Maelstrom Portal

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Maelstrom Portal
Regular
Maelstrom Portal(42045).png
Scroll rightSwipe left to see other versions
Gold
Maelstrom Portal(42045) Gold.png
Set: One Night in Karazhan
Type: Spell
Spell school: Nature
Class: Shaman
Rarity: Rare
Cost: 2 Mana icon.png
Abilities: Deal damage, Summon
Tags: Area of effect, Cost-related, Random
Artist: Daria Tuzova

Deal 1 damage to all enemy minions. Summon a random 1-Cost minion.

They bill this as a popular resort attraction, but they try and get your money up front.

See this card on Hearthpwn

Maelstrom Portal is a rare shaman spell card, from the One Night in Karazhan set.

How to get[edit | edit source]

Two copies of regular Maelstrom Portal are obtained by completing the shaman Class Challenge in One Night in Karazhan, unlocked upon completing first wing, The Parlor.

As a Wild format card, both regular and golden versions of Maelstrom Portal can also be crafted for the following amounts:

Card Crafting cost Disenchanting
Maelstrom Portal 100 20
Golden Maelstrom Portal 800 100

Generated by[edit | edit source]

As well as being collected in decks, this card can also be generated by the following card.

Transfer Student(211505).png

Notes[edit | edit source]

  • This spell has two steps:
    • First, it deals its area of effect damage to all enemy minions, queuing and resolving triggers in order of play (see damage for details);
    • Then, it summons a random 1-Cost minion, queuing and resolving triggers.

Strategy[edit | edit source]

A superior version of the mage's Arcane Explosion. The boardwide damage effect is even better on a Shaman, as they have easier access (albeit mostly random) to Spell Damage bonuses via the Wrath of Air Totem. The additional 1-cost minion is also a big nuisance for enemies.

Maelstrom Portal is a great early-game play and stifles aggressive enemies, but with Spell Damage it can create a huge tempo swing late-game as well. Against pure control decks, it can be used at will simply to summon a minion.

Possible summons[edit | edit source]

The following table lists all collectible 1 mana minions, reflecting the range of possible minions summoned by this spell.

