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Each hero's level is displayed on the bottom-left of their portrait. The coloured bar shows their current experience.

A video explaining levels in Hearthstone made by the Curse Gamepedia YouTube Channel.

A level is a number assigned to each hero class. Each player's classes start at level 1, and levels can be gained for each by accumulating experience. Experience is gained by playing games, especially winning games, in that class. The current level cap is 60.

While displayed upon each individual hero, level is shared between all heroes of a given class, and can be increased by playing any hero of that class. For example, Medivh will immediately show the same level as the player's other mage heroes, such as Jaina Proudmoore, and gaining experience or levels as Medivh will also progress the other mage heroes.

A hero's level has no direct effect on gameplay, does not determine matchmaking, and is not visible to opponents. However, raising a hero of a given class to a new level will often reward players with new Basic cards. Above level 10, only golden versions of existing Basic cards are awarded, meaning that once a class has reached level 10, no further impact on gameplay will result from increasing its level. There is one exception: Tavern Brawl mode, which is not unlocked until the player reaches level 20 with at least one class.

Each hero's current level and experience can be checked in the Quest Log, or by viewing a deck using that hero on any of the deck selection screens, and is also displayed at the end of each match.

After completing the Ashes of Outland Prologue, Demon Hunter will be unlocked at level 20 immediately.

Rewards[]

As a hero reaches various levels, they are awarded new cards. The card awarded depends on the hero and level reached. All cards awarded by gaining levels cannot be crafted or disenchanted.

Levels up to 10 award new Basic class cards, while levels after this award only golden versions of existing cards. Levels after 10 award golden Basic class cards, whereas levels after 50/52 award golden Basic neutral minion cards.


1-10[]

Level Demon Hunter Druid Hunter Mage Paladin Priest Rogue Shaman Warlock Warrior
1 Battlefiend x2

Crimson Sigil Runner x2
Chaos Strike x2
Spectral Sight x2
Aldrachi Warblades x2
Coordinated Strike x2
Ashtongue Battlelord x2

Pounce x2

Enchanted Raven x2
Power of the Wild x2
Landscaping x2
Wild Growth x2
Soul of the Forest x2
Druid of the Claw x2

Webspinner x2

Explosive Trap x2
Headhunter's Hatchet x2
Quick Shot x2
Scavenging Hyena x2
Bearshark x2
Deadly Shot x2

Shooting Star x2

Arcane Intellect x2
Cone of Cold x2
Ice Barrier x2
Mirror Entity x2
Fireball x2
Ethereal Conjurer x2

Noble Sacrifice x2

Righteous Protector x2
Argent Protector x2
Blessing of Kings x2
Consecration x2
Truesilver Champion x2
Stand Against Darkness x2

Flash Heal x2

Holy Smite x2
Psychic Conjurer x2
Shadow Word: Death x2
Lightspawn x2
Holy Nova x2
Power Infusion x2

Backstab x2

Shadowstep x2
Bladed Cultist x2
Deadly Poison x2
Cold Blood x2
Assassinate x2
Tomb Pillager x2

Lightning Bolt x2

Menacing Nimbus x2
Rockbiter Weapon x2
Windfury x2
Tidal Surge x2
Unbound Elemental x2
Fire Elemental x2

Flame Imp x2

Possessed Villager x2
Drain Soul x2
Fiendish Circle x2
Hellfire x2
Infernal x2
Lakkari Felhound x2

Bloodsail Deckhand x2

Whirlwind x2
Cruel Taskmaster x2
Execute x2
Slam x2
Fiery War Axe x2
Warsong Outrider x2

2 Gan'arg Glaivesmith x2 Feral Rage x2 Freezing Trap x2 Snap Freeze x2 Warhorse Trainer x2 Temple Enforcer x2 Swashburglar x2 Novice Zapper x2 Mortal Coil x2 Warsong Commander x2
3 Chaos Nova x2 Menagerie Warden x2 Dire Frenzy x2 Arcanologist x2 Avenge x2 Shadowed Spirit x2 Plague Scientist x2 Hex x2 Enslaved Fel Lord x2 Armorsmith x2
4 Feast of Souls x2 Innervate x2 Tracking x2 Water Elemental x2 Holy Light x2 Kul Tiran Chaplain x2 Assassin's Blade x2 Mana Tide Totem x2 Siphon Soul x2 Frothing Berserker x2
5 Raging Felscreamer x2 Mark of the Wild x2 Arcane Shot x2 Babbling Book x2 Equality x2 Crimson Clergy x2 Sprint x2 Feral Spirit x2 Tiny Knight of Evil x2 War Cache x2
6 Sightless Watcher x2 Nourish x2 Savannah Highmane x2 Counterspell x2 Guardian of Kings x2 Focused Will x2 SI:7 Agent x2 Lightning Storm x2 Void Terror x2 Shieldmaiden x2
7 Illidari Inquisitor x2 Nordrassil Druid x2 Selective Breeder x2 Fallen Hero x2 Aldor Peacekeeper x2 Thrive in the Shadows x2 Sinister Strike x2 Draenei Totemcarver x2 Ritual of Doom x2 Brawl x2
8 Eye Beam x2 Force of Nature x2 Snake Trap x2 Flamestrike x2 Pursuit of Justice x2 Shadowform x2 Preparation x2 Earth Elemental x2 Twisting Nether x2 Shield Slam x2
9 Warglaives of Azzinoth x2 Ancient of War x2 Lock and Load x2 Coldarra Drake x2 Reckoning x2 Shadow Word: Ruin x2 Patient Assassin x2 Doomhammer x2 Felsoul Jailer x2 Gorehowl x2
10 Kor'vas Bloodthorn Cenarius King Krush Aegwynn, the Guardian Tirion Fordring Natalie Seline Vanessa VanCleef Al'akir the Windlord Lord Jaraxxus Grommash Hellscream


