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This content is only for Mercenaries.

Choose One is a keyword used in Mercenaries. Its internal name is CHOOSE_ONE.

Choose One works exactly like how Choose One would work in Constructed game modes: Allows the player to choose one of two effects suggested by the card to resolve in combat phase.

Cards with Choose One[]

Characters[]

Card not found.

Abilities[]

Abilities
NameSpeedCooldownAttackHealthSubtype[?]TextUsed by
Archdruid's Call 1 8 1 {{{attack}}} {{{health}}} Nature Choose One - Deal 4 damage to all enemies; or restore 8 Health to your characters.
Emerald Oracle 1 4 1 {{{attack}}} {{{health}}} Nature Choose One: Natura 1 or Ad Astra 1.
Mark of Nature 1 3 1 {{{attack}}} {{{health}}} Nature Choose One - Give a character +2 Attack; or +4 Health.
Mark of Nature 2 3 1 {{{attack}}} {{{health}}} Nature Choose One - Give a character +4 Attack; or +8 Health.
Mark of Nature 3 3 1 {{{attack}}} {{{health}}} Nature Choose One - Give a character +6 Attack; or +12 Health.
Abilities
Swipe left or right to see the cards.
Archdruid's Call 1
Emerald Oracle 1

Equipments[]

Card not found. Card not found.

Referenced cards[]

Characters[]

Card not found.

Abilities[]

Abilities
NameSpeedCooldownAttackHealthSubtype[?]TextUsed by
Emerald Oracle 1 4 1 {{{attack}}} {{{health}}} Nature Choose One: Natura 1 or Ad Astra 1.
Abilities
Swipe left or right to see the cards.
Emerald Oracle 1

Equipments[]

Card not found. Card not found.

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