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Abusive Sergeant Common Minion General Any 1 1 1 Battlecry: Give a minion +2 Attack this turn.
Abusive Sergeant Common Minion General Any 1 1 1 Battlecry: Give a minion +2 Attack this turn.
Abusive Sergeant Common Minion General Any 1 2 1 Battlecry: Give a minion +2 Attack this turn.
Acherus Veteran Common Minion General Any 1 2 1 Battlecry: Give a friendly minion +1 Attack.
Acornbearer Common Minion General Druid 1 2 1 Deathrattle: Add two 1/1 Squirrels to your hand.
Air Elemental Common Minion Elemental Shaman 1 2 1 Can't be targeted by spells or Hero Powers.
Aldor Attendant Common Minion General Paladin 1 1 3 Battlecry: Reduce the Cost of your Librams by (1) this game.
Alleycat Common Minion Beast Hunter 1 1 1 Battlecry: Summon a 1/1 Cat.
Angry Chicken Rare Minion Beast Any 1 1 1 Has +5 Attack while damaged.
Angry Chicken Rare Minion Beast Any 1 1 1 Enrage: +5 Attack.
Animated Berserker Common Minion General Warrior 1 1 3 After you play a minion, deal 1 damage to it.
Animated Broomstick Common Minion General Any 1 1 1 Rush
Battlecry: Give your other minions Rush.
Arcane Anomaly Common Minion Elemental Any 1 2 1 Whenever you cast a spell, give this minion +1 Health.
Arcane Anomaly Common Minion Elemental Any 1 2 1 Whenever you cast a spell, give this minion +1 Health.
Arcane Artificer Common Minion Elemental Mage 1 1 2 Whenever you cast a spell, gain Armor equal to its Cost.
Argent Squire Common Minion General Any 1 1 1 Divine Shield
Argent Squire Common Minion General Any 1 1 1 Divine Shield
Argent Squire Common Minion General Any 1 1 1 Divine Shield
Armor Vendor Rare Minion General Any 1 1 3 Battlecry: Give 4 Armor to each hero.
Babbling Book Rare Minion General Mage 1 1 1 Battlecry: Add a random Mage spell to your hand.
Babbling Book Rare Minion General Mage 1 1 1 Battlecry: Add a random Mage spell to your hand.
Battlefiend Common Minion Demon Demon Hunter 1 1 2 After your hero attacks, gain +1 Attack.
Battlefiend Common Minion Demon Demon Hunter 1 1 2 After your hero attacks, gain +1 Attack.
Beaming Sidekick Common Minion General Any 1 1 2 Battlecry: Give a friendly minion +2 Health.
Blackjack Stunner Rare Minion General Rogue 1 1 2 Battlecry: If you control a Secret, return a minion to its owner's hand. It costs (1) more.
Bladed Cultist Common Minion General Rogue 1 1 2 Combo: Gain +1/+1.
Bladed Cultist Common Minion General Rogue 1 1 2 Combo: Gain +1/+1.
Blazing Battlemage Common Minion General Any 1 2 2
Blood Imp Common Minion Demon Warlock 1 0 1 Stealth. At the end of your turn, give another random friendly minion +1 Health.
Blood Imp Common Minion Demon Warlock 1 0 1 Stealth. At the end of your turn, give another random friendly minion +1 Health.
Bloodsail Corsair Rare Minion Pirate Any 1 1 2 Battlecry: Remove 1 Durability from your opponent's weapon.
Bloodsail Corsair Rare Minion Pirate Any 1 1 2 Battlecry: Remove 1 Durability from your opponent's weapon.
Bloodsail Deckhand Common Minion Pirate Warrior 1 2 1 Battlecry: The next weapon you play costs (1) less.
Bloodsail Flybooter Common Minion Pirate Rogue 1 1 1 Battlecry: Add two 1/1 Pirates to your hand.
Brave Archer Common Minion General Hunter 1 2 1 Inspire: If your hand is empty, deal 2 damage to the enemy hero.
Brazen Zealot Rare Minion General Paladin 1 2 1 Whenever you summon a minion, gain +1 Attack.
Buccaneer Common Minion Pirate Rogue 1 2 1 Whenever you equip a weapon, give it +1 Attack.
Chameleos Legendary Minion Beast Priest 1 1 1 Each turn this is in your hand, transform it into a card your opponent is holding.
Cleric of An'she Common Minion General Priest 1 1 2 Battlecry: If you've restored Health this turn, Discover a spell from your deck.
Cleric of Scales Rare Minion General Priest 1 1 1 Battlecry: If you're holding a Dragon, Discover a spell from your deck.
Clockwork Gnome Common Minion Mech Any 1 2 1 Deathrattle: Add a Spare Part card to your hand.
Cogmaster Common Minion General Any 1 1 2 Has +2 Attack while you have a Mech.
Cogmaster Common Minion General Any 1 1 2 Has +2 Attack while you have a Mech.