Neutral Cards[]

Levels _1 _2 _3 _4 _5 _6 _7 _8 _9 _0
21-30 Young Priestess x2 Murloc Tidecaller x2 Mini-Mage x2 Cairne Bloodhoof Sunreaver Spy x2 Defender of Argus x2 Coldlight Seer x2 Baron Geddon Stoneskin Basilisk x2 Injured Blademaster x2
31-40 Big Game Hunter x2 King Mukla x2 Gadgetzan Auctioneer x2 High Inquisitor Whitemane Violet Teacher x2 Bloodmage Thalnos SI:7 Infiltrator x2 Faceless Manipulator x2 Brightwing x2 Explosive Sheep x2
41-50 Baron Rivendare x2 Crazed Alchemist x2 Taelan Fordring Sleepy Dragon x2 Barrens Stablehand x2 Overlord Runthak Lone Champion x2 Onyxia the Broodmother x2 Acidic Swamp Ooze x2 Ysera the Dreamer
51-60 Fogsail Freebooter x2 Arcane Devourer x2 Alexstrasza the Life-Binder Nerubian Egg x2 Malygos the Spellweaver x2 Southsea Captain x2 Nozdormu the Eternal Humongous Razorleaf x2 Clockwork Giant x2 Deathwing the Destroyer

1-10[]

Levels

1-10 (Before March 30, 2021)[]

Golden Timber Wolf, the reward for raising a hunter to level 26

Up to level 10, reaching each even-numbered level will reward the player with a new Basic card x 2 for that hero's class. These cards are not obtainable through any other means. These cards constitute half of each class' Basic cards.

This makes reaching level 10 with each class quite important to playing that class, in order to complete the selection of Basic cards available to that hero. Once level 10 has been reached, that class' full selection of Basic cards is available to the player.

In addition to direct card rewards, reaching level 10 for the first time will complete the "Level Up" quest, awarding the player with 1 Classic card pack. This can be obtained using any class, but is only available once. Reaching level 10 with all classes will complete the "Got the Basics!" quest, awarding 100 gold.

Level Druid Hunter Mage Paladin Priest Rogue Shaman Warlock Warrior
2 Starfire x2 Animal Companion x2 Frostbolt x2 Truesilver Champion x2 Power Infusion x2 Assassin's Blade x2 Bloodlust x2 Corruption x2 Cleave x2
4 Savage Roar x2 Starving Buzzard x2 Mirror Image x2 Consecration x2 Mind Vision x2 Fan of Knives x2 Flametongue Totem x2 Mortal Coil x2 Kor'kron Elite x2
6 Moonfire x2 Hunter's Mark x2 Frost Nova x2 Humility x2 Holy Nova x2 Shiv x2 Totemic Might x2 Soulfire x2 Whirlwind x2
8 Swipe x2 Tundra Rhino x2 Water Elemental x2 Guardian of Kings x2 Shadow Word: Death x2 Plaguebringer x2 Windspeaker x2 Sacrificial Pact x2 Shield Block x2
10 Ironbark Protector x2 Kill Command x2 Flamestrike x2 Blessing of Kings x2 Mind Control x2 Sprint x2 Fire Elemental x2 Dread Infernal x2 Arcanite Reaper x2

11-60 (Before March 30, 2021)[]

Above level 10, reaching certain levels will award golden versions of existing Basic cards. As they are uncraftable, it is not possible to disenchant these cards, making the reward purely cosmetic. These rewards are the only way to gain golden versions of these cards.

Between levels 11 and 50 (52 for mage and warrior, 20-60 for demon hunter), golden class-specific Basic cards are awarded.

Above level 50/52 (for nine initial classes), golden Basic neutral minion cards are awarded.

