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Keeper Stalladris
Regular
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Gold
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Set:Rise of ShadowsRise of Shadows
Type:Minion
Class:DruidDruid
Rarity:LegendaryLegendary
Cost:2 Mana icon.png
Attack:2 Attack icon.png
Health:3 Health
Abilities:Generate
Wiki tags:Choose One-related, Spell-related, Triggered effect
Artist:James Ryman
After you cast a Choose One spell, add copies of both choices to your hand.
Flavor text

Keeps your choices handy.

External links

Data pageHearthpwn

Keeper Stalladris is a legendary druid minion card, from the Rise of Shadows set.

How to get[]

Keeper Stalladris can be obtained through Rise of Shadows card packs, or through crafting.

Card Crafting cost Disenchanting
Keeper Stalladris 1600 400
Golden Keeper Stalladris 3200 1600

Notes[]

  • The spell choices added to your hand both have the same mana cost as the original spell.[1]
  • Fandral Staghelm works normally while you control Keeper Stalladris. The spell cast has both effects combined, and choices will be added after.[2]

Strategy[]

Keeper Stalladris has superb stats for his low cost. With this in mind, in addition to comboing a powerful Choose One spell with him the turn he's summoned, you can potentially keep him alive for prolonged periods of time to continuously use his effect. Even if your deck doesn't use that many Choose One cards, Stalladris can still provide lots of value, since you can save him specifically for one of the few Choose One spells you do have. While not overly powerful in any one specific deck, he's flexible enough that he should be considered a high priority to include in any deck that utilizes multiple Choose One spells.

As Keeper Stalladris can rapidly fill your hand with bonus cards, he synergizes well with cards that benefit from large hands, such as Ferocious Howl, Bewitched Guardian or Mountain Giant.

Choose One spells[]

Name / Desc Rarity School Class Cost Description
Sow the Soil Common General DRUID 1 Choose One - Give your minions +1 Attack; or  Summon a 2/2 Treant.
Power of the Wild Common General Druid 2 Choose One - Give your minions +1/+1; or Summon a 3/2 Panther.
Feral Rage Common General Druid 3 Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor.
Nourish Rare Nature Druid 6 Choose One - Gain 2 Mana Crystals; or Draw 3 cards.
Runic Carvings Epic Nature 6 Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush.
Showing all 5 cards
Sow the Soil(64236).png
Power of the Wild(475014).png
Feral Rage(475013).png
Nourish(474981).png
Runic Carvings(329919).png


Wild format

Wild icon.pngThis section concerns content exclusive to Wild format.
Name / Desc Rarity School Class Cost Description
Crystal Power Common Nature Druid 1 Choose One - Deal 2 damage to a minion; or Restore 5 Health.
Jade Idol Rare General Druid 1 Choose One - Summon a Jade Golem; or Shuffle 3 copies of this card into your deck.
Living Roots Common Nature Druid 1 Choose One - Deal 2 damage; or Summon two 1/1 Saplings.
Raven Idol Common General Druid 1 Choose One - Discover a minion; or Discover a spell.
Treenforcements Rare Nature Druid 1 Choose One - Give a minion +2 Health and Taunt; or Summon a 2/2 Treant.
Power of the Wild Common General Druid 2 Choose One - Give your minions +1/+1; or Summon a 3/2 Panther.
Rising Winds Common General Druid 2 Twinspell
Choose One - Draw a card; or Summon a 3/2 Eagle.
Rising Winds Common General Druid 2 Choose One - Draw a card; or Summon a 3/2 Eagle.
Wrath Common Nature Druid 2 Choose One - Deal 3 damage to a minion; or 1 damage and draw a card.
Feral Rage Common General Druid 3 Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor.
Mark of Nature Common Nature Druid 3 Choose One - Give a minion +4 Attack; or +4 Health and Taunt.
Mark of the Loa Rare Nature Druid 4 Choose One - Give a minion +2/+4 and Taunt; or Summon two 3/2 Raptors.
Starfall Rare Arcane Druid 5 Choose One - Deal 5 damage to a minion; or 2 damage to all enemy minions.
Dark Wispers Epic Nature Druid 6 Choose One - Summon 5 Wisps; or Give a minion +5/+5 and Taunt.
Hidden Oasis Rare Nature Druid 6 Choose One - Summon a 6/6 Ancient with Taunt; or Restore 12 Health.
Nourish Rare Nature Druid 6 Choose One - Gain 2 Mana Crystals; or Draw 3 cards.
Wisps of the Old Gods Epic Nature Druid 7 Choose One - Summon seven 1/1 Wisps; or Give your minions +2/+2.
Showing all 17 cards
Crystal Power(90601).png
Jade Idol(49714).png
Living Roots(22329).png
Raven Idol(27230).png
Treenforcements(151376).png
Power of the Wild(165).png
Rising Winds(184954).png
Rising Winds(184660).png
Wrath(633).png
Feral Rage(35210).png
Mark of Nature(149).png
Mark of the Loa(90244).png
Starfall(464).png
Dark Wispers(12298).png
Hidden Oasis(90727).png
Nourish(120).png
Wisps of the Old Gods(33172).png