Crimson Clergy Rare Minion General Priest 1 1 3 After a friendly character is healed, gain +1 Attack.
Crimson Sigil Runner Common Minion General Demon Hunter 1 1 1 Outcast: Draw a card.
Crimson Sigil Runner Common Minion General Demon Hunter 1 1 1 Outcast: Draw a card.
Crystalline Oracle Rare Minion Elemental Priest 1 1 1 Deathrattle: Copy a card from your opponent's deck and add it to your hand.
Crystallizer Epic Minion General Any 1 1 3 Battlecry: Deal 5 damage to your hero. Gain 5 Armor.
Daring Fire-Eater Common Minion General Mage 1 1 1 Battlecry: Your next Hero Power this turn deals 2 more damage.
Deadscale Knight Common Minion Murloc Any 1 1 1 Lifesteal
Depth Charge Rare Minion General Any 1 0 5 At the start of your turn, deal 5 damage to ALL minions.
Dire Mole Common Minion Beast Any 1 1 3
Disciple of Galakrond Common Minion General Priest 1 1 2 Battlecry: Invoke Galakrond.
Dragon Egg Rare Minion General Any 1 0 2 Whenever this minion takes damage, summon a 2/1 Whelp.
Dust Devil Common Minion Elemental Shaman 1 3 1 Windfury. Overload: (2)
Dust Devil Common Minion General Shaman 1 3 1 Windfury. Overload: (2)
Dwarven Sharpshooter Common Minion General Hunter 1 1 3 Your Hero Power can target minions.
Elven Archer Free Minion General Any 1 1 1 Battlecry: Deal 1 damage.
Elven Archer Common Minion General Any 1 1 1 Battlecry: Deal 1 damage.
Emerald Hive Queen Epic Minion Beast Any 1 2 3 Your minions cost (2) more.
Emerald Reaver Common Minion Beast Any 1 2 1 Battlecry: Deal 1 damage to each hero.
Emerald Skytalon Common Minion Beast Any 1 2 1 Rush
Enchanted Raven Common Minion Beast Druid 1 2 2
Enchanted Raven Common Minion Beast Druid 1 2 2
Eternium Rover Common Minion Mech Warrior 1 1 3 Whenever this minion takes damage, gain 2 Armor.
Ethereal Augmerchant Common Minion General Any 1 2 1 Battlecry: Deal 1 damage to a minion and give it Spell Damage +1.
Faithful Lumi Common Minion Mech Any 1 1 1 Battlecry: Give a friendly Mech +1/+1.
Feral Gibberer Rare Minion General Any 1 1 1 After this minion attacks a hero, add a copy of it to your hand.
Fiendish Servant Common Minion Demon Warlock 1 2 1 Deathrattle: Give this minion's Attack to a random friendly minion.
Fiery Bat Common Minion Beast Hunter 1 2 1 Deathrattle: Deal 1 damage to a random enemy.
Fire Fly Common Minion Elemental Any 1 1 2 Battlecry: Add a 1/2 Elemental to your hand.
Flame Imp Common Minion Demon Warlock 1 3 2 Battlecry: Deal 3 damage to your hero.
Flame Imp Common Minion Demon Warlock 1 3 2 Battlecry: Deal 3 damage to your hero.
Flame Imp Common Minion Demon Warlock 1 3 2 Battlecry: Deal 3 damage to your hero.
Forbidden Ancient Epic Minion General Druid 1 1 1 Battlecry: Spend all your Mana. Gain +1/+1 for each mana spent.
Frazzled Freshman Common Minion General Priest 1 1 4
Gadgetzan Jouster Common Minion General Any 1 1 2 Battlecry: Reveal a minion in each deck. If yours costs more, gain +1/+1.
Gibberling Common Minion General Druid 1 1 1 Spellburst: Summon a Gibberling.
Glacial Shard Common Minion Elemental Any 1 2 1 Battlecry: Freeze an enemy.
Glacier Racer Rare Minion General Mage 1 1 3 Spellburst: Deal 3 damage to all Frozen enemies.
Glow-Tron Common Minion Mech Paladin 1 1 3 Magnetic
Goblin Bomb Common Minion Mech Any 1 0 2 Deathrattle: Deal 2 damage to the enemy hero.
Goldshire Footman Free Minion General Any 1 1 2 Taunt
Gravelsnout Knight Rare Minion General Any 1 2 3 Battlecry: Summon a random 1-Cost minion for your opponent.
Grimscale Chum Common Minion Murloc Paladin 1 2 1 Battlecry: Give a random Murloc in your hand +1/+1.
Grimscale Oracle Free Minion Murloc Any 1 1 1 Your other Murlocs have +1 Attack.
Guardian Augmerchant Common Minion General Any 1 2 1 Battlecry: Deal 1 damage to a minion and give it Divine Shield.
Gurubashi Chicken Common Minion Beast Any 1 1 1 Overkill: Gain +5 Attack.
Gurubashi Offering Epic Minion General Any 1 0 2 At the start of your turn, destroy this and gain 8 Armor.
Helboar Common Minion Beast Hunter 1 2 1 Deathrattle: Give a random Beast in your hand +1/+1.
Helpless Hatchling Common Minion Beast Any 1 1 1 Deathrattle: Reduce the Cost of a Beast in your hand by (1).
Hot Air Balloon Common Minion Mech Any 1 1 2 At the start of your turn, gain +1 Health.
