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A typical kobold, pick in hand, candle on head

This page lists cards with card art depicting kobolds.


"You no take candle!"
Wowpedia icon.pngThis section uses content from Wowpedia.
Kobolds are rat-like humanoids that dwell in underground tunnels and spend their lives mining, primarily for gold. They evolved from troggs.They are cowardly, cringing folk who live in fear of larger races and rarely venture outside their tunnels. However, while not powerful individually, they congregate in large numbers and can prove a nuisance and occasionally a danger.
Kobolds live in tunnels going deep into the Alterac and Redridge Mountains. Kobolds are most at home in the dark underground, as bright light causes them discomfort. As they cannot, however, see perfectly in the dark, kobolds also have a great affinity for candles.
Kobolds are cowardly and flee from most combat. Nonetheless, they are tenacious and fierce when cornered, so when their lairs (or candles) are threatened, they attack with abandon. Unfortunately for them, they are not particularly intelligent and their tactics leave much to be desired: though they are naturally stealthy, they use this ability for escape more than ambush, and they usually try to overwhelm opponents with large numbers rather than defeat them using strategic cunning. Further, kobolds are sometimes so cowardly that they refuse to help their friends when they fall under attack nearby – these craven creatures will simply go about their business (sweating in fear all the while) and hope that the troublesome adventurers will leave them alone.
Kobolds trade the gold and other minerals they unearth to goblins and other patrons for all the goods they need to survive; occasionally they purchase protection as well. They will take over abandoned mines and scavenge equipment whenever they can do so safely.
The grimy, vermin-like kobolds dwell deep within the crags and rocky caves of the Redridge Mountains. These slovenly creatures are best known for their penchant for digging and their underground excavations. Most recently, the kobolds have found themselves falling prey to the merciless Riverpaw Pack of gnolls. These cunning gnolls have proven themselves to be merciless taskmasters, forcing the kobolds into an existence of neverending drudgery. Since their enslavement, the historically meek kobolds have grown bitter and aggressive toward any creature that meddles with their ceaseless labor.



Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Gravelsnout Knight Rare Minion General Any 1 2 3 Battlecry: Summon a random 1-Cost minion for your opponent.
Kobold Lackey Minion General Any 1 1 1 Battlecry: Deal 2 damage.
Kobold Librarian Common Minion General WARLOCK 1 2 1 Battlecry: Draw a card. Deal 2 damage to your hero.
Cavern Shinyfinder Common Minion General ROGUE 2 3 1 Battlecry: Draw a weapon from your deck.
Dirty Rat Epic Minion General Any 2 2 6 Taunt
Battlecry: Your opponent summons a random minion from their hand.
Drygulch Jailor Common Minion General PALADIN 2 1 1 Deathrattle: Add 3 Silver Hand Recruits to your hand.
Drywhisker Armorer Common Minion General WARRIOR 2 2 2 Battlecry: For each enemy minion, gain 2 Armor.
Kobold Geomancer Free Minion General Any 2 2 2 Spell Damage +1
Kobold Hermit Common Minion General SHAMAN 2 1 1 Battlecry: Choose a basic Totem. Summon it.
Kobold Sandtrooper Common Minion General Any 2 2 1 Deathrattle: Deal 3 damage to the enemy hero.
Candletaker Common Minion General Any 3 3 2 Reborn
EVIL Miscreant Common Minion General Rogue 3 1 4 Combo: Add two random Lackeys to your hand.
Kobold Apprentice Common Minion General Any 3 2 1 Battlecry: Deal 3 damage randomly split among all enemies.
Kobold Barbarian Rare Minion General WARRIOR 3 4 4 At the start of your turn, attack a random enemy.
Rummaging Kobold Epic Minion General Any 3 1 3 Battlecry: Return one of your destroyed weapons to your hand.
Sewer Crawler Common Minion General Any 3 1 1 Battlecry: Summon a 2/3 Giant Rat.
Twilight Acolyte Epic Minion General PRIEST 3 2 4 Battlecry: If you're holding\na Dragon, swap this minion's Attack with another minion's.
Cursed Disciple Common Minion General Any 4 5 1 Deathrattle: Summon a 5/1 Revenant.
Evolved Kobold Common Minion General Any 4 2 2 Spell Damage +2
Frigid Snobold Common Minion General Any 4 2 6 Spell Damage +1
Hench-Clan Burglar Common Minion Pirate Rogue 4 4 3 Battlecry: Discover a spell from another class.
Kobold Illusionist Rare Minion General ROGUE 4 3 3 Deathrattle: Summon a 1/1 copy of a minion from your hand.
Kobold Monk Rare Minion General Any 4 3 6 Your hero can't be targeted by spells or Hero Powers.
Necrium Apothecary Epic Minion General Rogue 4 2 5 Combo: Draw a Deathrattle minion from your deck and gain its Deathrattle.
Shroom Brewer Common Minion General Any 4 4 4 Battlecry: Restore 4 Health.
Fungalmancer Common Minion General Any 5 2 2 Battlecry: Give adjacent minions +2/+2.
Kobold Stickyfinger Epic Minion Pirate Any 5 4 4 Battlecry: Steal your opponent's weapon.
Recurring Villain Rare Minion General Any 5 3 6 Deathrattle: If this minion has 4 or more Attack, resummon it.
Windshear Stormcaller Epic Minion General SHAMAN 5 5 5 Battlecry: If you control all 4 basic Totems, summon Al'Akir the Windlord.
Flik Skyshiv Legendary Minion General Rogue 6 4 4 Battlecry: Destroy a minion and all copies of it (wherever they are).
Heistbaron Togwaggle Legendary Minion General Rogue 6 5 5 Battlecry: If you control a Lackey, choose a fantastic treasure.
Tak Nozwhisker Legendary Minion General Rogue 7 6 6 Whenever you shuffle a card into your deck, add a copy to your hand.
Tunnel Blaster Rare Minion General Any 7 3 7 Taunt
Deathrattle: Deal 3 damage to all minions.
Geosculptor Yip Legendary Minion General WARRIOR 8 4 8 At the end of your turn, summon a random minion with Cost equal to your Armor (up to 10).
Grand Archivist Epic Minion General Any 8 4 7 At the end of your turn, cast a spell from your deck (targets chosen randomly).
King Togwaggle Legendary Minion General Any 8 5 5 Battlecry: Swap decks\nwith your opponent.\nGive them a Ransom\nspell to swap back.
Burly Shovelfist Common Minion General Any 9 9 9 Rush
Showing all 37 cards
Gravelsnout Knight(77006).png
Kobold Lackey(91022).png
Kobold Librarian(76926).png
Cavern Shinyfinder(76984).png
Dirty Rat(49673).png
Drygulch Jailor(73329).png
Drywhisker Armorer(76944).png
Kobold Geomancer(479).png
Kobold Hermit(76922).png
Kobold Sandtrooper(90848).png
EVIL Miscreant(90549).png
Kobold Apprentice(76993).png
Kobold Barbarian(76979).png
Rummaging Kobold(76879).png
Sewer Crawler(77013).png
Twilight Acolyte(76974).png
Cursed Disciple(76990).png
Evolved Kobold(35254).png
Frigid Snobold(22381).png
Hench-Clan Burglar(90578).png
Kobold Illusionist(73331).png
Kobold Monk(77011).png
Necrium Apothecary(151330).png
Shroom Brewer(77020).png
Kobold Stickyfinger(151354).png
Recurring Villain(90663).png
Windshear Stormcaller(76921).png
Flik Skyshiv(151342).png
Heistbaron Togwaggle(90569).png
Tak Nozwhisker(90562).png
Tunnel Blaster(90660).png
Geosculptor Yip(76929).png
Grand Archivist(76909).png
King Togwaggle(76895).png
Burly Shovelfist(90675).png

