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Holy Wrath
435 • EX1_365
EX1 365.png
Dimensions: Full330 x 410px
EX1 365 Premium1.png
Dimensions: Full330 x 410px
Spell school:Holy
Cost:5 Mana icon.png
Artist:Justin Sweet
Draw a card and deal damage equal to its Cost.
Flavor text

C'mon Molten Giant!!

Boolean tags
Wiki tags
Deal damage, Draw cards
Wiki referenced tags
Cost-related, Targeted
External links


For the uncollectible card in Book of Heroes, see Madness at the Darkmoon FaireHoly Wrath.

Holy Wrath is a rare paladin spell card, inducted into the Legacy set, formerly from the Classic set.

Other versions[]

How to get[]

Auto-detected sources
Card packs
Classic Pack
Wild Pack
Golden Classic Pack
Regular, Golden1~2
Crafting100 dustdustRegular1
Crafting800 dustdustGolden1

Previous availability[]


  • This spell has two steps:
    • First, it deals damage to its target equal to the mana cost of drawn card, queuing and resolving triggers.
    • Then, it draws a card, queuing and resolving triggers;
  • If the player's hand is full when Holy Wrath draws a card, this spell will still deal damage equivalent to the card's mana cost, despite overdrawing the card.[1]
  • This spell's damage is increased by bonuses from Spell Damage and LegacyProphet Velen.[2][3]
  • If Holy Wrath draws a 0-Cost card it deals 0 damage, usually with no effect (for example, it will not pop Divine Shield).[4]
  • The interactions of Holy Wrath with cost-modifying effects seem to be inconsistent and should be verified again. More precisely:
    • Auras that modify mana costs (such as LegacyMolten Giant and Goblins vs GnomesMechwarper) do not modify the damage dealt by Holy Wrath since both steps of this spell are inside of a Phase and Auras don't update inside of a Phase.[5]
    • Even though it should work by enchanting cards in the deck to change their mana cost, as of Patch 7.1.1, if a Whispers of the Old GodsRenounce Darkness discounted card is drawn by Holy Wrath, the full damage is done (as though it were not discounted). (Maybe this is because adding a new Enchantment recalculates mana cost immediately, but just drawing the card does not force it to recalculate its mana cost?)[6]
    • If The Grand TournamentShadowfiend is in play the mana cost of the drawn card is reduced after Holy Wrath will deal damage.[7]
      • In older Patches, on-draw triggers activated before Holy Wrath dealt its damage, so this spell dealt one less damage.[8]


Holy Wrath should be played in a fairly high mana deck for obvious reasons. Since the cost of this card is a bit higher and the damage is not reliable, it's for most purposes better to pick LegacyHammer of Wrath for card generation.

This spell is particularly useful when the paladin has very high mana cost cards in their deck. Conversely, drawing a low mana cost card will render Holy Wrath extremely inefficient. As mentioned in this card's flavor text, LegacyMolten Giant is one of the highest mana cost cards in the game by a substantial margin, and drawing it with Holy Wrath can deal a whopping 20 damage to the opponent (Rastakhan's RumbleShirvallah, the Tiger can alternatively be used to deal 25). With Journey to Un'GoroHemet, Jungle Hunter and a deck filled with low-cost cards, you can have a much better chance of drawing those expensive minions from your Holy Wrath.[9] A more guaranteed method is to empty your deck, play the minion for 3 or less Mana, shuffle it in with The WitchwoodBaleful Banker, then draw it with Holy Wrath.

To be able to deal reliable damage using cards like Scholomance AcademyLorekeeper Polkelt while this card in your hand to always draw Rastakhan's RumbleShirvallah, the Tiger for 25 damage.


Holy Wrath is based on the paladin ability of the same name from World of Warcraft. The ability shoots bolts of power in all directions, causing Holy damage, and stunning demons and undead.



Holy Wrath, full art

Patch changes[]