Hungry Crab Epic Minion Beast Any 1 1 2 Battlecry: Destroy a Murloc and gain +2/+2.
Hungry Crab Epic Minion Beast Any 1 1 2 Battlecry: Destroy a Murloc and gain +2/+2.
Imprisoned Gan'arg Common Minion Demon Warrior 1 2 2 Dormant for 2 turns. When this awakens, equip a 3/2 Axe.
Imprisoned Homunculus Common Minion Demon Priest 1 2 5 Dormant for 2 turns.
Taunt
Imprisoned Sungill Rare Minion Murloc Paladin 1 2 1 Dormant for 2 turns. When this awakens, summon two 1/1 Murlocs.
Infectious Sporeling Rare Minion General Any 1 1 2 After this damages a minion, turn it into an Infectious Sporeling.
Injured Kvaldir Rare Minion General Any 1 2 4 Battlecry: Deal 3 damage to this minion.
Intrepid Initiate Common Minion General Any 1 1 2 Spellburst: Gain +2 Attack.
Jar Dealer Common Minion General Any 1 1 1 Deathrattle: Add a random 1-Cost minion to your hand.
Jeweled Macaw Common Minion Beast Hunter 1 1 1 Battlecry: Add a random Beast to your hand.
Kabal Lackey Common Minion General Mage 1 2 1 Battlecry: The next Secret you play this turn costs (0).
Kindling Elemental Common Minion Elemental Any 1 1 2 Battlecry: The next Elemental you play costs (1) less.
Knight of Anointment Common Minion General Paladin 1 1 1 Battlecry: Draw a Holy spell.
Kobold Librarian Common Minion General Warlock 1 2 1 Battlecry: Draw a card. Deal 2 damage to your hero.
Lab Partner Common Minion General Mage 1 1 3 Spell Damage +1
Leper Gnome Common Minion General Any 1 2 1 Deathrattle: Deal 2 damage to the enemy hero.
Leper Gnome Common Minion General Any 1 2 1 Deathrattle: Deal 2 damage to the enemy hero.
Lightwarden Rare Minion General Any 1 1 2 Whenever a character is healed, gain +2 Attack.
Lightwarden Rare Minion General Any 1 1 2 Whenever a character is healed, gain +2 Attack.
Lowly Squire Common Minion General Any 1 1 2 Inspire: Gain +1 Attack.
Malchezaar's Imp Common Minion Demon Warlock 1 1 3 Whenever you discard a card, draw a card.
Mana Wyrm Common Minion General Mage 1 1 2 Whenever you cast a spell, gain +1 Attack.
Mana Wyrm Common Minion General Mage 1 1 3 Whenever you cast a spell, gain +1 Attack.
Meanstreet Marshal Epic Minion General Paladin 1 1 2 Deathrattle: If this minion has 2 or more Attack, draw a card.
Mecharoo Common Minion Mech Any 1 1 1 Deathrattle: Summon a 1/1 Jo-E Bot.
Meeting Stone Common Minion General Any 1 0 2 At the end of your turn, add a 2/2 Adventurer with a random bonus effect to your hand.
Mistress of Mixtures Common Minion General Any 1 2 2 Deathrattle: Restore 4 Health to each hero.
Mogu Cultist Epic Minion General Any 1 1 1 Battlecry: If your board is full of Mogu Cultists, sacrifice them all and summon Highkeeper Ra.
Murloc Raider Free Minion Murloc Any 1 2 1
Murloc Tidecaller Rare Minion Murloc Any 1 1 2 Whenever you summon a Murloc, gain +1 Attack.
Murloc Tidecaller Rare Minion Murloc Any 1 1 2 Whenever you summon a Murloc, gain +1 Attack.
Murloc Tidecaller Rare Minion Murloc Any 1 1 2 Whenever a Murloc is summoned, gain +1 Attack.
Murmy Common Minion Murloc Any 1 1 1 Reborn
Mystery Winner Common Minion General Hunter 1 1 1 Battlecry: Discover a Secret.
N'Zoth's First Mate Common Minion Pirate Warrior 1 1 1 Battlecry: Equip a 1/3 Rusty Hook.
Northshire Cleric Common Minion General Priest 1 1 3 Whenever a minion is healed, draw a card.
Northshire Cleric Common Minion General Priest 1 1 3 Whenever a minion is healed, draw a card.
Novice Zapper Common Minion General Shaman 1 3 2 Spell Damage +1
Overload: (1)
Patches the Pirate Legendary Minion Pirate Any 1 1 1 After you play a Pirate, summon this minion from your deck.
Pen Flinger Common Minion General Any 1 1 1 Battlecry: Deal 1 damage to a minion.
Spellburst: Return this to your hand.
Pharaoh Cat Common Minion Beast Rogue 1 1 2 Battlecry: Add a random Reborn minion to your hand.
Pit Snake Common Minion Beast Rogue 1 2 1 Poisonous
Pogo-Hopper Rare Minion Mech Rogue 1 1 1 Battlecry: Gain +2/+2 for each other Pogo-Hopper you played this game.
Possessed Villager Common Minion General Warlock 1 1 1 Deathrattle: Summon a 1/1 Shadowbeast.
Possessed Villager Common Minion General Warlock 1 1 1 Deathrattle: Summon a 1/1 Shadowbeast.