Kobold art

Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Whispers of EVIL Common Spell General Priest 0 Add a Lackey to your hand.
Bazaar Burglary Legendary Spell General Rogue 1 Quest: Add 4 cards from other classes to your hand.
Reward: Ancient Blades.
Daring Escape Common Spell General Rogue 1 Return all friendly minions to your hand.
Plague of Madness Rare Spell Shadow Rogue 1 Each player equips a 2/2 Knife with Poisonous.
Rapid Fire Common Spell General Hunter 1 Twinspell
Deal 1 damage.
Rapid Fire Common Spell General Hunter 1 Deal 1 damage.
Secure the Deck Epic Spell General Druid 1 Sidequest: Attack twice with your hero.
Reward: Add 3 'Claw' spells to your hand.
Spin 'em Up Spell Nature Druid 1 Summon a 2/2 Treant.
Togwaggle's Scheme Rare Spell General Rogue 1 Choose a minion.
Shuffle 1 copy of it into your deck.
(Upgrades each turn!)
Dreamway Guardians Rare Spell General Druid 2 Summon two 1/2 Dryads with Lifesteal.
Evasion Epic Spell General ROGUE 2 Secret: After your hero takes damage, become Immune this turn.
Sanctuary Epic Spell General Paladin 2 Sidequest: Take no damage for a turn.
Reward: Summon a 3/6 minion with Taunt.
Sudden Betrayal Common Spell General ROGUE 2 Secret: When a minion attacks your hero, instead it attacks one of its neighbors.
Wandering Monster Rare Spell General HUNTER 2 Secret: When an enemy attacks your hero, summon a 3-Cost minion as the new target.
Waxmancy Common Spell General Rogue 2 Discover a Battlecry minion. Reduce its Cost by (2).
Desert Hare Common Minion Beast Any 3 1 1 Battlecry: Summon two 1/1 Desert Hares.
Master Chest Minion General Any 3 0 8 Deathrattle: Give your opponent a fantastic treasure!
Primal Talismans Rare Spell General SHAMAN 3 Give your minions "Deathrattle: Summon a random basic Totem."
Reckless Flurry Epic Spell General WARRIOR 3 Spend all your Armor. Deal that much damage to all minions.
Seal Fate Rare Spell General Rogue 3 Deal 3 damage to an undamaged character. Invoke Galakrond.
Cataclysm Epic Spell General WARLOCK 4 Destroy all minions. Discard your hand.
Flanking Strike Common Spell General HUNTER 4 Deal 3 damage to a minion. Summon a 3/3 Wolf.
Carnivorous Cube Epic Minion General Any 5 4 6 Battlecry: Destroy\na friendly minion.\nDeathrattle: Summon 2 copies of it.
Dragon's Fury Epic Spell General MAGE 5 Reveal a spell from your deck. Deal damage equal to its Cost to all minions.
Duel! Epic Spell General Paladin 5 Summon a minion from each player's deck. They fight!
Plague of Wrath Rare Spell General Warrior 5 Destroy all damaged minions.
Rolling Fireball Epic Spell Fire Mage 5 Deal 8 damage to a minion. Any excess damage continues to the left or right.
Blatant Decoy Epic Minion General Any 6 5 5 Deathrattle: Each player summons the lowest Cost minion from their hand.
Candle Breath Common Spell Fire Rogue 6 Draw 3 cards. Costs (3) less while you're holding a Dragon.
Hungry Ettin Rare Minion General Any 6 4 10 Taunt\nBattlecry: Summon a random 2-Cost minion for your opponent.
Swarm of Locusts Rare Spell General Hunter 6 Summon seven 1/1 Locusts with Rush.
Animated Avalanche Common Minion Elemental Mage 7 7 6 Battlecry: If you played an Elemental last turn, summon a copy of this.
Overflow Rare Spell Nature Druid 7 Restore 5 Health to all characters. Draw 5 cards.
Showing all 33 cards
Whispers of EVIL(151426).png
Bazaar Burglary(90798).png
Daring Escape(90673).png
Plague of Madness(90709).png
Rapid Fire(90650).png
Rapid Fire(90997).png
Secure the Deck(151323).png
Spin 'em Up(151517).png
Togwaggle's Scheme(90553).png
Dreamway Guardians(90563).png
Sudden Betrayal(76865).png
Wandering Monster(73332).png
Desert Hare(90830).png
Master Chest(73351).png
Primal Talismans(76923).png
Reckless Flurry(76945).png
Seal Fate(127267).png
Flanking Strike(76978).png
Carnivorous Cube(73325).png
Dragon's Fury(76963).png
Plague of Wrath(90765).png
Rolling Fireball(151413).png
Blatant Decoy(90841).png
Candle Breath(127290).png
Hungry Ettin(76917).png
Swarm of Locusts(90827).png
Animated Avalanche(184959).png