Mana Wraith
Set: | Classic |
---|---|
Type: | Minion |
Rarity: | Rare |
Cost: | 2 ![]() |
Attack: | 2 ![]() |
Health: | 2 ![]() |
Abilities: | Increment attribute, Modify cost |
Tags: | Ongoing effect |
Artist: | Luca Zontini |
ALL minions cost (1) more.
They come out at night to eat leftover mana crystals. "Mmmmmm," they say.
Mana Wraith is a rare neutral minion card, from the Classic set.
Contents
How to get[edit | edit source]
Mana Wraith can be obtained through Classic card packs, through crafting, or as an Arena reward. Regular Mana Wraith can also be obtained through the Highest Rank Bonus chest at the end of a Ranked season, or as a first-time reward for first time reaching Silver 10 or Gold 10 in Ranked mode.
Card | Crafting cost | Disenchanting |
---|---|---|
Mana Wraith | 100 | 20 |
Golden Mana Wraith | 800 | 100 |
Strategy[edit | edit source]
Mana Wraith requires a lot of deep in-game knowledge and the right deck to be used with great success. You need to use it right before opponent is expected to play a minion, for example right before your opponent's Sen'jin Shieldmasta when you have a lot of 1-3 HP minions on turn 4, or to prevent that Deathwing from wiping the board.
Mana Wraith along with Emerald Hive Queen are great additions for an "almost no minion deck". Lost in the Jungle is an options to bypass their effects while hindering your enemy summons.
Lore[edit | edit source]
Mana Wraiths are a type of elemental based on mana, itself a form of arcane energy.
Gallery[edit | edit source]
![]() A Mana Wraith in World of Warcraft |
Patch changes[edit | edit source]
- Patch 1.0.0.3890 (2013-10-02): Is now a 2/2, instead of a 1/3.
- Patch 1.0.0.3388 (2013-06-22): Now costs 2 Mana, up from 1. Now has 3 Health, up from 2.
- Previously: ALL minions cost (1) more. [2 mana, 1 attack, 3 health, Rare]