These cards are awarded one at a time, at each of the levels shown. The levels at which cards are awarded are the same for all classes, except demon hunters, mages and warriors. These classes award one pair fewer golden neutral minion cards, and award their last class-specific card slightly later, as shown in the table below.


Level Demon Hunter Druid Hunter Mage Paladin Priest Rogue Shaman Warlock Warrior
15 & 20 22 & 24:
Coordinated Strike
Healing Touch Tracking Arcane Intellect Holy Light Radiance Sinister Strike Ancestral Healing Sacrificial Pact Heroic Strike
23 & 26 26 & 28:
Aldrachi Warblades
Wild Growth Timber Wolf Frost Nova Hand of Protection Holy Smite Plaguebringer Windfury Dread Infernal Charge
28 & 30 30 & 32:
Shadowhoof Slayer
Mark of the Wild Houndmaster Arcane Explosion Humility Power Infusion Fan of Knives Totemic Might Soulfire Shield Block
32 & 34 34 & 36:
Chaos Strike
Claw Arcane Shot Arcane Missiles Hammer of Wrath Mind Vision Assassin's Blade Frost Shock Corruption Whirlwind
36 & 38 38 & 40:
Glaivebound Adept
Innervate Multi-Shot Mirror Image Light's Justice Shadow Word: Pain Backstab Rockbiter Weapon Voidwalker Warsong Commander
40 & 42 42 & 44:
Sightless Watcher
Moonfire Hunter's Mark Frostbolt Truesilver Champion Psychic Conjurer Sap Bloodlust Felstalker Cleave
43 & 44 Savage Roar Tundra Rhino 44 & 46:
Fireball
Consecration Shadow Word: Death Deadly Poison Flametongue Totem Mortal Coil 44 & 46:
Kor'kron Elite
45 & 46 46 & 48:
Soul Cleave
Starfire Animal Companion Blessing of Might Holy Nova Shiv Windspeaker Drain Life
47 & 48 Swipe Starving Buzzard Polymorph Guardian of Kings Power Word: Shield Assassinate Hex Shadow Bolt Execute
49 & 50 50 & 52:
Chaos Nova
Ironbark Protector Kill Command Water Elemental Blessing of Kings Mind Control Sprint Fire Elemental Hellfire Fiery War Axe
51 & 52 Oasis Snapjaw Core Hound Flamestrike Stormpike Commando Murloc Raider War Golem Magma Rager Boulderfist Ogre Arcanite Reaper
53 & 54 54 & 56:
Satyr Overseer
Nightblade Stonetusk Boar Dragonling Mechanic Bluegill Warrior Shattered Sun Cleric Murloc Tidehunter Frostwolf Warlord Grimscale Oracle Silverback Patriarch
55 & 56 River Crocolisk Razorfen Hunter Ironforge Rifleman Stormwind Knight Darkscale Healer Voodoo Doctor Booty Bay Bodyguard Ogre Magi Chillwind Yeti
57 & 58 58 & 60:
Inner Demon
Elven Archer Bloodfen Raptor Archmage Goldshire Footman Gnomish Inventor Acidic Swamp Ooze Frostwolf Grunt Gurubashi Berserker Raid Leader
59 & 60 Novice Engineer Ironfur Grizzly Dalaran Mage Stormwind Champion Lord of the Arena Sen'jin Shieldmasta Reckless Rocketeer Kobold Geomancer Wolfrider

Notes[]

  • For Mages and Warriors, there is a notable difference in the levels at which golden cards are rewarded; there are no rewards at levels 43 and 45. This is to match the precise number of Basic cards available in the game. With 43 Basic neutral minions, and 90 class-specific Basic cards, there are 133 Basic cards in the game, and as uncraftable cards, there is no way to obtain their golden versions except through level rewards. The pattern of rewards used for most classes offers 15 reward brackets, which would require a total of 135 rewards. In order to avoid duplicating rewards, the schedule for Mages and Warriors is adjusted to award one fewer pair of cards each.

Notes[]

The hero level display in the Quest Log

  • While hero levels are not displayed in battle, players can use the presence of certain golden cards to deduce the minimum level of the opposing player's heroes. For example, a mage who has a golden Water Elemental must be at least level 49. This also works cross-class: a player with a rogue who uses a golden Stormwind Champion must also have a paladin of at least level 59. Note that this cannot be used to deduce that the player has not reached a certain level, since players may elect to use the non-golden versions of cards even if they also have the golden versions, or may simply not have switched to the golden versions after earning them.
  • The developers have stated that increasing the level cap is "certainly possible", but that they would have to work out "compelling rewards" for reaching levels above 60.[1]
  • When you unlock the Demon Hunter, you start at level 20 for the class.

Trivia[]

  • The game's current level cap of level 60 matches the original level cap for World of Warcraft, as well as the squished level cap for the Shadowlands addon.

Patch changes[]

References[]

 
  1. Ben Brode on Twitter. (2016-03-18). 
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