Potion Vendor Common Minion General Any 1 1 1 Battlecry: Restore 2 Health to all friendly characters.
Prize Plunderer Rare Minion Pirate Rogue 1 2 1 Combo: Deal 1 damage to a minion for each other card you've played this turn.
Psychic Conjurer Free Minion General Priest 1 1 1 Battlecry: Copy a card in your opponent's deck and add it to your hand.
Psychic Conjurer Common Minion General Priest 1 1 1 Battlecry: Copy a card in your opponent's deck and add it to your hand.
Raptor Hatchling Rare Minion Beast Hunter 1 2 1 Deathrattle: Shuffle a 4/3 Raptor into your deck.
Reliquary of Souls Legendary Minion General Priest 1 1 3 Lifesteal
Deathrattle: Shuffle 'Reliquary Prime' into your deck.
Reliquary Seeker Rare Minion General Warlock 1 1 1 Battlecry: If you have 6 other minions, gain +4/+4.
Righteous Protector Common Minion General Paladin 1 1 1 Taunt
Divine Shield
Righteous Protector Common Minion General Paladin 1 1 1 Taunt
Divine Shield
Risky Skipper Rare Minion Pirate Warrior 1 1 3 After you play a minion, deal 1 damage to all minions.
Rocket Augmerchant Common Minion General Any 1 2 1 Battlecry: Deal 1 damage to a minion and give it Rush.
Runic Egg Common Minion General Any 1 0 2 Deathrattle: Draw a card.
Safety Inspector Rare Minion General Any 1 1 3 Battlecry: Shuffle the lowest-Cost card from your hand into your deck. Draw a card.
Sanguine Reveler Common Minion General Warlock 1 1 1 Battlecry: Destroy a friendly minion and gain +2/+2.
Saronite Taskmaster Common Minion General Any 1 2 3 Deathrattle: Summon a 0/3 Free Agent with Taunt for your opponent.
Scarlet Subjugator Rare Minion General Priest 1 2 1 Battlecry: Give an enemy minion -2 Attack until your next turn.
Secretkeeper Rare Minion General Any 1 1 2 Whenever a Secret is played, gain +1/+1.
Secretkeeper Rare Minion General Any 1 1 2 Whenever a Secret is played, gain +1/+1.
Selfless Hero Rare Minion General Paladin 1 2 1 Deathrattle: Give a random friendly minion Divine Shield.
Shadowbomber Epic Minion General Priest 1 2 1 Battlecry: Deal 3 damage to each hero.
Shadowhoof Slayer Free Minion Demon Demon Hunter 1 2 1 Battlecry: Give your hero +1 Attack this turn.
Shieldbearer Common Minion General Any 1 0 4 Taunt
Shieldbearer Common Minion General Any 1 0 4 Taunt
Shifter Zerus Legendary Minion General Any 1 1 1 Each turn this is in your hand, transform it into a different minion.
Shimmerfly Rare Minion Beast Hunter 1 1 1 Deathrattle: Add a random Hunter spell to your hand.
Sir Finley Mrrgglton Legendary Minion Murloc Any 1 1 3 Battlecry: Discover a new basic Hero Power.
Skaterbot Common Minion Mech Any 1 1 1 Magnetic
Rush
Sky Raider Common Minion Pirate Warrior 1 1 2 Battlecry: Add a random Pirate to your hand.
Sludge Slurper Rare Minion Murloc Shaman 1 2 1 Battlecry: Add a Lackey to your hand. Overload: (1)
Small-Time Buccaneer Rare Minion Pirate Any 1 1 1 Has +2 Attack while you have a weapon equipped.
Soulbound Ashtongue Common Minion General Any 1 1 4 Whenever this minion takes damage, also deal that amount to your hero.
Southsea Deckhand Common Minion Pirate Any 1 2 1 Has Charge while you have a weapon equipped.
Southsea Deckhand Common Minion Pirate Any 1 2 1 Has Charge while you have a weapon equipped.
Spawnpool Forager Common Minion Murloc Shaman 1 1 2 Deathrattle: Summon a 1/1 Tinyfin.
Spirit Jailer Common Minion Demon 1 1 3 Battlecry: Shuffle 2 Soul Fragments into your deck.
Spirit of the Dead Rare Minion General Priest 1 0 3 Stealth for 1 turn.
After a friendly minion dies, shuffle a 1-Cost copy of it into your deck.
Spirit of the Raptor Rare Minion General Druid 1 0 3 Stealth for 1 turn.
After your hero attacks and kills a minion, draw a card.
Spirit of the Rhino Rare Minion General Warrior 1 0 3 Stealth for 1 turn.
Your Rush minions are Immune the turn they're summoned.
Springpaw Common Minion Beast Hunter 1 1 1 Rush
Battlecry: Add a 1/1 Lynx with Rush to your hand.
Spymistress Common Minion General Rogue 1 3 1 Stealth
Stonetusk Boar Free Minion Beast Any 1 1 1 Charge
Sunscale Raptor Rare Minion Beast Hunter 1 1 3 Frenzy: Shuffle a Sunscale Raptor into your deck with permanent +2/+1.
