This page lists all cards which modify or are specifically related to the mana cost of cards available in Wild format.
For information on mana cost, and card lists for Standard format, see Mana cost.
Cards that modify mana cost[]
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Cost-modifying effects can be categorized by which entities they affect.
Hero Powers[]
Cards[]
The following cards have effects that modify the cost of other cards.
Self[]
The following cards modify their own mana cost while in hand. Most act on an ongoing basis based on current game conditions or history, but Nerubian Prophet and Knight of the Wild accumulate enchantments on themselves in response to game events that occur while in hand.
Related cards[]
Cost-affected cards[]
The following cards have effects that scale based on the mana cost of other existing cards.
Cost-specifying cards[]
The following cards only affect those existing cards which meet a specified cost-based criteria.
Cost-triggered cards[]
The following cards are triggered by cards of a specific cost.
Cost-listing cards[]
The following cards generate their random outcomes by considering all collectible cards that meet a specified cost-based criteria.