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This content is only for Mercenaries.
Frost Weakness
Takes {0} more damage from Frost abilities.
Frost Weakness
Takes more damage from Frost abilities.

Frost Weakness is a keyword used in Mercenaries. Its internal name is SPELLWEAKNESS_FROST.

It allows the affected character to take more amount of damage equal to its number from any Frost abilities. It is the opposite of Frost Weakness.

Cards with Frost Weakness[]

Characters[]

Card not found.

Abilities[]

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Equipments[]

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Referenced cards[]

Characters[]

Level max mercenaries
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Garr
25
150
30
Elementals have +20 Fire Resistance and +10 Frost Weakness.

Abilities[]

Abilities
NameSpeedCooldownAttackHealthSubtype[?]TextUsed by
Flame Dart 1 3 {{{cooldown}}} {{{attack}}} {{{health}}} Fire Deal 3 damage to a character. Give them +1 Frost Weakness.
Frigid Bark 1 5 1 {{{attack}}} {{{health}}} Frost Give all enemies +1 Frost Weakness. Your next Frost ability casts twice.
Frost Shock 1 9 {{{cooldown}}} {{{attack}}} {{{health}}} Frost Deal 3 damage to an enemy. Their next ability gives them +1 Frost Weakness for that turn.
Abilities
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Flame Dart 1
Frigid Bark 1
Frost Shock 1

Equipments[]

Card not found. Card not found.

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