Generated cards[]

Click 'Expand' to view all spells Keeper Stalladris can generate
Piercing Thorns(90987).png
Healing Blossom(90988).png
Cut from Jade(49782).png
Jade Stash(49783).png
Grasping Roots(22437).png
One, Two, Trees!(22438).png
Break Free(27505).png
Awakened(27506).png
Small Repairs(151518).png
Spin 'em Up(151517).png
Leader of the Pack(204).png
Summon a Panther(219).png
Take Flight(184951).png
Swoop In(184952).png
Solar Wrath(234).png
Nature's Wrath(501).png
Evolve Spines(35280).png
Evolve Scales(35281).png
Tiger's Fury(430).png
Thick Hide(133).png
Gonk's Resilience(90299).png
Raptor Pack(90300).png
Starlord(195).png
Stellar Drift(653).png
Nature's Defense(12336).png
Call the Guardians(12335).png
Rampant Growth(58).png
Enrich(485).png
Befriend the Ancient(90730).png
Drink the Water(90729).png
Call to Aid(330106).png
Alarm the Forest(330107).png
Many Wisps(35313).png
Big Wisps(35314).png

Quotes[]

Summon
Attack
Death

Lore[]

Stalladris is unique to Hearthstone. He is a keeper of the grove from Crystalsong Forest—the strange, magical region of Northrend over which Dalaran hovered during the war against the Lich King—who has come to Dalaran to respond to its call for help.[3]

Wowpedia icon.pngThis section uses content from Wowpedia.
Crystalsong Forest, also known as Crystal Song Woods and originally called Moonsong, is a landlocked region in the middle of Northrend.
Crystalsong Forest was accidentally created by weak and desperate Highborne of Shandaral after the Great Sundering, who had seen the blue dragonflight crystallizing creatures and drawing magic out of them. Desperate for a replacement for the Well of Eternity, the Highborne infiltrated the Nexus and stole artifacts of the flight, earning the dragons' ire. When the dragons confronted them in the forest the elves attempted to crystallize part of the area and draw magic from the crystals to fight the dragons off, but the spell was much more powerful than anticipated and transformed the entire region as well as twisting the elves' spirits.

In the modern day, Crystalsong is home to many creatures that have apparently been altered by the magical energies in the area, such as strange crystalline dryads and satyrs. With his uniquely crystalline appearance, Stalladris appears to be something of a male counterpart to the crystal dryads.

Trivia[]

Gallery[]

Keeper Stalladris, full art

Patch changes[]

References[]

 
  1. Peter Whalen on Twitter. (2019-03-26). 
  2. Peter Whalen on Twitter. (2019-03-26). 
  3. Peter Whalen on Twitter. (2019-03-26). 
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