Surging Tempest Common Minion Elemental Shaman 1 1 3 Has +1 Attack while you have Overloaded Mana Crystals.
Swamp Dragon Egg Common Minion General Any 1 0 3 Deathrattle: Add a random Dragon to your hand.
Swamp Leech Common Minion Beast Any 1 2 1 Lifesteal
Swashburglar Common Minion Pirate Rogue 1 1 1 Battlecry: Add a random card from another class to your hand.
Swashburglar Common Minion Pirate Rogue 1 1 1 Battlecry: Add a random card from another class to your hand.
Tentacle of N'Zoth Common Minion General Any 1 1 1 Deathrattle: Deal 1 damage to all minions.
Test Subject Rare Minion General Priest 1 0 2 Deathrattle: Return any spells you cast on this minion to your hand.
Timber Wolf Free Minion Beast Hunter 1 1 1 Your other Beasts have +1 Attack.
Timber Wolf Free Minion Beast Hunter 1 1 1 Your other Beasts have +1 Attack.
Tour Guide Common Minion General Any 1 1 1 Battlecry: Your next Hero Power costs (0).
Tournament Attendee Common Minion General Any 1 2 1 Taunt
Town Crier Epic Minion General Warrior 1 1 2 Battlecry: Draw a Rush minion from your deck.
Toxfin Common Minion Murloc Any 1 1 2 Battlecry: Give a friendly Murloc Poisonous.
Tunnel Trogg Common Minion General Shaman 1 1 3 Whenever you Overload, gain +1 Attack per locked Mana Crystal.
Twilight Whelp Common Minion Dragon Priest 1 2 1 Battlecry: If you're holding a Dragon, gain +2 Health.
Undertaker Common Minion General Any 1 1 2 Whenever you summon a minion with Deathrattle, gain +1/+1.
Ur'zul Horror Common Minion Demon Demon Hunter 1 2 1 Deathrattle: Add a 2/1 Lost Soul to your hand.
Vilefin Inquisitor Epic Minion Murloc Paladin 1 1 3 Battlecry: Your Hero Power becomes 'Summon a 1/1 Murloc.'
Violet Spellwing Common Minion Elemental Mage 1 1 1 Deathrattle: Add an 'Arcane Missiles' spell to your hand.
Voidwalker Free Minion Demon Warlock 1 1 3 Taunt
Voidwalker Free Minion Demon Warlock 1 1 3 Taunt
Voodoo Doctor Free Minion General Any 1 2 1 Battlecry: Restore 2 Health.
Voodoo Doctor Common Minion General Any 1 2 1 Battlecry: Restore 2 Health.
Wailing Vapor Common Minion Elemental Shaman 1 1 3 After you play an Elemental, gain +1 Attack.
Wand Thief Common Minion General 1 1 2 Combo: Discover a Mage spell.
Warbot Common Minion Mech Warrior 1 1 3 Has +1 Attack while damaged.
Warsong Envoy Rare Minion General Warrior 1 1 3 Frenzy: Gain +1 Attack for each damaged character.
Wartbringer Common Minion General Shaman 1 2 1 Battlecry: If you played 2 spells this turn, deal 2 damage.
Wax Elemental Common Minion Elemental Any 1 0 2 Taunt
Divine Shield
Weasel Tunneler Epic Minion Beast Any 1 1 1 Deathrattle: Shuffle this minion into your opponent's deck.
Webspinner Common Minion Beast Hunter 1 1 1 Deathrattle: Add a random Beast card to your hand.
Webspinner Common Minion Beast Hunter 1 1 1 Deathrattle: Add a random Beast card to your hand.
Witch's Apprentice Common Minion Beast Shaman 1 0 1 Taunt
Battlecry: Add a random Shaman spell to your hand.
Witchwood Imp Common Minion Demon Warlock 1 1 1 Stealth
Deathrattle: Give a random friendly minion +2 Health.
Wolpertinger Common Minion Beast Hunter 1 1 1 Battlecry: Summon a copy of this.
Worgen Infiltrator Common Minion General Any 1 2 1 Stealth
Worgen Infiltrator Common Minion General Any 1 2 1 Stealth
Worgen Infiltrator Common Minion General Any 1 2 1 Stealth
Wretched Tiller Common Minion General Any 1 1 1 Whenever this minion attacks, deal 2 damage to the enemy hero.
Young Dragonhawk Common Minion Beast Any 1 1 1 Windfury
Young Dragonhawk Common Minion Beast Any 1 1 1 Windfury
Young Priestess Rare Minion General Any 1 2 1 At the end of your turn, give another random friendly minion +1 Health.
Young Priestess Rare Minion General Any 1 2 1 At the end of your turn, give another random friendly minion +1 Health.
Young Priestess Rare Minion General Any 1 2 1 At the end of your turn, give another random friendly minion +1 Health.
Zealous Initiate Common Minion General Any 1 1 1 Deathrattle: Give a random friendly minion +1/+1.
Zombie Chow Common Minion General Any 1 2 3 Deathrattle: Restore 5 Health to the enemy hero.
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Lore[edit | edit source]

