may have a unique minion type to represent its race in Warcraft universe or Blizzard Entertainment's game universe. In gameplay, minion type can be an inspiration for synergy between their abilities and equipment, combining into a more powerful effect. It is placed between attack and health.

Rarity[]

Main article: Rarity

Rarity determines the how many of a mercenary's coinsMercenaries - Coins.jpg the player needs to craft it and how rare it is when the player opens a Mercenaries PackMercenaries - Card pack.png.

  • RareMercenaries - Rare.png mercs require 100 coins to craft.
  • EpicMercenaries - Epic.png mercs require 300.
  • LegendaryMercenaries - Legendary.png mercs require 500.

Card text[]

So far, only uncollectible mercenaries may have card text placed on the black stone area similar to minions in Constructed. They represent special effects.

List of collectible mercenaries[]

As of 23.4.3.141643, there are a total of 97 collectible mercenaries.

Level max mercenaries
Swipe left or right to see the cards.
Cariel Roame
12
78
30
Deathwing
12
90
30
Gruul
15
85
30
King Mukla
12
82
30
Mannoroth
11
78
30
Mr. Smite
7
75
30
Niuzao
10
80
30
Ragnaros
9
69
30
Sneed
9
77
30
Thrall
11
79
30
Varian Wrynn
13
83
30
Y'Shaarj
9
85
30
Yu'lon
8
85
30
Diablo
12
75
30
Eudora
10
78
30
King Krush
12
73
30
Lady Vashj
10
75
30
Murky
11
79
30
Mutanus
9
80
30
Nefarian
15
75
30
Old Murk-Eye
11
79
30
Rathorian
12
81
30
Rexxar
11
82
30
Rokara
10
76
30
Sinestra
13
75
30
Tyrael
12
75
30
Wrathion
12
79
30
Xuen
9
76
30
Yrel
12
76
30
Antonidas
6
73
30
Baron Geddon
10
86
30
Blink Fox
11
84
30
Brightwing
7
77
30
Bru'kan
8
81
30
Chi-Ji
7
79
30
Drek'Thar
10
73
30
Gul'dan
5
87
30
Long'xin
6
86
30
Maestra
10
74
30
N'Zoth
10
80
30
Onyxia
10
70
30
Reno Jackson
10
82
30
Vol'jin
6
70
30
Xyrella
6
73
30

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References[]

 
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