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Lock and Load
Each time you cast a spell this turn, add a random Hunter card to your hand.
Flavor text

Rexxar narrowed his eyes, grabbed his machine gun, and said: "It's go time. Lock and load."

This card pays homage to that special moment.

External links

Data pagePlayHearthstoneHearthpwn

Lock and Load is an epic hunter spell card, from the Grand Tournament set.

Other versions[]


How to get[]

Lock and Load can be obtained through The Grand Tournament card packs, or through crafting.

Card Crafting cost Disenchanting
Lock and Load 400 100
Golden Lock and Load 1600 400

Core set[]

Two copies of regular Lock and Load (Core) are obtained for raising hunter to level 9.

Two copies of golden Lock and Load (Core) are obtained for winning 250 games as hunter.

Lock and Load (Core) is uncraftable and cannot be crafted or disenchanted.


  • For a list of Hunter spells, see Hunter#Spell.
  • Lock and Load does not trigger itself; the effect does not come into force until after the Lock and Load has itself been cast. However, any subsequent spells cast that turn will activate the effect, generating a random Hunter card.
  • Like all spell-related effects, Lock and Load's effect activates before the triggering spell takes effect. For example, if you play Lock and Load followed by Quick Shot, Lock and Load will generate a card before Quick Shot deals its damage; thus making it impossible to activate Quick Shot's secondary effect.[1]
  • Lock and Load's effect will stack if multiple copies are played in the same turn.[2] For example, by playing Lock and Load followed by Lock and Load, any other spell cast that turn will generate 2 random hunter cards. Also, Lock and Load is itself a spell, meaning that playing a second Lock and Load will trigger the first Lock and Load's effect, generating a card.
  • Lock and Load will no longer be offered for selection in Arena, since the 15th of September 2016.[3] However, it is still obtainable in Arena matches through random effects, such as Spellslinger.


Lock and Load is a strong card generating deck for spell-focused Hunter decks. Using it in with combination of cheap spells like Arcane Shot, Rapid Fire, and various Secrets will help it make it worth its cost. It helps empower Zul'jin's Battlecry, adding more spells to be cast beyond what you've included in your deck.


There are 107 achievements related to Lock and Load.

AchievementPin Gameplay.pngYear of the Gryphon - SVG logo.svgGameplay - Core - ClassesLoaded for BearPlay 30 spells with Lock and Load.10 Achievement Point.png
AchievementPin Gameplay.pngYear of the Gryphon - SVG logo.svgGameplay - Core - ClassesLoaded for BearPlay 100 spells with Lock and Load.20 Achievement Point.png


The following text describes the World of Warcraft spell Lock and Load as it existed prior to the creation of the Hearthstone card. For the latest version, see Lock and Load.

Wowpedia icon.pngThis section uses content from Wowpedia.
Lock and Load is a passive specialization ability for Survival hunters, available at level 43. When it activates, it allows the hunter's next two Explosive Shot to be fired with no cooldown (though it still invokes the global cooldown), and no focus cost.


Lock and Load, full art

Patch changes[]