This spell represents one of Karazhan's many "precisely calibrated portals attuned to a variety of exotic locales" - in this case, the Maelstrom, the former location of the Well of Eternity before it was destroyed in the Great Sundering. During the Black Empire, it was also the location of Y'Shaarj, the most powerful of the Old Gods.

The portal itself is found at the top level of the tower, which also features as the fifth wing in One Night in Karazhan - The Spire.[1]

In World of Warcraft[edit | edit source]

The Maelstrom Portal in World of Warcraft

Following Deathwing's reemergence into Azeroth, heroes of the Alliance and the Horde travelled to the Maelstrom to assist Thrall in attempting to seal the rift between Deepholm and Azeroth. A portal to the Maelstrom was briefly to be found in the capital cities; after journeying to Deepholm the portals were redirected there.

The Maelstrom[edit | edit source]

Wowpedia icon.pngThis section uses content from Wowpedia.
The Maelstrom is the gigantic rift that was created when the Well of Eternity collapsed into itself during the Great Sundering. Located in the middle of the Great Sea - which the Great Sundering created - the Maelstrom appears as a massive, fierce vortex of water.

Gallery[edit | edit source]

Maelstrom Portal, full art
The Maelstrom in World of Warcraft

Patch changes[edit | edit source]

References[edit | edit source]