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Lightwell
797 • EX1_341
Regular
EX1 341.png
Dimensions: Full330 x 410px
Golden
EX1 341 Premium1.png
Dimensions: Full330 x 410px
Set:LegacyLegacy
Type:Minion
Class:PriestPriest
Rarity:RareRare
Cost:2 Mana icon.png
Attack:0 Attack icon.png
Health:5 Health
Artist:Blizzard Entertainment
At the start of your turn, restore 3 Health to a damaged friendly character.
Flavor text

It isn't clear if people ignore the Lightwell, or if it is just invisible.

Keywords
TRIGGER_VISUAL
Boolean tags
COLLECTIBLE
Wiki tags
Restore Health
Wiki referenced tags
Damaged-related, Random, Triggered effect
External links

PlayHearthstoneHearthpwn

Lightwell is a rare priest minion card, inducted into the Legacy set, formerly from the Classic set.

Other versions[]

How to get[]

Auto-detected sources
TypeSourcePremiumQ.
Card packs
Classic Pack
Wild Pack
Golden Classic Pack
Regular, Golden1~2
Crafting100 dustdustRegular1
Crafting800 dustdustGolden1

Previous availability[]

Notes[]

  • This minion's triggered effect can target any damaged friendly character (including itself and the controlling hero).
    • Although the card text does not state so, the damaged character that will be healed is chosen at random.
    • Unlike Ragnaros, Lightlord, this minion's triggered effect will not attempt to heal minions that are mortally wounded (0 or less Health) or pending destroy (hit by a destroy effect).

Strategy[]

Without the ability to attack, Lightwell is very underwhelming on its own. In most cases, Lightwell is only a more expensive and less flexible Radiance, only mitigating 5 damage to the friendly hero. If it is clear that synergy with Lightwell does not exist in cases where it is randomly generated, it is often acceptable to completely ignore it. Even when Lightwell does remain on board over the course of multiple turns, it is still hopelessly outclassed by cards like Flash Heal, Divine Hymn, and Earthen Ring Farseer.

Lightwell still holds some potential with Divine Spirit and Inner Fire, but it is still far from viable with many better alternatives such as Injured Tol'vir, Deathlord, and Upgradeable Framebot.

Lore[]

This card has its origins in a priest spell from World of Warcraft. A lightwell is a summonable object which automatically heals injured targets. This card's flavor text refers to the original design of the lightwell, which required players to actively click on the well in order to receive healing. Players largely failed to do so, often to the frustration of the casting priest, whether because of ignorance of the well's functionality, or a lack of willingness to participate in their own healing. Eventually the lightwell was redesigned to automatically dispense heals, avoiding this problem.

Trivia[]

Gallery[]

Lightwell, full art

Patch changes[]

References[]

 
  1. Dean Ayala (2016-09-08). Hearthside Chat: Upcoming Arena Changes with Dean Ayala. Retrieved on 2019-03-26.
  2. Blizzard Entertainment (2018-12-19). Arena Updates – December 19 2018. Retrieved on 2019-03-26.
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