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In-deck effects are card effects that are active or that activate while they are in the player's deck, rather than while in the battlefield. Along with in-hand effects, in-deck effects are notable for being exceptions to the general game rule that cards do not become active until played or otherwise put into play.

The only current in-deck effects are triggered effects, including one that triggers at the start of the game.

Quests have the effect of guaranteeing themselves as part of the starting mulligan if one is in a player's 30 card deck, but this is more of a special mulligan rule than an in-deck effect.

Cards[]


Wild format

Wild icon.pngThis section concerns content exclusive to Wild format.
Name / Desc Rarity Type Subtype Class Cost Atk HP Description
Patches the Pirate Legendary Minion Pirate Any 1 1 1 After you play a Pirate, summon this minion from your deck.
Zayle, Shadow Cloak Legendary Minion General Any 2 3 2 You start the game with one of Zayle's EVIL Decks!
Whizbang the Wonderful Legendary Minion General Any 4 4 5 You start the game with one of Whizbang's Wonderful Decks!
Prince Malchezaar Legendary Minion General Any 5 5 6 Start of Game:
Add 5 extra Legendary minions to your deck.
Genn Greymane Legendary Minion General Any 6 6 5 Start of Game: If your deck has only even-Cost cards, your starting Hero Power costs (1).
Baku the Mooneater Legendary Minion Beast Any 9 7 8 Start of Game: If your deck has only odd-Cost cards, upgrade your Hero Power.
Showing all 6 cards
Patches the Pirate(49624).png
Zayle, Shadow Cloak(90679).png
Whizbang the Wonderful(89813).png
Prince Malchezaar(42031).png
Genn Greymane(89336).png
Baku the Mooneater(89335).png

Patch changes[]

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