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No Man's Sky Update - The Loop
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- Infuse
Upgrades in hand after X friendly minions die.
Infuse is a mechanic introduced in Murder at Castle Nathria. Cards with Infuse are upgraded in the player's hand after a number of friendly minions die, causing it to transform into an Infused card and gain additional effects.
Notes[]
- Similarly to Corrupt cards, Infuse cards are transformed into a new card in your hand, and gain the Infused keyword in their card text.
- Infused cards don't transform back into a non-Infused version, even during zone transitions (such as being shuffled back into your deck).
- Also similarly to Corrupt cards, Infuse cards keep any in-hand enchantments when Infused.
- The number next to the Infuse keyword - e.g. Infuse: (3) - dynamically counts down while the card is in your hand as friendly minions die. Once the number reaches 0, the card transforms.[1]
- However, the Infuse countdown isn’t retained during zone transitions, or if the card is removed from your hand and then added back (Such as by
Expired Merchant).[2]
- For example, three friendly minions have died while
Imp King Rafaam has been in your hand, and it currently says ”Infuse: (2)” in its textbox. Discarding Imp King Rafaam with
Expired Merchant will then add copies of Imp King Rafaam to your hand that have reverted back to ”Infuse: (5)”, and the Infusion process needs to be restarted again.
- For example, three friendly minions have died while
- However, the Infuse countdown isn’t retained during zone transitions, or if the card is removed from your hand and then added back (Such as by
Cards with Infuse[]
Collectible[]
Uncollectible[]
Infused cards[]
Sources of Infuse[]
Infuse-generating cards[]
This section lists cards which generate Infuse minions.
Related cards[]
See also[]
Previous cards also involved scaling effects resulting from friendly minion deaths:
- Avenge (ability) in Battlegrounds, a similar mechanic where card effects are triggered by friendly minion deaths, except this happens on the battlefield.
Blood Herald, introduced in Scholomance Academy, is able to upgrade its stats endlessly in hand from friendly minion deaths.
Bolvar Fordragon, introduced in Goblins vs Gnomes, is able to upgrade its Attack endlessly in hand from friendly minion deaths.
Nethrandamus, introduced in Demon Hunter Initiate, is able to upgrade its Battlecry to a max of 10 from friendly minion deaths.
Corridor Creeper (also goes down in price when non-friendly minions die)
Fel Guardians (only friendlies)
Patch changes[]
Patch 24.0.0.145077 (2022-07-26): Added.
References[]
- ↑ Songbird_HS on Twitter. (2022-06-27).
- ↑ GetMeowth on Twitch. (2022-07-21).