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Lifesteal
Damage dealt also heals your hero.

A minion with Lifesteal

Lifesteal icon

Lifesteal is an ability which causes damage dealt by a card to also restore that much Health to the controlling player's hero. Lifesteal minions on the battlefield are marked by a broken heart at the bottom of their portraits.

The Lifesteal mechanic was first introduced in Goblins vs Gnomes on the card Mistress of Pain (later renamed Goblins vs GnomesQueen of Pain). It was officially keyworded in Knights of the Frozen Throne. Prior to Patch 9.0.0.20457, Lifesteal was represented by the text "Damage dealt by this minion also heals your hero".

All classes have access to Lifesteal, but Demon Hunters and Warlocks have more then other classes, and to a lesser extent Priests.

Notes[]

  • Whenever a Lifesteal card or Hero Power deals damage, it will restore the exact same amount of Health to its controlling hero too.
  • If a hero deals Lifesteal damage while also taking lethal damage, the Lifesteal heal will save the hero if it would be enough to restore them to 1 health or more (or, put another way, if the damage taken minus the Lifesteal heal is less than the hero's health).
    • For example, if a rogue with 5 health remaining equipped with a Kobolds & CatacombsKingsbane which has been granted Lifesteal (by Knights of the Frozen ThroneLeeching Poison) attacks Goblins vs GnomesDr. Boom, the rogue will survive if Kingsbane has at least 3 attack.
  • If LegacyBetrayal is cast upon a minion with Lifesteal, the Lifesteal effect will activate once for each minion hit.
  • If a Lifesteal card deals damage to a minion protected by Divine Shield, it will deal 0 damage and thus also restore 0 Health, while also removing the Divine Shield.[2]
  • As with all healing effects, if combined with LegacyAuchenai Soulpriest, Whispers of the Old GodsEmbrace the Shadow or Rastakhan's RumbleAuchenai Phantasm, Lifesteal cards will instead deal damage to the controlling hero. Because this damage is not counted as damage dealt by the Lifesteal card itself, however, the effect will not trigger a second time.

Cards with Lifesteal[]

This section lists cards which have the ability to Lifesteal or can gain the ability to Lifesteal when played.

Collectible[]

For Wild format listings, see Lifesteal/Wild format

Swipe left or right to see the cards.
SW 091.png
SW 046.png
CORE ICC 055.png
CS3 019.png
CORE BT 921.png
BAR 916.png
CORE DRG 229.png
SW 317.png
SW 452.png
DED 522.png
BAR 311.png
CORE BT 801.png
TID 706.png
SW 314.png
CORE UNG 817.png
SW 033.png
CORE TRL 252.png
SW 442.png
ONY 028.png
TSC 216.png

Uncollectible[]


Swipe left or right to see the cards.
SW 091t.png
BAR 878t.png
WC 034t7.png
DED 522t.png
TSC 919t.png

Sources of Lifesteal[]

For Wild format listings, see Lifesteal/Wild format

Lifesteal-generating cards[]

This section lists cards which generate cards that have the ability to Lifesteal.


Swipe left or right to see the cards.
SW 079t.png
WC 022.png
WC 028.png
DED 522.png
WC 027.png
SW 079.png
BAR 327.png
BAR 079.png
BAR 878.png
TSC 919.png
ONY 028t.png
WC 034.png

Lifesteal-granting cards[]

This section lists cards which grant the Lifesteal ability to other cards or to itself.


Swipe left or right to see the cards.
AV 338.png
UPCOMING 78393.png
ONY 005tb2.png

Achievements[]

CategoryNameDescriptionRewards
Achievement Category 2Achievement SubCategory 2 logoGameplay - General - Neutral KeywordsI Vant to Suck Your BloodPlay 5 cards with Lifesteal.10 Achievement Point.png
Achievement Category 2Achievement SubCategory 2 logoGameplay - General - Neutral KeywordsI Vant to Suck Your BloodPlay 15 cards with Lifesteal.10 Achievement Point.png
Achievement Category 2Achievement SubCategory 2 logoGameplay - General - Neutral KeywordsI Vant to Suck Your BloodPlay 50 cards with Lifesteal.10 Achievement Point.png
Achievement Category 2Achievement SubCategory 2 logoGameplay - General - Neutral KeywordsI Vant to Suck Your BloodPlay 150 cards with Lifesteal.10 Achievement Point.png
Achievement Category 2Achievement SubCategory 2 logoGameplay - General - Neutral KeywordsI Vant to Suck Your BloodPlay 500 cards with Lifesteal.20 Achievement Point.png
Achievement Category 2Achievement SubCategory 3 logoGameplay - Darkmoon Faire - PaladinSo Judgey…Restore 60 Health with Lifesteal weapons.10 Achievement Point.png
Achievement Category 2Achievement SubCategory 3 logoGameplay - Darkmoon Faire - PaladinSo Judgey…Restore 180 Health with Lifesteal weapons.20 Achievement Point.png
Achievement Category 2Achievement SubCategory 149 logoGameplay - Stormwind - PaladinDark Side of LightLifesteal 300 Health using Paladin cards.20 Achievement Point.png

Trivia[]

  • Prior to the introduction of the Lifesteal keyword in Patch 9.0.0.20457, if a Lifesteal card dealt damage while combined with LegacyAuchenai Soulpriest or Whispers of the Old GodsEmbrace the Shadow, the converted Lifesteal healing would count as damage dealt by the Lifesteal card itself. This would cause the Lifesteal card's effect to trigger again and again, resulting in an infinite loop of damage until the controlling player's hero was killed. More precisely, the infinite loop was believed to stop once the hero had been in negative Health following three consecutive triggers or after 61 triggers, whichever happened first. In Knights of the Frozen Throne, this interaction was changed to deal damage only once.[3]
  • When a Lifesteal effect restores health to the controlling player's hero, the healing is accompanied by a unified visual style.
  • LegacyHoly Fire, LegacyDrain Life, and Journey to Un'GoroTidal Surge were not changed into Lifesteal spells with the release of Knights of the Frozen Throne, as they always restore the same amount of Health to the controlling hero and changing them to Lifesteal would cause the healing to scale with Spell Damage.[2][4] In the case of Drain Life, Game Director Ben Brode has also expressed a reluctance to add a new keyword to the Basic set.[4]
  • Lifesteal is the second non-launch keyword to continue to appear on cards outside of the set it was introduced in, the first being Discover. It's also the first non-launch mechanic to later be given an official keyword.

Patch changes[]

  • Knights of the Frozen Throne logo.png Patch 9.0.0.20457 (2017-08-08): This effect is now named as Lifesteal. Lifesteal minions on the battlefield now have a unique icon at the bottom of their portraits.

References[]

 
  1. Matthew Place on Twitter. (2017-07-31). 
  2. 2.0 2.1 Puffin on reddit. (2017-07-08). Retrieved on 2017-07-26.
  3. Auchenai Soulpriest and Lifesteal Synergy Update. (2017-07-08). Retrieved on 2017-07-13.
  4. 4.0 4.1 Ben Brode on Twitter. (2017-07-21). 
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